Files
Client/Tools/SoundLib/STL.h
LGram16 e067522598 Initial commit: ROW Client source code
Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:24:34 +09:00

12 lines
168 B
C++

#ifndef _STL_H_
#define _STL_H_
#pragma warning(disable:4786) //STL의 쓸데없는 Warning을 없애기 위한..
#include <set>
#include <map>
using namespace std;
#endif