Files
Client/GameTools/GLOBALSCRIPT/Network/Packet/PacketStruct/DataPacket.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

50 lines
1.4 KiB
C

#ifndef _DATA_PACKET_H_
#define _DATA_PACKET_H_
#include <Network/Packet/PacketBase.h>
#pragma pack(1)
typedef struct PktDD* LPPktDD;
struct PktDD : public PktBase
{
unsigned long m_dwUID;
unsigned short m_wCmd;
enum SubCommands
{
SCmdUserLogin = 0x0001, // 유저 로그인
SCmdUserLogout = 0x0002, // 유저 로그인
SCmdUserMove = 0x0003, // 유저 존 이동
SCmdCharCreate = 0x0021, // 캐릭터 생성
SCmdCharDelete = 0x0022, // 캐릭터 삭제
SCmdCharCreateItem = 0x0023, // 캐릭터 생성 아이템
SCmdCharSelect = 0x0024, // 캐릭터 선택
SCmdCreateParty = 0x0031, // 파티 생성
SCmdDeleteParty = 0x0032, // 파티 삭제
SCmdGetPartyInfo = 0x0033, // 파티 정보 얻기
SCmdInsertPartyMem = 0x0034, // 파티 멤버 추가
SCmdDeletePartyMem = 0x0035, // 파티 멤버 삭제
SCmdLoginPartyMem = 0x0036, // 파티 멤버 로그인
SCmdLogoutPartyMem = 0x0037, // 파티 멤버 로그아웃
SCmdTransferLeader = 0x0038, // 리더 양도
SCmdStartSession = 0x0041, // 세션 시작
SCmdServerZone = 0x0043, // 서버 존
SCmdCharMoveZone = 0x0044 // 캐릭터 존이동
};
inline void InitPtSubCmd(unsigned long dwUID, unsigned short Cmd_In);
};
inline void PktDD::InitPtSubCmd(unsigned long dwUID, unsigned short Cmd_In)
{
m_dwUID = dwUID;
m_wCmd = Cmd_In;
}
#pragma pack()
#endif