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Client/Library/dxx8/samples/Multimedia/Common/include/diutil.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

63 lines
2.0 KiB
C++

//-----------------------------------------------------------------------------
// File: DIUtil.h
//
// Desc: DirectInput support using action mapping
//
// Copyright (C) 1995-2001 Microsoft Corporation. All Rights Reserved.
//-----------------------------------------------------------------------------
#ifndef DIUTIL_H
#define DIUTIL_H
#include <dinput.h>
//-----------------------------------------------------------------------------
// Name: class CInputDeviceManager
// Desc: Input device manager using DX8 action mapping
//-----------------------------------------------------------------------------
class CInputDeviceManager
{
public:
struct DeviceInfo
{
LPDIRECTINPUTDEVICE8 pdidDevice;
LPVOID pParam;
};
typedef HRESULT (CALLBACK *LPDIMANAGERCALLBACK)(CInputDeviceManager::DeviceInfo* pDeviceInfo, const DIDEVICEINSTANCE* pdidi, LPVOID);
private:
BOOL m_bCleanupCOM;
HWND m_hWnd;
TCHAR* m_strUserName;
LPDIRECTINPUT8 m_pDI;
DeviceInfo* m_pDevices;
DWORD m_dwMaxDevices;
DWORD m_dwNumDevices;
DIACTIONFORMAT m_diaf;
LPDIMANAGERCALLBACK m_AddDeviceCallback;
LPVOID m_AddDeviceCallbackParam;
public:
// Device control
HRESULT AddDevice( const DIDEVICEINSTANCE* pdidi, LPDIRECTINPUTDEVICE8 pdidDevice );
HRESULT GetDevices( DeviceInfo** ppDeviceInfo, DWORD* pdwNumDevices );
HRESULT ConfigureDevices( HWND hWnd, IUnknown* pSurface, VOID* pCallback, DWORD dwFlags, LPVOID pvCBParam );
VOID UnacquireDevices();
VOID SetFocus( HWND hWnd );
// Construction
HRESULT SetActionFormat( DIACTIONFORMAT& diaf, BOOL bReenumerate );
HRESULT Create( HWND hWnd, TCHAR* strUserName, DIACTIONFORMAT& diaf, LPDIMANAGERCALLBACK AddDeviceCallback, LPVOID pCallbackParam );
CInputDeviceManager();
~CInputDeviceManager();
};
#endif