Files
Client/Server/ToolProject/AuthDBManager/plugin.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

26 lines
385 B
C

#include <windows.h>
#if !defined PlugIn_Strunt
#define PlugIn_Strunt
typedef struct
{
char CreaterName[255];
char CreaterEmail[255];
char CreaterHomepage[255];
}CREATERINFO;
typedef struct
{
bool PlugInfo;
char PlugInVer[255];
char PlugInName[255];
char PlugInLastUpdate[255];
CREATERINFO PlugInCreator;
}PLUGININFO;
#endif
typedef PLUGININFO (*GET_PLUGIN_INFO) (void);