Files
Client/Server/AdminTool/AdminToolClient/AdminLoginDlg.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

37 lines
746 B
C++

#pragma once
/*!
\class CAdminLoginDlg
운영툴 로그인 다이얼로그
*/
class CAdminLoginDlg : public CDialog
{
DECLARE_DYNAMIC(CAdminLoginDlg)
private:
CString m_szAccount;
CString m_szPasswd;
void OnLogin( );
public:
CAdminLoginDlg(CWnd* pParent = NULL); // 표준 생성자입니다.
virtual ~CAdminLoginDlg();
// 대화 상자 데이터입니다.
enum { IDD = IDD_ADMIN_LOGIN };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
DECLARE_MESSAGE_MAP()
virtual BOOL PreTranslateMessage(MSG* pMsg);
virtual BOOL OnInitDialog();
public:
afx_msg void OnBnClickedLogin();
afx_msg void OnBnClickedOk();
afx_msg void OnBnClickedCancel();
afx_msg void OnBnClickedLoginCancel();
afx_msg void OnDestroy();
};