Files
Client/GameTools/CHARACTERACTIONCONTROL/CharacterActionControl.plg
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

26 lines
696 B
Plaintext

<html>
<body>
<pre>
<h1>Build Log</h1>
<h3>
--------------------Configuration: CharacterActionControl - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP221.tmp" with contents
[
/nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FAcs /Fa"Release/" /Fp"Release/CharacterActionControl.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
"C:\ryl\CharacterActionControl\CCameraScript.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSP221.tmp"
<h3>Output Window</h3>
Compiling...
CCameraScript.cpp
<h3>Results</h3>
CCameraScript.obj - 0 error(s), 0 warning(s)
</pre>
</body>
</html>