Files
Client/Server/DBProcess/RylDBLibrary/RylDBCommand.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

26 lines
369 B
C++

#ifndef _RYL_DB_COMMAND_H_
#define _RYL_DB_COMMAND_H_
namespace RylDBCommand
{
enum DBErrorType
{
DBERR_CONVERT_FAILED,
DBERR_SETDATA_FAILED,
DBERR_UPDATE_FAILED
};
class IRylDBCommand
{
public:
virtual void Init() = 0;
virtual void LogError(DBErrorType eErrorType, HRESULT hr) = 0;
virtual void AdjustSize(bool bRestore) { }
};
};
#endif