Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
562 lines
20 KiB
Plaintext
562 lines
20 KiB
Plaintext
VERSION 5.00
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Object = "{831FDD16-0C5C-11D2-A9FC-0000F8754DA1}#2.0#0"; "MSCOMCTL.OCX"
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Begin VB.Form frmVoice
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BorderStyle = 3 'Fixed Dialog
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Caption = "DirectPlay Voice Sample"
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ClientHeight = 3285
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ClientLeft = 45
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ClientTop = 330
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ClientWidth = 5985
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Icon = "frmVoice.frx":0000
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LinkTopic = "Form1"
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MaxButton = 0 'False
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MinButton = 0 'False
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ScaleHeight = 3285
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ScaleWidth = 5985
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StartUpPosition = 3 'Windows Default
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Begin VB.CommandButton cmdClient
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Caption = "Settings"
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Default = -1 'True
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Height = 375
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Left = 4680
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TabIndex = 7
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Top = 300
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Width = 1215
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End
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Begin VB.CommandButton cmdCancel
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Cancel = -1 'True
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Caption = "Exit"
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Height = 375
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Left = 4680
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TabIndex = 6
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Top = 780
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Width = 1215
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End
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Begin VB.ComboBox cboTalkingGroup
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Height = 315
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ItemData = "frmVoice.frx":0442
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Left = 1980
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List = "frmVoice.frx":0458
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Style = 2 'Dropdown List
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TabIndex = 5
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Top = 2880
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Width = 2595
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End
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Begin VB.ComboBox cboMyGroup
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Height = 315
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ItemData = "frmVoice.frx":0498
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Left = 1980
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List = "frmVoice.frx":04AE
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Style = 2 'Dropdown List
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TabIndex = 3
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Top = 2520
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Width = 2595
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End
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Begin MSComctlLib.ListView lvMembers
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Height = 2175
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Left = 60
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TabIndex = 1
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Top = 300
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Width = 4515
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_ExtentX = 7964
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_ExtentY = 3836
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View = 3
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LabelEdit = 1
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LabelWrap = -1 'True
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HideSelection = -1 'True
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_Version = 393217
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ForeColor = -2147483640
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BackColor = -2147483643
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BorderStyle = 1
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Appearance = 1
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NumItems = 4
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BeginProperty ColumnHeader(1) {BDD1F052-858B-11D1-B16A-00C0F0283628}
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Text = "Name"
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Object.Width = 2540
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EndProperty
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BeginProperty ColumnHeader(2) {BDD1F052-858B-11D1-B16A-00C0F0283628}
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SubItemIndex = 1
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Text = "Status"
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Object.Width = 1235
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EndProperty
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BeginProperty ColumnHeader(3) {BDD1F052-858B-11D1-B16A-00C0F0283628}
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SubItemIndex = 2
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Text = "Group"
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Object.Width = 2117
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EndProperty
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BeginProperty ColumnHeader(4) {BDD1F052-858B-11D1-B16A-00C0F0283628}
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SubItemIndex = 3
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Text = "Target"
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Object.Width = 1764
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EndProperty
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End
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Begin VB.Label lblInfo
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BackStyle = 0 'Transparent
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Caption = "I'm talking to this group:"
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Height = 255
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Index = 2
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Left = 60
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TabIndex = 4
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Top = 2940
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Width = 1815
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End
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Begin VB.Label lblInfo
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BackStyle = 0 'Transparent
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Caption = "I'm currently in the group:"
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Height = 255
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Index = 1
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Left = 60
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TabIndex = 2
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Top = 2580
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Width = 1815
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End
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Begin VB.Label lblInfo
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BackStyle = 0 'Transparent
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Caption = "Members of this conversation:"
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Height = 255
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Index = 0
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Left = 120
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TabIndex = 0
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Top = 60
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Width = 3855
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End
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End
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Attribute VB_Name = "frmVoice"
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Attribute VB_GlobalNameSpace = False
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Attribute VB_Creatable = False
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Attribute VB_PredeclaredId = True
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Attribute VB_Exposed = False
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Option Explicit
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'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
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'
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' Copyright (C) 1999-2001 Microsoft Corporation. All Rights Reserved.
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'
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' File: frmVoice.frm
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'
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'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''
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Implements DirectPlayVoiceEvent8
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Implements DirectPlay8Event
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Private Sub UpdateList(ByVal lPlayerID As Long, fTalking As Boolean)
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Dim lCount As Long
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For lCount = lvMembers.ListItems.Count To 1 Step -1
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If lvMembers.ListItems.Item(lCount).Key = "K" & CStr(lPlayerID) Then
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'Change this guys status
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If fTalking Then
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lvMembers.ListItems.Item(lCount).SubItems(1) = "Talking"
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Else
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lvMembers.ListItems.Item(lCount).SubItems(1) = "Silent"
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End If
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End If
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Next
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End Sub
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Private Sub cboMyGroup_Click()
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On Error Resume Next
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Dim lMsg As Long, lOffset As Long
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Dim oBuf() As Byte
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'Ok, I don't want to be in this group anymore.. let's change..
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UpdateGroup glMyPlayerID, cboMyGroup.ListIndex
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'Now send a message to everyone telling them
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If DPlayEventsForm.IsHost Then
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If cboMyGroup.ListIndex = 0 Then
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RemovePlayerFromAllGroups glMyPlayerID
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Else
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RemovePlayerFromAllGroups glMyPlayerID
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'Add myself to the new group
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dpp.AddPlayerToGroup glGroupID(cboMyGroup.ListIndex), glMyPlayerID, 0
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End If
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Else
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lMsg = MSG_SERVERCHANGEGROUP
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lOffset = NewBuffer(oBuf)
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AddDataToBuffer oBuf, lMsg, LenB(lMsg), lOffset
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AddDataToBuffer oBuf, CLng(cboMyGroup.ListIndex), SIZE_LONG, lOffset
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dpp.SendTo DPNID_ALL_PLAYERS_GROUP, oBuf, 0, DPNSEND_GUARANTEED Or DPNSEND_NOLOOPBACK
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End If
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lMsg = MSG_CHANGEGROUP
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lOffset = NewBuffer(oBuf)
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AddDataToBuffer oBuf, lMsg, LenB(lMsg), lOffset
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AddDataToBuffer oBuf, CLng(cboMyGroup.ListIndex), SIZE_LONG, lOffset
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dpp.SendTo DPNID_ALL_PLAYERS_GROUP, oBuf, 0, DPNSEND_GUARANTEED Or DPNSEND_NOLOOPBACK
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End Sub
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Private Sub cboTalkingGroup_Click()
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Dim lMsg As Long, lOffset As Long
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Dim oBuf() As Byte
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Dim lTargets(0) As Long
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'Who do I want to talk to?
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If cboTalkingGroup.ListIndex = 0 Then 'Talk to everyone
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lTargets(0) = DVID_ALLPLAYERS
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dvClient.SetTransmitTargets lTargets, 0
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Else
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If DPlayEventsForm.IsHost Then
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lTargets(0) = glGroupID(cboTalkingGroup.ListIndex)
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Else
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lTargets(0) = GetGroupID(cboTalkingGroup.ListIndex)
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End If
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dvClient.SetTransmitTargets lTargets, 0
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End If
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UpdateTarget glMyPlayerID, cboTalkingGroup.ListIndex
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'Now send a message to everyone telling them
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lMsg = MSG_CHANGETALK
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lOffset = NewBuffer(oBuf)
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AddDataToBuffer oBuf, lMsg, LenB(lMsg), lOffset
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AddDataToBuffer oBuf, CLng(cboTalkingGroup.ListIndex), SIZE_LONG, lOffset
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dpp.SendTo DPNID_ALL_PLAYERS_GROUP, oBuf, 0, DPNSEND_GUARANTEED Or DPNSEND_NOLOOPBACK
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End Sub
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Private Sub cmdCancel_Click()
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Unload Me
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End Sub
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Private Sub cmdClient_Click()
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'Show the settings screen, and re-adjust them
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frmVoiceSettings.Show vbModal
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dvClient.SetClientConfig oClient
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End Sub
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Private Sub Form_Load()
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Dim dpGroupInfo As DPN_GROUP_INFO
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Dim lCount As Long
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DPlayEventsForm.RegisterCallback Me
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'First let's set up the DirectPlayVoice stuff since that's the point of this demo
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If DPlayEventsForm.IsHost Then
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'After we've created (and opened) the session and got the first player, let's start
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'the DplayVoice server
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If (dvServer Is Nothing) Then Set dvServer = dx.DirectPlayVoiceServerCreate
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dvServer.Initialize dpp, 0
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dvServer.StartSession oSession, 0
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End If
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'Now create a client as well (so we can both talk and listen)
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Set dvClient = dx.DirectPlayVoiceClientCreate
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'Now let's create a client event..
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dvClient.StartClientNotification Me
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dvClient.Initialize dpp, 0
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oSound.hwndAppWindow = Me.hwnd
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On Error Resume Next
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dvClient.Connect oSound, oClient, 0
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If Err.Number = DVERR_RUN_SETUP Then 'The audio tests have not been run on this
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'machine. Run them now.
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'we need to run setup first
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Dim dvSetup As DirectPlayVoiceTest8
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Set dvSetup = dx.DirectPlayVoiceTestCreate
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dvSetup.CheckAudioSetup vbNullString, vbNullString, Me.hwnd, 0 'Check the default devices since that's what we'll be using
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If Err.Number = DVERR_COMMANDALREADYPENDING Then
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MsgBox "Could not start DirectPlayVoice. The Voice Networking wizard is already open. This sample must exit.", vbOKOnly Or vbInformation, "No Voice"
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Cleanup
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Unload Me
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End
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End If
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If Err.Number = DVERR_USERCANCEL Then
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MsgBox "Could not start DirectPlayVoice. The Voice Networking wizard has been cancelled. This sample must exit.", vbOKOnly Or vbInformation, "No Voice"
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Cleanup
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Unload Me
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End
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End If
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Set dvSetup = Nothing
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dvClient.Connect oSound, oClient, 0
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ElseIf Err.Number <> 0 And Err.Number <> DVERR_PENDING Then
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MsgBox "Could not start DirectPlayVoice. This sample must exit." & vbCrLf & "Error:" & CStr(Err.Number), vbOKOnly Or vbCritical, "Exiting"
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Cleanup
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Unload Me
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End
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End If
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'We need to create our 5 groups
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For lCount = 1 To 5
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With dpGroupInfo
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.lInfoFlags = DPNINFO_NAME
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.Name = "Group" & CStr(lCount)
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End With
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dpp.CreateGroup dpGroupInfo, 0
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Next
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cboMyGroup.ListIndex = 0
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cboTalkingGroup.ListIndex = 0
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UpdatePlayerList
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End Sub
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Public Sub AddPlayer(ByVal lPlayerID As Long, ByVal sName As String)
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Dim lItem As ListItem
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Set lItem = lvMembers.ListItems.Add(, "K" & CStr(lPlayerID), sName)
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lItem.SubItems(1) = "Silent"
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lItem.SubItems(2) = cboMyGroup.List(0)
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lItem.SubItems(3) = cboTalkingGroup.List(0)
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End Sub
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Public Sub RemovePlayer(ByVal lPlayerID As Long)
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Dim lCount As Long
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For lCount = lvMembers.ListItems.Count To 1 Step -1
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If lvMembers.ListItems.Item(lCount).Key = "K" & CStr(lPlayerID) Then
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'Remove this one
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lvMembers.ListItems.Remove lCount
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End If
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Next
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End Sub
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Private Sub Form_Unload(Cancel As Integer)
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Me.Hide
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DPlayEventsForm.DoSleep 50
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Cleanup
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End Sub
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Public Sub UpdateTarget(ByVal lPlayerID As Long, ByVal lIndex As Long)
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Dim lCount As Long
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For lCount = lvMembers.ListItems.Count To 1 Step -1
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If lvMembers.ListItems.Item(lCount).Key = "K" & CStr(lPlayerID) Then
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'Change my group
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lvMembers.ListItems.Item(lCount).SubItems(3) = cboTalkingGroup.List(lIndex)
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End If
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Next
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End Sub
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Public Sub UpdateGroup(ByVal lPlayerID As Long, ByVal lIndex As Long)
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Dim lCount As Long
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For lCount = lvMembers.ListItems.Count To 1 Step -1
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If lvMembers.ListItems.Item(lCount).Key = "K" & CStr(lPlayerID) Then
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'Change my group
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lvMembers.ListItems.Item(lCount).SubItems(2) = cboMyGroup.List(lIndex)
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End If
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Next
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End Sub
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Private Function AmIInList(ByVal lPlayerID As Long) As Boolean
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Dim lCount As Long, fInThis As Boolean
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For lCount = lvMembers.ListItems.Count To 1 Step -1
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If lvMembers.ListItems.Item(lCount).Key = "K" & CStr(lPlayerID) Then
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fInThis = True
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End If
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Next
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AmIInList = fInThis
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End Function
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Private Sub UpdatePlayerList()
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'Get everyone who is currently in the session and add them if we don't have them currently.
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Dim lCount As Long
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Dim Player As DPN_PLAYER_INFO
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' Enumerate players
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For lCount = 1 To dpp.GetCountPlayersAndGroups(DPNENUM_PLAYERS)
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If Not (AmIInList(dpp.GetPlayerOrGroup(lCount))) Then 'Add this player
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Dim lItem As ListItem, sName As String
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Player = dpp.GetPeerInfo(dpp.GetPlayerOrGroup(lCount))
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sName = Player.Name
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If sName = vbNullString Then sName = "Unknown"
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If (Player.lPlayerFlags And DPNPLAYER_LOCAL = DPNPLAYER_LOCAL) Then glMyPlayerID = dpp.GetPlayerOrGroup(lCount)
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Set lItem = lvMembers.ListItems.Add(, "K" & CStr(dpp.GetPlayerOrGroup(lCount)), sName)
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lItem.SubItems(1) = "Silent"
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lItem.SubItems(2) = cboMyGroup.List(0)
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lItem.SubItems(3) = cboTalkingGroup.List(0)
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End If
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Next lCount
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End Sub
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Private Function GetGroupID(ByVal lIndex As Long) As Long
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Dim lCount As Long
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Dim dpGroup As DPN_GROUP_INFO
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For lCount = 1 To dpp.GetCountPlayersAndGroups(DPNENUM_GROUPS)
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dpGroup = dpp.GetGroupInfo(dpp.GetPlayerOrGroup(lCount))
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If dpGroup.Name = "Group" & CStr(lIndex) Then
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GetGroupID = dpp.GetPlayerOrGroup(lCount)
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End If
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Next lCount
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End Function
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Private Sub DirectPlay8Event_AddRemovePlayerGroup(ByVal lMsgID As Long, ByVal lPlayerID As Long, ByVal lGroupID As Long, fRejectMsg As Boolean)
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'VB requires that we must implement *every* member of this interface
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End Sub
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Private Sub DirectPlay8Event_AppDesc(fRejectMsg As Boolean)
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'VB requires that we must implement *every* member of this interface
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End Sub
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Private Sub DirectPlay8Event_AsyncOpComplete(dpnotify As DxVBLibA.DPNMSG_ASYNC_OP_COMPLETE, fRejectMsg As Boolean)
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'VB requires that we must implement *every* member of this interface
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End Sub
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Private Sub DirectPlay8Event_ConnectComplete(dpnotify As DxVBLibA.DPNMSG_CONNECT_COMPLETE, fRejectMsg As Boolean)
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If dpnotify.hResultCode <> 0 Then
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'For some reason we could not connect. All available slots must be closed.
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MsgBox "Connect Failed. Error: 0x" & CStr(Hex$(dpnotify.hResultCode)) & " - This sample will now close.", vbOKOnly Or vbCritical, "Closing"
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DPlayEventsForm.CloseForm Me
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End If
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End Sub
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Private Sub DirectPlay8Event_CreateGroup(ByVal lGroupID As Long, ByVal lOwnerID As Long, fRejectMsg As Boolean)
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Dim lGroupNum As Long
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Dim dpGroup As DPN_GROUP_INFO
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dpGroup = dpp.GetGroupInfo(lGroupID)
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lGroupNum = CLng(Right$(dpGroup.Name, 1))
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glGroupID(lGroupNum) = lGroupID
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End Sub
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Private Sub DirectPlay8Event_CreatePlayer(ByVal lPlayerID As Long, fRejectMsg As Boolean)
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Dim dpPeer As DPN_PLAYER_INFO
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dpPeer = dpp.GetPeerInfo(lPlayerID)
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AddPlayer lPlayerID, dpPeer.Name
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If (dpPeer.lPlayerFlags And DPNPLAYER_LOCAL) = DPNPLAYER_LOCAL Then
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glMyPlayerID = lPlayerID
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End If
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End Sub
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Private Sub DirectPlay8Event_DestroyGroup(ByVal lGroupID As Long, ByVal lReason As Long, fRejectMsg As Boolean)
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'VB requires that we must implement *every* member of this interface
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End Sub
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Private Sub DirectPlay8Event_DestroyPlayer(ByVal lPlayerID As Long, ByVal lReason As Long, fRejectMsg As Boolean)
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RemovePlayer lPlayerID
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If lPlayerID = glMyPlayerID Then
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glMyPlayerID = 0
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End If
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End Sub
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Private Sub DirectPlay8Event_EnumHostsQuery(dpnotify As DxVBLibA.DPNMSG_ENUM_HOSTS_QUERY, fRejectMsg As Boolean)
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'VB requires that we must implement *every* member of this interface
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End Sub
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Private Sub DirectPlay8Event_EnumHostsResponse(dpnotify As DxVBLibA.DPNMSG_ENUM_HOSTS_RESPONSE, fRejectMsg As Boolean)
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'VB requires that we must implement *every* member of this interface
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End Sub
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Private Sub DirectPlay8Event_HostMigrate(ByVal lNewHostID As Long, fRejectMsg As Boolean)
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If lNewHostID = glMyPlayerID Then
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frmVoice.Caption = frmVoice.Caption & " (HOST)"
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End If
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End Sub
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Private Sub DirectPlay8Event_IndicateConnect(dpnotify As DxVBLibA.DPNMSG_INDICATE_CONNECT, fRejectMsg As Boolean)
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'VB requires that we must implement *every* member of this interface
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End Sub
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Private Sub DirectPlay8Event_IndicatedConnectAborted(fRejectMsg As Boolean)
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'VB requires that we must implement *every* member of this interface
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End Sub
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Private Sub DirectPlay8Event_InfoNotify(ByVal lMsgID As Long, ByVal lNotifyID As Long, fRejectMsg As Boolean)
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'VB requires that we must implement *every* member of this interface
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End Sub
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Private Sub DirectPlay8Event_Receive(dpnotify As DxVBLibA.DPNMSG_RECEIVE, fRejectMsg As Boolean)
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Dim lCount As Long, lOffset As Long
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Dim lMsg As Long
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Dim lIndex As Long
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'Here we will go through the messages
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'The first item in our byte array is the MSGID we passed in
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With dpnotify
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GetDataFromBuffer .ReceivedData, lMsg, LenB(lMsg), lOffset
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Select Case lMsg
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Case MSG_CHANGEGROUP
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GetDataFromBuffer .ReceivedData, lIndex, LenB(lIndex), lOffset
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frmVoice.UpdateGroup dpnotify.idSender, lIndex
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Case MSG_CHANGETALK
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GetDataFromBuffer .ReceivedData, lIndex, LenB(lIndex), lOffset
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frmVoice.UpdateTarget dpnotify.idSender, lIndex
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Case MSG_SERVERCHANGEGROUP
|
|
If DPlayEventsForm.IsHost Then
|
|
RemovePlayerFromAllGroups dpnotify.idSender
|
|
GetDataFromBuffer .ReceivedData, lIndex, LenB(lIndex), lOffset
|
|
If lIndex > 0 Then dpp.AddPlayerToGroup glGroupID(lIndex), dpnotify.idSender, 0
|
|
frmVoice.UpdateGroup dpnotify.idSender, lIndex
|
|
End If
|
|
End Select
|
|
End With
|
|
End Sub
|
|
|
|
Private Sub DirectPlay8Event_SendComplete(dpnotify As DxVBLibA.DPNMSG_SEND_COMPLETE, fRejectMsg As Boolean)
|
|
'VB requires that we must implement *every* member of this interface
|
|
End Sub
|
|
|
|
Private Sub DirectPlay8Event_TerminateSession(dpnotify As DxVBLibA.DPNMSG_TERMINATE_SESSION, fRejectMsg As Boolean)
|
|
'VB requires that we must implement *every* member of this interface
|
|
End Sub
|
|
|
|
Private Sub DirectPlayVoiceEvent8_ConnectResult(ByVal ResultCode As Long)
|
|
If ResultCode <> 0 Then
|
|
'For some reason we could not connect. All available slots must be closed.
|
|
MsgBox "Connect Failed. Error: 0x" & CStr(Hex$(ResultCode)) & " - This sample will now close.", vbOKOnly Or vbCritical, "Closing"
|
|
DPlayEventsForm.CloseForm Me
|
|
End If
|
|
End Sub
|
|
|
|
Private Sub DirectPlayVoiceEvent8_CreateVoicePlayer(ByVal playerID As Long, ByVal flags As Long)
|
|
'Someone joined, update the player list
|
|
UpdatePlayerList
|
|
End Sub
|
|
|
|
Private Sub DirectPlayVoiceEvent8_DeleteVoicePlayer(ByVal playerID As Long)
|
|
'Someone quit, remove them from the session
|
|
RemovePlayer playerID
|
|
End Sub
|
|
|
|
Private Sub DirectPlayVoiceEvent8_DisconnectResult(ByVal ResultCode As Long)
|
|
'VB requires that we must implement *every* member of this interface
|
|
End Sub
|
|
|
|
Private Sub DirectPlayVoiceEvent8_HostMigrated(ByVal NewHostID As Long, ByVal NewServer As DxVBLibA.DirectPlayVoiceServer8)
|
|
'VB requires that we must implement *every* member of this interface
|
|
End Sub
|
|
|
|
Private Sub DirectPlayVoiceEvent8_InputLevel(ByVal PeakLevel As Long, ByVal RecordVolume As Long)
|
|
'VB requires that we must implement *every* member of this interface
|
|
End Sub
|
|
|
|
Private Sub DirectPlayVoiceEvent8_OutputLevel(ByVal PeakLevel As Long, ByVal OutputVolume As Long)
|
|
'VB requires that we must implement *every* member of this interface
|
|
End Sub
|
|
|
|
Private Sub DirectPlayVoiceEvent8_PlayerOutputLevel(ByVal playerID As Long, ByVal PeakLevel As Long)
|
|
'VB requires that we must implement *every* member of this interface
|
|
End Sub
|
|
|
|
Private Sub DirectPlayVoiceEvent8_PlayerVoiceStart(ByVal playerID As Long)
|
|
'Someone is talking, update the list
|
|
UpdateList playerID, True
|
|
End Sub
|
|
|
|
Private Sub DirectPlayVoiceEvent8_PlayerVoiceStop(ByVal playerID As Long)
|
|
'Someone stopped talking, update the list
|
|
UpdateList playerID, False
|
|
End Sub
|
|
|
|
Private Sub DirectPlayVoiceEvent8_RecordStart(ByVal PeakVolume As Long)
|
|
'I am talking, update the list
|
|
UpdateList glMyPlayerID, True
|
|
End Sub
|
|
|
|
Private Sub DirectPlayVoiceEvent8_RecordStop(ByVal PeakVolume As Long)
|
|
'I have quit talking, update the list
|
|
UpdateList glMyPlayerID, False
|
|
End Sub
|
|
|
|
Private Sub DirectPlayVoiceEvent8_SessionLost(ByVal ResultCode As Long)
|
|
'The voice session has exited, let's quit
|
|
MsgBox "The DirectPlayVoice session was lost. This sample is exiting.", vbOKOnly Or vbInformation, "Session lost."
|
|
DPlayEventsForm.CloseForm Me
|
|
End Sub
|
|
|
|
|