Files
Client/Library/dxx8/samples/Multimedia/VBSamples/DirectPlay/VoiceGroup
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00
..

//-----------------------------------------------------------------------------
// 
// Sample Name: VB Voice Group Sample
// 
// Copyright (C) 1999-2001 Microsoft Corporation. All rights reserved.
// 
//-----------------------------------------------------------------------------


Description
===========
  VoiceGroup is similar in form to SimpleVoice.  Once a player hosts or connects
  to a session, the players can chat with either other.
  
Path
====
  Source: DXSDK\Samples\Multimedia\VBSamples\DirectPlay\VoiceGroup

  Executable: DXSDK\Samples\Multimedia\VBSamples\DirectPlay\Bin

User's Guide
============
  Refer to User's Guide section of the SimpleVoice sample.

Programming Notes
=================
  The Voice differs by letting clients send audio data to all players
  connected to the session, or to specify which group to send to.