Files
Client/Server/Intermediate/RylDBAgentServer/Release/RylDBAgentServer.log
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

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Plaintext

Build started 28.12.2011 16:24:54.
1>Project "C:\project\trunk\Server\RylServerProject\RylDBAgentServer\RylDBAgentServer.vcxproj" on node 3 (rebuild target(s)).
1>_PrepareForClean:
Deleting file "../../Intermediate/RylDBAgentServer/Release\RylDBAgentServer.lastbuildstate".
InitializeBuildStatus:
Creating "../../Intermediate/RylDBAgentServer/Release\RylDBAgentServer.unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /I../ /I./ /I../BaseLibrary /I../RylServerLibrary /I../RylGameLibrary /I../MemoryManager /I../NFAuthClient /Zi /nologo /W3 /WX- /O2 /Oy- /D WIN32 /D NDEBUG /D NO_GAMEGUARD /D _WINDOWS /D _USE_32BIT_TIME_T /Gm- /EHsc /MD /GS- /arch:SSE2 /fp:precise /Zc:wchar_t /Zc:forScope /openmp /Fo"../../Intermediate/RylDBAgentServer/Release\\" /Fd"../../Intermediate/RylDBAgentServer/Release\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt RylDBAgentServer.cpp RylDBAgentServerCommands.cpp RylDBAgentServerMain.cpp RylDBAgentServerWindow.cpp stdafx.cpp Network\Dispatch\AdminToolDispatch.cpp Network\Dispatch\AuthDispatch.cpp Network\Dispatch\ChatDispatch.cpp Network\Dispatch\GameDispatch.cpp Network\Dispatch\LoginDispatch.cpp Network\Dispatch\Part1DBAgentDispatch.cpp Network\Dispatch\UIDDispatch.cpp Network\SendPacket\SendAdminTool.cpp Network\SendPacket\SendCharManage.cpp Network\SendPacket\SendGuild.cpp Network\SendPacket\SendLoginout.cpp Network\SendPacket\SendMoveZone.cpp Network\SendPacket\SendParty.cpp Network\SendPacket\SendServerInfo.cpp Network\ParsePacket\ParseCastle.cpp Network\ParsePacket\ParseCharManage.cpp Network\ParsePacket\ParseCharUpdate.cpp Network\ParsePacket\ParseGuild.cpp Network\ParsePacket\ParseMoveZone.cpp Network\ParsePacket\ParseParty.cpp DataStorage\AdminDataMgr.cpp DataStorage\Billing.cpp DataStorage\CharacterData.cpp DataStorage\CharacterDataMgr.cpp DataStorage\DBDataMgr.cpp DataStorage\DBItemSerialMgr.cpp DataStorage\SessionData.cpp DataStorage\SessionDataMgr.cpp DataStorage\StoreData.cpp DataStorage\StoreDataMgr.cpp Ranking\RankingDBMgr.cpp GameEvent\GameEventDBMgr.cpp GameEvent\GiveItemMgr.cpp Community\Party\PartyDBInfo.cpp Community\Party\PartyDBMgr.cpp Community\Guild\GuildDB.cpp Community\Guild\GuildDBMgr.cpp Creature\StatueDBMgr.cpp Creature\Siege\SiegeObjectDB.cpp Creature\Siege\SiegeObjectDBMgr.cpp Creature\Siege\CampDB.cpp Creature\Siege\CampShopDB.cpp Creature\Siege\MiningCampDB.cpp Creature\Siege\WorldWeaponDB.cpp Creature\Siege\CastleArmsDB.cpp Creature\Siege\CastleEmblemDB.cpp Creature\Siege\CastleGateDB.cpp Creature\Siege\SiegeArmsDB.cpp Castle\CastleDB.cpp Castle\CastleDBMgr.cpp Map\FieldMap\MineralVeinDBMgr.cpp GameTime\GameTimeDBMgr.cpp
RylDBAgentServer.cpp
RylDBAgentServerCommands.cpp
RylDBAgentServerMain.cpp
RylDBAgentServerWindow.cpp
stdafx.cpp
AdminToolDispatch.cpp
AuthDispatch.cpp
ChatDispatch.cpp
GameDispatch.cpp
LoginDispatch.cpp
Part1DBAgentDispatch.cpp
UIDDispatch.cpp
SendAdminTool.cpp
SendCharManage.cpp
SendGuild.cpp
SendLoginout.cpp
SendMoveZone.cpp
SendParty.cpp
SendServerInfo.cpp
ParseCastle.cpp
Generating Code...
Compiling...
ParseCharManage.cpp
ParseCharUpdate.cpp
ParseGuild.cpp
ParseMoveZone.cpp
ParseParty.cpp
AdminDataMgr.cpp
Billing.cpp
CharacterData.cpp
CharacterDataMgr.cpp
DBDataMgr.cpp
DBItemSerialMgr.cpp
SessionData.cpp
SessionDataMgr.cpp
StoreData.cpp
StoreDataMgr.cpp
RankingDBMgr.cpp
GameEventDBMgr.cpp
GiveItemMgr.cpp
PartyDBInfo.cpp
PartyDBMgr.cpp
Generating Code...
Compiling...
GuildDB.cpp
GuildDBMgr.cpp
StatueDBMgr.cpp
SiegeObjectDB.cpp
SiegeObjectDBMgr.cpp
CampDB.cpp
CampShopDB.cpp
MiningCampDB.cpp
WorldWeaponDB.cpp
CastleArmsDB.cpp
CastleEmblemDB.cpp
CastleGateDB.cpp
SiegeArmsDB.cpp
CastleDB.cpp
CastleDBMgr.cpp
MineralVeinDBMgr.cpp
GameTimeDBMgr.cpp
Generating Code...
ResourceCompile:
C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\bin\rc.exe /l"0x0409" /nologo /fo"../../Intermediate/RylDBAgentServer/Release\RylDBAgentServer.res" RylDBAgentServer.rc
Link:
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\link.exe /ERRORREPORT:PROMPT /OUT:"../../Executable/Release\RylDBAgentServer.exe" /INCREMENTAL:NO /NOLOGO kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NODEFAULTLIB:LIBCMT /NODEFAULTLIB:LIBCMTD /MANIFEST /ManifestFile:"../../Intermediate/RylDBAgentServer/Release\RylDBAgentServer.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"C:\project\trunk\Server\Executable\Release\RylDBAgentServer.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /TLBID:1 /DYNAMICBASE /NXCOMPAT:NO /IMPLIB:"../../Executable/Release\RylDBAgentServer.lib" /MACHINE:X86 ../../Intermediate/RylDBAgentServer/Release\RylDBAgentServer.res
../../Intermediate/RylDBAgentServer/Release\RylDBAgentServer.obj
../../Intermediate/RylDBAgentServer/Release\RylDBAgentServerCommands.obj
../../Intermediate/RylDBAgentServer/Release\RylDBAgentServerMain.obj
../../Intermediate/RylDBAgentServer/Release\RylDBAgentServerWindow.obj
../../Intermediate/RylDBAgentServer/Release\stdafx.obj
../../Intermediate/RylDBAgentServer/Release\AdminToolDispatch.obj
../../Intermediate/RylDBAgentServer/Release\AuthDispatch.obj
../../Intermediate/RylDBAgentServer/Release\ChatDispatch.obj
../../Intermediate/RylDBAgentServer/Release\GameDispatch.obj
../../Intermediate/RylDBAgentServer/Release\LoginDispatch.obj
../../Intermediate/RylDBAgentServer/Release\Part1DBAgentDispatch.obj
../../Intermediate/RylDBAgentServer/Release\UIDDispatch.obj
../../Intermediate/RylDBAgentServer/Release\SendAdminTool.obj
../../Intermediate/RylDBAgentServer/Release\SendCharManage.obj
../../Intermediate/RylDBAgentServer/Release\SendGuild.obj
../../Intermediate/RylDBAgentServer/Release\SendLoginout.obj
../../Intermediate/RylDBAgentServer/Release\SendMoveZone.obj
../../Intermediate/RylDBAgentServer/Release\SendParty.obj
../../Intermediate/RylDBAgentServer/Release\SendServerInfo.obj
../../Intermediate/RylDBAgentServer/Release\ParseCastle.obj
../../Intermediate/RylDBAgentServer/Release\ParseCharManage.obj
../../Intermediate/RylDBAgentServer/Release\ParseCharUpdate.obj
../../Intermediate/RylDBAgentServer/Release\ParseGuild.obj
../../Intermediate/RylDBAgentServer/Release\ParseMoveZone.obj
../../Intermediate/RylDBAgentServer/Release\ParseParty.obj
../../Intermediate/RylDBAgentServer/Release\AdminDataMgr.obj
../../Intermediate/RylDBAgentServer/Release\Billing.obj
../../Intermediate/RylDBAgentServer/Release\CharacterData.obj
../../Intermediate/RylDBAgentServer/Release\CharacterDataMgr.obj
../../Intermediate/RylDBAgentServer/Release\DBDataMgr.obj
../../Intermediate/RylDBAgentServer/Release\DBItemSerialMgr.obj
../../Intermediate/RylDBAgentServer/Release\SessionData.obj
../../Intermediate/RylDBAgentServer/Release\SessionDataMgr.obj
../../Intermediate/RylDBAgentServer/Release\StoreData.obj
../../Intermediate/RylDBAgentServer/Release\StoreDataMgr.obj
../../Intermediate/RylDBAgentServer/Release\RankingDBMgr.obj
../../Intermediate/RylDBAgentServer/Release\GameEventDBMgr.obj
../../Intermediate/RylDBAgentServer/Release\GiveItemMgr.obj
../../Intermediate/RylDBAgentServer/Release\PartyDBInfo.obj
../../Intermediate/RylDBAgentServer/Release\PartyDBMgr.obj
../../Intermediate/RylDBAgentServer/Release\GuildDB.obj
../../Intermediate/RylDBAgentServer/Release\GuildDBMgr.obj
../../Intermediate/RylDBAgentServer/Release\StatueDBMgr.obj
../../Intermediate/RylDBAgentServer/Release\SiegeObjectDB.obj
../../Intermediate/RylDBAgentServer/Release\SiegeObjectDBMgr.obj
../../Intermediate/RylDBAgentServer/Release\CampDB.obj
../../Intermediate/RylDBAgentServer/Release\CampShopDB.obj
../../Intermediate/RylDBAgentServer/Release\MiningCampDB.obj
../../Intermediate/RylDBAgentServer/Release\WorldWeaponDB.obj
../../Intermediate/RylDBAgentServer/Release\CastleArmsDB.obj
../../Intermediate/RylDBAgentServer/Release\CastleEmblemDB.obj
../../Intermediate/RylDBAgentServer/Release\CastleGateDB.obj
../../Intermediate/RylDBAgentServer/Release\SiegeArmsDB.obj
../../Intermediate/RylDBAgentServer/Release\CastleDB.obj
../../Intermediate/RylDBAgentServer/Release\CastleDBMgr.obj
../../Intermediate/RylDBAgentServer/Release\MineralVeinDBMgr.obj
../../Intermediate/RylDBAgentServer/Release\GameTimeDBMgr.obj
C:\project\trunk\Server\Library\Release\GMMemory.lib
C:\project\trunk\Server\Library\Release\BaseLibrary.lib
C:\project\trunk\Server\Library\Release\RylServerLibrary.lib
C:\project\trunk\Server\Library\Release\ScriptEngine.lib
C:\project\trunk\Server\Library\Release\zlib.lib
C:\project\trunk\Server\Library\Release\RylGameLibrary.lib
Creating library ../../Executable/Release\RylDBAgentServer.lib and object ../../Executable/Release\RylDBAgentServer.exp
RylDBAgentServer.vcxproj -> C:\project\trunk\Server\RylServerProject\RylDBAgentServer\../../Executable/Release\RylDBAgentServer.exe
Manifest:
C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\bin\mt.exe /nologo /verbose /outputresource:"../../Executable/Release\RylDBAgentServer.exe;#1" /manifest ../../Intermediate/RylDBAgentServer/Release\RylDBAgentServer.exe.intermediate.manifest
FinalizeBuildStatus:
Deleting file "../../Intermediate/RylDBAgentServer/Release\RylDBAgentServer.unsuccessfulbuild".
Touching "../../Intermediate/RylDBAgentServer/Release\RylDBAgentServer.lastbuildstate".
1>Done Building Project "C:\project\trunk\Server\RylServerProject\RylDBAgentServer\RylDBAgentServer.vcxproj" (rebuild target(s)).
Build succeeded.
Time Elapsed 00:02:00.54