Files
Client/GameTools/Z3D_SetupDirectX/Z3D_SetupDirectX.cpp
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

28 lines
662 B
C++

// Z3D_SetupDirectX.cpp
//
//////////////////////////////////////////////////////////////////////
#include "Z3D_SetupDirectX.h"
int Z3D_SetupDirectX( HWND hWnd, const char* szPrompt, char* szDXFilePath )
{
DWORD dwVer;
DirectXSetupGetVersion( &dwVer, NULL );
if( dwVer >= 0x00040008 )
{
return DSETUPERR_SUCCESS; // required version of DX or newer one already installed
}
if( IDNO == MessageBox( hWnd, szPrompt, "Z3D", MB_YESNO | MB_ICONINFORMATION ) )
{
return DSETUPERR_USERHITCANCEL; // error : old ver. of DX installed but no direction of DX install
}
DWORD dwFlag = DSETUP_DIRECTX;
return DirectXSetup( hWnd, szDXFilePath, dwFlag );
}