Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
669 lines
32 KiB
C++
669 lines
32 KiB
C++
//-----------------------------------------------------------------------------
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// File: RTPatch.cpp
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//
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// Desc: Example code showing how to use patches in D3D.
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//
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// Copyright (c) 1995-2001 Microsoft Corporation. All rights reserved.
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//-----------------------------------------------------------------------------
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#define STRICT
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#include <tchar.h>
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#include <math.h>
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#include <stdio.h>
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#include <D3DX8.h>
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#include "D3DApp.h"
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#include "D3DFile.h"
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#include "D3DFont.h"
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#include "D3DUtil.h"
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#include "DXUtil.h"
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#include "resource.h"
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//-----------------------------------------------------------------------------
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// Defines, constants, and global variables
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//-----------------------------------------------------------------------------
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// Utah Teapot Bezier Patch Data
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const float teapotData[] =
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{
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// xBody_Back
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-80.00f, 0.00f, 30.00f, -80.00f,-44.80f, 30.00f, -44.80f,-80.00f, 30.00f, 0.00f,-80.00f, 30.00f,
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-80.00f, 0.00f, 12.00f, -80.00f,-44.80f, 12.00f, -44.80f,-80.00f, 12.00f, 0.00f,-80.00f, 12.00f,
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-60.00f, 0.00f, 3.00f, -60.00f,-33.60f, 3.00f, -33.60f,-60.00f, 3.00f, 0.00f,-60.00f, 3.00f,
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-60.00f, 0.00f, 0.00f, -60.00f,-33.60f, 0.00f, -33.60f,-60.00f, 0.00f, 0.00f,-60.00f, 0.00f,
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0.00f,-80.00f, 30.00f, 44.80f,-80.00f, 30.00f, 80.00f,-44.80f, 30.00f, 80.00f, 0.00f, 30.00f,
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0.00f,-80.00f, 12.00f, 44.80f,-80.00f, 12.00f, 80.00f,-44.80f, 12.00f, 80.00f, 0.00f, 12.00f,
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0.00f,-60.00f, 3.00f, 33.60f,-60.00f, 3.00f, 60.00f,-33.60f, 3.00f, 60.00f, 0.00f, 3.00f,
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0.00f,-60.00f, 0.00f, 33.60f,-60.00f, 0.00f, 60.00f,-33.60f, 0.00f, 60.00f, 0.00f, 0.00f,
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-60.00f, 0.00f, 90.00f, -60.00f,-33.60f, 90.00f, -33.60f,-60.00f, 90.00f, 0.00f,-60.00f, 90.00f,
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-70.00f, 0.00f, 69.00f, -70.00f,-39.20f, 69.00f, -39.20f,-70.00f, 69.00f, 0.00f,-70.00f, 69.00f,
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-80.00f, 0.00f, 48.00f, -80.00f,-44.80f, 48.00f, -44.80f,-80.00f, 48.00f, 0.00f,-80.00f, 48.00f,
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-80.00f, 0.00f, 30.00f, -80.00f,-44.80f, 30.00f, -44.80f,-80.00f, 30.00f, 0.00f,-80.00f, 30.00f,
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0.00f,-60.00f, 90.00f, 33.60f,-60.00f, 90.00f, 60.00f,-33.60f, 90.00f, 60.00f, 0.00f, 90.00f,
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0.00f,-70.00f, 69.00f, 39.20f,-70.00f, 69.00f, 70.00f,-39.20f, 69.00f, 70.00f, 0.00f, 69.00f,
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0.00f,-80.00f, 48.00f, 44.80f,-80.00f, 48.00f, 80.00f,-44.80f, 48.00f, 80.00f, 0.00f, 48.00f,
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0.00f,-80.00f, 30.00f, 44.80f,-80.00f, 30.00f, 80.00f,-44.80f, 30.00f, 80.00f, 0.00f, 30.00f,
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-56.00f, 0.00f, 90.00f, -56.00f,-31.36f, 90.00f, -31.36f,-56.00f, 90.00f, 0.00f,-56.00f, 90.00f,
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-53.50f, 0.00f, 95.25f, -53.50f,-29.96f, 95.25f, -29.96f,-53.50f, 95.25f, 0.00f,-53.50f, 95.25f,
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-57.50f, 0.00f, 95.25f, -57.50f,-32.20f, 95.25f, -32.20f,-57.50f, 95.25f, 0.00f,-57.50f, 95.25f,
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-60.00f, 0.00f, 90.00f, -60.00f,-33.60f, 90.00f, -33.60f,-60.00f, 90.00f, 0.00f,-60.00f, 90.00f,
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0.00f,-56.00f, 90.00f, 31.36f,-56.00f, 90.00f, 56.00f,-31.36f, 90.00f, 56.00f, 0.00f, 90.00f,
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0.00f,-53.50f, 95.25f, 29.96f,-53.50f, 95.25f, 53.50f,-29.96f, 95.25f, 53.50f, 0.00f, 95.25f,
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0.00f,-57.50f, 95.25f, 32.20f,-57.50f, 95.25f, 57.50f,-32.20f, 95.25f, 57.50f, 0.00f, 95.25f,
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0.00f,-60.00f, 90.00f, 33.60f,-60.00f, 90.00f, 60.00f,-33.60f, 90.00f, 60.00f, 0.00f, 90.00f,
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// xBody_Front
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80.00f, 0.00f, 30.00f, 80.00f, 44.80f, 30.00f, 44.80f, 80.00f, 30.00f, 0.00f, 80.00f, 30.00f,
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80.00f, 0.00f, 12.00f, 80.00f, 44.80f, 12.00f, 44.80f, 80.00f, 12.00f, 0.00f, 80.00f, 12.00f,
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60.00f, 0.00f, 3.00f, 60.00f, 33.60f, 3.00f, 33.60f, 60.00f, 3.00f, 0.00f, 60.00f, 3.00f,
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60.00f, 0.00f, 0.00f, 60.00f, 33.60f, 0.00f, 33.60f, 60.00f, 0.00f, 0.00f, 60.00f, 0.00f,
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0.00f, 80.00f, 30.00f, -44.80f, 80.00f, 30.00f, -80.00f, 44.80f, 30.00f, -80.00f, 0.00f, 30.00f,
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0.00f, 80.00f, 12.00f, -44.80f, 80.00f, 12.00f, -80.00f, 44.80f, 12.00f, -80.00f, 0.00f, 12.00f,
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0.00f, 60.00f, 3.00f, -33.60f, 60.00f, 3.00f, -60.00f, 33.60f, 3.00f, -60.00f, 0.00f, 3.00f,
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0.00f, 60.00f, 0.00f, -33.60f, 60.00f, 0.00f, -60.00f, 33.60f, 0.00f, -60.00f, 0.00f, 0.00f,
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60.00f, 0.00f, 90.00f, 60.00f, 33.60f, 90.00f, 33.60f, 60.00f, 90.00f, 0.00f, 60.00f, 90.00f,
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70.00f, 0.00f, 69.00f, 70.00f, 39.20f, 69.00f, 39.20f, 70.00f, 69.00f, 0.00f, 70.00f, 69.00f,
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80.00f, 0.00f, 48.00f, 80.00f, 44.80f, 48.00f, 44.80f, 80.00f, 48.00f, 0.00f, 80.00f, 48.00f,
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80.00f, 0.00f, 30.00f, 80.00f, 44.80f, 30.00f, 44.80f, 80.00f, 30.00f, 0.00f, 80.00f, 30.00f,
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0.00f, 60.00f, 90.00f, -33.60f, 60.00f, 90.00f, -60.00f, 33.60f, 90.00f, -60.00f, 0.00f, 90.00f,
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0.00f, 70.00f, 69.00f, -39.20f, 70.00f, 69.00f, -70.00f, 39.20f, 69.00f, -70.00f, 0.00f, 69.00f,
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0.00f, 80.00f, 48.00f, -44.80f, 80.00f, 48.00f, -80.00f, 44.80f, 48.00f, -80.00f, 0.00f, 48.00f,
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0.00f, 80.00f, 30.00f, -44.80f, 80.00f, 30.00f, -80.00f, 44.80f, 30.00f, -80.00f, 0.00f, 30.00f,
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56.00f, 0.00f, 90.00f, 56.00f, 31.36f, 90.00f, 31.36f, 56.00f, 90.00f, 0.00f, 56.00f, 90.00f,
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53.50f, 0.00f, 95.25f, 53.50f, 29.96f, 95.25f, 29.96f, 53.50f, 95.25f, 0.00f, 53.50f, 95.25f,
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57.50f, 0.00f, 95.25f, 57.50f, 32.20f, 95.25f, 32.20f, 57.50f, 95.25f, 0.00f, 57.50f, 95.25f,
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60.00f, 0.00f, 90.00f, 60.00f, 33.60f, 90.00f, 33.60f, 60.00f, 90.00f, 0.00f, 60.00f, 90.00f,
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0.00f, 56.00f, 90.00f, -31.36f, 56.00f, 90.00f, -56.00f, 31.36f, 90.00f, -56.00f, 0.00f, 90.00f,
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0.00f, 53.50f, 95.25f, -29.96f, 53.50f, 95.25f, -53.50f, 29.96f, 95.25f, -53.50f, 0.00f, 95.25f,
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0.00f, 57.50f, 95.25f, -32.20f, 57.50f, 95.25f, -57.50f, 32.20f, 95.25f, -57.50f, 0.00f, 95.25f,
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0.00f, 60.00f, 90.00f, -33.60f, 60.00f, 90.00f, -60.00f, 33.60f, 90.00f, -60.00f, 0.00f, 90.00f,
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// Handle
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-64.00f, 0.00f, 75.00f, -64.00f, 12.00f, 75.00f, -60.00f, 12.00f, 84.00f, -60.00f, 0.00f, 84.00f,
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-92.00f, 0.00f, 75.00f, -92.00f, 12.00f, 75.00f, -100.00f, 12.00f, 84.00f, -100.00f, 0.00f, 84.00f,
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-108.00f, 0.00f, 75.00f, -108.00f, 12.00f, 75.00f, -120.00f, 12.00f, 84.00f, -120.00f, 0.00f, 84.00f,
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-108.00f, 0.00f, 66.00f, -108.00f, 12.00f, 66.00f, -120.00f, 12.00f, 66.00f, -120.00f, 0.00f, 66.00f,
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-60.00f, 0.00f, 84.00f, -60.00f,-12.00f, 84.00f, -64.00f,-12.00f, 75.00f, -64.00f, 0.00f, 75.00f,
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-100.00f, 0.00f, 84.00f, -100.00f,-12.00f, 84.00f, -92.00f,-12.00f, 75.00f, -92.00f, 0.00f, 75.00f,
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-120.00f, 0.00f, 84.00f, -120.00f,-12.00f, 84.00f, -108.00f,-12.00f, 75.00f, -108.00f, 0.00f, 75.00f,
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-120.00f, 0.00f, 66.00f, -120.00f,-12.00f, 66.00f, -108.00f,-12.00f, 66.00f, -108.00f, 0.00f, 66.00f,
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-108.00f, 0.00f, 66.00f, -108.00f, 12.00f, 66.00f, -120.00f, 12.00f, 66.00f, -120.00f, 0.00f, 66.00f,
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-108.00f, 0.00f, 57.00f, -108.00f, 12.00f, 57.00f, -120.00f, 12.00f, 48.00f, -120.00f, 0.00f, 48.00f,
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-100.00f, 0.00f, 39.00f, -100.00f, 12.00f, 39.00f, -106.00f, 12.00f, 31.50f, -106.00f, 0.00f, 31.50f,
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-80.00f, 0.00f, 30.00f, -80.00f, 12.00f, 30.00f, -76.00f, 12.00f, 18.00f, -76.00f, 0.00f, 18.00f,
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-120.00f, 0.00f, 66.00f, -120.00f,-12.00f, 66.00f, -108.00f,-12.00f, 66.00f, -108.00f, 0.00f, 66.00f,
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-120.00f, 0.00f, 48.00f, -120.00f,-12.00f, 48.00f, -108.00f,-12.00f, 57.00f, -108.00f, 0.00f, 57.00f,
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-106.00f, 0.00f, 31.50f, -106.00f,-12.00f, 31.50f, -100.00f,-12.00f, 39.00f, -100.00f, 0.00f, 39.00f,
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-76.00f, 0.00f, 18.00f, -76.00f,-12.00f, 18.00f, -80.00f,-12.00f, 30.00f, -80.00f, 0.00f, 30.00f,
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// Spout
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68.00f, 0.00f, 51.00f, 68.00f, 26.40f, 51.00f, 68.00f, 26.40f, 18.00f, 68.00f, 0.00f, 18.00f,
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104.00f, 0.00f, 51.00f, 104.00f, 26.40f, 51.00f, 124.00f, 26.40f, 27.00f, 124.00f, 0.00f, 27.00f,
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92.00f, 0.00f, 78.00f, 92.00f, 10.00f, 78.00f, 96.00f, 10.00f, 75.00f, 96.00f, 0.00f, 75.00f,
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108.00f, 0.00f, 90.00f, 108.00f, 10.00f, 90.00f, 132.00f, 10.00f, 90.00f, 132.00f, 0.00f, 90.00f,
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68.00f, 0.00f, 18.00f, 68.00f,-26.40f, 18.00f, 68.00f,-26.40f, 51.00f, 68.00f, 0.00f, 51.00f,
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124.00f, 0.00f, 27.00f, 124.00f,-26.40f, 27.00f, 104.00f,-26.40f, 51.00f, 104.00f, 0.00f, 51.00f,
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96.00f, 0.00f, 75.00f, 96.00f,-10.00f, 75.00f, 92.00f,-10.00f, 78.00f, 92.00f, 0.00f, 78.00f,
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132.00f, 0.00f, 90.00f, 132.00f,-10.00f, 90.00f, 108.00f,-10.00f, 90.00f, 108.00f, 0.00f, 90.00f,
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108.00f, 0.00f, 90.00f, 108.00f, 10.00f, 90.00f, 132.00f, 10.00f, 90.00f, 132.00f, 0.00f, 90.00f,
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112.00f, 0.00f, 93.00f, 112.00f, 10.00f, 93.00f, 141.00f, 10.00f, 93.75f, 141.00f, 0.00f, 93.75f,
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116.00f, 0.00f, 93.00f, 116.00f, 6.00f, 93.00f, 138.00f, 6.00f, 94.50f, 138.00f, 0.00f, 94.50f,
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112.00f, 0.00f, 90.00f, 112.00f, 6.00f, 90.00f, 128.00f, 6.00f, 90.00f, 128.00f, 0.00f, 90.00f,
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132.00f, 0.00f, 90.00f, 132.00f,-10.00f, 90.00f, 108.00f,-10.00f, 90.00f, 108.00f, 0.00f, 90.00f,
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141.00f, 0.00f, 93.75f, 141.00f,-10.00f, 93.75f, 112.00f,-10.00f, 93.00f, 112.00f, 0.00f, 93.00f,
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138.00f, 0.00f, 94.50f, 138.00f, -6.00f, 94.50f, 116.00f, -6.00f, 93.00f, 116.00f, 0.00f, 93.00f,
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128.00f, 0.00f, 90.00f, 128.00f, -6.00f, 90.00f, 112.00f, -6.00f, 90.00f, 112.00f, 0.00f, 90.00f,
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// Lip
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50.00f, 0.00f, 90.00f, 50.00f, 28.00f, 90.00f, 28.00f, 50.00f, 90.00f, 0.00f, 50.00f, 90.00f,
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52.00f, 0.00f, 90.00f, 52.00f, 29.12f, 90.00f, 29.12f, 52.00f, 90.00f, 0.00f, 52.00f, 90.00f,
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54.00f, 0.00f, 90.00f, 54.00f, 30.24f, 90.00f, 30.24f, 54.00f, 90.00f, 0.00f, 54.00f, 90.00f,
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56.00f, 0.00f, 90.00f, 56.00f, 31.36f, 90.00f, 31.36f, 56.00f, 90.00f, 0.00f, 56.00f, 90.00f,
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0.00f, 50.00f, 90.00f, -28.00f, 50.00f, 90.00f, -50.00f, 28.00f, 90.00f, -50.00f, 0.00f, 90.00f,
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0.00f, 52.00f, 90.00f, -29.12f, 52.00f, 90.00f, -52.00f, 29.12f, 90.00f, -52.00f, 0.00f, 90.00f,
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0.00f, 54.00f, 90.00f, -30.24f, 54.00f, 90.00f, -54.00f, 30.24f, 90.00f, -54.00f, 0.00f, 90.00f,
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0.00f, 56.00f, 90.00f, -31.36f, 56.00f, 90.00f, -56.00f, 31.36f, 90.00f, -56.00f, 0.00f, 90.00f,
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-50.00f, 0.00f, 90.00f, -50.00f,-28.00f, 90.00f, -28.00f,-50.00f, 90.00f, 0.00f,-50.00f, 90.00f,
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-52.00f, 0.00f, 90.00f, -52.00f,-29.12f, 90.00f, -29.12f,-52.00f, 90.00f, 0.00f,-52.00f, 90.00f,
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-54.00f, 0.00f, 90.00f, -54.00f,-30.24f, 90.00f, -30.24f,-54.00f, 90.00f, 0.00f,-54.00f, 90.00f,
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-56.00f, 0.00f, 90.00f, -56.00f,-31.36f, 90.00f, -31.36f,-56.00f, 90.00f, 0.00f,-56.00f, 90.00f,
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0.00f,-50.00f, 90.00f, 28.00f,-50.00f, 90.00f, 50.00f,-28.00f, 90.00f, 50.00f, 0.00f, 90.00f,
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0.00f,-52.00f, 90.00f, 29.12f,-52.00f, 90.00f, 52.00f,-29.12f, 90.00f, 52.00f, 0.00f, 90.00f,
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0.00f,-54.00f, 90.00f, 30.24f,-54.00f, 90.00f, 54.00f,-30.24f, 90.00f, 54.00f, 0.00f, 90.00f,
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0.00f,-56.00f, 90.00f, 31.36f,-56.00f, 90.00f, 56.00f,-31.36f, 90.00f, 56.00f, 0.00f, 90.00f,
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// Lid
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8.00f, 0.00f,102.00f, 8.00f, 4.48f,102.00f, 4.48f, 8.00f,102.00f, 0.00f, 8.00f,102.00f,
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16.00f, 0.00f, 96.00f, 16.00f, 8.96f, 96.00f, 8.96f, 16.00f, 96.00f, 0.00f, 16.00f, 96.00f,
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52.00f, 0.00f, 96.00f, 52.00f, 29.12f, 96.00f, 29.12f, 52.00f, 96.00f, 0.00f, 52.00f, 96.00f,
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52.00f, 0.00f, 90.00f, 52.00f, 29.12f, 90.00f, 29.12f, 52.00f, 90.00f, 0.00f, 52.00f, 90.00f,
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0.00f, 8.00f,102.00f, -4.48f, 8.00f,102.00f, -8.00f, 4.48f,102.00f, -8.00f, 0.00f,102.00f,
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0.00f, 16.00f, 96.00f, -8.96f, 16.00f, 96.00f, -16.00f, 8.96f, 96.00f, -16.00f, 0.00f, 96.00f,
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0.00f, 52.00f, 96.00f, -29.12f, 52.00f, 96.00f, -52.00f, 29.12f, 96.00f, -52.00f, 0.00f, 96.00f,
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0.00f, 52.00f, 90.00f, -29.12f, 52.00f, 90.00f, -52.00f, 29.12f, 90.00f, -52.00f, 0.00f, 90.00f,
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-8.00f, 0.00f,102.00f, -8.00f, -4.48f,102.00f, -4.48f, -8.00f,102.00f, 0.00f, -8.00f,102.00f,
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-16.00f, 0.00f, 96.00f, -16.00f, -8.96f, 96.00f, -8.96f,-16.00f, 96.00f, 0.00f,-16.00f, 96.00f,
|
|
-52.00f, 0.00f, 96.00f, -52.00f,-29.12f, 96.00f, -29.12f,-52.00f, 96.00f, 0.00f,-52.00f, 96.00f,
|
|
-52.00f, 0.00f, 90.00f, -52.00f,-29.12f, 90.00f, -29.12f,-52.00f, 90.00f, 0.00f,-52.00f, 90.00f,
|
|
|
|
0.00f, -8.00f,102.00f, 4.48f, -8.00f,102.00f, 8.00f, -4.48f,102.00f, 8.00f, 0.00f,102.00f,
|
|
0.00f,-16.00f, 96.00f, 8.96f,-16.00f, 96.00f, 16.00f, -8.96f, 96.00f, 16.00f, 0.00f, 96.00f,
|
|
0.00f,-52.00f, 96.00f, 29.12f,-52.00f, 96.00f, 52.00f,-29.12f, 96.00f, 52.00f, 0.00f, 96.00f,
|
|
0.00f,-52.00f, 90.00f, 29.12f,-52.00f, 90.00f, 52.00f,-29.12f, 90.00f, 52.00f, 0.00f, 90.00f,
|
|
|
|
// Knob
|
|
0.00f, 0.00f,120.00f, 0.00f, 0.00f,120.00f, 0.00f, 0.00f,120.00f, 0.00f, 0.00f,120.00f,
|
|
32.00f, 0.00f,120.00f, 32.00f, 18.00f,120.00f, 18.00f, 32.00f,120.00f, 0.00f, 32.00f,120.00f,
|
|
0.00f, 0.00f,108.00f, 0.00f, 0.00f,108.00f, 0.00f, 0.00f,108.00f, 0.00f, 0.00f,108.00f,
|
|
8.00f, 0.00f,102.00f, 8.00f, 4.48f,102.00f, 4.48f, 8.00f,102.00f, 0.00f, 8.00f,102.00f,
|
|
|
|
0.00f, 0.00f,120.00f, 0.00f, 0.00f,120.00f, 0.00f, 0.00f,120.00f, 0.00f, 0.00f,120.00f,
|
|
0.00f, 32.00f,120.00f, -18.00f, 32.00f,120.00f, -32.00f, 18.00f,120.00f, -32.00f, 0.00f,120.00f,
|
|
0.00f, 0.00f,108.00f, 0.00f, 0.00f,108.00f, 0.00f, 0.00f,108.00f, 0.00f, 0.00f,108.00f,
|
|
0.00f, 8.00f,102.00f, -4.48f, 8.00f,102.00f, -8.00f, 4.48f,102.00f, -8.00f, 0.00f,102.00f,
|
|
|
|
0.00f, 0.00f,120.00f, 0.00f, 0.00f,120.00f, 0.00f, 0.00f,120.00f, 0.00f, 0.00f,120.00f,
|
|
-32.00f, 0.00f,120.00f, -32.00f,-18.00f,120.00f, -18.00f,-32.00f,120.00f, 0.00f,-32.00f,120.00f,
|
|
0.00f, 0.00f,108.00f, 0.00f, 0.00f,108.00f, 0.00f, 0.00f,108.00f, 0.00f, 0.00f,108.00f,
|
|
-8.00f, 0.00f,102.00f, -8.00f, -4.48f,102.00f, -4.48f, -8.00f,102.00f, 0.00f, -8.00f,102.00f,
|
|
|
|
0.00f, 0.00f,120.00f, 0.00f, 0.00f,120.00f, 0.00f, 0.00f,120.00f, 0.00f, 0.00f,120.00f,
|
|
0.00f,-32.00f,120.00f, 18.00f,-32.00f,120.00f, 32.00f,-18.00f,120.00f, 32.00f, 0.00f,120.00f,
|
|
0.00f, 0.00f,108.00f, 0.00f, 0.00f,108.00f, 0.00f, 0.00f,108.00f, 0.00f, 0.00f,108.00f,
|
|
0.00f, -8.00f,102.00f, 4.48f, -8.00f,102.00f, 8.00f, -4.48f,102.00f, 8.00f, 0.00f,102.00f,
|
|
|
|
// Bottom. Not part of original data set.
|
|
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
|
|
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
|
|
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
|
|
0.00f, 60.00f, 0.00f, 33.60f, 60.00f, 0.00f, 60.00f, 33.60f, 0.00f, 60.00f, 0.00f, 0.00f,
|
|
|
|
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
|
|
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
|
|
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
|
|
0.00f,-60.00f, 0.00f, -33.60f,-60.00f, 0.00f, -60.00f,-33.60f, 0.00f, -60.00f, 0.00f, 0.00f,
|
|
|
|
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
|
|
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
|
|
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
|
|
60.00f, 0.00f, 0.00f, 60.00f,-33.60f, 0.00f, 33.60f,-60.00f, 0.00f, 0.00f,-60.00f, 0.00f,
|
|
|
|
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
|
|
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
|
|
0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f, 0.00f,
|
|
-60.00f, 0.00f, 0.00f, -60.00f, 33.60f, 0.00f, -33.60f, 60.00f, 0.00f, 0.00f, 60.00f, 0.00f,
|
|
|
|
};
|
|
|
|
inline float TeapotData(UINT patch, UINT u, UINT v, UINT coordIndex)
|
|
{
|
|
return teapotData[patch * 16 * 3 + v * 4 * 3 + u * 3 + coordIndex];
|
|
}
|
|
|
|
|
|
// A structure for our custom vertex type
|
|
struct CUSTOMVERTEX
|
|
{
|
|
FLOAT x, y, z; // The original position of the vertex
|
|
};
|
|
|
|
// Our custom FVF, which describes our custom vertex structure
|
|
#define D3DFVF_CUSTOMVERTEX ( D3DFVF_XYZ )
|
|
|
|
// Surface handles have to be > 0, but can be assigned arbitrarily.
|
|
const UINT SURFACEHANDLEBASE = 1;
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: class CMyD3DApplication
|
|
// Desc: Application class. The base class (CD3DApplication) provides the
|
|
// generic functionality needed in all Direct3D samples. CMyD3DApplication
|
|
// adds functionality specific to this sample program.
|
|
//-----------------------------------------------------------------------------
|
|
class CMyD3DApplication : public CD3DApplication
|
|
{
|
|
CD3DFont* m_pFont; // Font for drawing text
|
|
LPDIRECT3DVERTEXBUFFER8 m_pVB; // Buffer to hold vertices
|
|
DWORD m_hVShader; // Handle to vertex shader
|
|
CD3DArcBall m_ArcBall; // Mouse rotation utility
|
|
|
|
UINT m_numSegments; // Amount to tessellate
|
|
BOOL m_bRetessellate; // Need to retessellate patches
|
|
UINT m_numPatches;
|
|
BOOL m_bShowHelp;
|
|
BOOL m_bWireframe;
|
|
|
|
HRESULT ConfirmDevice( D3DCAPS8*, DWORD, D3DFORMAT );
|
|
|
|
protected:
|
|
HRESULT OneTimeSceneInit();
|
|
HRESULT InitDeviceObjects();
|
|
HRESULT RestoreDeviceObjects();
|
|
HRESULT InvalidateDeviceObjects();
|
|
HRESULT DeleteDeviceObjects();
|
|
HRESULT Render();
|
|
HRESULT FrameMove();
|
|
HRESULT FinalCleanup();
|
|
|
|
public:
|
|
LRESULT MsgProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
|
|
CMyD3DApplication();
|
|
};
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: WinMain()
|
|
// Desc: Entry point to the program. Initializes everything, and goes into a
|
|
// message-processing loop. Idle time is used to render the scene.
|
|
//-----------------------------------------------------------------------------
|
|
INT WINAPI WinMain( HINSTANCE hInst, HINSTANCE, LPSTR, INT )
|
|
{
|
|
CMyD3DApplication d3dApp;
|
|
|
|
if( FAILED( d3dApp.Create( hInst ) ) )
|
|
return 0;
|
|
return d3dApp.Run();
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: CMyD3DApplication()
|
|
// Desc: Application constructor. Sets attributes for the app.
|
|
//-----------------------------------------------------------------------------
|
|
CMyD3DApplication::CMyD3DApplication()
|
|
{
|
|
m_strWindowTitle = _T("RTPatch: D3D Patch Example");
|
|
m_bUseDepthBuffer = TRUE;
|
|
m_bShowCursorWhenFullscreen = TRUE;
|
|
|
|
m_pFont = new CD3DFont( _T("Arial"), 12, D3DFONT_BOLD );
|
|
m_pVB = NULL;
|
|
m_hVShader = 0;
|
|
m_bRetessellate = TRUE;
|
|
m_numSegments = 4;
|
|
m_bShowHelp = FALSE;
|
|
m_bWireframe = FALSE;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: OneTimeSceneInit()
|
|
// Desc: Called during initial app startup, this function performs all the
|
|
// permanent initialization.
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CMyD3DApplication::OneTimeSceneInit()
|
|
{
|
|
// Set cursor to indicate that user can move the object with the mouse
|
|
#ifdef _WIN64
|
|
SetClassLongPtr( m_hWnd, GCLP_HCURSOR, (LONG_PTR)LoadCursor( NULL, IDC_SIZEALL ) );
|
|
#else
|
|
SetClassLong( m_hWnd, GCL_HCURSOR, (LONG)LoadCursor( NULL, IDC_SIZEALL ) );
|
|
#endif
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: FrameMove()
|
|
// Desc: Called once per frame, the call is the entry point for animating
|
|
// the scene.
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CMyD3DApplication::FrameMove()
|
|
{
|
|
// Set up viewing postion from ArcBall
|
|
m_pd3dDevice->SetTransform( D3DTS_WORLD, m_ArcBall.GetRotationMatrix() );
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: Render()
|
|
// Desc:
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CMyD3DApplication::Render()
|
|
{
|
|
// Clear the viewport
|
|
m_pd3dDevice->Clear( 0L, NULL, D3DCLEAR_TARGET|D3DCLEAR_ZBUFFER,
|
|
0x000000ff, 1.0f, 0L );
|
|
|
|
if( m_bWireframe )
|
|
m_pd3dDevice->SetRenderState( D3DRS_FILLMODE, D3DFILL_WIREFRAME );
|
|
else
|
|
m_pd3dDevice->SetRenderState( D3DRS_FILLMODE, D3DFILL_SOLID );
|
|
|
|
// Begin the scene
|
|
if( SUCCEEDED( m_pd3dDevice->BeginScene() ) )
|
|
{
|
|
m_pd3dDevice->SetVertexShader( m_hVShader );
|
|
m_pd3dDevice->SetStreamSource( 0, m_pVB, sizeof(CUSTOMVERTEX) );
|
|
|
|
for( UINT i = 0; i < m_numPatches; i++ )
|
|
{
|
|
float numSegs[4];
|
|
numSegs[0] = (FLOAT)m_numSegments;
|
|
numSegs[1] = (FLOAT)m_numSegments;
|
|
numSegs[2] = (FLOAT)m_numSegments;
|
|
numSegs[3] = (FLOAT)m_numSegments;
|
|
if ( m_bRetessellate )
|
|
{
|
|
// First time through, tesellate
|
|
D3DRECTPATCH_INFO info;
|
|
info.StartVertexOffsetWidth = 0;
|
|
info.StartVertexOffsetHeight = i * 4;
|
|
info.Width = 4;
|
|
info.Height = 4;
|
|
info.Stride = 4; // verticies to next row of verticies
|
|
info.Basis = D3DBASIS_BEZIER;
|
|
info.Order = D3DORDER_CUBIC;
|
|
m_pd3dDevice->DrawRectPatch(SURFACEHANDLEBASE + i, numSegs, &info);
|
|
}
|
|
else
|
|
{
|
|
// After the first time, use the existing surface handles
|
|
m_pd3dDevice->DrawRectPatch(SURFACEHANDLEBASE + i, numSegs, 0);
|
|
}
|
|
}
|
|
|
|
m_bRetessellate = FALSE;
|
|
|
|
// Output statistics
|
|
m_pFont->DrawText( 2, 0, D3DCOLOR_ARGB(255,255,255,0), m_strFrameStats );
|
|
m_pFont->DrawText( 2, 20, D3DCOLOR_ARGB(255,255,255,0), m_strDeviceStats );
|
|
TCHAR szSegments[150];
|
|
wsprintf(szSegments, TEXT("%d segments per patch"), m_numSegments);
|
|
m_pFont->DrawText( 2, 40, D3DCOLOR_ARGB(255,255,255,255), szSegments );
|
|
|
|
if( m_bShowHelp )
|
|
{
|
|
m_pFont->DrawText( 2, 60, D3DCOLOR_ARGB(255,255,255,255),
|
|
TEXT("Up/Down arrows: change number of segments") );
|
|
m_pFont->DrawText( 2, 80, D3DCOLOR_ARGB(255,255,255,255),
|
|
TEXT("W: toggle wireframe") );
|
|
}
|
|
else
|
|
{
|
|
m_pFont->DrawText( 2, 60, D3DCOLOR_ARGB(255,255,255,255),
|
|
TEXT("Press F1 for Help") );
|
|
}
|
|
|
|
// End the scene.
|
|
m_pd3dDevice->EndScene();
|
|
}
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: InitDeviceObjects()
|
|
// Desc: This creates all device-dependent managed objects, such as managed
|
|
// textures and managed vertex buffers.
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CMyD3DApplication::InitDeviceObjects()
|
|
{
|
|
// Initialize the font's internal textures
|
|
m_pFont->InitDeviceObjects( m_pd3dDevice );
|
|
|
|
// Create a vertex buffer and fill it with our vertices.
|
|
UINT numVerts = sizeof(teapotData) / (3 * sizeof(float));
|
|
m_numPatches = numVerts / (4 * 4);
|
|
|
|
if( FAILED( m_pd3dDevice->CreateVertexBuffer( numVerts*sizeof(CUSTOMVERTEX),
|
|
D3DUSAGE_RTPATCHES, D3DFVF_CUSTOMVERTEX, D3DPOOL_MANAGED, &m_pVB ) ) )
|
|
{
|
|
return E_FAIL;
|
|
}
|
|
|
|
VOID* pVertices;
|
|
if( FAILED( m_pVB->Lock( 0, numVerts*sizeof(CUSTOMVERTEX), (BYTE**)&pVertices, 0 ) ) )
|
|
return E_FAIL;
|
|
CUSTOMVERTEX* pVBase = (CUSTOMVERTEX*) pVertices;
|
|
for( UINT patch = 0; patch < m_numPatches; patch++ )
|
|
{
|
|
for( UINT v = 0; v < 4; v++ )
|
|
{
|
|
for ( UINT u = 0; u < 4; u++ )
|
|
{
|
|
CUSTOMVERTEX* pV = pVBase + (patch * 16 + u + v * 4);
|
|
pV->x = TeapotData(patch, u, v, 0);
|
|
pV->y = TeapotData(patch, u, v, 1);
|
|
pV->z = -TeapotData(patch, u, v, 2); // Convert handedness of coordinate system
|
|
}
|
|
}
|
|
}
|
|
m_pVB->Unlock();
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: RestoreDeviceObjects()
|
|
// Desc: Restore device-memory objects and state after a device is created or
|
|
// resized.
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CMyD3DApplication::RestoreDeviceObjects()
|
|
{
|
|
HRESULT hr;
|
|
|
|
m_pFont->RestoreDeviceObjects();
|
|
|
|
|
|
// Set up our view matrix. A view matrix can be defined given an eye point,
|
|
// a point to lookat, and a direction for which way is up.
|
|
D3DXMATRIX matView;
|
|
D3DXMatrixLookAtLH( &matView, &D3DXVECTOR3( 0.0f, 3.0f,-400.0f ),
|
|
&D3DXVECTOR3( 0.0f, 0.0f, 0.0f ),
|
|
&D3DXVECTOR3( 0.0f, 1.0f, 0.0f ) );
|
|
m_pd3dDevice->SetTransform( D3DTS_VIEW, &matView );
|
|
|
|
// Set up world matrix
|
|
D3DXMATRIX matWorld;
|
|
D3DXMatrixIdentity( &matWorld );
|
|
m_pd3dDevice->SetTransform( D3DTS_WORLD, &matWorld );
|
|
|
|
D3DXMATRIX matProj;
|
|
FLOAT fAspect = ((FLOAT)m_d3dsdBackBuffer.Width) / m_d3dsdBackBuffer.Height;
|
|
D3DXMatrixPerspectiveFovLH( &matProj, D3DX_PI/4, fAspect, 1.0f, 800.0f );
|
|
m_pd3dDevice->SetTransform( D3DTS_PROJECTION, &matProj );
|
|
|
|
m_pd3dDevice->SetRenderState( D3DRS_DITHERENABLE, TRUE );
|
|
m_pd3dDevice->SetRenderState( D3DRS_ZENABLE, TRUE );
|
|
m_pd3dDevice->SetRenderState( D3DRS_LIGHTING, TRUE );
|
|
m_pd3dDevice->SetRenderState( D3DRS_NORMALIZENORMALS, TRUE );
|
|
|
|
m_pd3dDevice->SetRenderState( D3DRS_AMBIENT, 0x00202020 );
|
|
|
|
// Set up a material. The material here just has the diffuse and ambient
|
|
// colors set to white.
|
|
D3DMATERIAL8 mtrl;
|
|
ZeroMemory( &mtrl, sizeof(D3DMATERIAL8) );
|
|
mtrl.Diffuse.r = mtrl.Ambient.r = 1.0f;
|
|
mtrl.Diffuse.g = mtrl.Ambient.g = 1.0f;
|
|
mtrl.Diffuse.b = mtrl.Ambient.b = 1.0f;
|
|
mtrl.Diffuse.a = mtrl.Ambient.a = 1.0f;
|
|
m_pd3dDevice->SetMaterial( &mtrl );
|
|
|
|
// Set up a light
|
|
D3DLIGHT8 light;
|
|
light.Type = D3DLIGHT_DIRECTIONAL;
|
|
light.Diffuse.r = light.Diffuse.g = light.Diffuse.b = 1.0f;
|
|
light.Specular.r = light.Specular.g = light.Specular.b = 0.0f;
|
|
light.Ambient.r = light.Ambient.g = light.Ambient.b = 0.3f;
|
|
light.Position = D3DXVECTOR3( 0.0f, 0.0f, 0.0f );
|
|
D3DXVec3Normalize( (D3DXVECTOR3*)&light.Direction, &D3DXVECTOR3( 0.0f, 1.0f, 1.0f ) );
|
|
light.Attenuation0 = light.Attenuation1 = light.Attenuation2 = 0.0f;
|
|
light.Range = sqrtf(FLT_MAX);
|
|
m_pd3dDevice->SetLight(0, &light );
|
|
m_pd3dDevice->LightEnable(0, TRUE );
|
|
|
|
m_ArcBall.SetWindow( m_d3dsdBackBuffer.Width, m_d3dsdBackBuffer.Height, 1.0f );
|
|
m_ArcBall.SetRadius( 1.0f );
|
|
|
|
DWORD decl[] =
|
|
{
|
|
/* Vertex Data */
|
|
D3DVSD_STREAM(0),
|
|
D3DVSD_REG( D3DVSDE_POSITION, D3DVSDT_FLOAT3),
|
|
|
|
/* Data generation section implemented as a virtual stream */
|
|
D3DVSD_STREAM_TESS(),
|
|
|
|
/* Generate normal _using_ the position input and copy it to the normal register (output) */
|
|
D3DVSD_TESSNORMAL( D3DVSDE_POSITION, D3DVSDE_NORMAL ),
|
|
|
|
D3DVSD_END()
|
|
};
|
|
|
|
hr = m_pd3dDevice->CreateVertexShader( decl, NULL, &m_hVShader, 0 );
|
|
if( FAILED( hr ) )
|
|
return hr;
|
|
|
|
m_bRetessellate = TRUE;
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: InvalidateDeviceObjects()
|
|
// Desc: Called when the device-dependent objects are about to be lost.
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CMyD3DApplication::InvalidateDeviceObjects()
|
|
{
|
|
m_pFont->InvalidateDeviceObjects();
|
|
|
|
for( UINT i = 0; i < m_numPatches; i++ )
|
|
m_pd3dDevice->DeletePatch(SURFACEHANDLEBASE + i);
|
|
|
|
if( m_hVShader != 0 )
|
|
m_pd3dDevice->DeleteVertexShader(m_hVShader);
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: DeleteDeviceObjects()
|
|
// Desc: Called when the app is exiting, or the device is being changed,
|
|
// this function deletes any device dependent objects.
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CMyD3DApplication::DeleteDeviceObjects()
|
|
{
|
|
m_pFont->DeleteDeviceObjects();
|
|
SAFE_RELEASE( m_pVB );
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: FinalCleanup()
|
|
// Desc: Called before the app exits, this function gives the app the chance
|
|
// to cleanup after itself.
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CMyD3DApplication::FinalCleanup()
|
|
{
|
|
SAFE_DELETE( m_pFont );
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: ConfirmDevice()
|
|
// Desc: Called during device intialization, this code checks the device
|
|
// for some minimum set of capabilities
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CMyD3DApplication::ConfirmDevice( D3DCAPS8* pCaps, DWORD dwBehavior,
|
|
D3DFORMAT Format )
|
|
{
|
|
if( pCaps->DevCaps & D3DDEVCAPS_RTPATCHES )
|
|
return S_OK;
|
|
else
|
|
return E_FAIL;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: MsgProc()
|
|
// Desc: Message proc function to handle key and menu input
|
|
//-----------------------------------------------------------------------------
|
|
LRESULT CMyD3DApplication::MsgProc( HWND hWnd, UINT uMsg, WPARAM wParam,
|
|
LPARAM lParam )
|
|
{
|
|
// Pass mouse messages to the ArcBall so it can build internal matrices
|
|
m_ArcBall.HandleMouseMessages( hWnd, uMsg, wParam, lParam );
|
|
|
|
if( uMsg == WM_COMMAND)
|
|
{
|
|
switch( LOWORD(wParam) )
|
|
{
|
|
case IDM_MORESEGMENTS:
|
|
m_numSegments++;
|
|
break;
|
|
|
|
case IDM_LESSSEGMENTS:
|
|
if( m_numSegments > 1 )
|
|
m_numSegments--;
|
|
break;
|
|
|
|
case IDM_TOGGLEHELP:
|
|
m_bShowHelp = !m_bShowHelp;
|
|
break;
|
|
|
|
case IDM_TOGGLEWIREFRAME:
|
|
m_bWireframe = !m_bWireframe;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return CD3DApplication::MsgProc( hWnd, uMsg, wParam, lParam );
|
|
}
|