Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
DirectShow Sample -- DexterVB ----------------------------- Video editing application for Microsoft Visual Basic. This sample application is a graphical tool for creating Microsoft DirectShow Editing Services timelines. It demonstrates the following tasks: - Loading and saving XTL project files - Adding, editing, and deleting timeline objects - Previewing a timeline For more information about this sample, see "DirectShow Samples" in the DirectX 8 SDK documentation.