Files
Client/Library/dxx8/samples/Multimedia/DirectMusic/AudioPath/audiopath.rc
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

136 lines
4.2 KiB
Plaintext

//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include <windows.h>
#define IDC_STATIC -1
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_MAIN DIALOG DISCARDABLE 0, 0, 322, 180
STYLE DS_MODALFRAME | DS_CENTER | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE |
WS_CAPTION | WS_SYSMENU
CAPTION "DirectMusic Audiopath Sample"
FONT 8, "MS Shell Dlg"
BEGIN
GROUPBOX "DirectMusic Segments",IDC_STATIC,7,7,308,80
PUSHBUTTON "Lullaby",IDC_PLAY1,15,19,63,13
PUSHBUTTON "Snore",IDC_PLAY2,15,35,63,13
PUSHBUTTON "Mumble",IDC_PLAY3,15,51,63,13
PUSHBUTTON "Rude Awakening",IDC_PLAY4,15,67,63,13
GROUPBOX "3D Positioning of AudioPath",IDC_STATIC,7,90,145,61
LTEXT "X",IDC_STATIC,13,101,8,8
CONTROL "Slider1",IDC_XPOS,"msctls_trackbar32",TBS_BOTH |
TBS_NOTICKS | WS_TABSTOP,19,99,108,14
LTEXT "Y",IDC_STATIC,13,117,8,8
CONTROL "Slider1",IDC_YPOS,"msctls_trackbar32",TBS_BOTH |
TBS_NOTICKS | WS_TABSTOP,19,115,108,14
LTEXT "Z",IDC_STATIC,13,133,8,8
CONTROL "Slider1",IDC_ZPOS,"msctls_trackbar32",TBS_BOTH |
TBS_NOTICKS | WS_TABSTOP,19,131,108,14
DEFPUSHBUTTON "Exit",IDCANCEL,265,157,50,14
LTEXT "Segment file. Start over if pressed twice. Plays as primary segment.",
IDC_STATIC,86,21,223,8
LTEXT "Segment file. Overlaps if pressed twice. Plays as secondary segment. ",
IDC_STATIC,86,37,223,8
LTEXT "Wave file. Overlaps if pressed twice. Plays as secondary segment. ",
IDC_STATIC,86,53,223,8
LTEXT "Segment file. Stops all sound on audiopath. Plays as primary segment.",
IDC_STATIC,86,69,223,8
GROUPBOX "Description",IDC_STATIC,157,90,158,61
LTEXT "All of the sounds above will play on a 3D audiopath. Click on the buttons to hear various methods of using PlaySegmentEx(). To the left, you can adjust the 3D position of the audiopath.",
IDC_STATIC,165,101,143,43
LTEXT "Static",IDC_ZDISPLAY,129,132,18,12
LTEXT "Static",IDC_YDISPLAY,129,116,18,12
LTEXT "Static",IDC_XDISPLAY,129,100,18,12
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
IDD_MAIN, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 315
TOPMARGIN, 7
BOTTOMMARGIN, 171
END
END
#endif // APSTUDIO_INVOKED
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include <windows.h>\r\n"
"#define IDC_STATIC -1\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME ICON DISCARDABLE "directx.ico"
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED