Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
14 lines
312 B
Plaintext
14 lines
312 B
Plaintext
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XOR Encoder
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- GCMDS 스크립트 또는 Skey 파일을 XOR 로직으로 인코딩, 디코딩 할 때 사용되는 툴입니다.
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- 도스 명령 창에서 사용하십시오.
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- 문법 : XORenc [source file name] Z_all_A_3D [destination file name]
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- 예 : c:\folder>XORenc MON_Seaman.txt Z_all_A_3D MON_Seaman.GCMDS
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이상. 끝. |