Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
54 lines
1.9 KiB
C
54 lines
1.9 KiB
C
//------------------------------------------------------------------------------
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// File: MFCDMOUtil.h
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//
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// Desc: DirectShow sample code - Header for DMO utility functions
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// used by MFC applications.
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//
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// Copyright (c) 2000-2001 Microsoft Corporation. All rights reserved.
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//------------------------------------------------------------------------------
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//
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// Global data structure for storing GUIDs and friendly strings
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//
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typedef struct _dmo_category_info
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{
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const GUID *pclsid;
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TCHAR szName[128];
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} DMO_CATEGORY_INFO;
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// The DirectShow reference documentation lists a set of DMO categories
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// for which you can enumerate corresponding filters. See 'Category GUIDs'
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// under 'DirectShow->DirectX Media Objects->DMO Reference' in the SDK docs.
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const DMO_CATEGORY_INFO dmo_categories[] = {
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&GUID_NULL, TEXT("All categories"),
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&DMOCATEGORY_AUDIO_DECODER, TEXT("Audio Decoder"),
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&DMOCATEGORY_AUDIO_EFFECT, TEXT("Audio Effect"),
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&DMOCATEGORY_AUDIO_ENCODER, TEXT("Audio Encoder"),
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&DMOCATEGORY_VIDEO_DECODER, TEXT("Video Decoder"),
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&DMOCATEGORY_VIDEO_EFFECT, TEXT("Video Effect"),
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&DMOCATEGORY_VIDEO_ENCODER, TEXT("Video Encoder"),
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&DMOCATEGORY_AUDIO_CAPTURE_EFFECT, TEXT("Audio Capture Effect"),
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};
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//
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// Constants
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//
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#define NUM_CATEGORIES (sizeof(dmo_categories) / sizeof(DMO_CATEGORY_INFO))
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#define STR_CLASSES TEXT("DMO Categories")
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#define STR_FILTERS TEXT("Registered DMOs")
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#define STR_UNKNOWN TEXT("<?>")
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#define STR_NOTDMO TEXT("---")
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//
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// Function prototypes
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//
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HRESULT EnumDMOsToList(IEnumDMO *pEnumCat, CListBox& ListFilters, int& nFilters);
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HRESULT AddDMOsToList(const GUID *clsid, CListBox& ListFilters, BOOL bIncludeKeyed);
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void DisplayDMOTypeInfo(const GUID *pCLSID,
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ULONG& ulNumInputsSupplied, CListBox& ListInputTypes,
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ULONG& ulNumOutputsSupplied, CListBox& ListOutputTypes);
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