Files
Client/Server/ToolProject/GameDBTool/ControlEx/ListBoxEx.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

56 lines
1.3 KiB
C++

#if !defined(AFX_LISTBOXEX_H__AC51D31D_689B_44BC_9785_6CD2B80C10ED__INCLUDED_)
#define AFX_LISTBOXEX_H__AC51D31D_689B_44BC_9785_6CD2B80C10ED__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ListBoxEx.h : header file
//
#include <afxcmn.h> // MFC support for Windows Common Controls
#include "InPlaceEdit.h"
/////////////////////////////////////////////////////////////////////////////
// CListBoxEx window
#define IDC_IBEDIT 4000
class CListBoxEx : public CListBox
{
// Construction
public:
CListBoxEx();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CListBoxEx)
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CListBoxEx();
void EditLabel(int Index_In);
// Generated message map functions
protected:
//{{AFX_MSG(CListBoxEx)
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
//}}AFX_MSG
public:
afx_msg LRESULT OnEndEditMessage(WPARAM wParam, LPARAM lParam);
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_LISTBOXEX_H__AC51D31D_689B_44BC_9785_6CD2B80C10ED__INCLUDED_)