Files
Client/Library/dxx8/samples/Multimedia/DirectMusic/AudioScripts/resource.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

25 lines
804 B
C

//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by AudioScripts.rc
//
#define IDD_MAIN 101
#define IDR_MAINFRAME 102
#define IDC_COMBO_SCRIPT 1000
#define IDC_EDIT_ABOUT 1001
#define IDC_BUTTON_ROUTINE1 2001
#define IDC_BUTTON_ROUTINE2 2002
#define IDC_BUTTON_ROUTINE3 2003
#define IDC_EDIT_VARIABLE1 3001
#define IDC_EDIT_VARIABLE2 3002
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 105
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1020
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif