Files
Client/Library/dxx8/samples/Multimedia/VBSamples/DirectInput/Keyboard
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00
..

//-----------------------------------------------------------------------------
// Name: Keyboard DirectInput Sample
// 
// Copyright (C) 1999-2001 Microsoft Corporation. All rights reserved.
//-----------------------------------------------------------------------------


Description
===========
   The Keyboard sample illustrates the use of DirectInput to poll for keyboard state.

   
Path
====
   Source:     DXSDK\Samples\Multimedia\Vbsamples\DirectInput\Keyboard
   Executable: DXSDK\Samples\Multimedia\vbsamples\DirectInput\Bin


User's Guide
============
   Press any series of keys while the application has focus and they will show up
   in the list box.
	

Programming Notes
=================
   None