Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
15 lines
478 B
Plaintext
15 lines
478 B
Plaintext
DirectShow Sample -- DexterVB
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Video editing application for Microsoft Visual Basic.
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This sample application is a graphical tool for creating Microsoft DirectShow
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Editing Services timelines. It demonstrates the following tasks:
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- Loading and saving XTL project files
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- Adding, editing, and deleting timeline objects
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- Previewing a timeline
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For more information about this sample, see "DirectShow Samples" in the
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DirectX 8 SDK documentation.
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