Files
Client/Tools/LauncherMY/SimpleHTTPFile.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

30 lines
714 B
C++

// SimpleHTTPFile.h: interface for the CSimpleHTTPFile class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_SIMPLEHTTPFILE_H__87015582_E25A_4CE3_AEF6_5E631157374A__INCLUDED_)
#define AFX_SIMPLEHTTPFILE_H__87015582_E25A_4CE3_AEF6_5E631157374A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <Afxinet.h>
class CSimpleHTTPFile
{
public:
CSimpleHTTPFile();
virtual ~CSimpleHTTPFile();
bool Init();
bool TransferFile( const TCHAR* strServerFilename, const TCHAR* strClientFilename );
void Close();
protected:
HINTERNET m_hIntSession;
};
#endif // !defined(AFX_SIMPLEHTTPFILE_H__87015582_E25A_4CE3_AEF6_5E631157374A__INCLUDED_)