Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
46 lines
1.7 KiB
C
46 lines
1.7 KiB
C
//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by Joystick.rc
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//
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#define IDI_MAIN 102
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#define IDD_JOYST_IMM 103
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#define IDR_ACCELERATOR1 103
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#define IDC_CLOSE 1001
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#define IDC_X_AXIS 1010
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#define IDC_Y_AXIS 1011
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#define IDC_Z_AXIS 1012
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#define IDC_X_AXIS_TEXT 1013
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#define IDC_Y_AXIS_TEXT 1014
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#define IDC_Z_AXIS_TEXT 1015
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#define IDC_X_ROT_TEXT 1016
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#define IDC_Y_ROT_TEXT 1017
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#define IDC_Z_ROT_TEXT 1018
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#define IDC_SLIDER0_TEXT 1019
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#define IDC_X_ROT 1020
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#define IDC_Y_ROT 1021
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#define IDC_Z_ROT 1022
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#define IDC_SLIDER1_TEXT 1023
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#define IDC_POV0_TEXT 1024
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#define IDC_POV1_TEXT 1025
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#define IDC_POV2_TEXT 1026
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#define IDC_POV3_TEXT 1027
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#define IDC_SLIDER0 1030
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#define IDC_SLIDER1 1031
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#define IDC_POV 1040
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#define IDC_POV0 1040
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#define IDC_BUTTONS 1041
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#define IDC_POV1 1042
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#define IDC_POV2 1043
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#define IDC_POV3 1044
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 104
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1025
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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