Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
49 lines
1.0 KiB
C++
49 lines
1.0 KiB
C++
#pragma once
|
|
#include "HtmlCtrl.h"
|
|
#include "afxwin.h"
|
|
|
|
#include "ZBitmapButton.h"
|
|
#include "CISBitmap.h"
|
|
|
|
#include "RYLLOGIN_DEFINITIONS.H"
|
|
#include "Resource.h"
|
|
|
|
// CMSGDialog 대화 상자입니다.
|
|
|
|
class CMSGDialog : public CDialog
|
|
{
|
|
DECLARE_DYNAMIC(CMSGDialog)
|
|
|
|
public:
|
|
CMSGDialog(CWnd* pParent = NULL); // 표준 생성자입니다.
|
|
virtual ~CMSGDialog();
|
|
|
|
// Generated message map functions
|
|
virtual BOOL OnInitDialog();
|
|
afx_msg void OnPaint();
|
|
void RenderBack( CDC &rDC, CBitmap &rBitmap, int Px, int Py , int SizeX = -1 , int SizeY = -1 );
|
|
|
|
// 대화 상자 데이터입니다.
|
|
enum { IDD = IDD_DIALOG_MSG };
|
|
|
|
void InitClientFoloder(void);
|
|
void InitWebBrowser(void);
|
|
void InitInterface(void);
|
|
|
|
protected:
|
|
CString m_strRYLFolder;
|
|
|
|
CHtmlCtrl m_WebPage;
|
|
CCISBitmap m_btmBase;
|
|
|
|
|
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
|
|
|
|
DECLARE_MESSAGE_MAP()
|
|
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
|
|
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
|
|
public:
|
|
CZBitmapButton m_Ok;
|
|
CZBitmapButton m_Cancel;
|
|
};
|