Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
34 lines
914 B
C++
34 lines
914 B
C++
// GUITooltipManager.h: interface for the CGUITooltipManager class.
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined(AFX_GUITOOLTIPMANAGER_H__3806D783_4DEC_4B10_8E79_64E6133EBC3B__INCLUDED_)
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#define AFX_GUITOOLTIPMANAGER_H__3806D783_4DEC_4B10_8E79_64E6133EBC3B__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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#include "GUITooltip.h"
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#include <vector>
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using namespace std;
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class CGUITooltipManager
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{
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public:
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vector<CGUITooltip *> m_lstTooltip;
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static CGUITooltip *m_ttRenderTarget;
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void Render(LPDIRECT3DDEVICE8 lpD3DDevice);
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void Update(long lMoveX = 0, long lMoveY = 0);
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void DestroyAllTooltip(void);
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BOOL AddTooltip(CGUITooltip *pTooltip);
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CGUITooltipManager();
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~CGUITooltipManager();
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};
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extern CGUITooltipManager g_TooltipManager;
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#endif // !defined(AFX_GUITOOLTIPMANAGER_H__3806D783_4DEC_4B10_8E79_64E6133EBC3B__INCLUDED_)
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