Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
39 lines
1.2 KiB
C
39 lines
1.2 KiB
C
//-----------------------------------------------------------------------------
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// File: ourguids.h
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//
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// Desc: Contains the definitions of the UI's GUIDs.
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//
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// Copyright (C) 1999-2001 Microsoft Corporation. All Rights Reserved.
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//-----------------------------------------------------------------------------
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#ifndef __CFGUI_OURGUIDS_H__
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#define __CFGUI_OURGUIDS_H__
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#include <objbase.h>
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// {0A484F30-956C-43d0-A5C9-587E2B2EA910}
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DEFINE_GUID(IID_IDirectInputConfigUITest,
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0xa484f30, 0x956c, 0x43d0, 0xa5, 0xc9, 0x58, 0x7e, 0x2b, 0x2e, 0xa9, 0x10);
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// {F4279160-608F-11d3-8FB2-00C04F8EC627}
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DEFINE_GUID(IID_IDIActionFramework,
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0xf4279160, 0x608f, 0x11d3, 0x8f, 0xb2, 0x0, 0xc0, 0x4f, 0x8e, 0xc6, 0x27);
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// {9F34AF20-6095-11d3-8FB2-00C04F8EC627}
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DEFINE_GUID(CLSID_CDirectInputActionFramework,
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0x9f34af20, 0x6095, 0x11d3, 0x8f, 0xb2, 0x0, 0xc0, 0x4f, 0x8e, 0xc6, 0x27);
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// {72BB1241-5CA8-11d3-8FB2-00C04F8EC627}
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DEFINE_GUID(IID_IDIDeviceActionConfigPage,
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0x72bb1241, 0x5ca8, 0x11d3, 0x8f, 0xb2, 0x0, 0xc0, 0x4f, 0x8e, 0xc6, 0x27);
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// {18AB439E-FCF4-40d4-90DA-F79BAA3B0655}
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DEFINE_GUID(CLSID_CDIDeviceActionConfigPage,
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0x18ab439e, 0xfcf4, 0x40d4, 0x90, 0xda, 0xf7, 0x9b, 0xaa, 0x3b, 0x6, 0x55);
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#endif //__CFGUI_OURGUIDS_H__
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