Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
5 lines
2.6 KiB
Plaintext
5 lines
2.6 KiB
Plaintext
^E:\MYPROJ\GODSOFWAR\CRYPTOSOURCE\INTERMEDIATE\SCRIPTCONVERT\DEBUG\SCRIPTCONVERT.EXE.EMBED.MANIFEST.RES|E:\MYPROJ\GODSOFWAR\CRYPTOSOURCE\INTERMEDIATE\SCRIPTCONVERT\DEBUG\SCRIPTCONVERT.OBJ|E:\MYPROJ\GODSOFWAR\CRYPTOSOURCE\INTERMEDIATE\SCRIPTCONVERT\DEBUG\STDAFX.OBJ
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/ERRORREPORT:PROMPT /OUT:"../DBToolExecutable/Debug\ScriptConvert.exe" /INCREMENTAL /NOLOGO /LIBPATH:E:\myProj\GodsOfWar\Server\Library\Debug kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib GMMemory.lib zlib.lib RylServerLibrary.lib BaseLibrary.lib RylGameLibrary.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /NODEFAULTLIB:LIBCMT /NODEFAULTLIB:LIBCMTD /MANIFEST /ManifestFile:"../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"../DBToolExecutable/Debug\ScriptConvert.pdb" /SUBSYSTEM:CONSOLE /TLBID:1 /DYNAMICBASE /NXCOMPAT:NO /IMPLIB:"../DBToolExecutable/Debug\ScriptConvert.lib" /MACHINE:X86 ../Intermediate/ScriptConvert/Debug\ScriptConvert.exe.embed.manifest.res
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../Intermediate/ScriptConvert/Debug\ScriptConvert.obj
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../Intermediate/ScriptConvert/Debug\stdafx.obj
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