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Client/Library/dxx8/samples/Multimedia/VBSamples/Media/key.xtl
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

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<!-- In this example, a bitmap is superimposed on an AVI by color keying -->
<!-- out the reddish regions of the bitmap. -->
<!-- NOTE: If you install the DirectX SDK to a path other than c:\dxsdk, -->
<!-- then you must change the media path for each clip src below. -->
<timeline>
<group type="video" bitdepth="24">
<track>
<clip src="c:\dxsdk\samples\multimedia\Media\lake.mpg" start="0" stop="4" mstart="0"/>
</track>
<track>
<clip src="c:\dxsdk\samples\multimedia\Media\flag.bmp" start="0" stop="4" mstart="0"/>
<transition clsid="{C5B19592-145E-11d3-9F04-006008039E37}" start="0" stop="4" >
<param name="KeyType" value="0"/>
<param name="RGB" value="0xDE3129"/>
<param name="Progress" value="1.0"/>
</transition>
</track>
</group>
</timeline>