Files
Client/GameTools/GLOBALSCRIPT/Item/ItemFactory.cpp
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

81 lines
1.6 KiB
C++

#include "stdafx.h"
#include "Item.h"
#include "ItemMgr.h"
#include "ItemFactory.h"
using namespace Item;
CItemFactory CItemFactory::ms_this;
CItemFactory::CItemFactory()
: m_nCurrentUID(0)
{
}
CItemFactory::~CItemFactory()
{
}
CItem* CItemFactory::CreateItem(const ItemInfo& itemInfo)
{
unsigned long dwFlags = itemInfo.m_DetailData.m_dwFlags;
CItem* lpItem = NULL;
if(DetailData::EQUIP == (dwFlags & DetailData::EQUIP))
{
lpItem = new CEquipment(m_nCurrentUID++, itemInfo);
}
else if(DetailData::USE_ITEM == (dwFlags & DetailData::USE_ITEM))
{
lpItem = new CUseItem(m_nCurrentUID++, itemInfo);
}
else
{
lpItem = new CItem(m_nCurrentUID++, itemInfo);
}
return lpItem;
}
CItem* CItemFactory::CreateItem(unsigned short usProtoTypeID)
{
const ItemInfo* lpItemInfo = CItemMgr::GetInstance().GetItemInfo(usProtoTypeID);
if(NULL != lpItemInfo)
{
return CreateItem(*lpItemInfo);
}
return 0;
}
CItem* CItemFactory::CreateItem(const char* lpSerializedItem_In, size_t& nParseLength_InOut)
{
const ItemData* lpItemData = reinterpret_cast<const ItemData*>(lpSerializedItem_In);
if(NULL != lpItemData)
{
CItem* lpItem = CreateItem(lpItemData->m_usProtoTypeID);
if(NULL != lpItem)
{
if(!lpItem->SerializeIn(lpSerializedItem_In, nParseLength_InOut))
{
delete lpItem;
lpItem = NULL;
}
}
return lpItem;
}
return 0;
}