Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
31 lines
521 B
C
31 lines
521 B
C
#ifndef _CHAR_STATUS_PACKET_STRUCT_H_
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#define _CHAR_STATUS_PACKET_STRUCT_H_
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#pragma pack(1)
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// ij¸¯ÅÍ ´É·ÂÄ¡
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typedef struct ChState* LPChState;
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struct ChState
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{
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unsigned short m_wIP;
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unsigned short m_wSTR;
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unsigned short m_wDEX;
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unsigned short m_wCON;
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unsigned short m_wINT;
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unsigned short m_wWIS;
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};
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typedef struct EliteBonus* LPEliteBonus;
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struct EliteBonus
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{
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enum { MAX_BONUS_LEVEL = 5 };
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char m_cNation;
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unsigned char m_cLevel;
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EliteBonus() : m_cNation(0), m_cLevel(0) { }
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};
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#pragma pack()
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#endif |