Files
Client/Server/RylServerProject/ScriptEngine/STL.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

20 lines
308 B
C++

#ifndef _STL_H_
#define _STL_H_
#pragma warning(disable:4786) //STL의 쓸데없는 Warning을 없애기 위한..
#include <iosfwd>
#include <map>
#include <set>
#include <string>
#include <deque>
#include <queue>
#include <vector>
#include <stack>
#include <list>
#include <utility>
using namespace std;
#endif