Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
53 lines
7.7 KiB
HTML
53 lines
7.7 KiB
HTML
<html>
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<head>
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<META HTTP-EQUIV="Content-Type" content="text/html; charset=utf-16">
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</head>
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<body>
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<pre>
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<table width=100% bgcolor=#CFCFE5><tr> <td> <font face=arial size=+3>
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Build Log
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</font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5> </td><td width=0 bgcolor=#FFFFFF> </td><td width=*><pre>
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<h3>Build started: Project: Wrapper, Configuration: Release|Win32</h3>
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</pre></table><table width=100% bgcolor=#DFDFE5><tr><td><font face=arial size=+2>
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Command Lines
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</font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5> </td><td width=0 bgcolor=#FFFFFF> </td><td width=*><pre>Creating temporary file "q:\myProj\vs2005\rylCoder\addons\Wrapper\Release\RSP00000554804564.rsp" with contents
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[
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/GL /I "../DevIL/include" /I "../MiniLZO/include" /D "WIN32" /D "NDEBUG" /D "IL_STATIC_LIB" /D "_WINDLL" /D "_UNICODE" /D "UNICODE" /FD /EHa /MD /Fo"Release\\" /Fd"Release\vc90.pdb" /W3 /c /Zi /clr /TP /FU "c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.dll" /FU "c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Data.dll" /FU "c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.XML.dll" /FU "c:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\System.Drawing.dll"
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.\Wrapper.cpp
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.\AssemblyInfo.cpp
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]
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Creating command line "cl.exe @q:\myProj\vs2005\rylCoder\addons\Wrapper\Release\RSP00000554804564.rsp /nologo /errorReport:prompt"
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Creating temporary file "q:\myProj\vs2005\rylCoder\addons\Wrapper\Release\RSP00000654804564.rsp" with contents
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[
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/OUT:"Release\Wrapper.dll" /INCREMENTAL:NO /DLL /MANIFEST /MANIFESTFILE:"Release\Wrapper.dll.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"q:\myProj\vs2005\rylCoder\addons\Wrapper\Release\Wrapper.pdb" /LTCG /DYNAMICBASE:NO /FIXED:No /MACHINE:X86 gdi32.lib "..\minilzo\release\minilzo.lib" "..\devil\src-il\msvc8\release\devil.lib"
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".\Release\AssemblyInfo.obj"
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".\Release\Wrapper.obj"
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]
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Creating command line "link.exe @q:\myProj\vs2005\rylCoder\addons\Wrapper\Release\RSP00000654804564.rsp /NOLOGO /ERRORREPORT:PROMPT"
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Creating temporary file "q:\myProj\vs2005\rylCoder\addons\Wrapper\Release\RSP00000754804564.rsp" with contents
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[
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/outputresource:".\Release\Wrapper.dll;#2" /manifest
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.\Release\Wrapper.dll.intermediate.manifest
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]
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Creating command line "mt.exe @q:\myProj\vs2005\rylCoder\addons\Wrapper\Release\RSP00000754804564.rsp /nologo"
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Creating temporary file "q:\myProj\vs2005\rylCoder\addons\Wrapper\Release\BAT00000854804564.bat" with contents
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[
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@echo Manifest resource last updated at %TIME% on %DATE% > .\Release\mt.dep
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]
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Creating command line "q:\myProj\vs2005\rylCoder\addons\Wrapper\Release\BAT00000854804564.bat"
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</pre></table><table width=100% bgcolor=#DFDFE5><tr><td><font face=arial size=+2>
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Output Window
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</font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5> </td><td width=0 bgcolor=#FFFFFF> </td><td width=*><pre>Compiling...
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Wrapper.cpp
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.\Wrapper.cpp(196) : warning C4018: '<' : signed/unsigned mismatch
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AssemblyInfo.cpp
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Linking...
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Generating code
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Finished generating code
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Embedding manifest...
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</pre></table><table width=100% bgcolor=#DFDFE5><tr><td><font face=arial size=+2>
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Results
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</font></table><table width=* cellspacing=0 cellpadding=0><tr><td width=0 bgcolor=#EDEDF5> </td><td width=0 bgcolor=#FFFFFF> </td><td width=*><pre>Build log was saved at "file://q:\myProj\vs2005\rylCoder\addons\Wrapper\Release\BuildLog.htm"
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Wrapper - 0 error(s), 1 warning(s)
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</pre></table><table width=100% height=20 bgcolor=#CFCFE5><tr><td><font face=arial size=+2>
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</font></table></body></html> |