Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
1395 lines
54 KiB
C++
1395 lines
54 KiB
C++
//-----------------------------------------------------------------------------
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// File: SoundFX.cpp
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//
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// Desc: Sample to demonstrate soundFX and parameters in directX
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//
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//
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// Copyright ( c ) 1998-2001 Microsoft Corporation. All rights reserved.
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//-----------------------------------------------------------------------------
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#define STRICT
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#include <windows.h>
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#include <basetsd.h>
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#include <mmsystem.h>
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#include <mmreg.h>
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#include <dxerr8.h>
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#include <dsound.h>
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#include <cguid.h>
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#include <commctrl.h>
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#include <commdlg.h>
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#include <dsound.h>
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#include <stdio.h>
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#include "DSUtil.h"
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#include "DXUtil.h"
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#include "resource.h"
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//-----------------------------------------------------------------------------
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// Function-prototypes
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//-----------------------------------------------------------------------------
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INT_PTR CALLBACK MainDlgProc( HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam );
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VOID OnInitDialog( HWND hDlg );
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VOID OnTimer( HWND hDlg );
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VOID OnOpenSoundFile( HWND hDlg );
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HRESULT OnPlaySound( HWND hDlg );
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VOID OnEffectChanged( HWND hDlg );
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HRESULT ValidateWaveFile( HWND hDlg, TCHAR* strFileName );
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HRESULT CreateAndFillBuffer( HWND hDlg, DWORD dwCreationFlags );
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VOID SetBufferOptions( LONG lFrequency, LONG lPakn, LONG lVolume );
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VOID EnablePlayUI( HWND hDlg, BOOL bEnable );
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VOID LoadParameterUI ( HWND hDlg, DWORD dwFXType );
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VOID ResetParameterUI ( HWND hDlg );
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//-----------------------------------------------------------------------------
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// Name: enum ESFXType
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// Desc: each is a unique identifier mapped to a DirectSoundFX
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//-----------------------------------------------------------------------------
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enum ESFXType
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{
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eSFX_chorus = 0,
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eSFX_compressor,
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eSFX_distortion,
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eSFX_echo,
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eSFX_flanger,
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eSFX_gargle,
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eSFX_parameq,
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eSFX_reverb,
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// number of enumerated effects
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eNUM_SFX
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};
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//-----------------------------------------------------------------------------
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// Name: class CSoundFXManager
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// Desc: Takes care of effects for one DirectSoundBuffer
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//-----------------------------------------------------------------------------
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class CSoundFXManager
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{
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public:
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CSoundFXManager( );
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~CSoundFXManager( );
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public: // interface
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HRESULT Initialize ( LPDIRECTSOUNDBUFFER lpDSB, BOOL bLoadDefaultParamValues );
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HRESULT UnInitialize ( );
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HRESULT SetFXEnable( DWORD esfxType );
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HRESULT ActivateFX( );
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HRESULT DisableAllFX( );
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HRESULT LoadCurrentFXParameters( );
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public: // members
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LPDIRECTSOUNDFXCHORUS8 m_lpChorus;
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LPDIRECTSOUNDFXCOMPRESSOR8 m_lpCompressor;
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LPDIRECTSOUNDFXDISTORTION8 m_lpDistortion;
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LPDIRECTSOUNDFXECHO8 m_lpEcho;
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LPDIRECTSOUNDFXFLANGER8 m_lpFlanger;
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LPDIRECTSOUNDFXGARGLE8 m_lpGargle;
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LPDIRECTSOUNDFXPARAMEQ8 m_lpParamEq;
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LPDIRECTSOUNDFXWAVESREVERB8 m_lpReverb;
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DSFXChorus m_paramsChorus;
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DSFXCompressor m_paramsCompressor;
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DSFXDistortion m_paramsDistortion;
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DSFXEcho m_paramsEcho;
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DSFXFlanger m_paramsFlanger;
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DSFXGargle m_paramsGargle;
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DSFXParamEq m_paramsParamEq;
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DSFXWavesReverb m_paramsReverb;
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LPDIRECTSOUNDBUFFER8 m_lpDSB8;
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protected:
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DSEFFECTDESC m_rgFxDesc[eNUM_SFX];
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const GUID * m_rgRefGuids[eNUM_SFX];
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LPVOID * m_rgPtrs[eNUM_SFX];
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BOOL m_rgLoaded[eNUM_SFX];
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DWORD m_dwNumFX;
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HRESULT EnableGenericFX( GUID guidSFXClass, REFGUID rguidInterface, LPVOID * ppObj );
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HRESULT LoadDefaultParamValues( );
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};
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//-----------------------------------------------------------------------------
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// defines and global variables
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//-----------------------------------------------------------------------------
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#define DEFAULT_SLIDER_MIN 1
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#define DEFAULT_SLIDER_MAX 0x7FFFFF
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#define DEFAULT_SLIDER_INC DEFAULT_SLIDER_MAX >> 11
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CSoundManager * g_lpSoundManager = NULL;
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CSound * g_lpSound = NULL;
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CSoundFXManager * g_lpFXManager = NULL;
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HINSTANCE g_hInst = NULL;
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TCHAR g_tszFilename[MAX_PATH];
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DWORD g_dwCurrentFXType = eSFX_chorus;
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const TCHAR * g_tszFXNames[] = { "Chorus", "Compressor", "Distortion", "Echo",
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"Flanger", "Gargle", "Param Eq", "Reverb" };
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//-----------------------------------------------------------------------------
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// Name: WinMain()
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// Desc: Entry point for the application. Since we use a simple dialog for
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// user interaction we don't need to pump messages.
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//-----------------------------------------------------------------------------
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INT APIENTRY WinMain( HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR pCmdLine, INT nCmdShow )
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{
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g_hInst = hInst;
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CoInitialize( NULL );
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// Init the common control dll
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InitCommonControls();
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// Display the main dialog box.
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DialogBox( hInst, MAKEINTRESOURCE(IDD_MAIN), NULL, MainDlgProc );
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CoUninitialize();
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return TRUE;
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}
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//-----------------------------------------------------------------------------
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// Name: MainDlgProc()
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// Desc: Handles dialog messages
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//-----------------------------------------------------------------------------
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INT_PTR CALLBACK MainDlgProc( HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam )
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{
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HRESULT hr;
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switch( msg )
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{
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case WM_COMMAND:
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switch( LOWORD(wParam) )
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{
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case IDOK:
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case IDCANCEL:
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EndDialog( hDlg, IDOK );
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break;
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case IDC_BUTTON_OPEN:
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OnOpenSoundFile( hDlg );
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break;
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case IDC_BUTTON_PLAY:
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if( FAILED( hr = OnPlaySound( hDlg ) ) )
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{
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DXTRACE_ERR( TEXT("OnPlaySound"), hr );
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MessageBox( hDlg, "Error playing DirectSound buffer."
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"Sample will now exit.", "DirectSound Sample",
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MB_OK | MB_ICONERROR );
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EndDialog( hDlg, IDABORT );
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}
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break;
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case IDC_BUTTON_STOP:
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if( g_lpSound )
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{
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g_lpSound->Stop();
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g_lpSound->Reset();
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}
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g_lpFXManager->DisableAllFX( );
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EnablePlayUI( hDlg, TRUE );
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SetDlgItemText( hDlg, IDC_TEXT_STATUS, TEXT("Sound stopped.") );
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break;
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case IDC_RADIO_TRIANGLE:
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case IDC_RADIO_SQUARE:
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case IDC_RADIO_SINE:
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case IDC_RADIO_NEG_180:
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case IDC_RADIO_NEG_90:
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case IDC_RADIO_ZERO:
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case IDC_RADIO_90:
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case IDC_RADIO_180:
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OnEffectChanged( hDlg );
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break;
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default:
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if( LOWORD( wParam ) >= IDC_RADIO_CHORUS &&
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LOWORD( wParam ) <= IDC_RADIO_REVERB )
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{
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g_dwCurrentFXType = LOWORD( wParam ) - IDC_RADIO_CHORUS;
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LoadParameterUI( hDlg, g_dwCurrentFXType );
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}
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else
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return FALSE; // Didn't handle message
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}
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break;
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case WM_TIMER:
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OnTimer( hDlg );
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break;
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case WM_INITDIALOG:
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OnInitDialog( hDlg );
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break;
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case WM_NOTIFY:
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{
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//LPNMHDR pnmh = ( LPNMHDR ) lParam;
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//if( pnmh->code >= IDC_SLIDER1 && pnmh->code <= IDC_SLIDER6 )
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//{
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OnEffectChanged( hDlg );
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//}
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break;
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}
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case WM_DESTROY:
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// Cleanup everything
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KillTimer( hDlg, 1 );
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SAFE_DELETE( g_lpFXManager );
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SAFE_DELETE( g_lpSound );
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SAFE_DELETE( g_lpSoundManager );
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break;
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default:
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return FALSE; // Didn't handle message
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}
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return TRUE; // Handled message
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}
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//-----------------------------------------------------------------------------
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// Name: OnInitDialog()
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// Desc: Initializes the dialogs (sets up UI controls, etc.)
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//-----------------------------------------------------------------------------
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VOID OnInitDialog( HWND hDlg )
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{
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HRESULT hr;
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// Load the icon - will be set during WM_INITDIALOG
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HICON hIcon = LoadIcon( g_hInst, MAKEINTRESOURCE( IDI_ICON ) );
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PostMessage( hDlg, WM_SETICON, ICON_BIG, ( LPARAM ) hIcon );
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PostMessage( hDlg, WM_SETICON, ICON_SMALL, ( LPARAM ) hIcon );
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// Create a static IDirectSound in the CSound class.
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// Set coop level to DSSCL_PRIORITY, and set primary buffer
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// format to stereo, 22kHz and 16-bit output.
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g_lpSoundManager = new CSoundManager();
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g_lpFXManager = new CSoundFXManager();
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if( FAILED( hr = g_lpSoundManager->Initialize( hDlg, DSSCL_PRIORITY, 2, 22050, 16 ) ) )
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{
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DXTRACE_ERR( TEXT("Initialize"), hr );
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MessageBox( hDlg, "Error initializing DirectSound. Sample will now exit.",
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"DirectSound Sample", MB_OK | MB_ICONERROR );
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EndDialog( hDlg, IDABORT );
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return;
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}
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// Create a timer, so we can check for when the soundbuffer is stopped
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SetTimer( hDlg, 0, 250, NULL );
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// Load default wave file
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TCHAR strFile[MAX_PATH];
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GetWindowsDirectory( strFile, MAX_PATH );
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lstrcat( strFile, "\\media\\ding.wav" );
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if( FAILED( hr = ValidateWaveFile( hDlg, strFile ) ) )
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{
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// Set the UI controls
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SetDlgItemText( hDlg, IDC_TEXT_FILENAME, TEXT("") );
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SetDlgItemText( hDlg, IDC_TEXT_STATUS, TEXT("No file loaded.") );
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EnableWindow( GetDlgItem( hDlg, IDC_BUTTON_PLAY ), FALSE );
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EnableWindow( GetDlgItem( hDlg, IDC_BUTTON_STOP ), FALSE );
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return;
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}
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if( SUCCEEDED( hr = g_lpSoundManager->Create( &g_lpSound, g_tszFilename,
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DSBCAPS_CTRLFX, GUID_NULL ) ) )
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{
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g_lpFXManager->Initialize( g_lpSound->GetBuffer( 0 ), TRUE );
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// un-attach the sound buffer
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g_lpFXManager->UnInitialize( );
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SAFE_DELETE( g_lpSound );
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}
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// set UI defaults
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CheckDlgButton( hDlg, IDC_CHECK_LOOP, BST_CHECKED );
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CheckRadioButton( hDlg, IDC_RADIO_CHORUS, IDC_RADIO_REVERB, IDC_RADIO_CHORUS );
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LoadParameterUI( hDlg, g_dwCurrentFXType );
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EnablePlayUI( hDlg, TRUE );
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}
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//-----------------------------------------------------------------------------
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// Name: OnPlaySound()
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// Desc: User hit the "Play" button
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//-----------------------------------------------------------------------------
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HRESULT OnPlaySound( HWND hDlg )
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{
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HRESULT hr;
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DWORD dwCreationFlags;
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DWORD dwLooped;
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DWORD i;
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LPDIRECTSOUNDBUFFER pDSB = NULL;
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LPDIRECTSOUNDBUFFER8 pDSB8 = NULL;
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BOOL bLooped = ( IsDlgButtonChecked( hDlg, IDC_CHECK_LOOP ) == BST_CHECKED );
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// We would only use CTRLFX control on dsound buffer
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dwCreationFlags = DSBCAPS_CTRLFX;
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// Free any previous sound and FXs
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g_lpFXManager->DisableAllFX( );
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SAFE_DELETE( g_lpSound );
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// Since the user can change the focus before the sound is played,
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// we need to create the sound buffer every time the play button is pressed
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// Load the wave file into a DirectSound buffer
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if( FAILED( hr = g_lpSoundManager->Create( &g_lpSound, g_tszFilename,
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dwCreationFlags, GUID_NULL ) ) )
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{
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// Not a critical failure, so just update the status
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DXTRACE_ERR_NOMSGBOX( TEXT("Create"), hr );
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if( hr == DSERR_BUFFERTOOSMALL )
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{
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// DSERR_BUFFERTOOSMALL will be returned if the buffer is
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// less than DSBSIZE_FX_MIN (150ms) and the buffer is created
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// with DSBCAPS_CTRLFX.
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SetDlgItemText( hDlg, IDC_TEXT_STATUS, TEXT("Wave file is too short (less than 150ms) for effect processing.") );
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}
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else
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{
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SetDlgItemText( hDlg, IDC_TEXT_STATUS, TEXT("Could not create sound buffer.") );
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}
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return S_FALSE;
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}
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g_lpFXManager->Initialize( g_lpSound->GetBuffer( 0 ), FALSE );
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for( i = IDC_CHECK_CHORUS; i <= IDC_CHECK_REVERB; i++ )
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{
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if( IsDlgButtonChecked( hDlg, i ) == BST_CHECKED )
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g_lpFXManager->SetFXEnable( i - IDC_CHECK_CHORUS );
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}
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if( FAILED( hr = g_lpFXManager->ActivateFX( ) ) )
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goto LFail;
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if( FAILED( hr = g_lpFXManager->LoadCurrentFXParameters( ) ) )
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goto LFail;
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// Call SetCurrentPosition() to pre-roll any effects parameter changes
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// that occurred since the last call to an API that does pre-rolling
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// such as Stop(),Play(),Unlock(),or SetCurrentPosition().
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g_lpSound->Reset();
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// Play the sound
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dwLooped = bLooped ? DSBPLAY_LOOPING : 0L;
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if( FAILED( hr = g_lpSound->Play( 0, dwLooped ) ) )
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return DXTRACE_ERR( TEXT("Play"), hr );
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// Update the UI controls to show the sound as playing
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EnablePlayUI( hDlg, FALSE );
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SetDlgItemText( hDlg, IDC_TEXT_STATUS, TEXT("Sound playing.") );
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return S_OK;
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LFail:
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// Update the UI controls to show the sound effects could not be loaded
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SetDlgItemText( hDlg, IDC_TEXT_STATUS, TEXT("Effects creation failed. Some effect may not support 8-bit wave files.") );
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return S_OK;
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}
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//-----------------------------------------------------------------------------
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// Name: OnOpenSoundFile()
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// Desc: Called when the user requests to open a sound file
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//-----------------------------------------------------------------------------
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VOID OnOpenSoundFile( HWND hDlg )
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{
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static TCHAR strFileName[MAX_PATH] = TEXT("");
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static TCHAR strPath[MAX_PATH] = TEXT("");
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// Setup the OPENFILENAME structure
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OPENFILENAME ofn = { sizeof(OPENFILENAME), hDlg, NULL,
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TEXT("Wave Files\0*.wav\0All Files\0*.*\0\0"), NULL,
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0, 1, strFileName, MAX_PATH, NULL, 0, strPath,
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TEXT("Open Sound File"),
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OFN_FILEMUSTEXIST|OFN_HIDEREADONLY, 0, 0,
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TEXT(".wav"), 0, NULL, NULL };
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// Get the default media path (something like C:\WINDOWS\MEDIA)
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if( '\0' == strPath[0] )
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{
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GetWindowsDirectory( strPath, MAX_PATH );
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if( strcmp( &strPath[strlen(strPath)], TEXT("\\") ) )
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strcat( strPath, TEXT("\\") );
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strcat( strPath, TEXT("MEDIA") );
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}
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// Update the UI controls to show the sound as loading a file
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EnableWindow( GetDlgItem( hDlg, IDC_BUTTON_PLAY ), FALSE );
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EnableWindow( GetDlgItem( hDlg, IDC_BUTTON_STOP ), FALSE );
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SetDlgItemText( hDlg, IDC_TEXT_STATUS, TEXT("Loading file...") );
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// Stop playing the current sound and disable the effects
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g_lpFXManager->DisableAllFX( );
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// Display the OpenFileName dialog. Then, try to load the specified file
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if( TRUE != GetOpenFileName( &ofn ) )
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{
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// Set the UI controls
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SetDlgItemText( hDlg, IDC_TEXT_FILENAME, TEXT("") );
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SetDlgItemText( hDlg, IDC_TEXT_STATUS, TEXT("No file loaded.") );
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EnableWindow( GetDlgItem( hDlg, IDC_BUTTON_PLAY ), FALSE );
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EnableWindow( GetDlgItem( hDlg, IDC_BUTTON_STOP ), FALSE );
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return;
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}
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SetDlgItemText( hDlg, IDC_TEXT_FILENAME, TEXT("") );
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// Make sure wave file is a valid wav file
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if( FAILED( ValidateWaveFile( hDlg, strFileName ) ) )
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{
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// Set the UI controls
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SetDlgItemText( hDlg, IDC_TEXT_FILENAME, TEXT("") );
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EnableWindow( GetDlgItem( hDlg, IDC_BUTTON_PLAY ), FALSE );
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EnableWindow( GetDlgItem( hDlg, IDC_BUTTON_STOP ), FALSE );
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return;
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}
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EnablePlayUI( hDlg, TRUE );
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// Remember the path for next time
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strcpy( strPath, strFileName );
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char* strLastSlash = strrchr( strPath, '\\' );
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strLastSlash[0] = '\0';
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}
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//-----------------------------------------------------------------------------
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// Name: OnTimer()
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// Desc: When we think the sound is playing this periodically checks to see if
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// the sound has stopped. If it has then updates the dialog.
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//-----------------------------------------------------------------------------
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VOID OnTimer( HWND hDlg )
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{
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if( IsWindowEnabled( GetDlgItem( hDlg, IDC_BUTTON_STOP ) ) )
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{
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// We think the sound is playing, so see if it has stopped yet.
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if( g_lpSound && !g_lpSound->IsSoundPlaying() )
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{
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// Update the UI controls to show the sound as stopped
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EnablePlayUI( hDlg, TRUE );
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SetDlgItemText( hDlg, IDC_TEXT_STATUS, TEXT("Sound stopped.") );
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}
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}
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|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: EnablePlayUI()
|
|
// Desc: Enables or disables the Play UI controls
|
|
//-----------------------------------------------------------------------------
|
|
VOID EnablePlayUI( HWND hDlg, BOOL bEnable )
|
|
{
|
|
if( bEnable )
|
|
{
|
|
EnableWindow( GetDlgItem( hDlg, IDC_CHECK_LOOP ), TRUE );
|
|
EnableWindow( GetDlgItem( hDlg, IDC_BUTTON_PLAY ), TRUE );
|
|
EnableWindow( GetDlgItem( hDlg, IDC_BUTTON_STOP ), FALSE );
|
|
SetFocus( GetDlgItem( hDlg, IDC_BUTTON_PLAY ) );
|
|
}
|
|
else
|
|
{
|
|
EnableWindow( GetDlgItem( hDlg, IDC_CHECK_LOOP ), FALSE );
|
|
EnableWindow( GetDlgItem( hDlg, IDC_BUTTON_PLAY ), FALSE );
|
|
EnableWindow( GetDlgItem( hDlg, IDC_BUTTON_STOP ), TRUE );
|
|
SetFocus( GetDlgItem( hDlg, IDC_BUTTON_STOP ) );
|
|
}
|
|
|
|
for( DWORD i = IDC_CHECK_CHORUS; i <= IDC_CHECK_REVERB; i++ )
|
|
EnableWindow( GetDlgItem( hDlg, i ), bEnable );
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: ResetParameterUI( )
|
|
// Desc: Blanks the paramter UI
|
|
//-----------------------------------------------------------------------------
|
|
VOID ResetParameterUI( HWND hwndDlg )
|
|
{
|
|
HWND hwndItem;
|
|
DWORD i;
|
|
|
|
for ( i = IDC_PARAM_NAME1; i <= IDC_PARAM_MAX6; i++ )
|
|
{
|
|
hwndItem = GetDlgItem( hwndDlg, i );
|
|
SendMessage( hwndItem, WM_SETTEXT, 0, ( LPARAM ) TEXT( "- - -" ) );
|
|
EnableWindow( hwndItem, FALSE );
|
|
}
|
|
|
|
for ( i = IDC_SLIDER1; i <= IDC_SLIDER6; i += 5 )
|
|
{
|
|
PostMessage( GetDlgItem( hwndDlg, i ), TBM_SETRANGEMIN, FALSE, DEFAULT_SLIDER_MIN );
|
|
PostMessage( GetDlgItem( hwndDlg, i ), TBM_SETRANGEMAX, FALSE, DEFAULT_SLIDER_MAX );
|
|
PostMessage( GetDlgItem( hwndDlg, i ), TBM_SETLINESIZE, FALSE, DEFAULT_SLIDER_INC );
|
|
PostMessage( GetDlgItem( hwndDlg, i ), TBM_SETPOS, TRUE, 0 );
|
|
}
|
|
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_RADIO_TRIANGLE ), FALSE );
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_RADIO_SQUARE ), FALSE );
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_RADIO_SINE ), FALSE );
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_FRAME_WAVEFORM ), FALSE );
|
|
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_RADIO_NEG_180 ), FALSE );
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_RADIO_NEG_90 ), FALSE );
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_RADIO_ZERO ), FALSE );
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_RADIO_90 ), FALSE );
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_RADIO_180 ), FALSE );
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_FRAME_PHASE ), FALSE );
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: EnableSingleParameter
|
|
// Desc:
|
|
//-----------------------------------------------------------------------------
|
|
VOID EnableSingleParameter( HWND hwndDlg, DWORD resID )
|
|
{
|
|
for ( DWORD i = resID; i < resID + 5; i++ )
|
|
EnableWindow( GetDlgItem( hwndDlg, i ), TRUE );
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: PosSlider
|
|
// Desc:
|
|
//-----------------------------------------------------------------------------
|
|
VOID PosSlider( HWND hwndDlg, DWORD dwSlider, FLOAT val, FLOAT min, FLOAT max,
|
|
FLOAT fSliderInc )
|
|
{
|
|
HWND hwndSlider = GetDlgItem( hwndDlg, dwSlider );
|
|
|
|
LONG lSliderInc = (LONG) ( (fSliderInc / (max - min)) * DEFAULT_SLIDER_MAX );
|
|
PostMessage( hwndSlider, TBM_SETLINESIZE, FALSE, lSliderInc );
|
|
|
|
FLOAT res = ( val - min ) / ( max - min );
|
|
if( res < 0.0f )
|
|
res = 0.0f;
|
|
else if( res > 1.0f )
|
|
res = 1.0f;
|
|
|
|
LONG pos = (LONG) ( res * DEFAULT_SLIDER_MAX );
|
|
PostMessage( hwndSlider, TBM_SETPOS, TRUE, pos );
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: LoadSingleParameter
|
|
// Desc:
|
|
//-----------------------------------------------------------------------------
|
|
VOID LoadSingleParameter( HWND hwndDlg, DWORD id, const TCHAR * tszName, FLOAT val,
|
|
FLOAT min, FLOAT max, FLOAT fSliderInc = 0.1f,
|
|
DWORD dwPrecision = 1 )
|
|
{
|
|
TCHAR tszstr[MAX_PATH];
|
|
|
|
// wet dry mix
|
|
EnableSingleParameter( hwndDlg, id );
|
|
SendMessage( GetDlgItem( hwndDlg, id ), WM_SETTEXT, 0, ( LPARAM ) tszName );
|
|
|
|
switch( dwPrecision )
|
|
{
|
|
case 0:
|
|
sprintf( tszstr, "%.0f", val );
|
|
SendMessage( GetDlgItem( hwndDlg, id + 1 ), WM_SETTEXT, 0, ( LPARAM ) tszstr );
|
|
sprintf( tszstr, "%.0f", min );
|
|
SendMessage( GetDlgItem( hwndDlg, id + 3 ), WM_SETTEXT, 0, ( LPARAM ) tszstr );
|
|
sprintf( tszstr, "%.0f", max );
|
|
SendMessage( GetDlgItem( hwndDlg, id + 4 ), WM_SETTEXT, 0, ( LPARAM ) tszstr );
|
|
break;
|
|
case 1:
|
|
sprintf( tszstr, "%.1f", val );
|
|
SendMessage( GetDlgItem( hwndDlg, id + 1 ), WM_SETTEXT, 0, ( LPARAM ) tszstr );
|
|
sprintf( tszstr, "%.1f", min );
|
|
SendMessage( GetDlgItem( hwndDlg, id + 3 ), WM_SETTEXT, 0, ( LPARAM ) tszstr );
|
|
sprintf( tszstr, "%.1f", max );
|
|
SendMessage( GetDlgItem( hwndDlg, id + 4 ), WM_SETTEXT, 0, ( LPARAM ) tszstr );
|
|
break;
|
|
default:
|
|
case 2:
|
|
sprintf( tszstr, "%.2f", val );
|
|
SendMessage( GetDlgItem( hwndDlg, id + 1 ), WM_SETTEXT, 0, ( LPARAM ) tszstr );
|
|
sprintf( tszstr, "%.2f", min );
|
|
SendMessage( GetDlgItem( hwndDlg, id + 3 ), WM_SETTEXT, 0, ( LPARAM ) tszstr );
|
|
sprintf( tszstr, "%.2f", max );
|
|
SendMessage( GetDlgItem( hwndDlg, id + 4 ), WM_SETTEXT, 0, ( LPARAM ) tszstr );
|
|
break;
|
|
}
|
|
|
|
PosSlider( hwndDlg, id + 2, val, min, max, fSliderInc );
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: SaveSingleParameter
|
|
// Desc:
|
|
//-----------------------------------------------------------------------------
|
|
VOID SaveSingleParameter( HWND hwndDlg, DWORD id, FLOAT * val, FLOAT min, FLOAT max, DWORD dwPrecision = 1 )
|
|
{
|
|
TCHAR tszstr[MAX_PATH];
|
|
|
|
DWORD pos = ( DWORD ) SendMessage( GetDlgItem( hwndDlg, id + 2), TBM_GETPOS, 0, 0 );
|
|
|
|
FLOAT percent = ( FLOAT ) ( pos - DEFAULT_SLIDER_MIN ) / ( FLOAT ) ( DEFAULT_SLIDER_MAX - DEFAULT_SLIDER_MIN );
|
|
*val = percent * ( max - min ) + min;
|
|
|
|
switch( dwPrecision )
|
|
{
|
|
case 0:
|
|
sprintf( tszstr, "%.0f", *val );
|
|
break;
|
|
case 1:
|
|
sprintf( tszstr, "%.1f", *val );
|
|
break;
|
|
case 2:
|
|
default:
|
|
sprintf( tszstr, "%.2f", *val );
|
|
break;
|
|
}
|
|
|
|
SendMessage( GetDlgItem( hwndDlg, id + 1 ), WM_SETTEXT, 0, ( LPARAM ) tszstr );
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: LoadWaveformRadio
|
|
// Desc:
|
|
//-----------------------------------------------------------------------------
|
|
VOID LoadWaveformRadio( HWND hwndDlg, LONG waveform, LONG triangle, LONG square, LONG sine )
|
|
{
|
|
if( waveform == triangle )
|
|
CheckRadioButton( hwndDlg, IDC_RADIO_TRIANGLE, IDC_RADIO_SINE, IDC_RADIO_TRIANGLE );
|
|
else if( waveform == square )
|
|
CheckRadioButton( hwndDlg, IDC_RADIO_TRIANGLE, IDC_RADIO_SINE, IDC_RADIO_SQUARE );
|
|
else if( waveform == sine )
|
|
CheckRadioButton( hwndDlg, IDC_RADIO_TRIANGLE, IDC_RADIO_SINE, IDC_RADIO_SINE );
|
|
|
|
if( triangle >= 0 )
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_RADIO_TRIANGLE ), TRUE );
|
|
if( square >= 0 )
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_RADIO_SQUARE ), TRUE );
|
|
if( sine >= 0 )
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_RADIO_SINE ), TRUE );
|
|
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_FRAME_WAVEFORM ), ( triangle + square + sine != -3 ) );
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: LoadPhaseRadio
|
|
// Desc:
|
|
//-----------------------------------------------------------------------------
|
|
VOID LoadPhaseRadio( HWND hwndDlg, LONG phase, LONG neg180, LONG neg90, LONG zero, LONG pos90, LONG pos180 )
|
|
{
|
|
for( int i = IDC_RADIO_NEG_180; i <= IDC_RADIO_180; i++ )
|
|
EnableWindow( GetDlgItem( hwndDlg, i ), TRUE );
|
|
|
|
EnableWindow( GetDlgItem( hwndDlg, IDC_FRAME_PHASE), TRUE );
|
|
|
|
if( phase == neg180 )
|
|
CheckRadioButton( hwndDlg, IDC_RADIO_NEG_180, IDC_RADIO_90, IDC_RADIO_NEG_180 );
|
|
else if( phase == neg90 )
|
|
CheckRadioButton( hwndDlg, IDC_RADIO_NEG_180, IDC_RADIO_90, IDC_RADIO_NEG_90 );
|
|
else if( phase == zero )
|
|
CheckRadioButton( hwndDlg, IDC_RADIO_NEG_180, IDC_RADIO_90, IDC_RADIO_ZERO );
|
|
else if( phase == pos90 )
|
|
CheckRadioButton( hwndDlg, IDC_RADIO_NEG_180, IDC_RADIO_90, IDC_RADIO_90 );
|
|
else if( phase == pos180 )
|
|
CheckRadioButton( hwndDlg, IDC_RADIO_NEG_180, IDC_RADIO_90, IDC_RADIO_180 );
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: LoadParameterUI( )
|
|
// Desc: loads the paramter ui for particular effect
|
|
//-----------------------------------------------------------------------------
|
|
VOID LoadParameterUI( HWND hwndDlg, DWORD dwFXType )
|
|
{
|
|
TCHAR tszstr[MAX_PATH];
|
|
|
|
// reset the parameter ui
|
|
ResetParameterUI( hwndDlg );
|
|
|
|
sprintf( tszstr, "Parameters for [ %s ]", g_tszFXNames[dwFXType] );
|
|
SetDlgItemText( hwndDlg, IDC_FRAME, tszstr );
|
|
|
|
switch( dwFXType)
|
|
{
|
|
case eSFX_chorus:
|
|
{
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME1, TEXT( "Wet/Dry Mix (%)" ), g_lpFXManager->m_paramsChorus.fWetDryMix, DSFXCHORUS_WETDRYMIX_MIN, DSFXCHORUS_WETDRYMIX_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME2, TEXT( "Depth (%)" ), g_lpFXManager->m_paramsChorus.fDepth, DSFXCHORUS_DEPTH_MIN, DSFXCHORUS_DEPTH_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME3, TEXT( "Feedback (%)" ), g_lpFXManager->m_paramsChorus.fFeedback, DSFXCHORUS_FEEDBACK_MIN, DSFXCHORUS_FEEDBACK_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME4, TEXT( "Frequency (Hz)" ), g_lpFXManager->m_paramsChorus.fFrequency, DSFXCHORUS_FREQUENCY_MIN, DSFXCHORUS_FREQUENCY_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME5, TEXT( "Delay (ms)" ), g_lpFXManager->m_paramsChorus.fDelay, DSFXCHORUS_DELAY_MIN, DSFXCHORUS_DELAY_MAX );
|
|
LoadWaveformRadio( hwndDlg, g_lpFXManager->m_paramsChorus.lWaveform, DSFXCHORUS_WAVE_TRIANGLE, -1, DSFXCHORUS_WAVE_SIN );
|
|
LoadPhaseRadio( hwndDlg, g_lpFXManager->m_paramsChorus.lPhase, DSFXCHORUS_PHASE_NEG_180, DSFXCHORUS_PHASE_NEG_90, DSFXCHORUS_PHASE_ZERO, DSFXCHORUS_PHASE_90, DSFXCHORUS_PHASE_180 );
|
|
break;
|
|
}
|
|
|
|
case eSFX_compressor:
|
|
{
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME1, TEXT( "Gain (dB)" ), g_lpFXManager->m_paramsCompressor.fGain, DSFXCOMPRESSOR_GAIN_MIN, DSFXCOMPRESSOR_GAIN_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME2, TEXT( "Attack (ms)" ), g_lpFXManager->m_paramsCompressor.fAttack, DSFXCOMPRESSOR_ATTACK_MIN, DSFXCOMPRESSOR_ATTACK_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME3, TEXT( "Release (ms)" ), g_lpFXManager->m_paramsCompressor.fRelease, DSFXCOMPRESSOR_RELEASE_MIN, DSFXCOMPRESSOR_RELEASE_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME4, TEXT( "Threshold (dB)" ), g_lpFXManager->m_paramsCompressor.fThreshold, DSFXCOMPRESSOR_THRESHOLD_MIN, DSFXCOMPRESSOR_THRESHOLD_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME5, TEXT( "Ratio (x:1)" ), g_lpFXManager->m_paramsCompressor.fRatio, DSFXCOMPRESSOR_RATIO_MIN, DSFXCOMPRESSOR_RATIO_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME6, TEXT( "Predelay (ms)" ), g_lpFXManager->m_paramsCompressor.fPredelay, DSFXCOMPRESSOR_PREDELAY_MIN, DSFXCOMPRESSOR_PREDELAY_MAX, 0.05f, 2 );
|
|
break;
|
|
}
|
|
|
|
case eSFX_distortion:
|
|
{
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME1, TEXT( "Gain (dB)" ), g_lpFXManager->m_paramsDistortion.fGain, DSFXDISTORTION_GAIN_MIN, DSFXDISTORTION_GAIN_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME2, TEXT( "Edge (%)" ), g_lpFXManager->m_paramsDistortion.fEdge, DSFXDISTORTION_EDGE_MIN, DSFXDISTORTION_EDGE_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME3, TEXT( "PostEQ Center Freq (Hz)" ), g_lpFXManager->m_paramsDistortion.fPostEQCenterFrequency, DSFXDISTORTION_POSTEQCENTERFREQUENCY_MIN, DSFXDISTORTION_POSTEQCENTERFREQUENCY_MAX, 1.0f, 0 );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME4, TEXT( "PostEQ Bandwidth (Hz)" ), g_lpFXManager->m_paramsDistortion.fPostEQBandwidth, DSFXDISTORTION_POSTEQBANDWIDTH_MIN, DSFXDISTORTION_POSTEQBANDWIDTH_MAX, 1.0f, 0 );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME5, TEXT( "PreLowpass Cutoff (Hz)" ), g_lpFXManager->m_paramsDistortion.fPreLowpassCutoff, DSFXDISTORTION_PRELOWPASSCUTOFF_MIN, DSFXDISTORTION_PRELOWPASSCUTOFF_MAX, 1.0f, 0 );
|
|
break;
|
|
}
|
|
|
|
case eSFX_echo:
|
|
{
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME1, TEXT( "Wet/Dry Mix (%)" ), g_lpFXManager->m_paramsEcho.fWetDryMix, DSFXECHO_WETDRYMIX_MIN, DSFXECHO_WETDRYMIX_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME2, TEXT( "Feedback (%)" ), g_lpFXManager->m_paramsEcho.fFeedback, DSFXECHO_FEEDBACK_MIN, DSFXECHO_FEEDBACK_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME3, TEXT( "Left Delay (ms)" ), g_lpFXManager->m_paramsEcho.fLeftDelay, DSFXECHO_LEFTDELAY_MIN, DSFXECHO_LEFTDELAY_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME4, TEXT( "Right Delay (ms)" ), g_lpFXManager->m_paramsEcho.fRightDelay, DSFXECHO_RIGHTDELAY_MIN, DSFXECHO_RIGHTDELAY_MAX );
|
|
break;
|
|
}
|
|
|
|
case eSFX_flanger:
|
|
{
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME1, TEXT( "Wet/Dry Mix (%)" ), g_lpFXManager->m_paramsFlanger.fWetDryMix, DSFXFLANGER_WETDRYMIX_MIN, DSFXFLANGER_WETDRYMIX_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME2, TEXT( "Depth (%)" ), g_lpFXManager->m_paramsFlanger.fDepth, DSFXFLANGER_DEPTH_MIN, DSFXFLANGER_DEPTH_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME3, TEXT( "Feedback (%)" ), g_lpFXManager->m_paramsFlanger.fFeedback, DSFXFLANGER_FEEDBACK_MIN, DSFXFLANGER_FEEDBACK_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME4, TEXT( "Frequency (Hz)" ), g_lpFXManager->m_paramsFlanger.fFrequency, DSFXFLANGER_FREQUENCY_MIN, DSFXFLANGER_FREQUENCY_MAX, 0.01f, 2 );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME5, TEXT( "Delay (ms)" ), g_lpFXManager->m_paramsFlanger.fDelay, DSFXFLANGER_DELAY_MIN, DSFXFLANGER_DELAY_MAX, 0.01f, 2 );
|
|
LoadWaveformRadio( hwndDlg, g_lpFXManager->m_paramsFlanger.lWaveform, DSFXFLANGER_WAVE_TRIANGLE, -1, DSFXFLANGER_WAVE_SIN );
|
|
LoadPhaseRadio( hwndDlg, g_lpFXManager->m_paramsFlanger.lPhase, DSFXFLANGER_PHASE_NEG_180, DSFXFLANGER_PHASE_NEG_90, DSFXFLANGER_PHASE_ZERO, DSFXFLANGER_PHASE_90, DSFXFLANGER_PHASE_180 );
|
|
break;
|
|
}
|
|
|
|
case eSFX_gargle:
|
|
{
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME1, TEXT( "Rate (Hz)" ), ( FLOAT ) g_lpFXManager->m_paramsGargle.dwRateHz, ( FLOAT ) DSFXGARGLE_RATEHZ_MIN, ( FLOAT ) DSFXGARGLE_RATEHZ_MAX );
|
|
LoadWaveformRadio( hwndDlg, g_lpFXManager->m_paramsGargle.dwWaveShape, DSFXGARGLE_WAVE_TRIANGLE, DSFXGARGLE_WAVE_SQUARE, -1 );
|
|
break;
|
|
}
|
|
|
|
case eSFX_parameq:
|
|
{
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME1, TEXT( "Center Freq (Hz)" ), g_lpFXManager->m_paramsParamEq.fCenter, DSFXPARAMEQ_CENTER_MIN, DSFXPARAMEQ_CENTER_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME2, TEXT( "Bandwidth (Hz)" ), g_lpFXManager->m_paramsParamEq.fBandwidth, DSFXPARAMEQ_BANDWIDTH_MIN, DSFXPARAMEQ_BANDWIDTH_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME3, TEXT( "Gain (dB)" ), g_lpFXManager->m_paramsParamEq.fGain, DSFXPARAMEQ_GAIN_MIN, DSFXPARAMEQ_GAIN_MAX );
|
|
break;
|
|
}
|
|
|
|
case eSFX_reverb:
|
|
{
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME1, TEXT( "In Gain (dB)" ), g_lpFXManager->m_paramsReverb.fInGain, DSFX_WAVESREVERB_INGAIN_MIN, DSFX_WAVESREVERB_INGAIN_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME2, TEXT( "Reverb Mix (dB)" ), g_lpFXManager->m_paramsReverb.fReverbMix, DSFX_WAVESREVERB_REVERBMIX_MIN, DSFX_WAVESREVERB_REVERBMIX_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME3, TEXT( "Reverb Time (ms)" ), g_lpFXManager->m_paramsReverb.fReverbTime, DSFX_WAVESREVERB_REVERBTIME_MIN, DSFX_WAVESREVERB_REVERBTIME_MAX );
|
|
LoadSingleParameter( hwndDlg, IDC_PARAM_NAME4, TEXT( "HighFreq RT Ratio (x:1)" ), g_lpFXManager->m_paramsReverb.fHighFreqRTRatio, DSFX_WAVESREVERB_HIGHFREQRTRATIO_MIN, DSFX_WAVESREVERB_HIGHFREQRTRATIO_MAX, 0.01f, 2 );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: OnEffectChanged()
|
|
// Desc: Called when the UI prompted an effect change
|
|
//-----------------------------------------------------------------------------
|
|
VOID OnEffectChanged( HWND hwndDlg )
|
|
{
|
|
switch( g_dwCurrentFXType )
|
|
{
|
|
case eSFX_chorus:
|
|
{
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME1, &g_lpFXManager->m_paramsChorus.fWetDryMix, DSFXCHORUS_WETDRYMIX_MIN, DSFXCHORUS_WETDRYMIX_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME2, &g_lpFXManager->m_paramsChorus.fDepth, DSFXCHORUS_DEPTH_MIN, DSFXCHORUS_DEPTH_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME3, &g_lpFXManager->m_paramsChorus.fFeedback, DSFXCHORUS_FEEDBACK_MIN, DSFXCHORUS_FEEDBACK_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME4, &g_lpFXManager->m_paramsChorus.fFrequency, DSFXCHORUS_FREQUENCY_MIN, DSFXCHORUS_FREQUENCY_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME5, &g_lpFXManager->m_paramsChorus.fDelay, DSFXCHORUS_DELAY_MIN, DSFXCHORUS_DELAY_MAX );
|
|
|
|
if( IsDlgButtonChecked( hwndDlg, IDC_RADIO_TRIANGLE ) == BST_CHECKED )
|
|
g_lpFXManager->m_paramsChorus.lWaveform = DSFXCHORUS_WAVE_TRIANGLE;
|
|
else
|
|
g_lpFXManager->m_paramsChorus.lWaveform = DSFXCHORUS_WAVE_SIN;
|
|
|
|
if( IsDlgButtonChecked( hwndDlg, IDC_RADIO_NEG_180 ) == BST_CHECKED )
|
|
g_lpFXManager->m_paramsChorus.lPhase = DSFXCHORUS_PHASE_NEG_180;
|
|
else if( IsDlgButtonChecked( hwndDlg, IDC_RADIO_NEG_90 ) == BST_CHECKED )
|
|
g_lpFXManager->m_paramsChorus.lPhase = DSFXCHORUS_PHASE_NEG_90;
|
|
else if( IsDlgButtonChecked( hwndDlg, IDC_RADIO_ZERO ) == BST_CHECKED )
|
|
g_lpFXManager->m_paramsChorus.lPhase = DSFXCHORUS_PHASE_ZERO;
|
|
else if( IsDlgButtonChecked( hwndDlg, IDC_RADIO_90 ) == BST_CHECKED )
|
|
g_lpFXManager->m_paramsChorus.lPhase = DSFXCHORUS_PHASE_90;
|
|
else
|
|
g_lpFXManager->m_paramsChorus.lPhase = DSFXCHORUS_PHASE_180;
|
|
|
|
if( g_lpFXManager->m_lpChorus )
|
|
g_lpFXManager->m_lpChorus->SetAllParameters( &g_lpFXManager->m_paramsChorus );
|
|
|
|
break;
|
|
}
|
|
|
|
case eSFX_compressor:
|
|
{
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME1, &g_lpFXManager->m_paramsCompressor.fGain, DSFXCOMPRESSOR_GAIN_MIN, DSFXCOMPRESSOR_GAIN_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME2, &g_lpFXManager->m_paramsCompressor.fAttack, DSFXCOMPRESSOR_ATTACK_MIN, DSFXCOMPRESSOR_ATTACK_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME3, &g_lpFXManager->m_paramsCompressor.fRelease, DSFXCOMPRESSOR_RELEASE_MIN, DSFXCOMPRESSOR_RELEASE_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME4, &g_lpFXManager->m_paramsCompressor.fThreshold, DSFXCOMPRESSOR_THRESHOLD_MIN, DSFXCOMPRESSOR_THRESHOLD_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME5, &g_lpFXManager->m_paramsCompressor.fRatio, DSFXCOMPRESSOR_RATIO_MIN, DSFXCOMPRESSOR_RATIO_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME6, &g_lpFXManager->m_paramsCompressor.fPredelay, DSFXCOMPRESSOR_PREDELAY_MIN, DSFXCOMPRESSOR_PREDELAY_MAX, 2 );
|
|
|
|
if( g_lpFXManager->m_lpCompressor )
|
|
g_lpFXManager->m_lpCompressor->SetAllParameters( &g_lpFXManager->m_paramsCompressor );
|
|
break;
|
|
}
|
|
|
|
case eSFX_distortion:
|
|
{
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME1, &g_lpFXManager->m_paramsDistortion.fGain, DSFXDISTORTION_GAIN_MIN, DSFXDISTORTION_GAIN_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME2, &g_lpFXManager->m_paramsDistortion.fEdge, DSFXDISTORTION_EDGE_MIN, DSFXDISTORTION_EDGE_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME3, &g_lpFXManager->m_paramsDistortion.fPostEQCenterFrequency, DSFXDISTORTION_POSTEQCENTERFREQUENCY_MIN, DSFXDISTORTION_POSTEQCENTERFREQUENCY_MAX, 0 );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME4, &g_lpFXManager->m_paramsDistortion.fPostEQBandwidth, DSFXDISTORTION_POSTEQBANDWIDTH_MIN, DSFXDISTORTION_POSTEQBANDWIDTH_MAX, 0 );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME5, &g_lpFXManager->m_paramsDistortion.fPreLowpassCutoff, DSFXDISTORTION_PRELOWPASSCUTOFF_MIN, DSFXDISTORTION_PRELOWPASSCUTOFF_MAX, 0 );
|
|
|
|
if( g_lpFXManager->m_lpDistortion )
|
|
g_lpFXManager->m_lpDistortion->SetAllParameters( &g_lpFXManager->m_paramsDistortion );
|
|
break;
|
|
}
|
|
|
|
case eSFX_echo:
|
|
{
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME1, &g_lpFXManager->m_paramsEcho.fWetDryMix, DSFXECHO_WETDRYMIX_MIN, DSFXECHO_WETDRYMIX_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME2, &g_lpFXManager->m_paramsEcho.fFeedback, DSFXECHO_FEEDBACK_MIN, DSFXECHO_FEEDBACK_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME3, &g_lpFXManager->m_paramsEcho.fLeftDelay, DSFXECHO_LEFTDELAY_MIN, DSFXECHO_LEFTDELAY_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME4, &g_lpFXManager->m_paramsEcho.fRightDelay, DSFXECHO_RIGHTDELAY_MIN, DSFXECHO_RIGHTDELAY_MAX );
|
|
|
|
if( g_lpFXManager->m_lpEcho )
|
|
g_lpFXManager->m_lpEcho->SetAllParameters( &g_lpFXManager->m_paramsEcho );
|
|
break;
|
|
}
|
|
|
|
case eSFX_flanger:
|
|
{
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME1, &g_lpFXManager->m_paramsFlanger.fWetDryMix, DSFXFLANGER_WETDRYMIX_MIN, DSFXFLANGER_WETDRYMIX_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME2, &g_lpFXManager->m_paramsFlanger.fDepth, DSFXFLANGER_DEPTH_MIN, DSFXFLANGER_DEPTH_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME3, &g_lpFXManager->m_paramsFlanger.fFeedback, DSFXFLANGER_FEEDBACK_MIN, DSFXFLANGER_FEEDBACK_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME4, &g_lpFXManager->m_paramsFlanger.fFrequency, DSFXFLANGER_FREQUENCY_MIN, DSFXFLANGER_FREQUENCY_MAX, 2 );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME5, &g_lpFXManager->m_paramsFlanger.fDelay, DSFXFLANGER_DELAY_MIN, DSFXFLANGER_DELAY_MAX, 2 );
|
|
|
|
if( IsDlgButtonChecked( hwndDlg, IDC_RADIO_TRIANGLE ) == BST_CHECKED )
|
|
g_lpFXManager->m_paramsFlanger.lWaveform = DSFXFLANGER_WAVE_TRIANGLE;
|
|
else
|
|
g_lpFXManager->m_paramsFlanger.lWaveform = DSFXFLANGER_WAVE_SIN;
|
|
|
|
if( IsDlgButtonChecked( hwndDlg, IDC_RADIO_NEG_180 ) == BST_CHECKED )
|
|
g_lpFXManager->m_paramsFlanger.lPhase = DSFXFLANGER_PHASE_NEG_180;
|
|
else if( IsDlgButtonChecked( hwndDlg, IDC_RADIO_NEG_90 ) == BST_CHECKED )
|
|
g_lpFXManager->m_paramsFlanger.lPhase = DSFXFLANGER_PHASE_NEG_90;
|
|
else if( IsDlgButtonChecked( hwndDlg, IDC_RADIO_ZERO ) == BST_CHECKED )
|
|
g_lpFXManager->m_paramsFlanger.lPhase = DSFXFLANGER_PHASE_ZERO;
|
|
else if( IsDlgButtonChecked( hwndDlg, IDC_RADIO_90 ) == BST_CHECKED )
|
|
g_lpFXManager->m_paramsFlanger.lPhase = DSFXFLANGER_PHASE_90;
|
|
else
|
|
g_lpFXManager->m_paramsFlanger.lPhase = DSFXFLANGER_PHASE_180;
|
|
|
|
if( g_lpFXManager->m_lpFlanger )
|
|
g_lpFXManager->m_lpFlanger->SetAllParameters( &g_lpFXManager->m_paramsFlanger );
|
|
break;
|
|
}
|
|
|
|
case eSFX_gargle:
|
|
{
|
|
FLOAT fRateHz;
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME1, &fRateHz, DSFXGARGLE_RATEHZ_MIN, DSFXGARGLE_RATEHZ_MAX );
|
|
g_lpFXManager->m_paramsGargle.dwRateHz = (DWORD) fRateHz;
|
|
|
|
if( IsDlgButtonChecked( hwndDlg, IDC_RADIO_TRIANGLE ) == BST_CHECKED )
|
|
g_lpFXManager->m_paramsGargle.dwWaveShape = DSFXGARGLE_WAVE_TRIANGLE;
|
|
else
|
|
g_lpFXManager->m_paramsGargle.dwWaveShape = DSFXGARGLE_WAVE_SQUARE;
|
|
|
|
if( g_lpFXManager->m_lpGargle )
|
|
g_lpFXManager->m_lpGargle->SetAllParameters( &g_lpFXManager->m_paramsGargle );
|
|
break;
|
|
}
|
|
|
|
case eSFX_parameq:
|
|
{
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME1, &g_lpFXManager->m_paramsParamEq.fCenter, DSFXPARAMEQ_CENTER_MIN, DSFXPARAMEQ_CENTER_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME2, &g_lpFXManager->m_paramsParamEq.fBandwidth, DSFXPARAMEQ_BANDWIDTH_MIN, DSFXPARAMEQ_BANDWIDTH_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME3, &g_lpFXManager->m_paramsParamEq.fGain, DSFXPARAMEQ_GAIN_MIN, DSFXPARAMEQ_GAIN_MAX );
|
|
|
|
if( g_lpFXManager->m_lpParamEq )
|
|
g_lpFXManager->m_lpParamEq->SetAllParameters( &g_lpFXManager->m_paramsParamEq );
|
|
break;
|
|
}
|
|
|
|
case eSFX_reverb:
|
|
{
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME1, &g_lpFXManager->m_paramsReverb.fInGain, DSFX_WAVESREVERB_INGAIN_MIN, DSFX_WAVESREVERB_INGAIN_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME2, &g_lpFXManager->m_paramsReverb.fReverbMix, DSFX_WAVESREVERB_REVERBMIX_MIN, DSFX_WAVESREVERB_REVERBMIX_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME3, &g_lpFXManager->m_paramsReverb.fReverbTime, DSFX_WAVESREVERB_REVERBTIME_MIN, DSFX_WAVESREVERB_REVERBTIME_MAX );
|
|
SaveSingleParameter( hwndDlg, IDC_PARAM_NAME4, &g_lpFXManager->m_paramsReverb.fHighFreqRTRatio, DSFX_WAVESREVERB_HIGHFREQRTRATIO_MIN, DSFX_WAVESREVERB_HIGHFREQRTRATIO_MAX, 2 );
|
|
|
|
if( g_lpFXManager->m_lpReverb )
|
|
g_lpFXManager->m_lpReverb->SetAllParameters( &g_lpFXManager->m_paramsReverb );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: ValidateWaveFile()
|
|
// Desc: Open the wave file with the helper
|
|
// class CWaveFile to make sure it is valid
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT ValidateWaveFile( HWND hDlg, TCHAR* strFileName )
|
|
{
|
|
HRESULT hr;
|
|
CWaveFile waveFile;
|
|
|
|
if( -1 == GetFileAttributes(strFileName) )
|
|
return E_FAIL;
|
|
|
|
// Load the wave file
|
|
if( FAILED( hr = waveFile.Open( strFileName, NULL, WAVEFILE_READ ) ) )
|
|
{
|
|
waveFile.Close();
|
|
SetDlgItemText( hDlg, IDC_TEXT_STATUS, TEXT("Bad wave file.") );
|
|
return DXTRACE_ERR( TEXT("Open"), hr );
|
|
}
|
|
else // The load call succeeded
|
|
{
|
|
WAVEFORMATEX* pwfx = waveFile.GetFormat();
|
|
if( pwfx->wFormatTag != WAVE_FORMAT_PCM )
|
|
{
|
|
// Sound must be PCM when using DSBCAPS_CTRLFX
|
|
SetDlgItemText( hDlg, IDC_TEXT_STATUS, TEXT("Wave file must be PCM for effects control.") );
|
|
SetDlgItemText( hDlg, IDC_TEXT_FILENAME, TEXT("") );
|
|
return E_FAIL;
|
|
}
|
|
|
|
// Update the UI controls to show the sound as the file is loaded
|
|
waveFile.Close();
|
|
|
|
//EnablePlayUI( hDlg, TRUE );
|
|
SetDlgItemText( hDlg, IDC_TEXT_FILENAME, strFileName );
|
|
SetDlgItemText( hDlg, IDC_TEXT_STATUS, TEXT("File loaded.") );
|
|
strcpy( g_tszFilename, strFileName );
|
|
|
|
// Get the samples per sec from the wave file
|
|
DWORD dwSamplesPerSec = waveFile.m_pwfx->nSamplesPerSec;
|
|
return S_OK;
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: CSoundFXManager( )
|
|
// Desc: constructor
|
|
//-----------------------------------------------------------------------------
|
|
CSoundFXManager::CSoundFXManager( )
|
|
{
|
|
m_lpChorus = NULL;
|
|
m_lpCompressor = NULL;
|
|
m_lpDistortion = NULL;
|
|
m_lpEcho = NULL;
|
|
m_lpFlanger = NULL;
|
|
m_lpGargle = NULL;
|
|
m_lpParamEq = NULL;
|
|
m_lpReverb = NULL;
|
|
|
|
ZeroMemory( &m_paramsChorus, sizeof( DSFXChorus ) );
|
|
ZeroMemory( &m_paramsCompressor, sizeof( DSFXCompressor ) );
|
|
ZeroMemory( &m_paramsDistortion, sizeof( DSFXDistortion ) );
|
|
ZeroMemory( &m_paramsFlanger, sizeof( DSFXFlanger ) );
|
|
ZeroMemory( &m_paramsEcho, sizeof( DSFXEcho ) );
|
|
ZeroMemory( &m_paramsGargle, sizeof( DSFXGargle ) );
|
|
ZeroMemory( &m_paramsParamEq, sizeof( DSFXParamEq ) );
|
|
ZeroMemory( &m_paramsReverb, sizeof( DSFXWavesReverb ) );
|
|
|
|
m_dwNumFX = 0;
|
|
ZeroMemory( m_rgFxDesc, sizeof( DSEFFECTDESC ) * eNUM_SFX );
|
|
ZeroMemory( m_rgRefGuids, sizeof( GUID * ) * eNUM_SFX );
|
|
ZeroMemory( m_rgPtrs, sizeof(LPVOID*) * eNUM_SFX );
|
|
ZeroMemory( m_rgLoaded, sizeof( BOOL ) * eNUM_SFX );
|
|
|
|
m_lpDSB8 = NULL;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: ~CSoundFXManager( )
|
|
// Desc: destructor
|
|
//-----------------------------------------------------------------------------
|
|
CSoundFXManager::~CSoundFXManager( )
|
|
{
|
|
// free any effects
|
|
DisableAllFX( );
|
|
|
|
// release the DirectSoundBuffer
|
|
SAFE_RELEASE( m_lpDSB8 );
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: Initialize( )
|
|
// Desc: associates a DirectSoundBuffer with the manager, any effects
|
|
// enabled in the old DirectSoundBuffer will be disabled,
|
|
// and the effect objects released
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CSoundFXManager::Initialize( LPDIRECTSOUNDBUFFER lpDSB, BOOL bLoadDefaultParamValues )
|
|
{
|
|
HRESULT hr;
|
|
|
|
if( m_lpDSB8 )
|
|
{
|
|
// release the effect for the previously associated sound buffers
|
|
DisableAllFX( );
|
|
SAFE_RELEASE( m_lpDSB8 );
|
|
}
|
|
|
|
if( NULL == lpDSB )
|
|
return S_OK;
|
|
|
|
// get the interface
|
|
if( FAILED( hr = lpDSB->QueryInterface( IID_IDirectSoundBuffer8, (LPVOID*) &m_lpDSB8 ) ) )
|
|
return hr;
|
|
|
|
if( bLoadDefaultParamValues )
|
|
LoadDefaultParamValues( );
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: UnInitialize( )
|
|
// Desc: the manager goes back to default state, the effects params, however
|
|
// will not be reset
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CSoundFXManager::UnInitialize( )
|
|
{
|
|
Initialize( NULL, FALSE );
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: LoadDefaultParamValues( )
|
|
// Desc: loads the default param value for each effect
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CSoundFXManager::LoadDefaultParamValues( )
|
|
{
|
|
DWORD i;
|
|
|
|
if( NULL == m_lpDSB8 )
|
|
return E_FAIL;
|
|
|
|
for( i = eSFX_chorus; i < eNUM_SFX; i++ )
|
|
SetFXEnable( i );
|
|
|
|
ActivateFX( );
|
|
|
|
if( m_lpChorus )
|
|
m_lpChorus->GetAllParameters( &m_paramsChorus );
|
|
|
|
if( m_lpCompressor )
|
|
m_lpCompressor->GetAllParameters( &m_paramsCompressor );
|
|
|
|
if( m_lpDistortion )
|
|
m_lpDistortion->GetAllParameters( &m_paramsDistortion );
|
|
|
|
if( m_lpEcho )
|
|
m_lpEcho->GetAllParameters( &m_paramsEcho );
|
|
|
|
if( m_lpFlanger )
|
|
m_lpFlanger->GetAllParameters( &m_paramsFlanger );
|
|
|
|
if( m_lpGargle )
|
|
m_lpGargle->GetAllParameters( &m_paramsGargle );
|
|
|
|
if( m_lpParamEq )
|
|
m_lpParamEq->GetAllParameters( &m_paramsParamEq );
|
|
|
|
if( m_lpReverb )
|
|
m_lpReverb->GetAllParameters( &m_paramsReverb );
|
|
|
|
DisableAllFX( );
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: LoadCurrentFXParameters
|
|
// Desc: loads the default param value for each effect
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CSoundFXManager::LoadCurrentFXParameters( )
|
|
{
|
|
if( m_lpChorus )
|
|
m_lpChorus->SetAllParameters( &m_paramsChorus );
|
|
|
|
if( m_lpCompressor )
|
|
m_lpCompressor->SetAllParameters( &m_paramsCompressor );
|
|
|
|
if( m_lpDistortion )
|
|
m_lpDistortion->SetAllParameters( &m_paramsDistortion );
|
|
|
|
if( m_lpEcho )
|
|
m_lpEcho->SetAllParameters( &m_paramsEcho );
|
|
|
|
if( m_lpFlanger )
|
|
m_lpFlanger->SetAllParameters( &m_paramsFlanger );
|
|
|
|
if( m_lpGargle )
|
|
m_lpGargle->SetAllParameters( &m_paramsGargle );
|
|
|
|
if( m_lpParamEq )
|
|
m_lpParamEq->SetAllParameters( &m_paramsParamEq );
|
|
|
|
if( m_lpReverb )
|
|
m_lpReverb->SetAllParameters( &m_paramsReverb );
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: SetFXEnable( )
|
|
// Desc: enables a sound effect for the sound buffer associated with this
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CSoundFXManager::SetFXEnable( DWORD esfxType )
|
|
{
|
|
HRESULT hr;
|
|
|
|
if( esfxType >= eNUM_SFX )
|
|
return E_FAIL;
|
|
|
|
if( m_rgLoaded[esfxType] )
|
|
return S_FALSE;
|
|
else
|
|
m_rgLoaded[esfxType] = TRUE;
|
|
|
|
switch ( esfxType )
|
|
{
|
|
case eSFX_chorus:
|
|
hr = EnableGenericFX( GUID_DSFX_STANDARD_CHORUS, IID_IDirectSoundFXChorus8,
|
|
(LPVOID*) &m_lpChorus );
|
|
break;
|
|
case eSFX_compressor:
|
|
hr = EnableGenericFX( GUID_DSFX_STANDARD_COMPRESSOR, IID_IDirectSoundFXCompressor8,
|
|
(LPVOID*) &m_lpCompressor );
|
|
break;
|
|
case eSFX_distortion:
|
|
hr = EnableGenericFX( GUID_DSFX_STANDARD_DISTORTION, IID_IDirectSoundFXDistortion8,
|
|
(LPVOID*) &m_lpDistortion );
|
|
break;
|
|
case eSFX_echo:
|
|
hr = EnableGenericFX( GUID_DSFX_STANDARD_ECHO, IID_IDirectSoundFXEcho8,
|
|
(LPVOID*) &m_lpEcho );
|
|
break;
|
|
case eSFX_flanger:
|
|
hr = EnableGenericFX( GUID_DSFX_STANDARD_FLANGER, IID_IDirectSoundFXFlanger8,
|
|
(LPVOID*) &m_lpFlanger );
|
|
break;
|
|
case eSFX_gargle:
|
|
hr = EnableGenericFX( GUID_DSFX_STANDARD_GARGLE, IID_IDirectSoundFXGargle8,
|
|
(LPVOID*) &m_lpGargle );
|
|
break;
|
|
case eSFX_parameq:
|
|
hr = EnableGenericFX( GUID_DSFX_STANDARD_PARAMEQ, IID_IDirectSoundFXParamEq8,
|
|
(LPVOID*) &m_lpParamEq );
|
|
break;
|
|
case eSFX_reverb:
|
|
hr = EnableGenericFX( GUID_DSFX_WAVES_REVERB, IID_IDirectSoundFXWavesReverb8,
|
|
(LPVOID*) &m_lpReverb );
|
|
break;
|
|
default:
|
|
hr = E_FAIL;
|
|
break;
|
|
}
|
|
|
|
return hr;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: DisableAllFX( )
|
|
// Desc: disables all effect in the DirectSoundBuffer, and releases all effect
|
|
// object.
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CSoundFXManager::DisableAllFX( )
|
|
{
|
|
// release all effect interfaces created with this manager so far
|
|
SAFE_RELEASE( m_lpChorus );
|
|
SAFE_RELEASE( m_lpCompressor );
|
|
SAFE_RELEASE( m_lpDistortion );
|
|
SAFE_RELEASE( m_lpEcho );
|
|
SAFE_RELEASE( m_lpFlanger );
|
|
SAFE_RELEASE( m_lpGargle );
|
|
SAFE_RELEASE( m_lpParamEq );
|
|
SAFE_RELEASE( m_lpReverb );
|
|
|
|
m_dwNumFX = 0;
|
|
ZeroMemory( m_rgFxDesc, sizeof( DSEFFECTDESC ) * eNUM_SFX );
|
|
ZeroMemory( m_rgRefGuids, sizeof( GUID * ) * eNUM_SFX );
|
|
ZeroMemory( m_rgPtrs, sizeof(LPVOID*) * eNUM_SFX );
|
|
ZeroMemory( m_rgLoaded, sizeof( BOOL ) * eNUM_SFX );
|
|
|
|
if( NULL == m_lpDSB8 )
|
|
return E_FAIL;
|
|
|
|
// Buffer must be stopped before calling SetFx
|
|
if( m_lpDSB8 )
|
|
m_lpDSB8->Stop();
|
|
|
|
// this removes all fx from the buffer
|
|
m_lpDSB8->SetFX( 0, NULL, NULL );
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: ActivateFX( )
|
|
// Desc: activate the effects enabled from EnableFX( )
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CSoundFXManager::ActivateFX( )
|
|
{
|
|
DWORD dwResults[eNUM_SFX];
|
|
HRESULT hr;
|
|
DWORD i;
|
|
|
|
if( NULL == m_lpDSB8 )
|
|
return E_FAIL;
|
|
|
|
if( m_dwNumFX == 0 )
|
|
return S_FALSE;
|
|
|
|
if( FAILED( hr = m_lpDSB8->SetFX( m_dwNumFX, m_rgFxDesc, dwResults ) ) )
|
|
return hr;
|
|
|
|
// get reference to the effect object
|
|
for( i = 0; i < m_dwNumFX; i++ )
|
|
if( FAILED( hr = m_lpDSB8->GetObjectInPath( m_rgFxDesc[i].guidDSFXClass, 0, *m_rgRefGuids[i], m_rgPtrs[i] ) ) )
|
|
return DXTRACE_ERR( TEXT("GetObjectInPath"), hr );
|
|
|
|
return S_OK;
|
|
}
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Name: EnableGenericFX( )
|
|
// Desc: given information, tries to enabled an effect in a DirectSoundBuffer8,
|
|
// and tries obtain reference to effect interface
|
|
//-----------------------------------------------------------------------------
|
|
HRESULT CSoundFXManager::EnableGenericFX( GUID guidSFXClass, REFGUID rguidInterface, LPVOID * ppObj )
|
|
{
|
|
// if an effect already allocated
|
|
if( *ppObj )
|
|
return S_FALSE;
|
|
|
|
if( m_dwNumFX >= eNUM_SFX )
|
|
return E_FAIL;
|
|
|
|
// set the effect to be enabled
|
|
ZeroMemory( &m_rgFxDesc[m_dwNumFX], sizeof(DSEFFECTDESC) );
|
|
m_rgFxDesc[m_dwNumFX].dwSize = sizeof(DSEFFECTDESC);
|
|
m_rgFxDesc[m_dwNumFX].dwFlags = 0;
|
|
CopyMemory( &m_rgFxDesc[m_dwNumFX].guidDSFXClass, &guidSFXClass, sizeof(GUID) );
|
|
|
|
m_rgRefGuids[m_dwNumFX] = &rguidInterface;
|
|
m_rgPtrs[m_dwNumFX] = ppObj;
|
|
|
|
m_dwNumFX++;
|
|
|
|
return S_OK;
|
|
}
|