Files
Client/Server/RylServerProject/RylDBAgentServer/Network/Dispatch/UIDDispatch.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

58 lines
1.6 KiB
C++

#ifndef _DBAGENT_SERVER_UID_DISPATCH_H_
#define _DBAGENT_SERVER_UID_DISPATCH_H_
#include <Network/Packet/PacketStruct/ServerPacket.h>
#include <Network/Dispatch/RylServerDispatch.h>
#include <Network/Dispatch/SingleDispatchStorage.h>
// forward decl.
struct PktBase;
struct PktUUTAck;
struct PktBTN;
struct PktHanBTN;
struct PktHanUserKill;
struct PktUK;
struct PktSLAck;
namespace DBAgent
{
extern const char* g_szPktUUTString[PktUUT::MAX_UPDATE_TYPE];
class CUIDDispatch : public CRylServerDispatch
{
public:
static CSingleDispatch& GetDispatchTable();
enum Const
{
MAX_PACKET_DISPATCH_PER_PULSE = 100,
MAX_STREAM_BUFFER_SIZE = 16000
};
CUIDDispatch(CSession& Session);
virtual ~CUIDDispatch();
virtual void Connected();
virtual void Disconnected();
virtual bool DispatchPacket(PktBase* lpPktBase);
private:
bool ParseServerLoginAck(PktSLAck* lpPktSLAck);
bool ParseServerLogoutAck(PktBase* lpPktBase);
bool ParseUpdateUIDTable(PktUUTAck* lpPktUUTAck);
bool ParseBillingTimeNotify(PktBTN* lpPktBTN); // 한국 과금 경고 메시지
bool ParseBillingTimeCheckNotify(PktBTN* lpPktBTN); // 대만 과금 경고 메시지
bool ParseHanBTNWarning(PktHanBTN* lpPktHanBTN); // 한국 통합빌링 과금 경고 메시지
bool ParseHanBTNUserKill(PktHanUserKill* lpPktHanUserKill); // 한국 통합빌링 과금 접속 끊기
bool ParseUserKill(PktUK* lpPktUK); // 접속 끊기
};
}
#endif