Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
9 lines
368 B
C
9 lines
368 B
C
#define IDD_CLIENT_CONNECT 12001
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#define IDC_PLAYER_NAME_EDIT 12100
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#define IDC_GAMES_LIST 12101
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#define IDC_JOIN 12102
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#define IDC_IP_ADDRESS 12103
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#define IDC_SEARCH_CHECK 12104
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#define IDC_WAIT_TEXT 12105
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#define IDI_MAIN 12200
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