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10 Commits
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9db031c305 |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -1,5 +1,6 @@
|
||||
obj
|
||||
bin
|
||||
.vscode
|
||||
*.user
|
||||
*.v12
|
||||
*.suo
|
||||
|
||||
139
AGVEmulator/AGVEmulator.csproj
Normal file
139
AGVEmulator/AGVEmulator.csproj
Normal file
@@ -0,0 +1,139 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{9312AB43-72F6-4365-A266-E767215FA7F5}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>AGVEmulator</RootNamespace>
|
||||
<AssemblyName>AGVEmulator</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="arControl.Net4">
|
||||
<HintPath>..\arControl.Net4.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="arFrameControl">
|
||||
<HintPath>..\arFrameControl.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ArLog.Net4">
|
||||
<HintPath>..\ArLog.Net4.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="ArSetting.Net4">
|
||||
<HintPath>..\ArSetting.Net4.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="DevAGV.cs" />
|
||||
<Compile Include="DevBMS.cs" />
|
||||
<Compile Include="DevXBE.cs" />
|
||||
<Compile Include="fMain.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="fMain.Designer.cs">
|
||||
<DependentUpon>fMain.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="RS232.cs" />
|
||||
<Compile Include="RunCode\_AGV.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="RunCode\_XBEE.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="RunCode\_BMS.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="UC\SerialConn.cs">
|
||||
<SubType>UserControl</SubType>
|
||||
</Compile>
|
||||
<Compile Include="UC\SerialConn.Designer.cs">
|
||||
<DependentUpon>SerialConn.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="UC\AgvViewer.cs">
|
||||
<SubType>Component</SubType>
|
||||
</Compile>
|
||||
<Compile Include="UC\AgvViewer.Designer.cs">
|
||||
<DependentUpon>AgvViewer.cs</DependentUpon>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="fMain.resx">
|
||||
<DependentUpon>fMain.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
<DesignTime>True</DesignTime>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="UC\SerialConn.resx">
|
||||
<DependentUpon>SerialConn.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<None Include="app.config" />
|
||||
<None Include="Sample\packetFD.bin">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="Sample\packetFC.bin">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Cs_HMI\AGVLogic\AGVNavigationCore\AGVNavigationCore.csproj">
|
||||
<Project>{c5f7a8b2-8d3e-4a1b-9c6e-7f4d5e2a9b1c}</Project>
|
||||
<Name>AGVNavigationCore</Name>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\Cs_HMI\SubProject\EnigProtocol\enigprotocol\ENIGProtocol.csproj">
|
||||
<Project>{9365803b-933d-4237-93c7-b502c855a71c}</Project>
|
||||
<Name>ENIGProtocol</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
587
AGVEmulator/DevAGV.cs
Normal file
587
AGVEmulator/DevAGV.cs
Normal file
@@ -0,0 +1,587 @@
|
||||
using arCtl;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
|
||||
namespace AGVEmulator
|
||||
{
|
||||
class DevAGV : AR.Dev.RS232
|
||||
{
|
||||
//######### private variable
|
||||
byte runtime = 0;
|
||||
|
||||
//######### public variable
|
||||
public UInt16 system0 = 0;
|
||||
public UInt16 system1 = 0;
|
||||
public UInt16 error = 0;
|
||||
public byte signal = 0;
|
||||
public char sts_bunki = 'S';
|
||||
public char sts_speed = 'L';
|
||||
public char sts_dir = 'F';
|
||||
public char sts_sensor = '1';
|
||||
|
||||
|
||||
public enum eCommand : byte
|
||||
{
|
||||
LOAD = 0, //EEPROM 불러오기
|
||||
SAVE, //EEPROM 저장
|
||||
RESET, //초기화
|
||||
PINGCHK,
|
||||
SET_PINMODE, //PINMODE 설정
|
||||
SET_DOUTPUT, //디지털출력설정(포트번호,값[1,0])
|
||||
SET_AOUTPUT, //아날로그출력설정(포트GET_SETTING = 50, //셋팅값 요청
|
||||
SET_FLAG,
|
||||
SET_EEPROM,
|
||||
SET_MANUALSPEED,
|
||||
GET_SETTING = 50,
|
||||
GUIDE_MOT = 90, //가이드커버(양쪽) 0=멈춤,1=UP,2=DN 아스키코드표 90=Z
|
||||
SET_EEP_DIREV,
|
||||
};
|
||||
|
||||
public enum DOName
|
||||
{
|
||||
PINO_GUIDEMOTOR_LDIR,
|
||||
PINO_GUIDEMOTOR_LRUN,
|
||||
PINO_GUIDEMOTOR_RDIR,
|
||||
PINO_GUIDEMOTOR_RRUN,
|
||||
PINO_EMPTY_26,
|
||||
PINO_EMPTY_27,
|
||||
PINO_EMPTY_28,
|
||||
PINO_EMPTY_29,
|
||||
}
|
||||
|
||||
public enum DIName
|
||||
{
|
||||
PINI_EMG,
|
||||
PINI_BTN_1,
|
||||
PINI_BTN_2,
|
||||
PINI_BTN_3,
|
||||
PINI_BTN_4,
|
||||
PINI_OVERLOADL,
|
||||
PINI_OVERLOADR,
|
||||
PINI_EMPTY_36,
|
||||
PINI_EMPTY_37,
|
||||
PINI_EMPTY_38,
|
||||
PINI_BTN_ZUP,
|
||||
PINI_BTN_ZDN,
|
||||
PINI_LIMIT_LU,
|
||||
PINI_LIMIT_LD,
|
||||
PINI_LIMIT_RU,
|
||||
PINI_LIMIT_RD,
|
||||
PINI_STOP,
|
||||
}
|
||||
public enum eerror
|
||||
{
|
||||
Emergency = 0,
|
||||
Overcurrent,
|
||||
Charger_run_error,
|
||||
Charger_pos_error,
|
||||
line_out_error = 4,
|
||||
|
||||
/// <summary>
|
||||
/// 기동시 자석 감지 에러
|
||||
/// </summary>
|
||||
runerror_by_no_magent_line,
|
||||
/// <summary>
|
||||
/// 호출제어기 통신 오류
|
||||
/// </summary>
|
||||
controller_comm_error = 11,
|
||||
/// <summary>
|
||||
/// 도착경보기 통신 오류
|
||||
/// </summary>
|
||||
arrive_ctl_comm_error,
|
||||
|
||||
/// <summary>
|
||||
/// 자동문제어기 통신 오류
|
||||
/// </summary>
|
||||
door_ctl_comm_error,
|
||||
|
||||
/// <summary>
|
||||
/// 자동충전기 통신 오류
|
||||
/// </summary>
|
||||
charger_comm_error,
|
||||
|
||||
/// <summary>
|
||||
/// 교차로 제어기 통신 오류
|
||||
/// </summary>
|
||||
cross_ctrl_comm_error,
|
||||
}
|
||||
public enum esignal
|
||||
{
|
||||
front_gate_out = 0,
|
||||
rear_sensor_out,
|
||||
mark_sensor_1,
|
||||
mark_sensor_2,
|
||||
front_left_sensor,
|
||||
front_right_sensor,
|
||||
front_center_sensor,
|
||||
charger_align_sensor,
|
||||
}
|
||||
public enum esystemflag0
|
||||
{
|
||||
Memory_RW_State = 5,
|
||||
EXT_IO_Conn_State,
|
||||
RFID_Conn_State,
|
||||
M5E_Module_Run_State = 8,
|
||||
Front_Ultrasonic_Conn_State,
|
||||
Front_Untrasonic_Sensor_State,
|
||||
Side_Ultrasonic_Conn_State,
|
||||
Side_Ultrasonic_Sensor_State = 12,
|
||||
Front_Guide_Sensor_State,
|
||||
Rear_Guide_Sensor_State,
|
||||
Battery_Level_Check
|
||||
}
|
||||
public enum esystemflag1
|
||||
{
|
||||
Side_Detect_Ignore = 3,
|
||||
Melody_check,
|
||||
Mark2_check,
|
||||
Mark1_check,
|
||||
gateout_check,
|
||||
Battery_charging = 8,
|
||||
re_Start,
|
||||
|
||||
/// <summary>
|
||||
/// 전방 감지 무시
|
||||
/// </summary>
|
||||
front_detect_ignore,
|
||||
|
||||
/// <summary>
|
||||
/// 전방장애물감지상태
|
||||
/// </summary>
|
||||
front_detect_check,
|
||||
|
||||
/// <summary>
|
||||
/// 전방감지 후 정지 상태
|
||||
/// </summary>
|
||||
stop_by_front_detect = 12,
|
||||
/// <summary>
|
||||
/// 교차로 진입 후 정지 상태
|
||||
/// </summary>
|
||||
stop_by_cross_in,
|
||||
agv_stop,
|
||||
agv_run
|
||||
}
|
||||
|
||||
public enum evaluetype
|
||||
{
|
||||
system0,
|
||||
system1,
|
||||
error,
|
||||
signal,
|
||||
}
|
||||
public enum estsvaluetype
|
||||
{
|
||||
bunki,
|
||||
speed,
|
||||
direction,
|
||||
sensor
|
||||
}
|
||||
public class ValueChangedArgs : EventArgs
|
||||
{
|
||||
public int Idx { get; set; }
|
||||
public bool Value { get; set; }
|
||||
public evaluetype vtype { get; set; }
|
||||
public ValueChangedArgs(int idx, bool val, evaluetype isOut)
|
||||
{
|
||||
this.Idx = idx;
|
||||
this.Value = val;
|
||||
this.vtype = isOut;
|
||||
}
|
||||
}
|
||||
public class StsValueChangedArgs : EventArgs
|
||||
{
|
||||
public char Value { get; set; }
|
||||
public estsvaluetype vtype { get; set; }
|
||||
public StsValueChangedArgs(estsvaluetype vType, char val)
|
||||
{
|
||||
this.Value = val;
|
||||
this.vtype = vType;
|
||||
}
|
||||
}
|
||||
|
||||
public class RequestStatusDataArgs : EventArgs
|
||||
{
|
||||
public UInt16 system0 { get; set; } = 0;
|
||||
public UInt16 system1 { get; set; } = 0;
|
||||
public char speed { get; set; } = 'L';
|
||||
public char direction { get; set; } = 'F';
|
||||
public char bunki { get; set; } = 'S';
|
||||
|
||||
public byte signal { get; set; } = 0;
|
||||
public float volt { get; set; } = 0f;
|
||||
public UInt16 error { get; set; } = 0;
|
||||
public char sensor { get; set; } = '0';
|
||||
public RequestStatusDataArgs()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
public event EventHandler<RequestStatusDataArgs> RequestStatusData;
|
||||
public event EventHandler<ValueChangedArgs> ValueChanged;
|
||||
public event EventHandler<StsValueChangedArgs> StsValueChanged;
|
||||
|
||||
public class commandargs : EventArgs
|
||||
{
|
||||
public string Command { get; set; }
|
||||
public commandargs(string cmd)
|
||||
{
|
||||
this.Command = cmd;
|
||||
}
|
||||
}
|
||||
public event EventHandler<commandargs> Command;
|
||||
public class FrameData
|
||||
{
|
||||
public string Checksum { get; set; }
|
||||
public byte stx { get; set; }
|
||||
public byte etx { get; set; }
|
||||
public string cmd { get; set; }
|
||||
public string data { get; set; }
|
||||
public FrameData(byte[] data)
|
||||
{
|
||||
this.stx = data[0];
|
||||
this.etx = data[data.Length - 1];
|
||||
this.Checksum = System.Text.Encoding.Default.GetString(data, data.Length - 3, 2);
|
||||
this.data = System.Text.Encoding.Default.GetString(data, 1, data.Length - 4);
|
||||
this.cmd = this.data.Substring(0, 3);
|
||||
this.data = this.data.Substring(3);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#region SetAGV/SetSTS/SetBIT/GetBIT
|
||||
Boolean GetBit(ref UInt16 _value, int idx)
|
||||
{
|
||||
var offset = (UInt16)(1 << idx);
|
||||
return (_value & offset) != 0;
|
||||
}
|
||||
|
||||
Boolean GetBit(ref byte _value, int idx)
|
||||
{
|
||||
var offset = (byte)(1 << idx);
|
||||
return (_value & offset) != 0;
|
||||
}
|
||||
|
||||
bool SetBit(ref UInt16 _value, int idx, Boolean value)
|
||||
{
|
||||
var oldvalue = GetBit(ref _value, idx);
|
||||
if (value)
|
||||
{
|
||||
var offset = (UInt16)(1 << idx);
|
||||
_value = (UInt16)(_value | offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
var offset = (UInt16)(~(1 << idx));
|
||||
_value = (UInt16)(_value & offset);
|
||||
}
|
||||
return oldvalue != value;
|
||||
}
|
||||
bool SetBit(ref byte _value, int idx, Boolean value)
|
||||
{
|
||||
var oldvalue = GetBit(ref _value, idx);
|
||||
if (value)
|
||||
{
|
||||
var offset = (byte)(1 << idx);
|
||||
_value = (byte)(_value | offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
var offset = (byte)(~(1 << idx));
|
||||
_value = (byte)(_value & offset);
|
||||
}
|
||||
return oldvalue != value;
|
||||
}
|
||||
public bool GetAGV(DevAGV.esystemflag1 flag)
|
||||
{
|
||||
var idx = (int)flag;
|
||||
return GetBit(ref system1, idx);
|
||||
}
|
||||
public void SetAGV(DevAGV.esystemflag0 flag, bool value)
|
||||
{
|
||||
var idx = (int)flag;
|
||||
if (SetBit(ref system0, idx, value))
|
||||
ValueChanged?.Invoke(this, new ValueChangedArgs(idx, value, evaluetype.system0));
|
||||
}
|
||||
public void SetAGV(DevAGV.esystemflag1 flag, bool value)
|
||||
{
|
||||
var idx = (int)flag;
|
||||
if (SetBit(ref system1, idx, value))
|
||||
ValueChanged?.Invoke(this, new ValueChangedArgs(idx, value, evaluetype.system1));
|
||||
}
|
||||
public void SetAGV(DevAGV.eerror flag, bool value)
|
||||
{
|
||||
var idx = (int)flag;
|
||||
if (SetBit(ref error, idx, value))
|
||||
ValueChanged?.Invoke(this, new ValueChangedArgs(idx, value, evaluetype.error));
|
||||
}
|
||||
public void SetAGV(DevAGV.esignal flag, bool value)
|
||||
{
|
||||
var idx = (int)flag;
|
||||
if (SetBit(ref signal, idx, value))
|
||||
ValueChanged?.Invoke(this, new ValueChangedArgs(idx, value, evaluetype.signal));
|
||||
}
|
||||
|
||||
public void SetSTS(estsvaluetype target, char value)
|
||||
{
|
||||
//bool changed = false;
|
||||
switch (target)
|
||||
{
|
||||
case estsvaluetype.sensor:
|
||||
//changed = this.sts_sensor.Equals(value);
|
||||
sts_sensor = value;
|
||||
break;
|
||||
case estsvaluetype.direction:
|
||||
//changed = this.sts_dir.Equals(value);
|
||||
sts_dir = value;
|
||||
break;
|
||||
case estsvaluetype.speed:
|
||||
//changed = this.sts_speed.Equals(value);
|
||||
sts_speed = value;
|
||||
break;
|
||||
case estsvaluetype.bunki:
|
||||
//changed = this.sts_bunki.Equals(value);
|
||||
sts_bunki = value;
|
||||
break;
|
||||
}
|
||||
//if(changed)
|
||||
{
|
||||
StsValueChanged?.Invoke(this, new StsValueChangedArgs(target, value));
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
public override bool ProcessRecvData(byte[] data)
|
||||
{
|
||||
//dd로 시작하고 34개의 데이터
|
||||
//STS258FFFF40000000LSF0000003A
|
||||
//02 53 54 53 32 35 38 46 46 46 46 34 30 30 30 30 30 30 30 4C 53 46 30 30 30 30 30 30 33 41 03
|
||||
var frame = new FrameData(data);
|
||||
|
||||
switch (frame.cmd)
|
||||
{
|
||||
case "CRN": //기동명령
|
||||
//sts_dir = frame.data[0];
|
||||
SetSTS(estsvaluetype.direction, frame.data[0]);
|
||||
SetAGV(esystemflag1.agv_stop, false);
|
||||
SetAGV(esystemflag1.agv_run, true);
|
||||
break;
|
||||
case "CST": //중지명령
|
||||
//(바로 중지한다)
|
||||
if (frame.data.StartsWith("M"))
|
||||
{
|
||||
Command?.Invoke(this, new commandargs("stopmark"));
|
||||
}
|
||||
else
|
||||
{
|
||||
SetAGV(esystemflag1.agv_run, false);
|
||||
SetAGV(esystemflag1.agv_stop, true);
|
||||
}
|
||||
|
||||
break;
|
||||
case "CBR": //분기명령
|
||||
//FSL
|
||||
SetSTS(estsvaluetype.direction, frame.data[0]);
|
||||
SetSTS(estsvaluetype.bunki, frame.data[1]);
|
||||
SetSTS(estsvaluetype.speed, frame.data[2]);
|
||||
SetSTS(estsvaluetype.sensor, frame.data[3]);
|
||||
break;
|
||||
case "CRT"://수동제어
|
||||
sts_dir = frame.data[0];
|
||||
sts_bunki = frame.data[1];
|
||||
sts_speed = frame.data[2];
|
||||
sts_sensor = frame.data[3];
|
||||
SetAGV(esystemflag1.agv_stop, false);
|
||||
SetAGV(esystemflag1.agv_run, true);
|
||||
break;
|
||||
case "ACK": //응답ok
|
||||
RaiseMessage(MessageType.Normal, $">> {frame.cmd} DATA={frame.data}");
|
||||
break;
|
||||
case "SFR": //reset
|
||||
SetAGV(DevAGV.eerror.Emergency, false);
|
||||
SetAGV(DevAGV.eerror.line_out_error, false);
|
||||
SetAGV(DevAGV.eerror.Overcurrent, false);
|
||||
SetAGV(DevAGV.esystemflag1.agv_run, false);
|
||||
SetAGV(DevAGV.esystemflag1.agv_stop, true);
|
||||
break;
|
||||
case "CBT"://충전작업
|
||||
SetAGV(DevAGV.esystemflag1.Battery_charging, true);
|
||||
var id = frame.data.Substring(2, 2);
|
||||
var cmd = frame.data[4];
|
||||
var delaytime = int.Parse(frame.data.Substring(5));
|
||||
if (cmd == 'I') SetAGV(DevAGV.esystemflag1.Battery_charging, true);
|
||||
else SetAGV(esystemflag1.Battery_charging, false);
|
||||
break;
|
||||
case "SSH":
|
||||
case "SSM":
|
||||
case "SSL":
|
||||
case "SSS":
|
||||
case "SHS":
|
||||
case "SLS":
|
||||
case "SPK":
|
||||
case "SPM":
|
||||
case "SPL":
|
||||
case "SPS":
|
||||
case "SIK":
|
||||
case "SIM":
|
||||
case "SIH":
|
||||
case "SIL":
|
||||
case "SIS":
|
||||
case "SDK":
|
||||
case "SDW":
|
||||
case "SDL":
|
||||
case "SDS":
|
||||
case "SRS":
|
||||
case "SCK":
|
||||
case "SSK":
|
||||
case "STT":
|
||||
case "SSI":
|
||||
case "SMD":
|
||||
case "SSC":
|
||||
case "SPN":
|
||||
case "SPH":
|
||||
case "SCH":
|
||||
case "SDH":
|
||||
case "SDM":
|
||||
case "SLB":
|
||||
case "SGS":
|
||||
SendCmd("ACK", frame.cmd);
|
||||
break;
|
||||
default:
|
||||
RaiseMessage(MessageType.Normal, $"미처리명령 {frame.cmd} DATA={frame.data}");
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
public void SendCmd(string cmd, string value)
|
||||
{
|
||||
|
||||
var barr = new List<byte>();
|
||||
barr.Add(0x02);
|
||||
barr.AddRange(System.Text.Encoding.Default.GetBytes(cmd));
|
||||
barr.AddRange(System.Text.Encoding.Default.GetBytes(value));
|
||||
barr.Add((byte)'*');
|
||||
barr.Add((byte)'*');
|
||||
barr.Add(0x03);
|
||||
var cmdstr = System.Text.Encoding.Default.GetString(barr.ToArray());
|
||||
RaiseMessage(MessageType.Normal, "Tx:" + barr.ToArray().HexString());
|
||||
WriteData(barr.ToArray());
|
||||
}
|
||||
|
||||
public void SendTag(string tagno)
|
||||
{
|
||||
tagno = tagno.PadLeft(6, '0');
|
||||
if (tagno.Length > 6) tagno = tagno.Substring(0, 6);
|
||||
var barr = new List<byte>();
|
||||
barr.Add(0x02);
|
||||
barr.Add((byte)'T');
|
||||
barr.Add((byte)'A');
|
||||
barr.Add((byte)'G');
|
||||
barr.AddRange(System.Text.Encoding.Default.GetBytes(tagno));
|
||||
barr.Add((byte)'*');
|
||||
barr.Add((byte)'*');
|
||||
barr.Add(0x03);
|
||||
var cmdstr = System.Text.Encoding.Default.GetString(barr.ToArray());
|
||||
RaiseMessage(MessageType.Normal, "Tx:" + barr.ToArray().HexString());
|
||||
WriteData(barr.ToArray());
|
||||
}
|
||||
|
||||
public override void AutoSendData()
|
||||
{
|
||||
//if (_device.DtrEnable == false) return;
|
||||
//STS258FFFF40000000LSF0000003A
|
||||
//02 53 54 53 32 35 38 46 46 46 46 34 30 30 30 30 30 30 30 4C 53 46 30 30 30 30 30 30 33 41 03
|
||||
var sample = "02 53 54 53 32 35 38 46 46 46 46 34 30 30 30 30 30 30 30 4C 53 46 30 30 30 30 30 30 33 41 03";
|
||||
var barr = sample.Split(' ').ToList().Select(t => Convert.ToByte(t, 16)).ToArray();
|
||||
|
||||
//if (RequestStatusData != null)
|
||||
//{
|
||||
//var p = new RequestStatusDataArgs();
|
||||
//RequestStatusData.Invoke(this, p);
|
||||
|
||||
var voltstr = "255";// ((int)(p.volt * 10f)).ToString().PadRight(3, '0');
|
||||
var bufarr = System.Text.Encoding.Default.GetBytes(voltstr);
|
||||
Array.Copy(bufarr, 0, barr, 4, bufarr.Length);
|
||||
|
||||
bufarr = System.Text.Encoding.Default.GetBytes(system0.ToString("X2").PadLeft(4, '0'));
|
||||
|
||||
Array.Copy(bufarr, 0, barr, 7, bufarr.Length);
|
||||
|
||||
bufarr = System.Text.Encoding.Default.GetBytes(system1.ToString("X2").PadLeft(4, '0'));
|
||||
Array.Copy(bufarr, 0, barr, 11, bufarr.Length);
|
||||
|
||||
bufarr = System.Text.Encoding.Default.GetBytes(error.ToString("X2").PadLeft(4, '0'));
|
||||
Array.Copy(bufarr, 0, barr, 15, bufarr.Length);
|
||||
|
||||
|
||||
barr[19] = (byte)this.sts_speed;
|
||||
barr[20] = (byte)this.sts_bunki;
|
||||
barr[21] = (byte)this.sts_dir;
|
||||
barr[22] = (byte)this.sts_sensor;
|
||||
//bufarr = System.Text.Encoding.Default.GetBytes(p.sensor.ToString().PadLeft(2, '0'));
|
||||
//Array.Copy(bufarr, 0, barr, 22, bufarr.Length);
|
||||
bufarr = System.Text.Encoding.Default.GetBytes(signal.ToString("X2").PadLeft(2, '0'));
|
||||
Array.Copy(bufarr, 0, barr, 23, bufarr.Length);
|
||||
//barr[22] = (byte)'5';
|
||||
|
||||
barr[barr.Length - 3] = (byte)'*';
|
||||
barr[barr.Length - 2] = (byte)'*';
|
||||
|
||||
//}
|
||||
|
||||
var cmdstr = System.Text.Encoding.Default.GetString(barr);
|
||||
RaiseMessage(MessageType.Normal, "Tx:" + barr.ToArray().HexString());
|
||||
WriteData(barr.ToArray());
|
||||
}
|
||||
|
||||
|
||||
protected override bool CustomParser(byte[] buf, out byte[] remainBuffer)
|
||||
{
|
||||
//DD A5 03 00 FF FD 77 0D
|
||||
//remainBuffer = new byte[] { };
|
||||
List<byte> remain = new List<byte>();
|
||||
bool retval = false;
|
||||
foreach (var b in buf)
|
||||
{
|
||||
if (retval)
|
||||
{
|
||||
remain.Add(b);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (b == 0x02) //stx
|
||||
{
|
||||
tempBuffer.Clear();
|
||||
tempBuffer.Add(b);
|
||||
}
|
||||
|
||||
else if (b == 0x03) //etx
|
||||
{
|
||||
tempBuffer.Add(b);
|
||||
retval = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
//데이터길이가 만족한 상태
|
||||
tempBuffer.Add(b);
|
||||
var maxlen = 100;
|
||||
if (tempBuffer.Count > maxlen)
|
||||
{
|
||||
RaiseMessage(MessageType.Error, $"buffer over({maxlen})");
|
||||
tempBuffer.Clear();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
remainBuffer = remain.ToArray();
|
||||
return retval;
|
||||
}
|
||||
}
|
||||
}
|
||||
93
AGVEmulator/DevXBE.cs
Normal file
93
AGVEmulator/DevXBE.cs
Normal file
@@ -0,0 +1,93 @@
|
||||
using ENIG;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO.Ports;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using static System.Windows.Forms.VisualStyles.VisualStyleElement;
|
||||
|
||||
namespace AGVEmulator
|
||||
{
|
||||
public class DevXBE : AR.Dev.RS232
|
||||
{
|
||||
private EEProtocol proto;
|
||||
public event EventHandler<EEProtocol.DataEventArgs> ProtocReceived;
|
||||
|
||||
public DevXBE()
|
||||
{
|
||||
proto = new EEProtocol();
|
||||
proto.OnDataReceived += Proto_OnDataReceived;
|
||||
proto.OnMessage += Proto_OnMessage;
|
||||
}
|
||||
~DevXBE()
|
||||
{
|
||||
proto.OnDataReceived -= Proto_OnDataReceived;
|
||||
proto.OnMessage -= Proto_OnMessage;
|
||||
}
|
||||
|
||||
public override bool ProcessRecvData(byte[] data)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool CustomParser(byte[] buf, out byte[] remainBuffer)
|
||||
{
|
||||
//여기서 최초데이터를 파싱한다
|
||||
remainBuffer = null;
|
||||
this.proto.ProcessReceivedData(buf);
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
|
||||
private void Proto_OnDataReceived(object sender, EEProtocol.DataEventArgs e)
|
||||
{
|
||||
var hexstrRaw = e.ReceivedPacket.RawData.HexString();
|
||||
var hexstr = e.ReceivedPacket.Data.HexString();
|
||||
var cmd = e.ReceivedPacket.Command.ToString("X2");
|
||||
var id = e.ReceivedPacket.ID.ToString("X2");
|
||||
|
||||
var dataStr = System.Text.Encoding.Default.GetString(e.ReceivedPacket.Data);
|
||||
RaiseMessage(MessageType.Recv, $"ID:{id},CMD:{cmd},DATA:{hexstr}");
|
||||
ProtocReceived?.Invoke(this, e);
|
||||
}
|
||||
private void Proto_OnMessage(object sender, EEProtocol.MessageEventArgs e)
|
||||
{
|
||||
RaiseMessage(e.IsError, e.Message);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 목적지 태그번호 전송
|
||||
/// </summary>
|
||||
public void SendGotoTag(byte id, uint tag)
|
||||
{
|
||||
var idSTR = id.ToString("X2");
|
||||
var tagSTR = tag.ToString("0000");
|
||||
var dataStr = $"{idSTR}{tagSTR}";
|
||||
Send(ENIGProtocol.AGVCommandHE.Goto, dataStr);
|
||||
}
|
||||
public void SendCurrentPos(byte id, uint tag)
|
||||
{
|
||||
var idSTR = id.ToString("X2");
|
||||
var tagSTR = tag.ToString("0000");
|
||||
var dataStr = $"{idSTR}{tagSTR}";
|
||||
Send(ENIGProtocol.AGVCommandHE.SetCurrent, dataStr);
|
||||
}
|
||||
private void Send(ENIGProtocol.AGVCommandHE Command, string datastr)
|
||||
{
|
||||
byte id = 0;
|
||||
byte cmd = (byte)Command; //move to target
|
||||
byte[] data = null;
|
||||
if (datastr != null && string.IsNullOrEmpty(datastr) == false)
|
||||
data = System.Text.Encoding.Default.GetBytes(datastr);
|
||||
var packet = proto.CreatePacket(id, cmd, data);
|
||||
if (WriteData(packet, false))
|
||||
{
|
||||
var hexstr = System.Text.Encoding.Default.GetString(data);
|
||||
RaiseMessage(MessageType.Send, $"ID:{id},CMD:{cmd},DATA:{hexstr}");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
34
AGVEmulator/Program.cs
Normal file
34
AGVEmulator/Program.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AGVEmulator
|
||||
{
|
||||
static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// 해당 애플리케이션의 주 진입점입니다.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new fMain());
|
||||
}
|
||||
}
|
||||
public static class methodext
|
||||
{
|
||||
public static string HexString(this byte[] buf)
|
||||
{
|
||||
var sb = new System.Text.StringBuilder();
|
||||
foreach (var b in buf)
|
||||
{
|
||||
sb.Append(" " + b.ToString("X2"));
|
||||
}
|
||||
return sb.ToString();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
36
AGVEmulator/Properties/AssemblyInfo.cs
Normal file
36
AGVEmulator/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 어셈블리에 대한 일반 정보는 다음 특성 집합을 통해
|
||||
// 제어됩니다. 어셈블리와 관련된 정보를 수정하려면
|
||||
// 이러한 특성 값을 변경하세요.
|
||||
[assembly: AssemblyTitle("AGVEmulator")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("AGVEmulator")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2022")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// ComVisible을 false로 설정하면 이 어셈블리의 형식이 COM 구성 요소에
|
||||
// 표시되지 않습니다. COM에서 이 어셈블리의 형식에 액세스하려면
|
||||
// 해당 형식에 대해 ComVisible 특성을 true로 설정하세요.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 이 프로젝트가 COM에 노출되는 경우 다음 GUID는 typelib의 ID를 나타냅니다.
|
||||
[assembly: Guid("9312ab43-72f6-FF65-a266-e767215fa7f5")]
|
||||
|
||||
// 어셈블리의 버전 정보는 다음 네 가지 값으로 구성됩니다.
|
||||
//
|
||||
// 주 버전
|
||||
// 부 버전
|
||||
// 빌드 번호
|
||||
// 수정 버전
|
||||
//
|
||||
// 모든 값을 지정하거나 아래와 같이 '*'를 사용하여 빌드 번호 및 수정 번호를
|
||||
// 기본값으로 할 수 있습니다.
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.1")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.1")]
|
||||
63
AGVEmulator/Properties/Resources.Designer.cs
generated
Normal file
63
AGVEmulator/Properties/Resources.Designer.cs
generated
Normal file
@@ -0,0 +1,63 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 이 코드는 도구를 사용하여 생성되었습니다.
|
||||
// 런타임 버전:4.0.30319.42000
|
||||
//
|
||||
// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
|
||||
// 이러한 변경 내용이 손실됩니다.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace AGVEmulator.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 지역화된 문자열 등을 찾기 위한 강력한 형식의 리소스 클래스입니다.
|
||||
/// </summary>
|
||||
// 이 클래스는 ResGen 또는 Visual Studio와 같은 도구를 통해 StronglyTypedResourceBuilder
|
||||
// 클래스에서 자동으로 생성되었습니다.
|
||||
// 멤버를 추가하거나 제거하려면 .ResX 파일을 편집한 다음 /str 옵션을 사용하여 ResGen을
|
||||
// 다시 실행하거나 VS 프로젝트를 다시 빌드하십시오.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 클래스에서 사용하는 캐시된 ResourceManager 인스턴스를 반환합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AGVEmulator.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이 강력한 형식의 리소스 클래스를 사용하여 모든 리소스 조회에 대해 현재 스레드의 CurrentUICulture 속성을
|
||||
/// 재정의합니다.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
117
AGVEmulator/Properties/Resources.resx
Normal file
117
AGVEmulator/Properties/Resources.resx
Normal file
@@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
26
AGVEmulator/Properties/Settings.Designer.cs
generated
Normal file
26
AGVEmulator/Properties/Settings.Designer.cs
generated
Normal file
@@ -0,0 +1,26 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 이 코드는 도구를 사용하여 생성되었습니다.
|
||||
// 런타임 버전:4.0.30319.42000
|
||||
//
|
||||
// 파일 내용을 변경하면 잘못된 동작이 발생할 수 있으며, 코드를 다시 생성하면
|
||||
// 이러한 변경 내용이 손실됩니다.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace AGVEmulator.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.4.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
7
AGVEmulator/Properties/Settings.settings
Normal file
7
AGVEmulator/Properties/Settings.settings
Normal file
@@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
485
AGVEmulator/RS232.cs
Normal file
485
AGVEmulator/RS232.cs
Normal file
@@ -0,0 +1,485 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
namespace AR.Dev
|
||||
{
|
||||
public abstract partial class RS232 : IDisposable
|
||||
{
|
||||
protected System.IO.Ports.SerialPort _device;
|
||||
protected ManualResetEvent _mre;
|
||||
protected byte[] LastReceiveBuffer;
|
||||
|
||||
protected List<byte> tempBuffer = new List<byte>();
|
||||
protected Boolean findSTX = false;
|
||||
|
||||
|
||||
public int WriteError = 0;
|
||||
public string WriteErrorMessage = string.Empty;
|
||||
public int WaitTimeout { get; set; } = 1000;
|
||||
public int MinRecvLength { get; set; } = 1;
|
||||
/// <summary>
|
||||
/// 포트이름
|
||||
/// </summary>
|
||||
[Description("시리얼 포트 이름")]
|
||||
[Category("설정"), DisplayName("Port Name")]
|
||||
public string PortName
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_device == null) return string.Empty;
|
||||
else return _device.PortName;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (this.IsOpen)
|
||||
{
|
||||
Message?.Invoke(this, new MessageEventArgs("포트가 열려있어 포트이름을 변경할 수 없습니다", true));
|
||||
}
|
||||
else if (String.IsNullOrEmpty(value) == false)
|
||||
_device.PortName = value;
|
||||
else
|
||||
{
|
||||
Message?.Invoke(this, new MessageEventArgs("No PortName", true));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int BaudRate
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_device == null) return 0;
|
||||
else return _device.BaudRate;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (this.IsOpen)
|
||||
{
|
||||
Message?.Invoke(this, new MessageEventArgs("포트가 열려있어 BaudRate(를) 변경할 수 없습니다", true));
|
||||
}
|
||||
else if (value != 0)
|
||||
_device.BaudRate = value;
|
||||
else Message?.Invoke(this, new MessageEventArgs("No baud rate", true));
|
||||
}
|
||||
}
|
||||
|
||||
public string errorMessage { get; set; }
|
||||
public DateTime LastConnTime { get; set; }
|
||||
public DateTime LastConnTryTime { get; set; }
|
||||
public DateTime lastSendTime;
|
||||
/// <summary>
|
||||
/// 메세지 수신시 사용하는 내부버퍼
|
||||
/// </summary>
|
||||
protected List<byte> _buffer = new List<byte>();
|
||||
|
||||
/// <summary>
|
||||
/// 최종 전송 메세지
|
||||
/// </summary>
|
||||
public byte[] lastSendBuffer;
|
||||
public byte[] LastRecvData;
|
||||
public string LastRecvString
|
||||
{
|
||||
get
|
||||
{
|
||||
if (LastRecvData == null) return String.Empty;
|
||||
else return System.Text.Encoding.Default.GetString(LastRecvData);
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// 마지막으로 데이터를 받은 시간
|
||||
/// </summary>
|
||||
public DateTime lastRecvTime;
|
||||
|
||||
public RS232()
|
||||
{
|
||||
_device = new System.IO.Ports.SerialPort();
|
||||
this.BaudRate = 9600;
|
||||
|
||||
_device.DataReceived += barcode_DataReceived;
|
||||
_device.ErrorReceived += this.barcode_ErrorReceived;
|
||||
_device.WriteTimeout = 1000;
|
||||
_device.ReadTimeout = 1000;
|
||||
_device.DtrEnable = false;
|
||||
_device.RtsEnable = false;
|
||||
_device.ReadBufferSize = 8192;
|
||||
_device.WriteBufferSize = 8192;
|
||||
|
||||
errorMessage = string.Empty;
|
||||
lastRecvTime = DateTime.Parse("1982-11-23");
|
||||
LastConnTime = DateTime.Parse("1982-11-23");
|
||||
LastConnTryTime = DateTime.Parse("1982-11-23");
|
||||
lastRecvTime = DateTime.Parse("1982-11-23");
|
||||
this._mre = new ManualResetEvent(true);
|
||||
}
|
||||
|
||||
~RS232()
|
||||
{
|
||||
Dispose(false);
|
||||
}
|
||||
|
||||
|
||||
// Flag: Has Dispose already been called?
|
||||
bool disposed = false;
|
||||
|
||||
// Public implementation of Dispose pattern callable by consumers.
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose(true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
// Protected implementation of Dispose pattern.
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (disposed)
|
||||
return;
|
||||
|
||||
if (disposing)
|
||||
{
|
||||
// Free any other managed objects here.
|
||||
//
|
||||
}
|
||||
|
||||
_device.DataReceived -= barcode_DataReceived;
|
||||
_device.ErrorReceived -= this.barcode_ErrorReceived;
|
||||
|
||||
// Free any unmanaged objects here.
|
||||
//
|
||||
disposed = true;
|
||||
}
|
||||
|
||||
public Boolean Open()
|
||||
{
|
||||
try
|
||||
{
|
||||
_device.Open();
|
||||
Message?.Invoke(this, new MessageEventArgs(MessageType.Normal, $"port open:{_device.IsOpen}"));
|
||||
return IsOpen;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
errorMessage = ex.Message;
|
||||
Message.Invoke(this, new MessageEventArgs(ex.Message, true));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
public string GetHexString(Byte[] input)
|
||||
{
|
||||
System.Text.StringBuilder sb = new System.Text.StringBuilder();
|
||||
foreach (byte b in input)
|
||||
sb.Append(" " + b.ToString("X2"));
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 포트가 열려있는지 확인
|
||||
/// </summary>
|
||||
[Description("현재 시리얼포트가 열려있는지 확인합니다")]
|
||||
[Category("정보"), DisplayName("Port Open")]
|
||||
public Boolean IsOpen
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_device == null) return false;
|
||||
return _device.IsOpen;
|
||||
}
|
||||
}
|
||||
|
||||
public virtual void Close(Boolean PortClose = true)
|
||||
{
|
||||
if (_device != null && _device.IsOpen)
|
||||
{
|
||||
_device.DiscardInBuffer();
|
||||
_device.DiscardOutBuffer();
|
||||
if (PortClose) _device.Close(); //dispose에서는 포트를 직접 클리어하지 않게 해뒀다.
|
||||
}
|
||||
}
|
||||
|
||||
public Boolean RaiseRecvData()
|
||||
{
|
||||
return RaiseRecvData(LastReceiveBuffer.ToArray());
|
||||
}
|
||||
/// <summary>
|
||||
/// 수신받은 메세지를 발생 시킵니다
|
||||
/// </summary>
|
||||
/// <param name="data"></param>
|
||||
/// <returns></returns>
|
||||
public virtual Boolean RaiseRecvData(byte[] Data)
|
||||
{
|
||||
//181206 - 최종수신 메세지 기록
|
||||
lastRecvTime = DateTime.Now;
|
||||
LastRecvData = Data;
|
||||
|
||||
try
|
||||
{
|
||||
Message?.Invoke(this, new MessageEventArgs(Data, true)); //recvmessage
|
||||
if (ProcessRecvData(Data) == false)
|
||||
{
|
||||
//Message?.Invoke(this, new MessageEventArgs(Data, true)); //recvmessage
|
||||
Message?.Invoke(this, new MessageEventArgs(this.errorMessage, true)); //errormessage
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
this.errorMessage = ex.Message;
|
||||
this.Message?.Invoke(this, new MessageEventArgs(ex.Message, true));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 수신받은 자료를 처리한다
|
||||
/// </summary>
|
||||
/// <param name="data"></param>
|
||||
/// <returns></returns>
|
||||
public abstract bool ProcessRecvData(byte[] data);
|
||||
|
||||
#region "Internal Events"
|
||||
|
||||
void barcode_ErrorReceived(object sender, System.IO.Ports.SerialErrorReceivedEventArgs e)
|
||||
{
|
||||
Message?.Invoke(this, new MessageEventArgs(e.ToString(), true));
|
||||
}
|
||||
|
||||
void barcode_DataReceived(object sender, System.IO.Ports.SerialDataReceivedEventArgs e)
|
||||
{
|
||||
|
||||
try
|
||||
{
|
||||
int ReadCount = _device.BytesToRead;
|
||||
|
||||
byte[] buffer = new byte[ReadCount];
|
||||
_device.Read(buffer, 0, buffer.Length);
|
||||
|
||||
System.Text.StringBuilder LogMsg = new StringBuilder();
|
||||
|
||||
byte[] remainBuffer;
|
||||
Repeat:
|
||||
if (CustomParser(buffer, out remainBuffer))
|
||||
{
|
||||
//parser ok
|
||||
LastReceiveBuffer = tempBuffer.ToArray();
|
||||
RaiseRecvData();
|
||||
tempBuffer.Clear();
|
||||
if (remainBuffer != null && remainBuffer.Length > 0)
|
||||
{
|
||||
//버퍼를 변경해서 다시 전송을 해준다.
|
||||
buffer = new byte[remainBuffer.Length];
|
||||
Array.Copy(remainBuffer, buffer, buffer.Length);
|
||||
goto Repeat; //남은 버퍼가 있다면 진행을 해준다.
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
if (IsOpen)
|
||||
{
|
||||
//_device.DiscardInBuffer();
|
||||
//_device.DiscardOutBuffer();
|
||||
}
|
||||
errorMessage = ex.Message;
|
||||
this.Message?.Invoke(this, new MessageEventArgs(ex.Message, true));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region "External Events"
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 오류 및 기타 일반 메세지
|
||||
/// </summary>
|
||||
public event EventHandler<MessageEventArgs> Message;
|
||||
|
||||
public void RaiseMessage(bool iserr, string message)
|
||||
{
|
||||
Message?.Invoke(this, new MessageEventArgs(message, iserr));
|
||||
}
|
||||
#endregion
|
||||
|
||||
#region "Event Args"
|
||||
|
||||
/// <summary>
|
||||
/// 데이터를 수신할떄 사용함(RAW 포함)
|
||||
/// </summary>
|
||||
public class ReceiveDataEventArgs : EventArgs
|
||||
{
|
||||
private byte[] _buffer = null;
|
||||
|
||||
/// <summary>
|
||||
/// 바이트배열의 버퍼값
|
||||
/// </summary>
|
||||
public byte[] Value { get { return _buffer; } }
|
||||
|
||||
/// <summary>
|
||||
/// 버퍼(바이트배열)의 데이터를 문자로 반환합니다.
|
||||
/// </summary>
|
||||
public string StrValue
|
||||
{
|
||||
get
|
||||
{
|
||||
//return string.Empty;
|
||||
|
||||
if (_buffer == null || _buffer.Length < 1) return string.Empty;
|
||||
else return System.Text.Encoding.Default.GetString(_buffer);
|
||||
}
|
||||
}
|
||||
public ReceiveDataEventArgs(byte[] buffer)
|
||||
{
|
||||
_buffer = buffer;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 메세지를 강제 발생
|
||||
/// </summary>
|
||||
/// <param name="mt"></param>
|
||||
/// <param name="message"></param>
|
||||
protected virtual void RaiseMessage(MessageType mt, string message)
|
||||
{
|
||||
this.Message?.Invoke(this, new MessageEventArgs(mt, message));
|
||||
}
|
||||
public enum MessageType
|
||||
{
|
||||
Normal,
|
||||
Error,
|
||||
Send,
|
||||
Recv,
|
||||
}
|
||||
|
||||
public class MessageEventArgs : EventArgs
|
||||
{
|
||||
public MessageType MsgType { get; set; }
|
||||
private string _message = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// Recv,Send,Normal,Error 모두 지원
|
||||
/// </summary>
|
||||
public string Message { get { return _message; } }
|
||||
|
||||
private byte[] _data = null;
|
||||
|
||||
/// <summary>
|
||||
/// Recv,Send에서만 값이 존재 합니다
|
||||
/// </summary>
|
||||
public byte[] Data { get { return _data; } }
|
||||
public MessageEventArgs(string Message, bool isError = false)
|
||||
{
|
||||
if (isError) MsgType = MessageType.Error;
|
||||
else MsgType = MessageType.Normal;
|
||||
_message = Message;
|
||||
}
|
||||
public MessageEventArgs(MessageType msgtype, string Message)
|
||||
{
|
||||
MsgType = msgtype;
|
||||
_message = Message;
|
||||
_data = System.Text.Encoding.Default.GetBytes(Message);
|
||||
}
|
||||
|
||||
public MessageEventArgs(byte[] buffer, bool isRecv = true)
|
||||
{
|
||||
if (isRecv) MsgType = MessageType.Recv;
|
||||
else MsgType = MessageType.Send;
|
||||
_data = new byte[buffer.Length];
|
||||
Array.Copy(buffer, _data, Data.Length);
|
||||
_message = System.Text.Encoding.Default.GetString(_data);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
public virtual void AutoSendData()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
protected abstract bool CustomParser(byte[] buf, out byte[] remainBuffer);
|
||||
|
||||
/// <summary>
|
||||
/// 데이터수신시간이 설정값보다 x 2.5를 초과하면 false 가 반환됨
|
||||
/// </summary>
|
||||
public Boolean IsValid
|
||||
{
|
||||
get
|
||||
{
|
||||
if (IsOpen == false) return false;
|
||||
if (lastRecvTime.Year == 1982) return false;
|
||||
var ts = DateTime.Now - lastRecvTime;
|
||||
if (ts.TotalSeconds > 5) return false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
public bool WriteData(string cmd)
|
||||
{
|
||||
return WriteData(System.Text.Encoding.Default.GetBytes(cmd));
|
||||
}
|
||||
/// <summary>
|
||||
/// 포트에 쓰기(barcode_DataReceived 이벤트로 메세지수신)
|
||||
/// </summary>
|
||||
public Boolean WriteData(byte[] data, bool useLog = true)
|
||||
{
|
||||
Boolean bRet = false;
|
||||
|
||||
//171205 : 타임아웃시간추가
|
||||
if (!_mre.WaitOne(WaitTimeout))
|
||||
{
|
||||
errorMessage = $"WriteData:MRE:WaitOne:TimeOut {WaitTimeout}ms";
|
||||
this.Message?.Invoke(this, new MessageEventArgs(errorMessage, true));
|
||||
return false;
|
||||
}
|
||||
|
||||
_mre.Reset();
|
||||
|
||||
//Array.Resize(ref data, data.Length + 2);
|
||||
|
||||
try
|
||||
{
|
||||
lastSendTime = DateTime.Now;
|
||||
if (lastSendBuffer == null) lastSendBuffer = new byte[data.Length]; //171113
|
||||
else Array.Resize(ref lastSendBuffer, data.Length);
|
||||
Array.Copy(data, lastSendBuffer, data.Length);
|
||||
|
||||
for (int i = 0; i < data.Length; i++)
|
||||
_device.Write(data, i, 1);
|
||||
|
||||
//_device.Write(data, 0, data.Length);
|
||||
|
||||
//171113
|
||||
if (useLog) this.Message?.Invoke(this, new MessageEventArgs(data, false));
|
||||
|
||||
bRet = true;
|
||||
WriteError = 0;
|
||||
WriteErrorMessage = string.Empty;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// this.isinit = false;
|
||||
this.Message?.Invoke(this, new MessageEventArgs(ex.Message, true));
|
||||
bRet = false;
|
||||
WriteError += 1; //연속쓰기오류횟수
|
||||
WriteErrorMessage = ex.Message;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_mre.Set();
|
||||
}
|
||||
return bRet;
|
||||
}
|
||||
}
|
||||
}
|
||||
214
AGVEmulator/RunCode/_AGV.cs
Normal file
214
AGVEmulator/RunCode/_AGV.cs
Normal file
@@ -0,0 +1,214 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using static AGVEmulator.DevAGV;
|
||||
|
||||
|
||||
namespace AGVEmulator
|
||||
{
|
||||
public partial class fMain
|
||||
{
|
||||
private void Agv_Command(object sender, commandargs e)
|
||||
{
|
||||
switch (e.Command.ToLower())
|
||||
{
|
||||
case "stopmark":
|
||||
agvViewer1.StopbyMark = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
private void Agv_StsValueChanged(object sender, DevAGV.StsValueChangedArgs e)
|
||||
{
|
||||
Console.WriteLine($"STS [{e.vtype}] VAL={e.Value}");
|
||||
if (this.InvokeRequired)
|
||||
{
|
||||
this.BeginInvoke(new EventHandler<StsValueChangedArgs>(Agv_StsValueChanged), sender, e);
|
||||
return;
|
||||
}
|
||||
switch (e.vtype)
|
||||
{
|
||||
case DevAGV.estsvaluetype.direction:
|
||||
foreach (RadioButton c in this.groupBox5.Controls)
|
||||
{
|
||||
if (c.Text[0].Equals(e.Value))
|
||||
{
|
||||
c.Checked = true;
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
c.Checked = false;
|
||||
}
|
||||
c.Refresh();
|
||||
}
|
||||
groupBox5.Refresh();
|
||||
break;
|
||||
case DevAGV.estsvaluetype.bunki:
|
||||
foreach (RadioButton c in this.groupBox2.Controls)
|
||||
{
|
||||
if (c.Text[0].Equals(e.Value))
|
||||
{
|
||||
c.Checked = true;
|
||||
c.Refresh();
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case DevAGV.estsvaluetype.speed:
|
||||
foreach (RadioButton c in this.groupBox4.Controls)
|
||||
{
|
||||
if (c.Text[0].Equals(e.Value))
|
||||
{
|
||||
c.Checked = true;
|
||||
c.Refresh();
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case DevAGV.estsvaluetype.sensor:
|
||||
foreach (RadioButton c in this.groupBox8.Controls)
|
||||
{
|
||||
if (c.Text.Equals(e.Value))
|
||||
{
|
||||
c.Checked = true;
|
||||
c.Refresh();
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void Agv_ValueChanged(object sender, DevAGV.ValueChangedArgs e)
|
||||
{
|
||||
if (this.InvokeRequired)
|
||||
{
|
||||
this.Invoke(new EventHandler<ValueChangedArgs>(Agv_ValueChanged), sender, e);
|
||||
return;
|
||||
}
|
||||
|
||||
//내부값이 바뀌었다면 컨트롤을 변경해준다.
|
||||
switch (e.vtype)
|
||||
{
|
||||
|
||||
case DevAGV.evaluetype.system0:
|
||||
foreach (CheckBox c in panel6.Controls)
|
||||
{
|
||||
var idx = int.Parse(c.Tag.ToString());
|
||||
if (idx == e.Idx)
|
||||
{
|
||||
c.Checked = e.Value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case DevAGV.evaluetype.system1:
|
||||
|
||||
var v = (DevAGV.esystemflag1)e.Idx;
|
||||
if (e.Value)
|
||||
{
|
||||
if (v == esystemflag1.agv_run)
|
||||
{
|
||||
agvViewer1.wat.Restart();
|
||||
}
|
||||
if (v == esystemflag1.agv_stop)
|
||||
{
|
||||
agvViewer1.wat.Stop();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
foreach (CheckBox c in panel7.Controls)
|
||||
{
|
||||
var idx = int.Parse(c.Tag.ToString());
|
||||
if (idx == e.Idx)
|
||||
{
|
||||
c.Checked = e.Value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case DevAGV.evaluetype.error:
|
||||
foreach (CheckBox c in panel9.Controls)
|
||||
{
|
||||
var idx = int.Parse(c.Tag.ToString());
|
||||
if (idx == e.Idx)
|
||||
{
|
||||
c.Checked = e.Value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case DevAGV.evaluetype.signal:
|
||||
foreach (CheckBox c in panel8.Controls)
|
||||
{
|
||||
var idx = int.Parse(c.Tag.ToString());
|
||||
if (idx == e.Idx)
|
||||
{
|
||||
c.Checked = e.Value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private void Agv_RequestStatusData(object sender, DevAGV.RequestStatusDataArgs e)
|
||||
{
|
||||
//UInt16 system0 = 0xFFFF;
|
||||
//UInt16 system1 = 0xFFFF;
|
||||
//UInt16 error = 0xFFFF;
|
||||
//byte signal = 0xFF;
|
||||
|
||||
aaplycheckboxbit(ref AGV.system0, panel6);
|
||||
aaplycheckboxbit(ref AGV.system1, panel7);
|
||||
aaplycheckboxbit(ref AGV.error, panel9);
|
||||
aaplycheckboxbit(ref AGV.signal, panel8);
|
||||
|
||||
if (this.agvViewer1.StopbyMark) AGV.sts_speed = 'S';
|
||||
else AGV.sts_speed = GetGroupItemCheckbox(groupBox4);
|
||||
AGV.sts_bunki = GetGroupItemCheckbox(groupBox2);
|
||||
AGV.sts_dir = GetGroupItemCheckbox(groupBox5);
|
||||
AGV.sts_sensor = GetGroupItemCheckbox(groupBox8);
|
||||
|
||||
//this.Invoke(new Action(() =>
|
||||
//{
|
||||
// e.system0 = system0;
|
||||
// e.system1 = system1;
|
||||
// e.error = error;
|
||||
// e.signal = signal;
|
||||
// e.speed = GetGroupItemCheckbox(groupBox4);
|
||||
// e.bunki = GetGroupItemCheckbox(groupBox2);
|
||||
// e.direction = GetGroupItemCheckbox(groupBox5);
|
||||
// e.sensor = GetGroupItemCheckbox(groupBox8);
|
||||
|
||||
// e.volt = 23.4f;
|
||||
//}));
|
||||
}
|
||||
private void AGV_Message(object sender, AR.Dev.RS232.MessageEventArgs e)
|
||||
{
|
||||
var dev = sender as AR.Dev.RS232;
|
||||
if (dev is DevBMS)
|
||||
{
|
||||
logBMS.Add(e.Message);
|
||||
}
|
||||
else if (dev is DevAGV)
|
||||
{
|
||||
logAGV.Add(e.Message);
|
||||
}
|
||||
else if (dev is DevXBE)
|
||||
{
|
||||
if (e.MsgType == AR.Dev.RS232.MessageType.Send)
|
||||
logCAL.Add(">> " + e.Data.HexString());
|
||||
else if (e.MsgType == AR.Dev.RS232.MessageType.Recv)
|
||||
logCAL.Add("<< " + e.Data.HexString());
|
||||
else logCAL.Add(e.Message);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
63
AGVEmulator/RunCode/_BMS.cs
Normal file
63
AGVEmulator/RunCode/_BMS.cs
Normal file
@@ -0,0 +1,63 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
|
||||
namespace AGVEmulator
|
||||
{
|
||||
public partial class fMain
|
||||
{
|
||||
private void BMS_Message(object sender, AR.Dev.RS232.MessageEventArgs e)
|
||||
{
|
||||
|
||||
logBMS.Add(e.Message);
|
||||
|
||||
}
|
||||
|
||||
private void BMS_RequestVoltageData(object sender, DevBMS.RequestVoltageDataArgs e)
|
||||
{
|
||||
|
||||
//cell전압값추가
|
||||
for (int i = 0; i < cellvolt.Length; i++)
|
||||
{
|
||||
this.cellvolt[i] = (UInt16)rnd.Next(3300, 3350);
|
||||
}
|
||||
Array.Copy(this.cellvolt, 0, e.cellVolt, 0, 8);
|
||||
|
||||
this.btc1.Invoke(new Action(() =>
|
||||
{
|
||||
var idx = 0;
|
||||
btc1.Text = (this.cellvolt[idx++] / 1000f).ToString();
|
||||
btc2.Text = (this.cellvolt[idx++] / 1000f).ToString();
|
||||
btc3.Text = (this.cellvolt[idx++] / 1000f).ToString();
|
||||
btc4.Text = (this.cellvolt[idx++] / 1000f).ToString();
|
||||
btc5.Text = (this.cellvolt[idx++] / 1000f).ToString();
|
||||
btc6.Text = (this.cellvolt[idx++] / 1000f).ToString();
|
||||
btc7.Text = (this.cellvolt[idx++] / 1000f).ToString();
|
||||
btc8.Text = (this.cellvolt[idx++] / 1000f).ToString();
|
||||
}));
|
||||
|
||||
}
|
||||
private void Bms_RequestBatteryData(object sender, DevBMS.RequestBatteryDataArgs e)
|
||||
{
|
||||
if (checkBox1.Checked)
|
||||
this.trackBar1.Invoke(new Action(() =>
|
||||
{
|
||||
this.trackBar1.Value -= 1;
|
||||
trackBar1_Scroll(null, null);
|
||||
}));
|
||||
|
||||
e.CurA = (int)BMS_CurA;
|
||||
e.MaxA = (int)BMS_MaxA;
|
||||
e.Remain = BMS_Remain;
|
||||
e.Volt = BMS_Volt;
|
||||
e.Temp1 = this.Temp1;
|
||||
e.Temp2 = this.Temp2;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
40
AGVEmulator/RunCode/_XBEE.cs
Normal file
40
AGVEmulator/RunCode/_XBEE.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
using ENIG;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
|
||||
namespace AGVEmulator
|
||||
{
|
||||
public partial class fMain
|
||||
{
|
||||
|
||||
private void CAL_Message(object sender, AR.Dev.RS232.MessageEventArgs e)
|
||||
{
|
||||
|
||||
if (e.MsgType == AR.Dev.RS232.MessageType.Send)
|
||||
logCAL.Add(">> " + System.Text.Encoding.Default.GetString(e.Data));
|
||||
else if (e.MsgType == AR.Dev.RS232.MessageType.Recv)
|
||||
logCAL.Add("<< " + System.Text.Encoding.Default.GetString( e.Data));
|
||||
else logCAL.Add(e.Message);
|
||||
|
||||
}
|
||||
private void CAL_ProtocReceived(object sender, ENIG.EEProtocol.DataEventArgs e)
|
||||
{
|
||||
//throw new NotImplementedException();
|
||||
var dev = (DeviceType)e.ReceivedPacket.ID;
|
||||
if (dev == DeviceType.AGV1 || dev == DeviceType.AGV2)
|
||||
{
|
||||
//agv에서 들어오는 데이터
|
||||
var cmd = e.ReceivedPacket.Command;
|
||||
if(cmd == 3)
|
||||
{
|
||||
//status
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
BIN
AGVEmulator/Sample/packetFC.bin
Normal file
BIN
AGVEmulator/Sample/packetFC.bin
Normal file
Binary file not shown.
BIN
AGVEmulator/Sample/packetFD.bin
Normal file
BIN
AGVEmulator/Sample/packetFD.bin
Normal file
Binary file not shown.
37
AGVEmulator/UC/AgvViewer.Designer.cs
generated
Normal file
37
AGVEmulator/UC/AgvViewer.Designer.cs
generated
Normal file
@@ -0,0 +1,37 @@
|
||||
|
||||
namespace AGVEmulator.UC
|
||||
{
|
||||
partial class AgvViewer
|
||||
{
|
||||
/// <summary>
|
||||
/// 필수 디자이너 변수입니다.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 사용 중인 모든 리소스를 정리합니다.
|
||||
/// </summary>
|
||||
/// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region 구성 요소 디자이너에서 생성한 코드
|
||||
|
||||
/// <summary>
|
||||
/// 디자이너 지원에 필요한 메서드입니다.
|
||||
/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
components = new System.ComponentModel.Container();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
272
AGVEmulator/UC/AgvViewer.cs
Normal file
272
AGVEmulator/UC/AgvViewer.cs
Normal file
@@ -0,0 +1,272 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AGVEmulator.UC
|
||||
{
|
||||
public partial class AgvViewer : Control
|
||||
{
|
||||
|
||||
public AgvViewer()
|
||||
{
|
||||
InitializeComponent();
|
||||
|
||||
// Set Optimized Double Buffer to reduce flickering
|
||||
this.SetStyle(ControlStyles.UserPaint, true);
|
||||
this.SetStyle(ControlStyles.AllPaintingInWmPaint, true);
|
||||
this.SetStyle(ControlStyles.OptimizedDoubleBuffer, true);
|
||||
|
||||
// Redraw when resized
|
||||
this.SetStyle(ControlStyles.ResizeRedraw, true);
|
||||
}
|
||||
|
||||
public class TagArgs : EventArgs
|
||||
{
|
||||
public string Data { get; set; }
|
||||
public bool Active { get; set; }
|
||||
public TagArgs(string tag,bool act)
|
||||
{
|
||||
this.Data = tag;
|
||||
this.Active = act;
|
||||
}
|
||||
}
|
||||
public event EventHandler<TagArgs> TagTouched;
|
||||
public event EventHandler<TagArgs> MarkTouched;
|
||||
public event EventHandler<TagArgs> Command;
|
||||
|
||||
public bool StopbyMark { get; set; }
|
||||
public float mpos = 100;
|
||||
public float posmax = 1200;
|
||||
public float posmin = 0;
|
||||
public float mspd = 10;
|
||||
public System.Diagnostics.Stopwatch wat = new System.Diagnostics.Stopwatch();
|
||||
public Font FontTag { get; set; }
|
||||
public Font FontMrk { get; set; }
|
||||
public int dir = 1;
|
||||
|
||||
public class ptdata
|
||||
{
|
||||
public float pos { get; set; } = 0f;
|
||||
public string data { get; set; } = string.Empty;
|
||||
public Boolean active { get; set; } = false;
|
||||
}
|
||||
public ptdata[] listMRK { get; set; }
|
||||
public ptdata[] listTAG { get; set; }
|
||||
|
||||
public string lasttag { get; set; } = string.Empty;
|
||||
public string lasttagdir { get; set; } = string.Empty;
|
||||
public string lastmark { get; set; } = string.Empty;
|
||||
public string lastmarkdir { get; set; } = string.Empty;
|
||||
|
||||
protected override void OnPaint(PaintEventArgs pe)
|
||||
{
|
||||
pe.Graphics.Clear(this.BackColor);
|
||||
var r = new Rectangle(DisplayRectangle.Left + Padding.Left,
|
||||
DisplayRectangle.Top + Padding.Top,
|
||||
DisplayRectangle.Width - Padding.Right - Padding.Left - 1,
|
||||
DisplayRectangle.Height - Padding.Top - Padding.Bottom - 1);
|
||||
|
||||
|
||||
// pe.Graphics.FillRectangle(new SolidBrush(this.BackColor), DisplayRectangle);
|
||||
pe.Graphics.DrawRectangle(Pens.Black, r);
|
||||
|
||||
|
||||
var ptwidth = 25;
|
||||
var ptheight = 35;
|
||||
if (listMRK != null && listMRK.Any() && FontMrk != null)
|
||||
{
|
||||
foreach (var item in listMRK)
|
||||
{
|
||||
var x = r.Left + ((item.pos * 1f) / posmax) * r.Width;
|
||||
var rr = new RectangleF(x - ptwidth, r.Top + r.Height / 2f - ptheight / 2f, ptwidth * 2, ptheight);
|
||||
pe.Graphics.DrawLine(Pens.Gray, x, r.Top, x, r.Bottom);
|
||||
pe.Graphics.FillRectangle(new SolidBrush(Color.FromArgb(120, Color.Gold)), rr);
|
||||
pe.Graphics.DrawRectangle(Pens.DimGray, rr.Left, rr.Top, rr.Width, rr.Height);
|
||||
pe.Graphics.DrawString(item.data, FontMrk, Brushes.Gray, rr, new StringFormat
|
||||
{
|
||||
Alignment = StringAlignment.Center,
|
||||
LineAlignment = StringAlignment.Center,
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
ptwidth = 15;
|
||||
if (listTAG != null && listTAG.Any() && FontTag != null)
|
||||
{
|
||||
var lst = listTAG.Where(t => t.data.EndsWith("1"));
|
||||
foreach (var item in lst)
|
||||
{
|
||||
var x = r.Left + ((item.pos * 1f) / posmax) * r.Width;
|
||||
var rr = new RectangleF(x - ptwidth, r.Top + 5, ptwidth * 2, 15);
|
||||
pe.Graphics.DrawLine(Pens.Orange, x, r.Top, x, rr.Top);
|
||||
pe.Graphics.FillRectangle(Brushes.Orange, rr);
|
||||
pe.Graphics.DrawRectangle(Pens.DimGray, rr.Left, rr.Top, rr.Width, rr.Height);
|
||||
pe.Graphics.DrawString(item.data, FontTag, Brushes.Black, rr, new StringFormat
|
||||
{
|
||||
Alignment = StringAlignment.Center,
|
||||
LineAlignment = StringAlignment.Center,
|
||||
});
|
||||
}
|
||||
|
||||
lst = listTAG.Where(t => t.data.EndsWith("0"));
|
||||
foreach (var item in lst)
|
||||
{
|
||||
var x = r.Left + ((item.pos * 1f) / posmax) * r.Width;
|
||||
var rr = new RectangleF(x - ptwidth, r.Bottom - 20, ptwidth * 2, 15);
|
||||
pe.Graphics.DrawLine(Pens.Orange, x, rr.Bottom, x, r.Bottom);
|
||||
pe.Graphics.FillRectangle(Brushes.Orange, rr);
|
||||
pe.Graphics.DrawRectangle(Pens.DimGray, rr.Left, rr.Top, rr.Width, rr.Height);
|
||||
pe.Graphics.DrawString(item.data, FontTag, Brushes.Black, rr, new StringFormat
|
||||
{
|
||||
Alignment = StringAlignment.Center,
|
||||
LineAlignment = StringAlignment.Center,
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
var posX = r.Left + (mpos / posmax) * r.Width;
|
||||
var posY = r.Top + r.Height / 2f;
|
||||
var boxw = r.Width * 0.030f;
|
||||
var boxh = r.Height * 0.15f;
|
||||
var box = new RectangleF(posX - boxw, posY - boxh, boxw * 2, boxh * 2);
|
||||
var box2 = new RectangleF(box.Left - 5, box.Top + 3, 10, box.Height - 6);
|
||||
for (int i = 0; i < posmax; i += 100)
|
||||
{
|
||||
var x = r.Left + ((i * 1f) / posmax) * r.Width;
|
||||
pe.Graphics.DrawLine(Pens.Black, x, r.Bottom - 3, x, r.Bottom);
|
||||
if (i > 0)
|
||||
pe.Graphics.DrawString($"{i / 10f}m", this.Font, Brushes.Black, x - 12, r.Bottom - 15);
|
||||
}
|
||||
pe.Graphics.FillRectangle(Brushes.LightSkyBlue, box);
|
||||
pe.Graphics.DrawRectangle(Pens.Black, box.Left, box.Top, box.Width, box.Height);
|
||||
pe.Graphics.DrawLine(new Pen(Color.Black, 4), posX, box.Top - 5, posX, box.Bottom + 5);
|
||||
|
||||
pe.Graphics.FillRectangle(Brushes.Gold, box2);
|
||||
pe.Graphics.DrawRectangle(Pens.Black, box2.Left, box2.Top, box2.Width, box2.Height);
|
||||
//pe.Graphics.DrawString((mpos / 10f).ToString("N1") + "m", this.Font, Brushes.Black, box, new StringFormat
|
||||
//{
|
||||
// Alignment = StringAlignment.Center,
|
||||
// LineAlignment = StringAlignment.Center,
|
||||
//});
|
||||
|
||||
if (StopbyMark)
|
||||
pe.Graphics.DrawString("!MRK-STP!", this.Font, Brushes.Blue, r.Left+2, r.Top+2);
|
||||
|
||||
if (wat.IsRunning)
|
||||
{
|
||||
var newpos = mspd * (wat.ElapsedMilliseconds / 1000f);
|
||||
if (dir < 0) //forward
|
||||
{
|
||||
if (mpos - newpos < 0)
|
||||
mpos = posmax;
|
||||
else mpos -= newpos;
|
||||
|
||||
//내위치주변에 마커가 있는지 본다
|
||||
var mlist = listMRK.Where(t => t.pos <= mpos && (mpos - t.pos) < 10);
|
||||
var mrk = mlist.FirstOrDefault();
|
||||
if (mrk != null)
|
||||
{
|
||||
//대상마커가있다
|
||||
if (lastmark.Equals(mrk.data) == false || lastmarkdir.Equals("F") == false)
|
||||
{
|
||||
lastmark = mrk.data;
|
||||
lastmarkdir = "F";
|
||||
mrk.active = true;
|
||||
MarkTouched?.Invoke(this, new TagArgs(mrk.data,true));
|
||||
if(StopbyMark)
|
||||
{
|
||||
Command?.Invoke(this, new TagArgs("stop",true));
|
||||
StopbyMark = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (string.IsNullOrEmpty(lastmark) == false)
|
||||
{
|
||||
foreach(var item in listMRK.Where(t=>t.active))
|
||||
{
|
||||
item.active = false;
|
||||
MarkTouched?.Invoke(this, new TagArgs(item.data,false));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//주변태그확인
|
||||
var tlist = listTAG.Where(t => t.pos <= mpos && (mpos - t.pos) < 10);
|
||||
var tag = tlist.FirstOrDefault();
|
||||
if (tag != null)
|
||||
{
|
||||
//대상마커가있다
|
||||
if (lasttag.Equals(tag.data) == false || lasttagdir.Equals("F") == false)
|
||||
{
|
||||
lasttag = tag.data;
|
||||
lasttagdir = "F";
|
||||
TagTouched?.Invoke(this, new TagArgs(tag.data, true));
|
||||
}
|
||||
}
|
||||
}
|
||||
else //backward
|
||||
{
|
||||
if (mpos + newpos > posmax)
|
||||
mpos = 0;
|
||||
else mpos += newpos;
|
||||
|
||||
//내위치주변에 마커가 있는지 본다
|
||||
var mlist = listMRK.Where(t => t.pos >= mpos && (t.pos - mpos) < 10);
|
||||
var mrk = mlist.FirstOrDefault();
|
||||
if (mrk != null)
|
||||
{
|
||||
//대상마커가있다
|
||||
if (lastmark.Equals(mrk.data) == false || lastmarkdir.Equals("B") == false)
|
||||
{
|
||||
lastmark = mrk.data;
|
||||
lastmarkdir = "B";
|
||||
mrk.active = true;
|
||||
MarkTouched?.Invoke(this, new TagArgs(mrk.data, true));
|
||||
if (StopbyMark)
|
||||
{
|
||||
Command?.Invoke(this, new TagArgs("stop", true));
|
||||
StopbyMark = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (string.IsNullOrEmpty(lastmark) == false)
|
||||
{
|
||||
foreach (var item in listMRK.Where(t => t.active))
|
||||
{
|
||||
item.active = false;
|
||||
MarkTouched?.Invoke(this, new TagArgs(item.data, false));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//주변태그확인
|
||||
var tlist = listTAG.Where(t => t.pos >= mpos && (t.pos - mpos) < 10);
|
||||
var tag = tlist.FirstOrDefault();
|
||||
if (tag != null)
|
||||
{
|
||||
//대상마커가있다
|
||||
if (lasttag.Equals(tag.data) == false || lasttagdir.Equals("B") == false)
|
||||
{
|
||||
lasttag = tag.data;
|
||||
lasttagdir = "B";
|
||||
TagTouched?.Invoke(this, new TagArgs(tag.data, true));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
wat.Restart();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
162
AGVEmulator/UC/SerialConn.Designer.cs
generated
Normal file
162
AGVEmulator/UC/SerialConn.Designer.cs
generated
Normal file
@@ -0,0 +1,162 @@
|
||||
|
||||
namespace AGVEmulator
|
||||
{
|
||||
partial class SerialConn
|
||||
{
|
||||
/// <summary>
|
||||
/// 필수 디자이너 변수입니다.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// 사용 중인 모든 리소스를 정리합니다.
|
||||
/// </summary>
|
||||
/// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region 구성 요소 디자이너에서 생성한 코드
|
||||
|
||||
/// <summary>
|
||||
/// 디자이너 지원에 필요한 메서드입니다.
|
||||
/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.cmbBaud = new System.Windows.Forms.ComboBox();
|
||||
this.cmbPOrt = new System.Windows.Forms.ComboBox();
|
||||
this.panel1 = new System.Windows.Forms.Panel();
|
||||
this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel();
|
||||
this.lbrx = new System.Windows.Forms.Label();
|
||||
this.lbtx = new System.Windows.Forms.Label();
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.panel1.SuspendLayout();
|
||||
this.tableLayoutPanel1.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// cmbBaud
|
||||
//
|
||||
this.cmbBaud.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.cmbBaud.Font = new System.Drawing.Font("굴림", 15F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.cmbBaud.FormattingEnabled = true;
|
||||
this.cmbBaud.Items.AddRange(new object[] {
|
||||
"9600",
|
||||
"12800",
|
||||
"25600",
|
||||
"38400",
|
||||
"512000"});
|
||||
this.cmbBaud.Location = new System.Drawing.Point(0, 28);
|
||||
this.cmbBaud.Name = "cmbBaud";
|
||||
this.cmbBaud.Size = new System.Drawing.Size(134, 28);
|
||||
this.cmbBaud.TabIndex = 0;
|
||||
this.cmbBaud.Text = "9600";
|
||||
//
|
||||
// cmbPOrt
|
||||
//
|
||||
this.cmbPOrt.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.cmbPOrt.Font = new System.Drawing.Font("굴림", 15F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.cmbPOrt.FormattingEnabled = true;
|
||||
this.cmbPOrt.Location = new System.Drawing.Point(0, 0);
|
||||
this.cmbPOrt.Name = "cmbPOrt";
|
||||
this.cmbPOrt.Size = new System.Drawing.Size(134, 28);
|
||||
this.cmbPOrt.TabIndex = 1;
|
||||
//
|
||||
// panel1
|
||||
//
|
||||
this.panel1.Controls.Add(this.tableLayoutPanel1);
|
||||
this.panel1.Controls.Add(this.cmbBaud);
|
||||
this.panel1.Controls.Add(this.cmbPOrt);
|
||||
this.panel1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.panel1.Location = new System.Drawing.Point(0, 0);
|
||||
this.panel1.Name = "panel1";
|
||||
this.panel1.Size = new System.Drawing.Size(134, 96);
|
||||
this.panel1.TabIndex = 2;
|
||||
//
|
||||
// tableLayoutPanel1
|
||||
//
|
||||
this.tableLayoutPanel1.ColumnCount = 2;
|
||||
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
||||
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
||||
this.tableLayoutPanel1.Controls.Add(this.lbrx, 0, 0);
|
||||
this.tableLayoutPanel1.Controls.Add(this.lbtx, 1, 0);
|
||||
this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tableLayoutPanel1.Location = new System.Drawing.Point(0, 56);
|
||||
this.tableLayoutPanel1.Name = "tableLayoutPanel1";
|
||||
this.tableLayoutPanel1.RowCount = 1;
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
||||
this.tableLayoutPanel1.Size = new System.Drawing.Size(134, 40);
|
||||
this.tableLayoutPanel1.TabIndex = 4;
|
||||
//
|
||||
// lbrx
|
||||
//
|
||||
this.lbrx.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.lbrx.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.lbrx.Font = new System.Drawing.Font("Microsoft Sans Serif", 15F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.lbrx.Location = new System.Drawing.Point(0, 0);
|
||||
this.lbrx.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.lbrx.Name = "lbrx";
|
||||
this.lbrx.Size = new System.Drawing.Size(67, 40);
|
||||
this.lbrx.TabIndex = 2;
|
||||
this.lbrx.Text = "RX";
|
||||
this.lbrx.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
//
|
||||
// lbtx
|
||||
//
|
||||
this.lbtx.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
|
||||
this.lbtx.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.lbtx.Font = new System.Drawing.Font("Microsoft Sans Serif", 15F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.lbtx.Location = new System.Drawing.Point(67, 0);
|
||||
this.lbtx.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.lbtx.Name = "lbtx";
|
||||
this.lbtx.Size = new System.Drawing.Size(67, 40);
|
||||
this.lbtx.TabIndex = 3;
|
||||
this.lbtx.Text = "TX";
|
||||
this.lbtx.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
//
|
||||
// button1
|
||||
//
|
||||
this.button1.Dock = System.Windows.Forms.DockStyle.Right;
|
||||
this.button1.FlatAppearance.BorderColor = System.Drawing.Color.DodgerBlue;
|
||||
this.button1.FlatAppearance.BorderSize = 3;
|
||||
this.button1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
|
||||
this.button1.Font = new System.Drawing.Font("맑은 고딕", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.button1.Location = new System.Drawing.Point(134, 0);
|
||||
this.button1.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(82, 96);
|
||||
this.button1.TabIndex = 3;
|
||||
this.button1.Text = "연결";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
this.button1.Click += new System.EventHandler(this.button1_Click);
|
||||
//
|
||||
// SerialConn
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.Controls.Add(this.panel1);
|
||||
this.Controls.Add(this.button1);
|
||||
this.Name = "SerialConn";
|
||||
this.Size = new System.Drawing.Size(216, 96);
|
||||
this.panel1.ResumeLayout(false);
|
||||
this.tableLayoutPanel1.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.ComboBox cmbBaud;
|
||||
private System.Windows.Forms.ComboBox cmbPOrt;
|
||||
private System.Windows.Forms.Panel panel1;
|
||||
private System.Windows.Forms.Button button1;
|
||||
private System.Windows.Forms.Label lbtx;
|
||||
private System.Windows.Forms.Label lbrx;
|
||||
private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1;
|
||||
}
|
||||
}
|
||||
130
AGVEmulator/UC/SerialConn.cs
Normal file
130
AGVEmulator/UC/SerialConn.cs
Normal file
@@ -0,0 +1,130 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace AGVEmulator
|
||||
{
|
||||
public partial class SerialConn : UserControl
|
||||
{
|
||||
public AR.Dev.RS232 dev { get; set; }
|
||||
public SerialConn()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
|
||||
void AttachEvent()
|
||||
{
|
||||
dev.Message += Dev_Message;
|
||||
}
|
||||
void DetachEvent()
|
||||
{
|
||||
dev.Message -= Dev_Message;
|
||||
}
|
||||
private void Dev_Message(object sender, AR.Dev.RS232.MessageEventArgs e)
|
||||
{
|
||||
if (e.MsgType == AR.Dev.RS232.MessageType.Recv)
|
||||
ToggleRX();
|
||||
else if (e.MsgType == AR.Dev.RS232.MessageType.Send)
|
||||
ToggleTX();
|
||||
}
|
||||
|
||||
public void SetPortList(string[] list)
|
||||
{
|
||||
cmbPOrt.Items.Clear();
|
||||
foreach (var item in list)
|
||||
cmbPOrt.Items.Add(item);
|
||||
}
|
||||
public string PortName
|
||||
{
|
||||
get
|
||||
{
|
||||
return cmbPOrt.Text;
|
||||
}
|
||||
set { this.cmbPOrt.Text = value; }
|
||||
}
|
||||
public int BaudRate
|
||||
{
|
||||
get
|
||||
{
|
||||
return int.Parse(cmbBaud.Text);
|
||||
}
|
||||
set
|
||||
{
|
||||
cmbBaud.Text = value.ToString();
|
||||
}
|
||||
}
|
||||
public void ToggleTX()
|
||||
{
|
||||
if (lbtx.BackColor == Color.DeepSkyBlue)
|
||||
lbtx.BackColor = Color.White;
|
||||
else lbtx.BackColor = Color.DeepSkyBlue;
|
||||
}
|
||||
public void ToggleRX()
|
||||
{
|
||||
if (lbrx.BackColor == Color.Lime)
|
||||
lbrx.BackColor = Color.White;
|
||||
else lbrx.BackColor = Color.Lime;
|
||||
}
|
||||
public void Disconnect()
|
||||
{
|
||||
if (this.dev.IsOpen)
|
||||
{
|
||||
DetachEvent();
|
||||
dev.Close();
|
||||
}
|
||||
if (dev.IsOpen)
|
||||
button1.BackColor = Color.Lime;
|
||||
else button1.BackColor = Color.Tomato;
|
||||
}
|
||||
public void Connect()
|
||||
{
|
||||
if (this.dev.IsOpen)
|
||||
{
|
||||
DetachEvent();
|
||||
dev.Close();
|
||||
}
|
||||
else
|
||||
{
|
||||
this.dev.PortName = cmbPOrt.Text;
|
||||
this.dev.BaudRate = int.Parse(cmbBaud.Text);
|
||||
AttachEvent();
|
||||
try
|
||||
{
|
||||
dev.Open();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
button1.BackColor = Color.Red;
|
||||
}
|
||||
}
|
||||
|
||||
if (dev.IsOpen)
|
||||
button1.BackColor = Color.Lime;
|
||||
else button1.BackColor = Color.Tomato;
|
||||
}
|
||||
|
||||
private void button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (this.dev == null)
|
||||
{
|
||||
MessageBox.Show("시리얼 개체가 연결되지 않았습니다");
|
||||
return;
|
||||
}
|
||||
if(int.TryParse(cmbBaud.Text,out int baud)==false)
|
||||
{
|
||||
MessageBox.Show("Baudrate 값이 올바르지 않습니다");
|
||||
return;
|
||||
}
|
||||
Connect();
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
120
AGVEmulator/UC/SerialConn.resx
Normal file
120
AGVEmulator/UC/SerialConn.resx
Normal file
@@ -0,0 +1,120 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
3
AGVEmulator/app.config
Normal file
3
AGVEmulator/app.config
Normal file
@@ -0,0 +1,3 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.8"/></startup></configuration>
|
||||
243
AGVEmulator/devBMS.cs
Normal file
243
AGVEmulator/devBMS.cs
Normal file
@@ -0,0 +1,243 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace AGVEmulator
|
||||
{
|
||||
class DevBMS : AR.Dev.RS232
|
||||
{
|
||||
public class RequestBatteryDataArgs : EventArgs
|
||||
{
|
||||
|
||||
public float Volt { get; set; }
|
||||
public float Remain { get; set; }
|
||||
public int CurA { get; set; }
|
||||
public int MaxA { get; set; }
|
||||
public UInt16 Temp1 { get; set; }
|
||||
public UInt16 Temp2 { get; set; }
|
||||
public RequestBatteryDataArgs()
|
||||
{
|
||||
this.Volt = 25;
|
||||
this.Remain = 79f;
|
||||
this.CurA = 40;
|
||||
this.MaxA = 80;
|
||||
Temp1 = 0;
|
||||
Temp2 = 0;
|
||||
}
|
||||
}
|
||||
public class RequestVoltageDataArgs : EventArgs
|
||||
{
|
||||
public UInt16[] cellVolt { get; set; }
|
||||
public RequestVoltageDataArgs()
|
||||
{
|
||||
|
||||
cellVolt = new UInt16[] { 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
}
|
||||
}
|
||||
|
||||
public event EventHandler<RequestBatteryDataArgs> RequestBatteryData;
|
||||
public event EventHandler<RequestVoltageDataArgs> RequestVoltageData;
|
||||
public override bool ProcessRecvData(byte[] data)
|
||||
{
|
||||
//dd로 시작하고 34개의 데이터(명령이 0D로 끝나면 34이고, 77로 끝나면 34보다크다)
|
||||
var sample000D = "DD 03 00 1B 0A 65 00 00 21 63 29 04 00 00 2C 92 00 00 00 00 00 00 28 51 03 08 02 0B 69 0B 66 FC 9C 77";
|
||||
var sampleFC77 = "DD 03 00 1B 0A 6E 0D DD 04 00 10 0D 0A 0D 09 0D 0C 0D 09 0D 0A 0D 09 0D 09 0D 0C FF 38 77 DD 04 00 10 0D 0A 0D 09 0D 0C 0D 09 0D 0A 0D 09 0D 09 0D 0C FF 38 77";
|
||||
var sampleFD77 = "DD 03 00 1B 0A 6E 00 00 1F 4A 29 04 00 4E 2C D7 00 00 00 00 00 00 28 4C 03 08 02 0B 9F 0B A9 FB A7 77 DD 03 00 1B 0A 6E 00 00 1F 4A 29 04 00 4E 2C D7 00 00 00 00 00 00 28 4C 03 08 02 0B 9F 0B AA FB A6 77";
|
||||
|
||||
//basic
|
||||
var basicinfosmaple = "0A 65 00 00 21 63 29 04 00 00 2C 92 00 00 00 00 00 00 28 51 03 08 02 0B 69 0B 66";
|
||||
var basic_payload = basicinfosmaple.Split(' ').ToList().Select(t => Convert.ToByte(t, 16)).ToArray(); //old
|
||||
|
||||
|
||||
|
||||
var barr0D = sample000D.Split(' ').ToList().Select(t => Convert.ToByte(t, 16)).ToArray(); //old
|
||||
var barrFC77 = sampleFC77.Split(' ').ToList().Select(t => Convert.ToByte(t, 16)).ToArray(); //setting
|
||||
var barrFD77 = sampleFD77.Split(' ').ToList().Select(t => Convert.ToByte(t, 16)).ToArray(); //normal
|
||||
|
||||
if (data.First() != 0xDD || data.Last() != 0x77)
|
||||
{
|
||||
RaiseMessage(MessageType.Error, $"stx,etx error data={data.HexString()}");
|
||||
return false;
|
||||
}
|
||||
var sts = data[1];
|
||||
var cmd = data[2];
|
||||
|
||||
RaiseMessage(MessageType.Normal, "Rx:" + data.HexString());
|
||||
byte sendOld = 0;
|
||||
|
||||
if (cmd == 0x03) //get basic info
|
||||
{
|
||||
if (RequestBatteryData != null)
|
||||
{
|
||||
var p = new RequestBatteryDataArgs();
|
||||
RequestBatteryData.Invoke(this, p);
|
||||
|
||||
//전압
|
||||
var Volt = (UInt16)(p.Volt * 100);
|
||||
var arr_volt = BitConverter.GetBytes(Volt).Reverse().ToArray();
|
||||
Array.Copy(arr_volt, 0, basic_payload, 0, arr_volt.Length);
|
||||
|
||||
//잔량A
|
||||
var CurA = (UInt16)p.CurA;
|
||||
var arr_cura = BitConverter.GetBytes(CurA).Reverse().ToArray();
|
||||
Array.Copy(arr_cura, 0, basic_payload, 4, arr_cura.Length);
|
||||
|
||||
|
||||
//최대A
|
||||
var MaxA = (UInt16)p.MaxA;
|
||||
var arr_maxa = BitConverter.GetBytes(MaxA).Reverse().ToArray();
|
||||
Array.Copy(arr_maxa, 0, basic_payload, 6, arr_maxa.Length);
|
||||
|
||||
//%
|
||||
var perc = (byte)(int)p.Remain;
|
||||
Array.Copy(new byte[] { perc }, 0, basic_payload, 19, 1);
|
||||
|
||||
//temp1
|
||||
var temp1 = BitConverter.GetBytes((UInt16)(p.Temp1 + 2731)).Reverse().ToArray();
|
||||
Array.Copy(temp1, 0, basic_payload, 23,2);
|
||||
|
||||
//temp2
|
||||
var temp2 = BitConverter.GetBytes((UInt16)(p.Temp2 + 2731)).Reverse().ToArray();
|
||||
Array.Copy(temp2, 0, basic_payload, 25, 2);
|
||||
|
||||
var datalen = (byte)basic_payload.Length;
|
||||
var payload_cs = new List<byte>();
|
||||
payload_cs.Add(datalen);
|
||||
payload_cs.AddRange(basic_payload);
|
||||
var chks = MakeCheckSum(payload_cs);
|
||||
|
||||
var buffer = new List<byte>();
|
||||
buffer.Add(0xdd);
|
||||
buffer.Add(cmd);
|
||||
buffer.Add(0x00);
|
||||
buffer.Add(datalen);
|
||||
buffer.AddRange(basic_payload);
|
||||
buffer.AddRange(chks);
|
||||
buffer.Add(0x77);
|
||||
|
||||
|
||||
////makechecksum
|
||||
//UInt16 chksum = 0;
|
||||
//for (int i = 3; i <= 19; i++)
|
||||
//{
|
||||
// chksum += barrFD77[i];
|
||||
//}
|
||||
//chksum = (UInt16)(0xFFFF - chksum + 1);
|
||||
//Array.Copy(BitConverter.GetBytes(chksum).Reverse().ToArray(), 0, barrFD77, 20, 2);
|
||||
|
||||
|
||||
RaiseMessage(MessageType.Normal, $"Volt:{p.Volt}v,Remain:{p.Remain}%,temp1:{p.Temp1/10f},Temp2:{p.Temp2/10f}");
|
||||
|
||||
var sendstr = System.Text.Encoding.Default.GetString(barr0D);
|
||||
RaiseMessage(MessageType.Normal, "Tx:" + barr0D.HexString());
|
||||
WriteData(buffer.ToArray());
|
||||
}
|
||||
}
|
||||
else if (cmd == 0x04) //get cellvoltage
|
||||
{
|
||||
if (RequestVoltageData != null)
|
||||
{
|
||||
var p = new RequestVoltageDataArgs();
|
||||
RequestVoltageData.Invoke(this, p);
|
||||
|
||||
//var sig = data.Skip(data.Length - 2).Take(1).First();
|
||||
|
||||
//cellvolt 240201
|
||||
var payload = new byte[8 * 2];
|
||||
for (int i = 0; i < 8; i++)
|
||||
{
|
||||
var volt = p.cellVolt[i];
|
||||
var arr_cellvolt = BitConverter.GetBytes(volt).Reverse().ToArray();
|
||||
Array.Copy(arr_cellvolt, 0, payload, (i * 2), arr_cellvolt.Length);
|
||||
}
|
||||
|
||||
//makechecksum
|
||||
var datalen = (byte)payload.Length;
|
||||
var payload_cs = new List<byte>();
|
||||
payload_cs.Add(datalen);
|
||||
payload_cs.AddRange(payload);
|
||||
var chksum = MakeCheckSum(payload_cs);
|
||||
|
||||
var buffer = new List<byte>();
|
||||
buffer.Add(0xDD);
|
||||
buffer.Add(cmd);
|
||||
buffer.Add(0x00);
|
||||
buffer.Add(datalen);
|
||||
buffer.AddRange(payload);
|
||||
buffer.AddRange(chksum);
|
||||
buffer.Add(0x77);
|
||||
WriteData(buffer.ToArray());
|
||||
RaiseMessage(MessageType.Normal, "Tx:" + buffer.ToArray().HexString());
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
public byte[] MakeCheckSum(IEnumerable<byte> payload)
|
||||
{
|
||||
UInt16 retval = 0;
|
||||
var payloadsum = payload.Sum(t => t);
|
||||
retval = (UInt16)(payloadsum);
|
||||
retval = (UInt16)(0xFFFF - retval);
|
||||
retval += 1;
|
||||
|
||||
return BitConverter.GetBytes(retval).Reverse().ToArray();
|
||||
}
|
||||
protected override bool CustomParser(byte[] buf, out byte[] remainBuffer)
|
||||
{
|
||||
//DD A5 03 00 FF FD 77 0D
|
||||
//remainBuffer = new byte[] { };
|
||||
List<byte> remain = new List<byte>();
|
||||
bool retval = false;
|
||||
foreach (var b in buf)
|
||||
{
|
||||
if (retval)
|
||||
{
|
||||
remain.Add(b);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (b == 0xDD) //stx
|
||||
{
|
||||
tempBuffer.Clear();
|
||||
tempBuffer.Add(b);
|
||||
}
|
||||
else if (b == 0x0D || b == 0x77) //etx
|
||||
{
|
||||
//과거데이터 34개이다 (DD A5 03 00 FF FD 77 0D)
|
||||
//대쉬보드상태일때(DD A5 03 00 FF FD 77)
|
||||
//설정상태일때-셀전압표시(DD A5 04 00 FF FC 77)
|
||||
|
||||
tempBuffer.Add(b);
|
||||
retval = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (tempBuffer.Count > 0 && tempBuffer[0] == 0xDD)
|
||||
{
|
||||
tempBuffer.Add(b);
|
||||
if (tempBuffer.Count > 10)
|
||||
{
|
||||
RaiseMessage(MessageType.Error, "buffer over");
|
||||
tempBuffer.Clear();
|
||||
retval = false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//trash
|
||||
}
|
||||
}
|
||||
}
|
||||
remainBuffer = remain.ToArray();
|
||||
return retval;
|
||||
}
|
||||
}
|
||||
}
|
||||
1711
AGVEmulator/fMain.Designer.cs
generated
Normal file
1711
AGVEmulator/fMain.Designer.cs
generated
Normal file
File diff suppressed because it is too large
Load Diff
943
AGVEmulator/fMain.cs
Normal file
943
AGVEmulator/fMain.cs
Normal file
@@ -0,0 +1,943 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Security.Cryptography.X509Certificates;
|
||||
using System.Text;
|
||||
using System.Windows.Forms;
|
||||
using System.Windows.Forms.VisualStyles;
|
||||
using static AGVEmulator.DevAGV;
|
||||
using AGVNavigationCore.Controls;
|
||||
using AGVNavigationCore.Models;
|
||||
|
||||
namespace AGVEmulator
|
||||
{
|
||||
public partial class fMain : Form
|
||||
{
|
||||
arUtil.Log logAGV, logBMS, logCAL;
|
||||
DevBMS BMS;
|
||||
DevAGV AGV;
|
||||
DevXBE XBE;
|
||||
|
||||
// Map Control
|
||||
private UnifiedAGVCanvas _agvCanvas;
|
||||
private List<MapNode> _mapNodes;
|
||||
private VirtualAGV _visualAgv;
|
||||
|
||||
// Emulator State
|
||||
private MapNode _targetNode = null;
|
||||
private bool _isTurning = false;
|
||||
private double _targetAngle = 0;
|
||||
private PointF _currentPosF; // For smooth movement
|
||||
|
||||
float BMS_MaxA = 80f;
|
||||
float BMS_Remain = 79f;
|
||||
float BMS_CurA = 70f;
|
||||
float BMS_Volt = 25.4f;
|
||||
|
||||
UInt16[] cellvolt = new UInt16[] { 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
|
||||
public fMain()
|
||||
{
|
||||
InitializeComponent();
|
||||
this.Text = $"{Application.ProductName} ver.{Application.ProductVersion}";
|
||||
// logPLC = new arUtil.Log();
|
||||
logAGV = new arUtil.Log();
|
||||
logBMS = new arUtil.Log();
|
||||
logCAL = new arUtil.Log();
|
||||
|
||||
// logPLC.FileNameFormat = "{yyyyMMdd}_PLC";
|
||||
logAGV.FileNameFormat = "{yyyyMMdd}_AGV";
|
||||
logBMS.FileNameFormat = "{yyyyMMdd}_BMS";
|
||||
logCAL.FileNameFormat = "{yyyyMMdd}_CAL";
|
||||
|
||||
// logPLC.RaiseMsg += (s1, e1, d1) => { this.rtPLC.AddMsg(s1, e1, d1); };
|
||||
logAGV.RaiseMsg += (s1, e1, d1) =>
|
||||
{
|
||||
if (d1.StartsWith("Tx"))
|
||||
this.rtAGV.AddMsg(s1, e1, d1);
|
||||
else
|
||||
this.rtAGVPro.AddMsg(s1, e1, d1);
|
||||
};
|
||||
logBMS.RaiseMsg += (s1, e1, d1) => { this.rtBMS.AddMsg(s1, e1, d1); };
|
||||
logCAL.RaiseMsg += (s1, e1, d1) => { this.rtCAL.AddMsg(s1, e1, d1); };
|
||||
|
||||
|
||||
var logcolor = new arCtl.sLogMessageColor[] {
|
||||
new arCtl.sLogMessageColor("NORM", Color.White),
|
||||
new arCtl.sLogMessageColor("INF", Color.SkyBlue),
|
||||
new arCtl.sLogMessageColor("WARN", Color.Tomato),
|
||||
new arCtl.sLogMessageColor("ERR", Color.Red),
|
||||
new arCtl.sLogMessageColor("RX", Color.Lime),
|
||||
new arCtl.sLogMessageColor("TX", Color.Orange),
|
||||
};
|
||||
|
||||
//rtPLC.ColorList = logcolor;
|
||||
rtAGV.ColorList = logcolor;
|
||||
rtBMS.ColorList = logcolor;
|
||||
rtCAL.ColorList = logcolor;
|
||||
rtAGVPro.ColorList = logcolor;
|
||||
|
||||
this.FormClosed += Form1_FormClosed;
|
||||
|
||||
BMS = new DevBMS();
|
||||
AGV = new DevAGV();
|
||||
XBE = new DevXBE();
|
||||
this.serAGV.dev = AGV;
|
||||
this.serBMS.dev = BMS;
|
||||
this.serCAL.dev = XBE;
|
||||
|
||||
BMS.Message += BMS_Message;
|
||||
AGV.Message += AGV_Message;
|
||||
XBE.Message += CAL_Message;
|
||||
|
||||
BMS.RequestBatteryData += Bms_RequestBatteryData;
|
||||
BMS.RequestVoltageData += BMS_RequestVoltageData;
|
||||
XBE.ProtocReceived += CAL_ProtocReceived;
|
||||
AGV.RequestStatusData += Agv_RequestStatusData;
|
||||
AGV.ValueChanged += Agv_ValueChanged;
|
||||
AGV.StsValueChanged += Agv_StsValueChanged;
|
||||
AGV.Command += Agv_Command;
|
||||
}
|
||||
|
||||
Random rnd;
|
||||
private void Form1_Load(object sender, EventArgs e)
|
||||
{
|
||||
rnd = new Random(3000);
|
||||
|
||||
serAGV.BaudRate = 57600;
|
||||
// serPLC.BaudRate = 57600;
|
||||
trackBar1_Scroll(null, null);
|
||||
trbT2_Scroll(null, null);
|
||||
trbT1_Scroll(null, null);
|
||||
timer1.Start();
|
||||
|
||||
//plc inout 이름 설정
|
||||
List<string> titles = new List<string>();
|
||||
List<bool> values = new List<bool>();
|
||||
|
||||
|
||||
|
||||
|
||||
var arrs = Enum.GetNames(typeof(DevAGV.esystemflag0));
|
||||
foreach (var item in arrs)
|
||||
{
|
||||
var data = (DevAGV.esystemflag0)Enum.Parse(typeof(DevAGV.esystemflag0), item);
|
||||
|
||||
var chk = new CheckBox();
|
||||
chk.Text = $"[{(int)data:00}] {item}";
|
||||
chk.AutoSize = true;
|
||||
chk.Visible = true;
|
||||
chk.Tag = (int)data;
|
||||
chk.Dock = DockStyle.Top;
|
||||
chk.CheckedChanged += Chk_CheckedChanged;
|
||||
this.panel6.Controls.Add(chk);
|
||||
chk.Checked = true; //기본값 rue
|
||||
}
|
||||
arrs = Enum.GetNames(typeof(DevAGV.esystemflag1));
|
||||
foreach (var item in arrs)
|
||||
{
|
||||
var data = (DevAGV.esystemflag1)Enum.Parse(typeof(DevAGV.esystemflag1), item);
|
||||
|
||||
var chk = new CheckBox();
|
||||
chk.Text = $"[{(int)data:00}] {item}";
|
||||
chk.AutoSize = true;
|
||||
chk.Visible = true;
|
||||
chk.Tag = (int)data;
|
||||
chk.Dock = DockStyle.Top;
|
||||
chk.CheckedChanged += Chk_CheckedChanged;
|
||||
this.panel7.Controls.Add(chk);
|
||||
}
|
||||
arrs = Enum.GetNames(typeof(DevAGV.esignal));
|
||||
foreach (var item in arrs)
|
||||
{
|
||||
var data = (DevAGV.esignal)Enum.Parse(typeof(DevAGV.esignal), item);
|
||||
|
||||
var chk = new CheckBox();
|
||||
chk.Text = $"[{(int)data:00}] {item}";
|
||||
chk.AutoSize = true;
|
||||
chk.Visible = true;
|
||||
chk.Tag = (int)data;
|
||||
chk.Dock = DockStyle.Top;
|
||||
chk.CheckedChanged += Chk_CheckedChanged;
|
||||
this.panel8.Controls.Add(chk);
|
||||
}
|
||||
arrs = Enum.GetNames(typeof(DevAGV.eerror));
|
||||
foreach (var item in arrs)
|
||||
{
|
||||
var data = (DevAGV.eerror)Enum.Parse(typeof(DevAGV.eerror), item);
|
||||
|
||||
var chk = new CheckBox();
|
||||
chk.Text = $"[{(int)data:00}] {item}";
|
||||
chk.AutoSize = true;
|
||||
chk.Visible = true;
|
||||
chk.Tag = (int)data;
|
||||
chk.Dock = DockStyle.Top;
|
||||
chk.CheckedChanged += Chk_CheckedChanged;
|
||||
this.panel9.Controls.Add(chk);
|
||||
}
|
||||
|
||||
//기본 중지상태로 변환
|
||||
AGV.SetAGV(DevAGV.esystemflag1.agv_stop, true);
|
||||
|
||||
foreach (RadioButton rad in groupBox5.Controls)
|
||||
{
|
||||
rad.CheckedChanged += (s1, e1) =>
|
||||
{
|
||||
if (rad.Checked)
|
||||
{
|
||||
AGV.sts_dir = rad.Text[0];
|
||||
}
|
||||
};
|
||||
}
|
||||
foreach (RadioButton rad in groupBox2.Controls)
|
||||
{
|
||||
rad.CheckedChanged += (s1, e1) =>
|
||||
{
|
||||
if (rad.Checked)
|
||||
{
|
||||
AGV.sts_bunki = rad.Text[0];
|
||||
}
|
||||
};
|
||||
}
|
||||
foreach (RadioButton rad in groupBox4.Controls)
|
||||
{
|
||||
rad.CheckedChanged += (s1, e1) =>
|
||||
{
|
||||
if (rad.Checked)
|
||||
{
|
||||
AGV.sts_speed = rad.Text[0];
|
||||
}
|
||||
};
|
||||
}
|
||||
foreach (RadioButton rad in groupBox8.Controls)
|
||||
{
|
||||
rad.CheckedChanged += (s1, e1) =>
|
||||
{
|
||||
if (rad.Checked)
|
||||
{
|
||||
AGV.sts_sensor = rad.Text[0];
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
MakeViewer();
|
||||
InitializeMapControl();
|
||||
|
||||
|
||||
agvViewer1.TagTouched += AgvViewer1_TagTouched;
|
||||
agvViewer1.MarkTouched += AgvViewer1_MarkTouched;
|
||||
agvViewer1.Command += AgvViewer1_Command;
|
||||
}
|
||||
|
||||
void MakeViewer()
|
||||
{
|
||||
//태그목록
|
||||
List<UC.AgvViewer.ptdata> listTAG = new List<UC.AgvViewer.ptdata>();
|
||||
//var strtag = new string[] {
|
||||
// "9000", "9001", //not
|
||||
// "9010", "9011",
|
||||
// //"9020", "9021",
|
||||
// "9030", "9031",
|
||||
// // "9040", "9041",
|
||||
// "9050", "9051",
|
||||
// // "9060", "9061",
|
||||
// "9070", "9071",
|
||||
// "9080", "9081",
|
||||
// "9090", "9091"};
|
||||
|
||||
//foreach(var tag in strtag)
|
||||
//{
|
||||
// listTAG.Add(new UC.AgvViewer.ptdata {
|
||||
// active=false,
|
||||
// data = tag,
|
||||
// pos =
|
||||
// });
|
||||
//}
|
||||
//agvViewer1.listTAG = listTAG.ToArray();
|
||||
|
||||
//마크지점
|
||||
List<UC.AgvViewer.ptdata> listMRK = new List<UC.AgvViewer.ptdata>();
|
||||
var strmark = new string[] { "NOT", "QC", "CHG", "{0}", "#1", "{1}", "#2", "{2}", "#3", "{3}", "#4", "POT" };
|
||||
var pos = 50;
|
||||
var tagstart = 9000;
|
||||
foreach (var item in strmark)
|
||||
{
|
||||
listMRK.Add(new UC.AgvViewer.ptdata
|
||||
{
|
||||
pos = pos,
|
||||
data = item,
|
||||
});
|
||||
|
||||
|
||||
if (item.Equals("CHG"))
|
||||
{
|
||||
pos += 100;
|
||||
continue;
|
||||
}
|
||||
else if (item.Equals("{0}")) tagstart = 9350;
|
||||
else if (item.Equals("{1}")) tagstart = 9450;
|
||||
else if (item.Equals("{2}")) tagstart = 9550;
|
||||
else if (item.Equals("{3}")) tagstart = 9650;
|
||||
else if (item.Equals("#1")) tagstart = 9400;
|
||||
else if (item.Equals("#2")) tagstart = 9500;
|
||||
else if (item.Equals("#3")) tagstart = 9600;
|
||||
else if (item.Equals("#4")) tagstart = 9700;
|
||||
|
||||
|
||||
//지정위치 좌우에 태그를 심는다
|
||||
listTAG.Add(new UC.AgvViewer.ptdata
|
||||
{
|
||||
pos = pos - 20,
|
||||
data = tagstart.ToString(),
|
||||
});
|
||||
|
||||
if (item.Equals("NOT") == false && item.Equals("POT") == false && item.StartsWith("{") == false)
|
||||
tagstart += 1;
|
||||
|
||||
|
||||
listTAG.Add(new UC.AgvViewer.ptdata
|
||||
{
|
||||
pos = pos + 20,
|
||||
data = tagstart.ToString(),
|
||||
});
|
||||
|
||||
|
||||
pos += 100;
|
||||
|
||||
if (item.Equals("NOT") == false && item.Equals("POT") == false && item.StartsWith("{") == false)
|
||||
tagstart += 99;
|
||||
else
|
||||
tagstart += 100;
|
||||
|
||||
|
||||
if (item.Equals("NOT"))
|
||||
tagstart = 9300;
|
||||
|
||||
//else
|
||||
//{
|
||||
// pos += 100;
|
||||
// tagstart += 10;
|
||||
//}
|
||||
|
||||
}
|
||||
agvViewer1.listMRK = listMRK.ToArray();
|
||||
agvViewer1.listTAG = listTAG.ToArray();
|
||||
agvViewer1.Invalidate();
|
||||
|
||||
}
|
||||
private void AgvViewer1_Command(object sender, UC.AgvViewer.TagArgs e)
|
||||
{
|
||||
if (e.Data == "stop")
|
||||
{
|
||||
AGV.SetAGV(esystemflag1.agv_run, false);
|
||||
AGV.SetAGV(esystemflag1.agv_stop, true);
|
||||
logAGV.Add("시뮬로부터 자동 중지");
|
||||
}
|
||||
}
|
||||
|
||||
private void AgvViewer1_MarkTouched(object sender, UC.AgvViewer.TagArgs e)
|
||||
{
|
||||
// throw new NotImplementedException();
|
||||
AGV.SetAGV(esignal.mark_sensor_1, e.Active);
|
||||
logAGV.Add($"mark {e.Data} touch:{e.Active}");
|
||||
}
|
||||
|
||||
private void AgvViewer1_TagTouched(object sender, UC.AgvViewer.TagArgs e)
|
||||
{
|
||||
logAGV.Add($"tag touch:{e.Data}");
|
||||
numericUpDown1.Text = e.Data;// decimal.Parse(e.Data);
|
||||
button18.PerformClick();
|
||||
|
||||
UpdateVisualAgvPosition(e.Data);
|
||||
}
|
||||
|
||||
void InitializeMapControl()
|
||||
{
|
||||
_agvCanvas = new UnifiedAGVCanvas();
|
||||
_agvCanvas.Dock = DockStyle.Fill;
|
||||
_agvCanvas.Mode = UnifiedAGVCanvas.CanvasMode.Emulator; // Enable Emulator Mode
|
||||
_agvCanvas.NodeRightClicked += _agvCanvas_NodeRightClicked;
|
||||
this.tabPage4.Controls.Add(_agvCanvas);
|
||||
|
||||
// Load Map
|
||||
// Try to find map file in standard location
|
||||
string mapDir = Path.GetFullPath(Path.Combine(Application.StartupPath, @"..\..\..\..\Cs_HMI\Data"));
|
||||
string mapPath = Path.Combine(mapDir, "NewMap.agvmap");
|
||||
|
||||
if (!File.Exists(mapPath))
|
||||
{
|
||||
if (Directory.Exists(mapDir))
|
||||
{
|
||||
var files = Directory.GetFiles(mapDir, "*.agvmap");
|
||||
if (files.Length > 0) mapPath = files[0];
|
||||
}
|
||||
}
|
||||
|
||||
if (File.Exists(mapPath))
|
||||
{
|
||||
try
|
||||
{
|
||||
var mapresult = MapLoader.LoadMapFromFile(mapPath);
|
||||
_mapNodes = mapresult.Nodes;
|
||||
_agvCanvas.Nodes = _mapNodes;
|
||||
_agvCanvas.FitToNodes();
|
||||
|
||||
// Initialize Visual AGV
|
||||
if (_mapNodes.Count > 0)
|
||||
{
|
||||
_visualAgv = new VirtualAGV("AGV01", _mapNodes[0].Position);
|
||||
_agvCanvas.AGVList = new List<IAGV> { _visualAgv };
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
logAGV.Add($"Map Load Error: {ex.Message}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateVisualAgvPosition(string tag)
|
||||
{
|
||||
if (_visualAgv == null || _mapNodes == null) return;
|
||||
|
||||
// Find node by tag
|
||||
// Assuming NodeId might be the tag or contain it
|
||||
var node = _mapNodes.FirstOrDefault(n => n.NodeId == tag || n.NodeId.EndsWith(tag));
|
||||
|
||||
// If not found, try to parse tag as int and match
|
||||
if (node == null && int.TryParse(tag, out int tagNum))
|
||||
{
|
||||
node = _mapNodes.FirstOrDefault(n => n.NodeId == tagNum.ToString());
|
||||
}
|
||||
|
||||
if (node != null)
|
||||
{
|
||||
_visualAgv.SetPosition(node, (AGV.sts_dir == 'F' ? AgvDirection.Forward : AgvDirection.Backward));
|
||||
UpdateVisualAGV();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
char GetGroupItemCheckbox(GroupBox grp)
|
||||
{
|
||||
foreach (var ctl in grp.Controls)
|
||||
{
|
||||
if (ctl is RadioButton)
|
||||
{
|
||||
var rad = ctl as RadioButton;
|
||||
if (rad.Checked) return rad.Text[0];
|
||||
}
|
||||
}
|
||||
return '0';
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
int PLC_LeftPosition = 0;
|
||||
int PLC_RightPosition = 0;
|
||||
int PLC_LeftDir = 0;
|
||||
int PLC_RightDir = 0;
|
||||
|
||||
|
||||
public void SetBit(ref UInt16 _value, int idx, Boolean value)
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
var offset = (UInt16)(1 << idx);
|
||||
_value = (UInt16)(_value | offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
var offset = (UInt16)(~(1 << idx));
|
||||
_value = (UInt16)(_value & offset);
|
||||
}
|
||||
}
|
||||
public void SetBit(ref byte _value, int idx, Boolean value)
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
var offset = (byte)(1 << idx);
|
||||
_value = (byte)(_value | offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
var offset = (byte)(~(1 << idx));
|
||||
_value = (byte)(_value & offset);
|
||||
}
|
||||
}
|
||||
|
||||
void aaplycheckboxbit(ref UInt16 v, Panel p)
|
||||
{
|
||||
foreach (CheckBox chk in p.Controls)
|
||||
{
|
||||
var idx = int.Parse(chk.Tag.ToString());
|
||||
SetBit(ref v, idx, chk.Checked);
|
||||
}
|
||||
}
|
||||
void aaplycheckboxbit(ref byte v, Panel p)
|
||||
{
|
||||
foreach (CheckBox chk in p.Controls)
|
||||
{
|
||||
var idx = int.Parse(chk.Tag.ToString());
|
||||
SetBit(ref v, idx, chk.Checked);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
private void button5_Click(object sender, EventArgs e)
|
||||
{
|
||||
AGV.WriteData("ACK");
|
||||
}
|
||||
|
||||
private void button4_Click(object sender, EventArgs e)
|
||||
{
|
||||
AGV.WriteData("NAK");
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void trackBar1_Scroll(object sender, EventArgs e)
|
||||
{
|
||||
BMS_MaxA = float.Parse(label4.Text);
|
||||
BMS_CurA = (float)(trackBar1.Value / 100f);
|
||||
BMS_Remain = 100f * (BMS_CurA / BMS_MaxA);// (trackBar1.Value / 10f);
|
||||
var minvolt = 20.2f;
|
||||
var maxvolt = 26.8f;
|
||||
// BMS_CurA = (BMS_MaxA * (BMS_Remain / 100f));
|
||||
label3.Text = BMS_CurA.ToString("N0"); //curr amp
|
||||
label5.Text = $"{BMS_Remain:N2}%";
|
||||
BMS_Volt = minvolt + ((maxvolt - minvolt) * (BMS_CurA / BMS_MaxA));
|
||||
label6.Text = $"{BMS_Volt:N2}v";
|
||||
}
|
||||
|
||||
private void timer1_Tick(object sender, EventArgs e)
|
||||
{
|
||||
timer1.Stop();
|
||||
sbAGV.ForeColor = AGV.IsOpen ? Color.ForestGreen : Color.Red;
|
||||
// sbPLC.ForeColor = PLC.IsOpen ? Color.ForestGreen : Color.Red;
|
||||
sbBMS.ForeColor = BMS.IsOpen ? Color.ForestGreen : Color.Red;
|
||||
sbCAL.ForeColor = XBE.IsOpen ? Color.ForestGreen : Color.Red;
|
||||
|
||||
//if (checkBox2.Checked && PLC != null && PLC.IsOpen) PLC.AutoSendData(); //자동전송해야함
|
||||
if (checkBox3.Checked && AGV != null && AGV.IsOpen) AGV.AutoSendData(); //자동전송해야함
|
||||
if (BMS != null && BMS.IsOpen) BMS.AutoSendData(); //자동전송해야함
|
||||
if (XBE != null && XBE.IsOpen) XBE.AutoSendData(); //자동전송해야함
|
||||
|
||||
if (chkSimulation.Checked && AGV.GetAGV(esystemflag1.agv_run))
|
||||
{
|
||||
if (radioButton15.Checked)
|
||||
{
|
||||
agvViewer1.dir = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
agvViewer1.dir = -1;
|
||||
}
|
||||
if (radioButton12.Checked) agvViewer1.mspd = 7;
|
||||
else if (radioButton11.Checked) agvViewer1.mspd = 20;
|
||||
else agvViewer1.mspd = 40;
|
||||
agvViewer1.Invalidate();
|
||||
|
||||
UpdateEmulatorLogic();
|
||||
}
|
||||
|
||||
|
||||
timer1.Start();
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
private void UpdateVisualAGV()
|
||||
{
|
||||
if (_visualAgv != null)
|
||||
{
|
||||
_agvCanvas.UpdateAGVPosition(_visualAgv.AgvId, _visualAgv.CurrentPosition);
|
||||
// Update direction if needed, though UnifiedAGVCanvas uses Enum
|
||||
// _agvCanvas.UpdateAGVDirection(_visualAgv.AgvId, _visualAgv.CurrentDirection);
|
||||
_agvCanvas.Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateEmulatorLogic()
|
||||
{
|
||||
if (_visualAgv == null || _mapNodes == null) return;
|
||||
|
||||
// Initialize float position if needed
|
||||
if (_currentPosF.IsEmpty) _currentPosF = _visualAgv.CurrentPosition;
|
||||
|
||||
// Movement Logic
|
||||
double speed = (agvViewer1.mspd > 0 ? agvViewer1.mspd : 10) * 0.2; // Scale speed
|
||||
|
||||
if (_isTurning)
|
||||
{
|
||||
// Turn Logic: 90 deg in 5 sec = 18 deg/sec
|
||||
// Timer is likely 100ms? (Default WinForms timer) -> 1.8 deg/tick
|
||||
double turnSpeed = 1.8;
|
||||
|
||||
double diff = _targetAngle - _visualAgv.Angle;
|
||||
// Normalize diff to -180 to 180
|
||||
while (diff > 180) diff -= 360;
|
||||
while (diff <= -180) diff += 360;
|
||||
|
||||
if (Math.Abs(diff) < turnSpeed)
|
||||
{
|
||||
_visualAgv.Angle = _targetAngle;
|
||||
_isTurning = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
_visualAgv.Angle += Math.Sign(diff) * turnSpeed;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Move Forward
|
||||
double rad = _visualAgv.Angle * Math.PI / 180.0;
|
||||
_currentPosF.X += (float)(speed * Math.Cos(rad));
|
||||
_currentPosF.Y += (float)(speed * Math.Sin(rad));
|
||||
|
||||
_visualAgv.CurrentPosition = Point.Round(_currentPosF);
|
||||
|
||||
// Check for Nodes (RFID Trigger)
|
||||
foreach (var node in _mapNodes)
|
||||
{
|
||||
double dist = Math.Sqrt(Math.Pow(node.Position.X - _visualAgv.CurrentPosition.X, 2) + Math.Pow(node.Position.Y - _visualAgv.CurrentPosition.Y, 2));
|
||||
if (dist < 15) // Hit Node
|
||||
{
|
||||
// Send Tag
|
||||
if (node.NodeId != numericUpDown1.Text)
|
||||
{
|
||||
if (int.TryParse(node.NodeId, out int tag))
|
||||
{
|
||||
AGV.SendTag(node.NodeId);
|
||||
numericUpDown1.Text = node.NodeId;
|
||||
|
||||
// Snap to node
|
||||
_currentPosF = node.Position;
|
||||
_visualAgv.CurrentPosition = node.Position;
|
||||
|
||||
// Decide Next Move (Turn/Straight)
|
||||
DecideNextMove(node);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
UpdateVisualAGV();
|
||||
}
|
||||
|
||||
private void DecideNextMove(MapNode currentNode)
|
||||
{
|
||||
// Simple logic:
|
||||
// If AGV.sts_bunki == 'L', turn -90
|
||||
// If AGV.sts_bunki == 'R', turn +90
|
||||
// Else keep straight
|
||||
|
||||
if (AGV.sts_bunki == 'L')
|
||||
{
|
||||
_targetAngle = _visualAgv.Angle - 90;
|
||||
_isTurning = true;
|
||||
}
|
||||
else if (AGV.sts_bunki == 'R')
|
||||
{
|
||||
_targetAngle = _visualAgv.Angle + 90;
|
||||
_isTurning = true;
|
||||
}
|
||||
|
||||
// Normalize Target Angle
|
||||
while (_targetAngle >= 360) _targetAngle -= 360;
|
||||
while (_targetAngle < 0) _targetAngle += 360;
|
||||
}
|
||||
|
||||
private void _agvCanvas_NodeRightClicked(object sender, MapNode e)
|
||||
{
|
||||
if (e != null && _visualAgv != null)
|
||||
{
|
||||
_visualAgv.CurrentPosition = e.Position;
|
||||
_currentPosF = e.Position;
|
||||
|
||||
if (int.TryParse(e.NodeId, out int tag))
|
||||
{
|
||||
numericUpDown1.Text = tag.ToString();
|
||||
}
|
||||
UpdateVisualAGV();
|
||||
|
||||
|
||||
private void button14_Click(object sender, EventArgs e)
|
||||
{
|
||||
//agv 정지
|
||||
//비상정지 에러 플래그
|
||||
AGV.SetAGV(DevAGV.eerror.Emergency, true);
|
||||
AGV.SetAGV(DevAGV.esystemflag1.agv_run, false);
|
||||
AGV.SetAGV(DevAGV.esystemflag1.agv_stop, true);
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void button16_Click(object sender, EventArgs e)
|
||||
{
|
||||
AGV.SetAGV(DevAGV.esystemflag1.stop_by_front_detect, true);
|
||||
}
|
||||
|
||||
private void button15_Click(object sender, EventArgs e)
|
||||
{
|
||||
AGV.SetAGV(DevAGV.esystemflag1.stop_by_front_detect, false);
|
||||
}
|
||||
|
||||
private void button17_Click(object sender, EventArgs e)
|
||||
{
|
||||
//agv 정지
|
||||
//비상정지 에러 플래그
|
||||
AGV.SetAGV(DevAGV.eerror.Emergency, false);
|
||||
AGV.SetAGV(DevAGV.eerror.line_out_error, false);
|
||||
AGV.SetAGV(DevAGV.eerror.Overcurrent, false);
|
||||
AGV.SetAGV(DevAGV.esystemflag1.agv_run, false);
|
||||
AGV.SetAGV(DevAGV.esystemflag1.agv_stop, true);
|
||||
}
|
||||
|
||||
|
||||
|
||||
private void Chk_CheckedChanged(object sender, EventArgs e)
|
||||
{
|
||||
var chk = sender as CheckBox;
|
||||
var idx = int.Parse(chk.Tag.ToString());
|
||||
|
||||
switch (chk.Parent.Tag.ToString().ToLower())
|
||||
{
|
||||
case "s0":
|
||||
var v0 = (DevAGV.esystemflag0)idx;
|
||||
AGV.SetAGV(v0, chk.Checked);
|
||||
break;
|
||||
case "s1":
|
||||
var v1 = (DevAGV.esystemflag1)idx;
|
||||
AGV.SetAGV(v1, chk.Checked);
|
||||
break;
|
||||
case "er":
|
||||
var v2 = (DevAGV.eerror)idx;
|
||||
AGV.SetAGV(v2, chk.Checked);
|
||||
break;
|
||||
case "sg":
|
||||
var v3 = (DevAGV.esignal)idx;
|
||||
AGV.SetAGV(v3, chk.Checked);
|
||||
break;
|
||||
}
|
||||
|
||||
chk.BackColor = chk.Checked ? Color.Lime : SystemColors.Window;
|
||||
}
|
||||
|
||||
private void button18_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (int.TryParse(numericUpDown1.Text, out int tagno))
|
||||
{
|
||||
AGV.SendTag(tagno.ToString());
|
||||
numericUpDown1.SelectAll();
|
||||
numericUpDown1.Focus();
|
||||
}
|
||||
}
|
||||
|
||||
private void agvViewer1_MouseDown(object sender, MouseEventArgs e)
|
||||
{
|
||||
if (e.Button == MouseButtons.Left)
|
||||
{
|
||||
agvViewer1.StopbyMark = !agvViewer1.StopbyMark;
|
||||
}
|
||||
else if (e.Button == MouseButtons.Right)
|
||||
{
|
||||
MakeViewer();
|
||||
}
|
||||
}
|
||||
|
||||
private void button6_Click(object sender, EventArgs e)
|
||||
{
|
||||
var target = (byte)nudIDAgv.Value;
|
||||
var tagno = (uint)nudTagNo.Value;
|
||||
this.XBE.SendGotoTag(target, tagno);
|
||||
}
|
||||
|
||||
private void button1_Click(object sender, EventArgs e)
|
||||
{
|
||||
var target = (byte)nudIDAgv.Value;
|
||||
var tagno = (uint)numericUpDown2.Value;
|
||||
this.XBE.SendCurrentPos(target, tagno);
|
||||
}
|
||||
|
||||
UInt16 Temp1, Temp2;
|
||||
private void trbT1_Scroll(object sender, EventArgs e)
|
||||
{
|
||||
//값에 /10해서 표시한다.
|
||||
Temp1 = (UInt16)trbT1.Value;
|
||||
label10.Text = $"{Temp1 / 10f}º";
|
||||
|
||||
}
|
||||
|
||||
private void numericUpDown1_KeyDown(object sender, KeyEventArgs e)
|
||||
{
|
||||
if (e.KeyCode == Keys.Enter)
|
||||
button18.PerformClick();
|
||||
}
|
||||
|
||||
private void toolStripButton3_Click(object sender, EventArgs e)
|
||||
{
|
||||
var file = @"C:\Data\Amkor\AGV4\route\NewMap.agvmap";
|
||||
LoadMapFile(file);
|
||||
}
|
||||
private string _currentMapFilePath;
|
||||
private void LoadMapFile(string filePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
var result = MapLoader.LoadMapFromFile(filePath);
|
||||
|
||||
if (result.Success)
|
||||
{
|
||||
Console.WriteLine($"Map File Load : {filePath}");
|
||||
|
||||
_mapNodes = result.Nodes;
|
||||
_currentMapFilePath = filePath;
|
||||
|
||||
// RFID 자동 할당 제거 - 에디터에서 설정한 값 그대로 사용
|
||||
|
||||
// 시뮬레이터 캔버스에 맵 설정
|
||||
this._agvCanvas.Nodes = _mapNodes;
|
||||
|
||||
// 맵 설정 적용 (배경색, 그리드 표시)
|
||||
if (result.Settings != null)
|
||||
{
|
||||
_agvCanvas.BackColor = System.Drawing.Color.FromArgb(result.Settings.BackgroundColorArgb);
|
||||
_agvCanvas.ShowGrid = result.Settings.ShowGrid;
|
||||
}
|
||||
|
||||
// 맵에 맞춤
|
||||
_agvCanvas.FitToNodes();
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new InvalidOperationException($"맵 파일 로드 실패: {result.ErrorMessage}");
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
throw new InvalidOperationException($"맵 파일 로드 실패: {ex.Message}", ex);
|
||||
}
|
||||
}
|
||||
|
||||
private void toolStripButton4_Click(object sender, EventArgs e)
|
||||
{
|
||||
// Change rotation (180 degrees)
|
||||
if (_visualAgv != null)
|
||||
{
|
||||
_visualAgv.Angle = (_visualAgv.Angle + 180) % 360;
|
||||
UpdateVisualAGV();
|
||||
}
|
||||
}
|
||||
|
||||
private void toolStripButton5_Click(object sender, EventArgs e)
|
||||
{
|
||||
// Set AGV Position by RFID
|
||||
string input = "";
|
||||
using (Form form = new Form())
|
||||
{
|
||||
form.Text = "Set AGV Position";
|
||||
form.Size = new Size(300, 150);
|
||||
Label lbl = new Label() { Left = 20, Top = 20, Text = "Enter RFID (Node ID):", AutoSize = true };
|
||||
TextBox txt = new TextBox() { Left = 20, Top = 45, Width = 240 };
|
||||
Button btn = new Button() { Text = "OK", Left = 180, Width = 80, Top = 75, DialogResult = DialogResult.OK };
|
||||
form.Controls.Add(lbl);
|
||||
form.Controls.Add(txt);
|
||||
form.Controls.Add(btn);
|
||||
form.AcceptButton = btn;
|
||||
form.StartPosition = FormStartPosition.CenterParent;
|
||||
|
||||
if (form.ShowDialog() == DialogResult.OK)
|
||||
{
|
||||
input = txt.Text;
|
||||
}
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(input) && _mapNodes != null && _visualAgv != null)
|
||||
{
|
||||
var node = _mapNodes.FirstOrDefault(n => n.NodeId == input);
|
||||
if (node != null)
|
||||
{
|
||||
_visualAgv.CurrentPosition = node.Position;
|
||||
_currentPosF = node.Position;
|
||||
numericUpDown1.Text = node.NodeId;
|
||||
|
||||
// Auto-orient: Prefer Right (0) or Up (270)
|
||||
var neighbors = _mapNodes.Where(n => n != node &&
|
||||
Math.Sqrt(Math.Pow(n.Position.X - node.Position.X, 2) + Math.Pow(n.Position.Y - node.Position.Y, 2)) < 150)
|
||||
.ToList();
|
||||
|
||||
if (neighbors.Any())
|
||||
{
|
||||
var rightNeighbor = neighbors.FirstOrDefault(n => n.Position.X > node.Position.X && Math.Abs(n.Position.Y - node.Position.Y) < 50);
|
||||
if (rightNeighbor != null)
|
||||
{
|
||||
_visualAgv.Angle = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
var upNeighbor = neighbors.FirstOrDefault(n => n.Position.Y < node.Position.Y && Math.Abs(n.Position.X - node.Position.X) < 50);
|
||||
if (upNeighbor != null)
|
||||
{
|
||||
_visualAgv.Angle = 270;
|
||||
}
|
||||
else
|
||||
{
|
||||
var first = neighbors.First();
|
||||
double angle = Math.Atan2(first.Position.Y - node.Position.Y, first.Position.X - node.Position.X) * 180 / Math.PI;
|
||||
if (angle < 0) angle += 360;
|
||||
_visualAgv.Angle = angle;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
UpdateVisualAGV();
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBox.Show($"Node '{input}' not found.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
}
|
||||
}
|
||||
private void trbT2_Scroll(object sender, EventArgs e)
|
||||
{
|
||||
Temp2 = (UInt16)trbT2.Value;
|
||||
label11.Text = $"{Temp2 / 10f}º";
|
||||
}
|
||||
|
||||
private void toolStripButton1_Click(object sender, EventArgs e)
|
||||
{
|
||||
serAGV.Connect();
|
||||
serBMS.Connect();
|
||||
serCAL.Connect();
|
||||
}
|
||||
|
||||
private void toolStripButton2_Click(object sender, EventArgs e)
|
||||
{
|
||||
serAGV.Disconnect();
|
||||
serBMS.Disconnect();
|
||||
serCAL.Disconnect();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
205
AGVEmulator/fMain.resx
Normal file
205
AGVEmulator/fMain.resx
Normal file
@@ -0,0 +1,205 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
<metadata name="toolStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>104, 17</value>
|
||||
</metadata>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="toolStripButton1.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
|
||||
YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAIFSURBVDhPpZLtS1NhGMbPPxJmmlYSgqHiKzGU1EDxg4iK
|
||||
YKyG2WBogqMYJQOtCEVRFBGdTBCJfRnkS4VaaWNT5sqx1BUxRXxDHYxAJLvkusEeBaPAB+5z4Jzn+t3X
|
||||
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|
||||
I7TxE8urEVy99fT/AL5gWDLrTB/hnF4XsW0khCu5ln8DmJliT2AXrcNBsU1gj/MH4nMeKwBrPktM28xM
|
||||
cX79DFKrHHD5d9D26hvicx4pABt2lpg10zYzU0zr7+e3xXGcrkEB2O2TNec9nJFwB3alZn5jZorfeDZh
|
||||
6Q3g8s06BeCoKF4MRURoH1+BY2oNCbeb0TIclIYxOhzf8frTOuo7FxCbbVIAzpni0iceEc8vhzEwGkJD
|
||||
lx83ymxifejdKjRNk/8PWnyIyTQqAJek0jqHwfEVscu31baIu8+90sTE4nY025dQ2/5FIPpnXlzKuK8A
|
||||
HBUzHot52djqQ6HZhfR7IwK4mKpHtvEDMqvfCiQ6zaAAXM8x94aIWTNrLLG4kVUzgaTSPlzLtyJOZxbb
|
||||
1wtfyg4Q+AfA3aZlButjSfxGcUJBk4g5tuP3haQKRKXcUQDOmbvNTpPOJeFFjordZmbWTNvMTHFUcpUC
|
||||
nOccAdABIDXXE1nzAAAAAElFTkSuQmCC
|
||||
</value>
|
||||
</data>
|
||||
<data name="toolStripButton2.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
|
||||
YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAIFSURBVDhPpZLtS1NhGMbPPxJmmlYSgqHiKzGU1EDxg4iK
|
||||
YKyG2WBogqMYJQOtCEVRFBGdTBCJfRnkS4VaaWNT5sqx1BUxRXxDHYxAJLvkusEeBaPAB+5z4Jzn+t3X
|
||||
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|
||||
I7TxE8urEVy99fT/AL5gWDLrTB/hnF4XsW0khCu5ln8DmJliT2AXrcNBsU1gj/MH4nMeKwBrPktM28xM
|
||||
cX79DFKrHHD5d9D26hvicx4pABt2lpg10zYzU0zr7+e3xXGcrkEB2O2TNec9nJFwB3alZn5jZorfeDZh
|
||||
6Q3g8s06BeCoKF4MRURoH1+BY2oNCbeb0TIclIYxOhzf8frTOuo7FxCbbVIAzpni0iceEc8vhzEwGkJD
|
||||
lx83ymxifejdKjRNk/8PWnyIyTQqAJek0jqHwfEVscu31baIu8+90sTE4nY025dQ2/5FIPpnXlzKuK8A
|
||||
HBUzHot52djqQ6HZhfR7IwK4mKpHtvEDMqvfCiQ6zaAAXM8x94aIWTNrLLG4kVUzgaTSPlzLtyJOZxbb
|
||||
1wtfyg4Q+AfA3aZlButjSfxGcUJBk4g5tuP3haQKRKXcUQDOmbvNTpPOJeFFjordZmbWTNvMTHFUcpUC
|
||||
nOccAdABIDXXE1nzAAAAAElFTkSuQmCC
|
||||
</value>
|
||||
</data>
|
||||
<data name="toolStripButton3.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
|
||||
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|
||||
YKyG2WBogqMYJQOtCEVRFBGdTBCJfRnkS4VaaWNT5sqx1BUxRXxDHYxAJLvkusEeBaPAB+5z4Jzn+t3X
|
||||
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|
||||
I7TxE8urEVy99fT/AL5gWDLrTB/hnF4XsW0khCu5ln8DmJliT2AXrcNBsU1gj/MH4nMeKwBrPktM28xM
|
||||
cX79DFKrHHD5d9D26hvicx4pABt2lpg10zYzU0zr7+e3xXGcrkEB2O2TNec9nJFwB3alZn5jZorfeDZh
|
||||
6Q3g8s06BeCoKF4MRURoH1+BY2oNCbeb0TIclIYxOhzf8frTOuo7FxCbbVIAzpni0iceEc8vhzEwGkJD
|
||||
lx83ymxifejdKjRNk/8PWnyIyTQqAJek0jqHwfEVscu31baIu8+90sTE4nY025dQ2/5FIPpnXlzKuK8A
|
||||
HBUzHot52djqQ6HZhfR7IwK4mKpHtvEDMqvfCiQ6zaAAXM8x94aIWTNrLLG4kVUzgaTSPlzLtyJOZxbb
|
||||
1wtfyg4Q+AfA3aZlButjSfxGcUJBk4g5tuP3haQKRKXcUQDOmbvNTpPOJeFFjordZmbWTNvMTHFUcpUC
|
||||
nOccAdABIDXXE1nzAAAAAElFTkSuQmCC
|
||||
</value>
|
||||
</data>
|
||||
<data name="toolStripButton4.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
|
||||
YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAIFSURBVDhPpZLtS1NhGMbPPxJmmlYSgqHiKzGU1EDxg4iK
|
||||
YKyG2WBogqMYJQOtCEVRFBGdTBCJfRnkS4VaaWNT5sqx1BUxRXxDHYxAJLvkusEeBaPAB+5z4Jzn+t3X
|
||||
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|
||||
I7TxE8urEVy99fT/AL5gWDLrTB/hnF4XsW0khCu5ln8DmJliT2AXrcNBsU1gj/MH4nMeKwBrPktM28xM
|
||||
cX79DFKrHHD5d9D26hvicx4pABt2lpg10zYzU0zr7+e3xXGcrkEB2O2TNec9nJFwB3alZn5jZorfeDZh
|
||||
6Q3g8s06BeCoKF4MRURoH1+BY2oNCbeb0TIclIYxOhzf8frTOuo7FxCbbVIAzpni0iceEc8vhzEwGkJD
|
||||
lx83ymxifejdKjRNk/8PWnyIyTQqAJek0jqHwfEVscu31baIu8+90sTE4nY025dQ2/5FIPpnXlzKuK8A
|
||||
HBUzHot52djqQ6HZhfR7IwK4mKpHtvEDMqvfCiQ6zaAAXM8x94aIWTNrLLG4kVUzgaTSPlzLtyJOZxbb
|
||||
1wtfyg4Q+AfA3aZlButjSfxGcUJBk4g5tuP3haQKRKXcUQDOmbvNTpPOJeFFjordZmbWTNvMTHFUcpUC
|
||||
nOccAdABIDXXE1nzAAAAAElFTkSuQmCC
|
||||
</value>
|
||||
</data>
|
||||
<data name="toolStripButton5.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
|
||||
YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAIFSURBVDhPpZLtS1NhGMbPPxJmmlYSgqHiKzGU1EDxg4iK
|
||||
YKyG2WBogqMYJQOtCEVRFBGdTBCJfRnkS4VaaWNT5sqx1BUxRXxDHYxAJLvkusEeBaPAB+5z4Jzn+t3X
|
||||
/aLhnEfjo8m+dCoa+7/C3O2Hqe0zDC+8KG+cRZHZhdzaaWTVTCLDMIY0vfM04Nfh77/G/sEhwpEDbO3t
|
||||
I7TxE8urEVy99fT/AL5gWDLrTB/hnF4XsW0khCu5ln8DmJliT2AXrcNBsU1gj/MH4nMeKwBrPktM28xM
|
||||
cX79DFKrHHD5d9D26hvicx4pABt2lpg10zYzU0zr7+e3xXGcrkEB2O2TNec9nJFwB3alZn5jZorfeDZh
|
||||
6Q3g8s06BeCoKF4MRURoH1+BY2oNCbeb0TIclIYxOhzf8frTOuo7FxCbbVIAzpni0iceEc8vhzEwGkJD
|
||||
lx83ymxifejdKjRNk/8PWnyIyTQqAJek0jqHwfEVscu31baIu8+90sTE4nY025dQ2/5FIPpnXlzKuK8A
|
||||
HBUzHot52djqQ6HZhfR7IwK4mKpHtvEDMqvfCiQ6zaAAXM8x94aIWTNrLLG4kVUzgaTSPlzLtyJOZxbb
|
||||
1wtfyg4Q+AfA3aZlButjSfxGcUJBk4g5tuP3haQKRKXcUQDOmbvNTpPOJeFFjordZmbWTNvMTHFUcpUC
|
||||
nOccAdABIDXXE1nzAAAAAElFTkSuQmCC
|
||||
</value>
|
||||
</data>
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>210, 17</value>
|
||||
</metadata>
|
||||
</root>
|
||||
@@ -36,6 +36,10 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AGVMapEditor", "AGVLogic\AG
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AGVSimulator", "AGVLogic\AGVSimulator\AGVSimulator.csproj", "{B2C3D4E5-0000-0000-0000-000000000000}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "arCommUtil", "SubProject\commutil\arCommUtil.csproj", "{14E8C9A5-013E-49BA-B435-FFFFFF7DD623}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Supertonic.Netfx48", "SubProject\SuperTonic\Supertonic.Netfx48.csproj", "{19675E19-EB91-493E-88C3-32B3C094B749}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@@ -166,6 +170,30 @@ Global
|
||||
{B2C3D4E5-0000-0000-0000-000000000000}.Release|x64.Build.0 = Release|Any CPU
|
||||
{B2C3D4E5-0000-0000-0000-000000000000}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{B2C3D4E5-0000-0000-0000-000000000000}.Release|x86.Build.0 = Release|Any CPU
|
||||
{14E8C9A5-013E-49BA-B435-FFFFFF7DD623}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{14E8C9A5-013E-49BA-B435-FFFFFF7DD623}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{14E8C9A5-013E-49BA-B435-FFFFFF7DD623}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{14E8C9A5-013E-49BA-B435-FFFFFF7DD623}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{14E8C9A5-013E-49BA-B435-FFFFFF7DD623}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{14E8C9A5-013E-49BA-B435-FFFFFF7DD623}.Debug|x86.Build.0 = Debug|x86
|
||||
{14E8C9A5-013E-49BA-B435-FFFFFF7DD623}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{14E8C9A5-013E-49BA-B435-FFFFFF7DD623}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{14E8C9A5-013E-49BA-B435-FFFFFF7DD623}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{14E8C9A5-013E-49BA-B435-FFFFFF7DD623}.Release|x64.Build.0 = Release|Any CPU
|
||||
{14E8C9A5-013E-49BA-B435-FFFFFF7DD623}.Release|x86.ActiveCfg = Release|x86
|
||||
{14E8C9A5-013E-49BA-B435-FFFFFF7DD623}.Release|x86.Build.0 = Release|x86
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|x64.Build.0 = Debug|x64
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|x86.Build.0 = Debug|Win32
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|x64.ActiveCfg = Release|x64
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|x64.Build.0 = Release|x64
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|x86.ActiveCfg = Release|Win32
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
@@ -178,6 +206,8 @@ Global
|
||||
{C5F7A8B2-8D3E-4A1B-9C6E-7F4D5E2A9B1C} = {E5C75D32-5AD6-44DD-8F27-E32023206EBB}
|
||||
{A1B2C3D4-E5F6-7890-ABCD-EF1234567890} = {E5C75D32-5AD6-44DD-8F27-E32023206EBB}
|
||||
{B2C3D4E5-0000-0000-0000-000000000000} = {E5C75D32-5AD6-44DD-8F27-E32023206EBB}
|
||||
{14E8C9A5-013E-49BA-B435-FFFFFF7DD623} = {C423C39A-44E7-4F09-B2F7-7943975FF948}
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749} = {C423C39A-44E7-4F09-B2F7-7943975FF948}
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {B5B1FD72-356F-4840-83E8-B070AC21C8D9}
|
||||
|
||||
@@ -62,7 +62,6 @@
|
||||
<Compile Include="Models\ImagePathEditor.cs" />
|
||||
<Compile Include="Models\MapImage.cs" />
|
||||
<Compile Include="Models\MapLabel.cs" />
|
||||
<Compile Include="Models\NodePropertyWrapper.cs" />
|
||||
<Compile Include="Forms\MainForm.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
|
||||
@@ -64,6 +64,9 @@ namespace AGVMapEditor.Forms
|
||||
this.toolStripSeparator3 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.btnSave = new System.Windows.Forms.ToolStripButton();
|
||||
this.btnSaveAs = new System.Windows.Forms.ToolStripButton();
|
||||
this.toolStripSeparator2 = new System.Windows.Forms.ToolStripSeparator();
|
||||
this.toolStripButton1 = new System.Windows.Forms.ToolStripDropDownButton();
|
||||
this.allTurnLeftRightCrossOnToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.statusStrip1.SuspendLayout();
|
||||
((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).BeginInit();
|
||||
this.splitContainer1.Panel1.SuspendLayout();
|
||||
@@ -351,7 +354,9 @@ namespace AGVMapEditor.Forms
|
||||
this.btnClose,
|
||||
this.toolStripSeparator3,
|
||||
this.btnSave,
|
||||
this.btnSaveAs});
|
||||
this.btnSaveAs,
|
||||
this.toolStripSeparator2,
|
||||
this.toolStripButton1});
|
||||
this.toolStrip2.Location = new System.Drawing.Point(0, 0);
|
||||
this.toolStrip2.Name = "toolStrip2";
|
||||
this.toolStrip2.Size = new System.Drawing.Size(1200, 25);
|
||||
@@ -417,6 +422,28 @@ namespace AGVMapEditor.Forms
|
||||
this.btnSaveAs.ToolTipText = "다른 이름으로 저장";
|
||||
this.btnSaveAs.Click += new System.EventHandler(this.btnSaveAs_Click);
|
||||
//
|
||||
// toolStripSeparator2
|
||||
//
|
||||
this.toolStripSeparator2.Name = "toolStripSeparator2";
|
||||
this.toolStripSeparator2.Size = new System.Drawing.Size(6, 25);
|
||||
//
|
||||
// toolStripButton1
|
||||
//
|
||||
this.toolStripButton1.DropDownItems.AddRange(new System.Windows.Forms.ToolStripItem[] {
|
||||
this.allTurnLeftRightCrossOnToolStripMenuItem});
|
||||
this.toolStripButton1.Image = ((System.Drawing.Image)(resources.GetObject("toolStripButton1.Image")));
|
||||
this.toolStripButton1.ImageTransparentColor = System.Drawing.Color.Magenta;
|
||||
this.toolStripButton1.Name = "toolStripButton1";
|
||||
this.toolStripButton1.Size = new System.Drawing.Size(68, 22);
|
||||
this.toolStripButton1.Text = "Debig";
|
||||
//
|
||||
// allTurnLeftRightCrossOnToolStripMenuItem
|
||||
//
|
||||
this.allTurnLeftRightCrossOnToolStripMenuItem.Name = "allTurnLeftRightCrossOnToolStripMenuItem";
|
||||
this.allTurnLeftRightCrossOnToolStripMenuItem.Size = new System.Drawing.Size(223, 22);
|
||||
this.allTurnLeftRightCrossOnToolStripMenuItem.Text = "All TurnLeft/Right/Cross On";
|
||||
this.allTurnLeftRightCrossOnToolStripMenuItem.Click += new System.EventHandler(this.allTurnLeftRightCrossOnToolStripMenuItem_Click);
|
||||
//
|
||||
// MainForm
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
|
||||
@@ -490,5 +517,8 @@ namespace AGVMapEditor.Forms
|
||||
private System.Windows.Forms.ToolStripButton btnAddImage;
|
||||
private System.Windows.Forms.ToolStripSeparator toolStripSeparator1;
|
||||
private System.Windows.Forms.Panel panel1;
|
||||
private System.Windows.Forms.ToolStripSeparator toolStripSeparator2;
|
||||
private System.Windows.Forms.ToolStripDropDownButton toolStripButton1;
|
||||
private System.Windows.Forms.ToolStripMenuItem allTurnLeftRightCrossOnToolStripMenuItem;
|
||||
}
|
||||
}
|
||||
@@ -221,8 +221,8 @@ namespace AGVMapEditor.Forms
|
||||
toolStripStatusLabel1.Text = $"{nodes.Count}개 노드 선택됨 - PropertyGrid에서 공통 속성 일괄 변경 가능";
|
||||
|
||||
// 다중 선택 PropertyWrapper 표시
|
||||
var multiWrapper = new MultiNodePropertyWrapper(nodes);
|
||||
_propertyGrid.SelectedObject = multiWrapper;
|
||||
//var multiWrapper = new MultiNodePropertyWrapper(nodes);
|
||||
_propertyGrid.SelectedObjects = nodes.ToArray();// multiWrapper;
|
||||
_propertyGrid.Focus();
|
||||
}
|
||||
}
|
||||
@@ -833,11 +833,10 @@ namespace AGVMapEditor.Forms
|
||||
foreColor = Color.Black;
|
||||
backColor = Color.White;
|
||||
break;
|
||||
case NodeType.Rotation:
|
||||
foreColor = Color.DarkOrange;
|
||||
backColor = Color.LightYellow;
|
||||
break;
|
||||
case NodeType.Docking:
|
||||
case NodeType.Loader:
|
||||
case NodeType.UnLoader:
|
||||
case NodeType.Clearner:
|
||||
case NodeType.Buffer:
|
||||
foreColor = Color.DarkGreen;
|
||||
backColor = Color.LightGreen;
|
||||
break;
|
||||
@@ -975,9 +974,7 @@ namespace AGVMapEditor.Forms
|
||||
return;
|
||||
}
|
||||
|
||||
// 노드 래퍼 객체 생성 (타입에 따라 다른 래퍼 사용)
|
||||
var nodeWrapper = NodePropertyWrapperFactory.CreateWrapper(_selectedNode, _mapNodes);
|
||||
_propertyGrid.SelectedObject = nodeWrapper;
|
||||
_propertyGrid.SelectedObject = _selectedNode;
|
||||
_propertyGrid.Focus();
|
||||
|
||||
// 이미지 노드인 경우 편집 버튼 활성화
|
||||
@@ -989,8 +986,7 @@ namespace AGVMapEditor.Forms
|
||||
/// </summary>
|
||||
private void ShowCanvasProperties()
|
||||
{
|
||||
var canvasWrapper = new CanvasPropertyWrapper(_mapCanvas);
|
||||
_propertyGrid.SelectedObject = canvasWrapper;
|
||||
_propertyGrid.SelectedObject = _mapCanvas;
|
||||
DisableImageEditButton();
|
||||
}
|
||||
|
||||
@@ -1124,7 +1120,9 @@ namespace AGVMapEditor.Forms
|
||||
UpdateTitle();
|
||||
|
||||
// 🔥 다중 선택 여부 확인 및 선택된 노드들 저장
|
||||
bool isMultiSelect = _propertyGrid.SelectedObject is MultiNodePropertyWrapper;
|
||||
bool isMultiSelect = _propertyGrid.SelectedObjects is MapNode[]; // _propertyGrid.SelectedObject is MapNode[];
|
||||
|
||||
//var a = _propertyGrid.SelectedObject;
|
||||
List<MapNode> selectedNodes = null;
|
||||
if (isMultiSelect)
|
||||
{
|
||||
@@ -1146,9 +1144,9 @@ namespace AGVMapEditor.Forms
|
||||
// 🔥 다중 선택인 경우 MultiNodePropertyWrapper를 다시 생성하여 바인딩
|
||||
if (isMultiSelect && selectedNodes != null && selectedNodes.Count > 0)
|
||||
{
|
||||
System.Diagnostics.Debug.WriteLine($"[PropertyGrid] MultiNodePropertyWrapper 재생성: {selectedNodes.Count}개");
|
||||
var multiWrapper = new MultiNodePropertyWrapper(selectedNodes);
|
||||
_propertyGrid.SelectedObject = multiWrapper;
|
||||
// System.Diagnostics.Debug.WriteLine($"[PropertyGrid] MultiNodePropertyWrapper 재생성: {selectedNodes.Count}개");
|
||||
//var multiWrapper = new MultiNodePropertyWrapper(selectedNodes);
|
||||
_propertyGrid.SelectedObjects = selectedNodes.ToArray();// multiWrapper;
|
||||
}
|
||||
|
||||
// PropertyGrid 새로고침
|
||||
@@ -1180,18 +1178,18 @@ namespace AGVMapEditor.Forms
|
||||
var selectedObject = _propertyGrid.SelectedObject;
|
||||
|
||||
// 다양한 PropertyWrapper 타입 처리
|
||||
if (selectedObject is NodePropertyWrapper nodeWrapper)
|
||||
{
|
||||
currentNodeId = nodeWrapper.WrappedNode?.NodeId;
|
||||
}
|
||||
else if (selectedObject is LabelNodePropertyWrapper labelWrapper)
|
||||
{
|
||||
currentNodeId = labelWrapper.WrappedNode?.NodeId;
|
||||
}
|
||||
else if (selectedObject is ImageNodePropertyWrapper imageWrapper)
|
||||
{
|
||||
currentNodeId = imageWrapper.WrappedNode?.NodeId;
|
||||
}
|
||||
//if (selectedObject is NodePropertyWrapper nodeWrapper)
|
||||
//{
|
||||
// currentNodeId = nodeWrapper.WrappedNode?.NodeId;
|
||||
//}
|
||||
//else if (selectedObject is LabelNodePropertyWrapper labelWrapper)
|
||||
//{
|
||||
// currentNodeId = labelWrapper.WrappedNode?.NodeId;
|
||||
//}
|
||||
//else if (selectedObject is ImageNodePropertyWrapper imageWrapper)
|
||||
//{
|
||||
// currentNodeId = imageWrapper.WrappedNode?.NodeId;
|
||||
//}
|
||||
|
||||
int duplicateCount = 0;
|
||||
foreach (var node in _mapNodes)
|
||||
@@ -1370,5 +1368,46 @@ namespace AGVMapEditor.Forms
|
||||
|
||||
#endregion
|
||||
|
||||
private void allTurnLeftRightCrossOnToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
//모든노드의 trun left/right/ cross 속성을 true로 변경합니다
|
||||
if (_mapNodes == null || _mapNodes.Count == 0)
|
||||
{
|
||||
MessageBox.Show("맵에 노드가 없습니다.", "알림", MessageBoxButtons.OK, MessageBoxIcon.Information);
|
||||
return;
|
||||
}
|
||||
|
||||
var result = MessageBox.Show(
|
||||
$"모든 노드({_mapNodes.Count}개)의 회전/교차 속성을 활성화하시겠습니까?\n\n" +
|
||||
"• CanTurnLeft = true\n" +
|
||||
"• CanTurnRight = true\n" +
|
||||
"• DisableCross = false",
|
||||
"일괄 속성 변경",
|
||||
MessageBoxButtons.YesNo,
|
||||
MessageBoxIcon.Question);
|
||||
|
||||
if (result == DialogResult.Yes)
|
||||
{
|
||||
foreach (var node in _mapNodes)
|
||||
{
|
||||
node.CanTurnLeft = true;
|
||||
node.CanTurnRight = true;
|
||||
node.DisableCross =false;
|
||||
node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
|
||||
_hasChanges = true;
|
||||
UpdateTitle();
|
||||
RefreshMapCanvas();
|
||||
|
||||
MessageBox.Show(
|
||||
$"{_mapNodes.Count}개 노드의 회전/교차 속성이 모두 활성화되었습니다.",
|
||||
"완료",
|
||||
MessageBoxButtons.OK,
|
||||
MessageBoxIcon.Information);
|
||||
|
||||
UpdateStatusBar($"모든 노드의 회전/교차 속성 활성화 완료");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -120,22 +120,40 @@
|
||||
<metadata name="statusStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>132, 17</value>
|
||||
</metadata>
|
||||
<metadata name="toolStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>249, 17</value>
|
||||
</metadata>
|
||||
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
|
||||
<data name="btNodeRemove.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAARnQU1BAACxjwv8
|
||||
YQUAAAAJcEhZcwAADsMAAA7DAcdvqGQAAAIFSURBVDhPpZLtS1NhGMbPPxJmmlYSgqHiKzGU1EDxg4iK
|
||||
YKyG2WBogqMYJQOtCEVRFBGdTBCJfRnkS4VaaWNT5sqx1BUxRXxDHYxAJLvkusEeBaPAB+5z4Jzn+t3X
|
||||
/aLhnEfjo8m+dCoa+7/C3O2Hqe0zDC+8KG+cRZHZhdzaaWTVTCLDMIY0vfM04Nfh77/G/sEhwpEDbO3t
|
||||
I7TxE8urEVy99fT/AL5gWDLrTB/hnF4XsW0khCu5ln8DmJliT2AXrcNBsU1gj/MH4nMeKwBrPktM28xM
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
</value>
|
||||
</data>
|
||||
<data name="btnConnect.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
@@ -245,16 +263,16 @@
|
||||
<data name="btnDeleteConnection.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
rkJggg==
|
||||
</value>
|
||||
</data>
|
||||
<data name="btnToggleGrid.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
@@ -269,39 +287,18 @@
|
||||
<data name="btnFitMap.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
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||||
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||||
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||||
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||||
</value>
|
||||
</data>
|
||||
<metadata name="toolStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>249, 17</value>
|
||||
</metadata>
|
||||
<metadata name="toolStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>249, 17</value>
|
||||
</metadata>
|
||||
<data name="btNodeRemove.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
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||||
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||||
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|
||||
</value>
|
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</data>
|
||||
<metadata name="toolStrip2.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
@@ -386,6 +383,21 @@
|
||||
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||||
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||||
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|
||||
</value>
|
||||
</data>
|
||||
<data name="toolStripButton1.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
nOccAdABIDXXE1nzAAAAAElFTkSuQmCC
|
||||
</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -1,825 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Design;
|
||||
using AGVNavigationCore.Models;
|
||||
using AGVNavigationCore.Controls;
|
||||
|
||||
namespace AGVMapEditor.Models
|
||||
{
|
||||
/// <summary>
|
||||
/// 노드 타입에 따른 PropertyWrapper 팩토리
|
||||
/// </summary>
|
||||
public static class NodePropertyWrapperFactory
|
||||
{
|
||||
public static object CreateWrapper(MapNode node, List<MapNode> mapNodes)
|
||||
{
|
||||
switch (node.Type)
|
||||
{
|
||||
case NodeType.Label:
|
||||
return new LabelNodePropertyWrapper(node, mapNodes);
|
||||
case NodeType.Image:
|
||||
return new ImageNodePropertyWrapper(node, mapNodes);
|
||||
default:
|
||||
return new NodePropertyWrapper(node, mapNodes);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 라벨 노드 전용 PropertyWrapper
|
||||
/// </summary>
|
||||
public class LabelNodePropertyWrapper
|
||||
{
|
||||
private MapNode _node;
|
||||
private List<MapNode> _mapNodes;
|
||||
|
||||
public LabelNodePropertyWrapper(MapNode node, List<MapNode> mapNodes)
|
||||
{
|
||||
_node = node;
|
||||
_mapNodes = mapNodes;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 래핑된 MapNode 인스턴스 접근
|
||||
/// </summary>
|
||||
public MapNode WrappedNode => _node;
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("노드 ID")]
|
||||
[Description("노드의 고유 식별자")]
|
||||
[ReadOnly(true)]
|
||||
public string NodeId
|
||||
{
|
||||
get => _node.NodeId;
|
||||
}
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("노드 타입")]
|
||||
[Description("노드의 타입")]
|
||||
[ReadOnly(true)]
|
||||
public NodeType Type
|
||||
{
|
||||
get => _node.Type;
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("텍스트")]
|
||||
[Description("표시할 텍스트")]
|
||||
public string LabelText
|
||||
{
|
||||
get => _node.LabelText;
|
||||
set
|
||||
{
|
||||
_node.LabelText = value ?? "";
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("폰트 패밀리")]
|
||||
[Description("폰트 패밀리")]
|
||||
public string FontFamily
|
||||
{
|
||||
get => _node.FontFamily;
|
||||
set
|
||||
{
|
||||
_node.FontFamily = value ?? "Arial";
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("폰트 크기")]
|
||||
[Description("폰트 크기")]
|
||||
public float FontSize
|
||||
{
|
||||
get => _node.FontSize;
|
||||
set
|
||||
{
|
||||
_node.FontSize = Math.Max(6, Math.Min(72, value));
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("폰트 스타일")]
|
||||
[Description("폰트 스타일")]
|
||||
public FontStyle FontStyle
|
||||
{
|
||||
get => _node.FontStyle;
|
||||
set
|
||||
{
|
||||
_node.FontStyle = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("전경색")]
|
||||
[Description("텍스트 색상")]
|
||||
public Color ForeColor
|
||||
{
|
||||
get => _node.ForeColor;
|
||||
set
|
||||
{
|
||||
_node.ForeColor = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("배경색")]
|
||||
[Description("배경 색상")]
|
||||
public Color BackColor
|
||||
{
|
||||
get => _node.BackColor;
|
||||
set
|
||||
{
|
||||
_node.BackColor = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("배경 표시")]
|
||||
[Description("배경을 표시할지 여부")]
|
||||
public bool ShowBackground
|
||||
{
|
||||
get => _node.ShowBackground;
|
||||
set
|
||||
{
|
||||
_node.ShowBackground = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("라벨")]
|
||||
[DisplayName("패딩")]
|
||||
[Description("텍스트 주변 여백 (픽셀 단위)")]
|
||||
public int Padding
|
||||
{
|
||||
get => _node.Padding;
|
||||
set
|
||||
{
|
||||
_node.Padding = Math.Max(0, Math.Min(50, value));
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("위치")]
|
||||
[DisplayName("X 좌표")]
|
||||
[Description("맵에서의 X 좌표")]
|
||||
public int PositionX
|
||||
{
|
||||
get => _node.Position.X;
|
||||
set
|
||||
{
|
||||
_node.Position = new Point(value, _node.Position.Y);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("위치")]
|
||||
[DisplayName("Y 좌표")]
|
||||
[Description("맵에서의 Y 좌표")]
|
||||
public int PositionY
|
||||
{
|
||||
get => _node.Position.Y;
|
||||
set
|
||||
{
|
||||
_node.Position = new Point(_node.Position.X, value);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("정보")]
|
||||
[DisplayName("생성 일시")]
|
||||
[Description("노드가 생성된 일시")]
|
||||
[ReadOnly(true)]
|
||||
public DateTime CreatedDate
|
||||
{
|
||||
get => _node.CreatedDate;
|
||||
}
|
||||
|
||||
[Category("정보")]
|
||||
[DisplayName("수정 일시")]
|
||||
[Description("노드가 마지막으로 수정된 일시")]
|
||||
[ReadOnly(true)]
|
||||
public DateTime ModifiedDate
|
||||
{
|
||||
get => _node.ModifiedDate;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이미지 노드 전용 PropertyWrapper
|
||||
/// </summary>
|
||||
public class ImageNodePropertyWrapper
|
||||
{
|
||||
private MapNode _node;
|
||||
private List<MapNode> _mapNodes;
|
||||
|
||||
public ImageNodePropertyWrapper(MapNode node, List<MapNode> mapNodes)
|
||||
{
|
||||
_node = node;
|
||||
_mapNodes = mapNodes;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 래핑된 MapNode 인스턴스 접근
|
||||
/// </summary>
|
||||
public MapNode WrappedNode => _node;
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("노드 ID")]
|
||||
[Description("노드의 고유 식별자")]
|
||||
[ReadOnly(true)]
|
||||
public string NodeId
|
||||
{
|
||||
get => _node.NodeId;
|
||||
}
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("노드 타입")]
|
||||
[Description("노드의 타입")]
|
||||
[ReadOnly(true)]
|
||||
public NodeType Type
|
||||
{
|
||||
get => _node.Type;
|
||||
}
|
||||
|
||||
[Category("이미지")]
|
||||
[DisplayName("이미지 경로")]
|
||||
[Description("이미지 파일 경로 (... 버튼으로 파일 선택)")]
|
||||
[Editor(typeof(ImagePathEditor), typeof(UITypeEditor))]
|
||||
public string ImagePath
|
||||
{
|
||||
get => _node.ImagePath;
|
||||
set
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
{
|
||||
_node.ImagePath = "";
|
||||
return;
|
||||
}
|
||||
|
||||
// 파일이 존재하면 Base64로 변환하여 저장
|
||||
if (System.IO.File.Exists(value))
|
||||
{
|
||||
_node.ConvertImageToBase64(value);
|
||||
_node.LoadImage(); // 이미지 다시 로드
|
||||
}
|
||||
else
|
||||
{
|
||||
_node.ImagePath = value;
|
||||
}
|
||||
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("이미지")]
|
||||
[DisplayName("가로 배율")]
|
||||
[Description("가로 배율 (1.0 = 원본 크기)")]
|
||||
public float ScaleWidth
|
||||
{
|
||||
get => _node.Scale.Width;
|
||||
set
|
||||
{
|
||||
_node.Scale = new SizeF(Math.Max(0.1f, Math.Min(5.0f, value)), _node.Scale.Height);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("이미지")]
|
||||
[DisplayName("세로 배율")]
|
||||
[Description("세로 배율 (1.0 = 원본 크기)")]
|
||||
public float ScaleHeight
|
||||
{
|
||||
get => _node.Scale.Height;
|
||||
set
|
||||
{
|
||||
_node.Scale = new SizeF(_node.Scale.Width, Math.Max(0.1f, Math.Min(5.0f, value)));
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("이미지")]
|
||||
[DisplayName("투명도")]
|
||||
[Description("투명도 (0.0 = 투명, 1.0 = 불투명)")]
|
||||
public float Opacity
|
||||
{
|
||||
get => _node.Opacity;
|
||||
set
|
||||
{
|
||||
_node.Opacity = Math.Max(0.0f, Math.Min(1.0f, value));
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("이미지")]
|
||||
[DisplayName("회전각도")]
|
||||
[Description("회전 각도 (도 단위)")]
|
||||
public float Rotation
|
||||
{
|
||||
get => _node.Rotation;
|
||||
set
|
||||
{
|
||||
_node.Rotation = value % 360;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("위치")]
|
||||
[DisplayName("X 좌표")]
|
||||
[Description("맵에서의 X 좌표")]
|
||||
public int PositionX
|
||||
{
|
||||
get => _node.Position.X;
|
||||
set
|
||||
{
|
||||
_node.Position = new Point(value, _node.Position.Y);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("위치")]
|
||||
[DisplayName("Y 좌표")]
|
||||
[Description("맵에서의 Y 좌표")]
|
||||
public int PositionY
|
||||
{
|
||||
get => _node.Position.Y;
|
||||
set
|
||||
{
|
||||
_node.Position = new Point(_node.Position.X, value);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("정보")]
|
||||
[DisplayName("생성 일시")]
|
||||
[Description("노드가 생성된 일시")]
|
||||
[ReadOnly(true)]
|
||||
public DateTime CreatedDate
|
||||
{
|
||||
get => _node.CreatedDate;
|
||||
}
|
||||
|
||||
[Category("정보")]
|
||||
[DisplayName("수정 일시")]
|
||||
[Description("노드가 마지막으로 수정된 일시")]
|
||||
[ReadOnly(true)]
|
||||
public DateTime ModifiedDate
|
||||
{
|
||||
get => _node.ModifiedDate;
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// PropertyGrid에서 사용할 노드 속성 래퍼 클래스
|
||||
/// </summary>
|
||||
public class NodePropertyWrapper
|
||||
{
|
||||
private MapNode _node;
|
||||
private List<MapNode> _mapNodes;
|
||||
|
||||
public NodePropertyWrapper(MapNode node, List<MapNode> mapNodes)
|
||||
{
|
||||
_node = node;
|
||||
_mapNodes = mapNodes;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 래핑된 MapNode 인스턴스 접근
|
||||
/// </summary>
|
||||
public MapNode WrappedNode => _node;
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("노드 ID")]
|
||||
[Description("노드의 고유 식별자")]
|
||||
[ReadOnly(true)]
|
||||
public string NodeId
|
||||
{
|
||||
get => _node.NodeId;
|
||||
set => _node.NodeId = value;
|
||||
}
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("노드 이름")]
|
||||
[Description("노드의 표시 이름")]
|
||||
public string Name
|
||||
{
|
||||
get => _node.Name;
|
||||
set
|
||||
{
|
||||
_node.Name = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("노드 타입")]
|
||||
[Description("노드의 타입 (Normal, Rotation, Docking, Charging)")]
|
||||
public NodeType Type
|
||||
{
|
||||
get => _node.Type;
|
||||
set
|
||||
{
|
||||
_node.Type = value;
|
||||
_node.CanRotate = value == NodeType.Rotation;
|
||||
_node.SetDefaultColorByType(value);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("기본 정보")]
|
||||
[DisplayName("도킹 방향")]
|
||||
[Description("도킹이 필요한 노드의 경우 AGV 진입 방향 (DontCare: 방향 무관, Forward: 전진 도킹, Backward: 후진 도킹)")]
|
||||
public DockingDirection DockDirection
|
||||
{
|
||||
get => _node.DockDirection;
|
||||
set
|
||||
{
|
||||
_node.DockDirection = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
[Category("위치")]
|
||||
[DisplayName("X 좌표")]
|
||||
[Description("맵에서의 X 좌표")]
|
||||
public int PositionX
|
||||
{
|
||||
get => _node.Position.X;
|
||||
set
|
||||
{
|
||||
_node.Position = new Point(value, _node.Position.Y);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("위치")]
|
||||
[DisplayName("Y 좌표")]
|
||||
[Description("맵에서의 Y 좌표")]
|
||||
public int PositionY
|
||||
{
|
||||
get => _node.Position.Y;
|
||||
set
|
||||
{
|
||||
_node.Position = new Point(_node.Position.X, value);
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
[Category("고급")]
|
||||
[DisplayName("회전 가능")]
|
||||
[Description("이 노드에서 AGV가 회전할 수 있는지 여부")]
|
||||
public bool CanRotate
|
||||
{
|
||||
get => _node.CanRotate;
|
||||
set
|
||||
{
|
||||
_node.CanRotate = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("고급")]
|
||||
[DisplayName("RFID")]
|
||||
[Description("RFID ID")]
|
||||
public string RFID
|
||||
{
|
||||
get => _node.RfidId;
|
||||
set
|
||||
{
|
||||
_node.RfidId = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
[Category("고급")]
|
||||
[DisplayName("활성화")]
|
||||
[Description("노드 활성화 여부")]
|
||||
public bool IsActive
|
||||
{
|
||||
get => _node.IsActive;
|
||||
set
|
||||
{
|
||||
_node.IsActive = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("표시")]
|
||||
[DisplayName("노드 배경색")]
|
||||
[Description("노드 배경 색상")]
|
||||
public Color DisplayColor
|
||||
{
|
||||
get => _node.DisplayColor;
|
||||
set
|
||||
{
|
||||
_node.DisplayColor = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("표시")]
|
||||
[DisplayName("글자 색상")]
|
||||
[Description("노드 텍스트 색상 (NodeId, Name 등)")]
|
||||
public Color ForeColor
|
||||
{
|
||||
get => _node.ForeColor;
|
||||
set
|
||||
{
|
||||
_node.ForeColor = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("표시")]
|
||||
[DisplayName("글자 크기")]
|
||||
[Description("노드 텍스트 크기 (픽셀)")]
|
||||
public float TextFontSize
|
||||
{
|
||||
get => _node.TextFontSize;
|
||||
set
|
||||
{
|
||||
_node.TextFontSize = Math.Max(5.0f, Math.Min(20.0f, value));
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("표시")]
|
||||
[DisplayName("글자 굵게")]
|
||||
[Description("노드 텍스트 볼드 표시")]
|
||||
public bool TextFontBold
|
||||
{
|
||||
get => _node.TextFontBold;
|
||||
set
|
||||
{
|
||||
_node.TextFontBold = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("표시")]
|
||||
[DisplayName("이름 말풍선 배경색")]
|
||||
[Description("노드 이름 말풍선(하단 표시) 배경색")]
|
||||
public Color NameBubbleBackColor
|
||||
{
|
||||
get => _node.NameBubbleBackColor;
|
||||
set
|
||||
{
|
||||
_node.NameBubbleBackColor = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("표시")]
|
||||
[DisplayName("이름 말풍선 글자색")]
|
||||
[Description("노드 이름 말풍선(하단 표시) 글자색")]
|
||||
public Color NameBubbleForeColor
|
||||
{
|
||||
get => _node.NameBubbleForeColor;
|
||||
set
|
||||
{
|
||||
_node.NameBubbleForeColor = value;
|
||||
_node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
[Category("정보")]
|
||||
[DisplayName("생성 일시")]
|
||||
[Description("노드가 생성된 일시")]
|
||||
[ReadOnly(true)]
|
||||
public DateTime CreatedDate
|
||||
{
|
||||
get => _node.CreatedDate;
|
||||
}
|
||||
|
||||
[Category("정보")]
|
||||
[DisplayName("수정 일시")]
|
||||
[Description("노드가 마지막으로 수정된 일시")]
|
||||
[ReadOnly(true)]
|
||||
public DateTime ModifiedDate
|
||||
{
|
||||
get => _node.ModifiedDate;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 다중 노드 선택 시 공통 속성 편집용 래퍼
|
||||
/// </summary>
|
||||
public class MultiNodePropertyWrapper
|
||||
{
|
||||
private List<MapNode> _nodes;
|
||||
|
||||
public MultiNodePropertyWrapper(List<MapNode> nodes)
|
||||
{
|
||||
_nodes = nodes ?? new List<MapNode>();
|
||||
}
|
||||
|
||||
[Category("다중 선택")]
|
||||
[DisplayName("선택된 노드 수")]
|
||||
[Description("현재 선택된 노드의 개수")]
|
||||
[ReadOnly(true)]
|
||||
public int SelectedCount => _nodes.Count;
|
||||
|
||||
[Category("표시")]
|
||||
[DisplayName("노드 배경색")]
|
||||
[Description("선택된 모든 노드의 배경색을 일괄 변경")]
|
||||
public Color DisplayColor
|
||||
{
|
||||
get => _nodes.Count > 0 ? _nodes[0].DisplayColor : Color.Blue;
|
||||
set
|
||||
{
|
||||
foreach (var node in _nodes)
|
||||
{
|
||||
node.DisplayColor = value;
|
||||
node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Category("표시")]
|
||||
[DisplayName("글자 색상")]
|
||||
[Description("선택된 모든 노드의 글자 색상을 일괄 변경")]
|
||||
public Color ForeColor
|
||||
{
|
||||
get => _nodes.Count > 0 ? _nodes[0].ForeColor : Color.Black;
|
||||
set
|
||||
{
|
||||
foreach (var node in _nodes)
|
||||
{
|
||||
node.ForeColor = value;
|
||||
node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Category("표시")]
|
||||
[DisplayName("글자 크기")]
|
||||
[Description("선택된 모든 노드의 글자 크기를 일괄 변경 (5~20 픽셀)")]
|
||||
public float TextFontSize
|
||||
{
|
||||
get => _nodes.Count > 0 ? _nodes[0].TextFontSize : 7.0f;
|
||||
set
|
||||
{
|
||||
var validValue = Math.Max(5.0f, Math.Min(20.0f, value));
|
||||
System.Diagnostics.Debug.WriteLine($"[MultiNode] TextFontSize 변경 시작: {validValue}, 노드 수: {_nodes.Count}");
|
||||
|
||||
foreach (var node in _nodes)
|
||||
{
|
||||
System.Diagnostics.Debug.WriteLine($" - 노드 {node.NodeId}: {node.TextFontSize} → {validValue}");
|
||||
node.TextFontSize = validValue;
|
||||
node.ModifiedDate = DateTime.Now;
|
||||
System.Diagnostics.Debug.WriteLine($" - 변경 후: {node.TextFontSize}");
|
||||
}
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"[MultiNode] TextFontSize 변경 완료");
|
||||
}
|
||||
}
|
||||
|
||||
[Category("표시")]
|
||||
[DisplayName("글자 굵게")]
|
||||
[Description("선택된 모든 노드의 글자 굵기를 일괄 변경")]
|
||||
public bool TextFontBold
|
||||
{
|
||||
get
|
||||
{
|
||||
var result = _nodes.Count > 0 ? _nodes[0].TextFontBold : true;
|
||||
System.Diagnostics.Debug.WriteLine($"[MultiNode] TextFontBold GET: {result}");
|
||||
return result;
|
||||
}
|
||||
set
|
||||
{
|
||||
System.Diagnostics.Debug.WriteLine($"[MultiNode] TextFontBold 변경 시작: {value}, 노드 수: {_nodes.Count}");
|
||||
|
||||
foreach (var node in _nodes)
|
||||
{
|
||||
System.Diagnostics.Debug.WriteLine($" - 노드 {node.NodeId}: {node.TextFontBold} → {value}");
|
||||
node.TextFontBold = value;
|
||||
node.ModifiedDate = DateTime.Now;
|
||||
System.Diagnostics.Debug.WriteLine($" - 변경 후: {node.TextFontBold}");
|
||||
}
|
||||
|
||||
System.Diagnostics.Debug.WriteLine($"[MultiNode] TextFontBold 변경 완료");
|
||||
}
|
||||
}
|
||||
|
||||
[Category("표시")]
|
||||
[DisplayName("이름 말풍선 배경색")]
|
||||
[Description("선택된 모든 노드의 이름 말풍선(하단 표시) 배경색을 일괄 변경")]
|
||||
public Color NameBubbleBackColor
|
||||
{
|
||||
get => _nodes.Count > 0 ? _nodes[0].NameBubbleBackColor : Color.Gold;
|
||||
set
|
||||
{
|
||||
foreach (var node in _nodes)
|
||||
{
|
||||
node.NameBubbleBackColor = value;
|
||||
node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Category("표시")]
|
||||
[DisplayName("이름 말풍선 글자색")]
|
||||
[Description("선택된 모든 노드의 이름 말풍선(하단 표시) 글자색을 일괄 변경")]
|
||||
public Color NameBubbleForeColor
|
||||
{
|
||||
get => _nodes.Count > 0 ? _nodes[0].NameBubbleForeColor : Color.Black;
|
||||
set
|
||||
{
|
||||
foreach (var node in _nodes)
|
||||
{
|
||||
node.NameBubbleForeColor = value;
|
||||
node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Category("고급")]
|
||||
[DisplayName("활성화")]
|
||||
[Description("선택된 모든 노드의 활성화 상태를 일괄 변경")]
|
||||
public bool IsActive
|
||||
{
|
||||
get => _nodes.Count > 0 ? _nodes[0].IsActive : true;
|
||||
set
|
||||
{
|
||||
foreach (var node in _nodes)
|
||||
{
|
||||
node.IsActive = value;
|
||||
node.ModifiedDate = DateTime.Now;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Category("정보")]
|
||||
[DisplayName("안내")]
|
||||
[Description("다중 선택 시 공통 속성만 변경할 수 있습니다")]
|
||||
[ReadOnly(true)]
|
||||
public string HelpText => "위 속성을 변경하면 선택된 모든 노드에 일괄 적용됩니다.";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 캔버스 속성 래퍼 (배경색 등 캔버스 전체 속성 편집)
|
||||
/// </summary>
|
||||
public class CanvasPropertyWrapper
|
||||
{
|
||||
private UnifiedAGVCanvas _canvas;
|
||||
|
||||
public CanvasPropertyWrapper(UnifiedAGVCanvas canvas)
|
||||
{
|
||||
_canvas = canvas;
|
||||
}
|
||||
|
||||
[Category("배경")]
|
||||
[DisplayName("배경색")]
|
||||
[Description("맵 캔버스 배경색")]
|
||||
public Color BackgroundColor
|
||||
{
|
||||
get => _canvas.BackColor;
|
||||
set
|
||||
{
|
||||
_canvas.BackColor = value;
|
||||
_canvas.Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
[Category("그리드")]
|
||||
[DisplayName("그리드 표시")]
|
||||
[Description("그리드 표시 여부")]
|
||||
public bool ShowGrid
|
||||
{
|
||||
get => _canvas.ShowGrid;
|
||||
set
|
||||
{
|
||||
_canvas.ShowGrid = value;
|
||||
_canvas.Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
[Category("정보")]
|
||||
[DisplayName("설명")]
|
||||
[Description("맵 캔버스 전체 속성")]
|
||||
[ReadOnly(true)]
|
||||
public string Description
|
||||
{
|
||||
get => "빈 공간을 클릭하면 캔버스 전체 속성을 편집할 수 있습니다.";
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
@@ -73,6 +73,7 @@
|
||||
<DependentUpon>UnifiedAGVCanvas.cs</DependentUpon>
|
||||
<SubType>UserControl</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Models\AGVCommand.cs" />
|
||||
<Compile Include="Models\Enums.cs" />
|
||||
<Compile Include="Models\IMovableAGV.cs" />
|
||||
<Compile Include="Models\VirtualAGV.cs" />
|
||||
|
||||
@@ -83,6 +83,75 @@ namespace AGVNavigationCore.Controls
|
||||
// UI 정보 그리기 (변환 없이)
|
||||
if (_showGrid)
|
||||
DrawUIInfo(g);
|
||||
|
||||
// 동기화 화면 그리기 (변환 없이, 최상위)
|
||||
if (_canvasMode == CanvasMode.Sync)
|
||||
{
|
||||
DrawSyncScreen(g);
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawSyncScreen(Graphics g)
|
||||
{
|
||||
// 반투명 검은색 배경
|
||||
using (var brush = new SolidBrush(Color.FromArgb(200, 0, 0, 0)))
|
||||
{
|
||||
g.FillRectangle(brush, this.ClientRectangle);
|
||||
}
|
||||
|
||||
// 중앙에 메시지 표시
|
||||
var center = new Point(Width / 2, Height / 2);
|
||||
|
||||
// 메시지 폰트
|
||||
using (var fontTitle = new Font("Malgun Gothic", 24, FontStyle.Bold))
|
||||
using (var fontDetail = new Font("Malgun Gothic", 14))
|
||||
using (var brushText = new SolidBrush(Color.White))
|
||||
{
|
||||
// 메인 메시지
|
||||
var sizeTitle = g.MeasureString(_syncMessage, fontTitle);
|
||||
g.DrawString(_syncMessage, fontTitle, brushText,
|
||||
center.X - sizeTitle.Width / 2,
|
||||
center.Y - sizeTitle.Height / 2 - 60);
|
||||
|
||||
// 진행률 바 배경
|
||||
int barWidth = 500;
|
||||
int barHeight = 30;
|
||||
int barX = center.X - barWidth / 2;
|
||||
int barY = center.Y + 10;
|
||||
|
||||
using (var brushBarBg = new SolidBrush(Color.FromArgb(64, 64, 64)))
|
||||
{
|
||||
g.FillRectangle(brushBarBg, barX, barY, barWidth, barHeight);
|
||||
}
|
||||
g.DrawRectangle(Pens.Gray, barX, barY, barWidth, barHeight);
|
||||
|
||||
// 진행률 바 채우기
|
||||
if (_syncProgress > 0)
|
||||
{
|
||||
using (var brushProgress = new SolidBrush(Color.LimeGreen))
|
||||
{
|
||||
int fillWidth = (int)((barWidth - 4) * _syncProgress);
|
||||
if (fillWidth > 0)
|
||||
g.FillRectangle(brushProgress, barX + 2, barY + 2, fillWidth, barHeight - 4);
|
||||
}
|
||||
}
|
||||
|
||||
// 진행률 텍스트
|
||||
string progressText = $"{(_syncProgress * 100):F0}%";
|
||||
var sizeProgress = g.MeasureString(progressText, fontDetail);
|
||||
g.DrawString(progressText, fontDetail, brushText,
|
||||
center.X - sizeProgress.Width / 2,
|
||||
barY + 5);
|
||||
|
||||
// 상세 메시지
|
||||
if (!string.IsNullOrEmpty(_syncDetail))
|
||||
{
|
||||
var sizeDetail = g.MeasureString(_syncDetail, fontDetail);
|
||||
g.DrawString(_syncDetail, fontDetail, brushText,
|
||||
center.X - sizeDetail.Width / 2,
|
||||
barY + barHeight + 20);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawGrid(Graphics g)
|
||||
@@ -416,10 +485,10 @@ namespace AGVNavigationCore.Controls
|
||||
case NodeType.Normal:
|
||||
ghostBrush = new SolidBrush(Color.FromArgb(120, 100, 149, 237)); // 반투명 파란색
|
||||
break;
|
||||
case NodeType.Rotation:
|
||||
ghostBrush = new SolidBrush(Color.FromArgb(120, 255, 165, 0)); // 반투명 주황색
|
||||
break;
|
||||
case NodeType.Docking:
|
||||
case NodeType.Loader:
|
||||
case NodeType.UnLoader:
|
||||
case NodeType.Clearner:
|
||||
case NodeType.Buffer:
|
||||
ghostBrush = new SolidBrush(Color.FromArgb(120, 50, 205, 50)); // 반투명 초록색
|
||||
break;
|
||||
case NodeType.Charging:
|
||||
@@ -439,7 +508,10 @@ namespace AGVNavigationCore.Controls
|
||||
case NodeType.Image:
|
||||
DrawImageGhost(g);
|
||||
break;
|
||||
case NodeType.Docking:
|
||||
case NodeType.Loader:
|
||||
case NodeType.UnLoader:
|
||||
case NodeType.Clearner:
|
||||
case NodeType.Buffer:
|
||||
DrawPentagonGhost(g, ghostBrush);
|
||||
break;
|
||||
case NodeType.Charging:
|
||||
@@ -646,7 +718,10 @@ namespace AGVNavigationCore.Controls
|
||||
|
||||
switch (node.Type)
|
||||
{
|
||||
case NodeType.Docking:
|
||||
case NodeType.Loader:
|
||||
case NodeType.UnLoader:
|
||||
case NodeType.Clearner:
|
||||
case NodeType.Buffer:
|
||||
DrawPentagonNodeShape(g, node, brush);
|
||||
break;
|
||||
case NodeType.Charging:
|
||||
@@ -723,6 +798,13 @@ namespace AGVNavigationCore.Controls
|
||||
{
|
||||
DrawDuplicateRfidMarker(g, node);
|
||||
}
|
||||
|
||||
// CanCross 가능 노드 표시 (교차지점으로 사용 가능)
|
||||
if (node.DisableCross==true)
|
||||
{
|
||||
var crossRect = new Rectangle(rect.X - 3, rect.Y - 3, rect.Width + 6, rect.Height + 6);
|
||||
g.DrawEllipse(new Pen(Color.DeepSkyBlue, 3), crossRect);
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawPentagonNodeShape(Graphics g, MapNode node, Brush brush)
|
||||
@@ -826,6 +908,21 @@ namespace AGVNavigationCore.Controls
|
||||
{
|
||||
DrawDuplicateRfidMarker(g, node);
|
||||
}
|
||||
|
||||
// CanCross 가능 노드 표시 (교차지점으로 사용 가능)
|
||||
if (node.DisableCross==false)
|
||||
{
|
||||
var crossPoints = new Point[5];
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
var angle = (Math.PI * 2 * i / 5) - Math.PI / 2;
|
||||
crossPoints[i] = new Point(
|
||||
(int)(center.X + (radius + 4) * Math.Cos(angle)),
|
||||
(int)(center.Y + (radius + 4) * Math.Sin(angle))
|
||||
);
|
||||
}
|
||||
g.DrawPolygon(new Pen(Color.Gold, 3), crossPoints);
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawTriangleNodeShape(Graphics g, MapNode node, Brush brush)
|
||||
@@ -929,6 +1026,21 @@ namespace AGVNavigationCore.Controls
|
||||
{
|
||||
DrawDuplicateRfidMarker(g, node);
|
||||
}
|
||||
|
||||
// CanCross 가능 노드 표시 (교차지점으로 사용 가능)
|
||||
if (node.DisableCross==false)
|
||||
{
|
||||
var crossPoints = new Point[3];
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
var angle = (Math.PI * 2 * i / 3) - Math.PI / 2;
|
||||
crossPoints[i] = new Point(
|
||||
(int)(center.X + (radius + 4) * Math.Cos(angle)),
|
||||
(int)(center.Y + (radius + 4) * Math.Sin(angle))
|
||||
);
|
||||
}
|
||||
g.DrawPolygon(new Pen(Color.Gold, 3), crossPoints);
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawNodeLabel(Graphics g, MapNode node)
|
||||
@@ -1663,6 +1775,11 @@ namespace AGVNavigationCore.Controls
|
||||
/// </summary>
|
||||
private Color GetAGVCenterColor(AGVState state)
|
||||
{
|
||||
// Stop-Mark 상태 (Error 상태와 유사하게 처리하거나 별도 처리)
|
||||
// 여기서는 AGVState에 StopMark가 없으므로, 외부에서 상태를 Error로 설정하거나
|
||||
// 별도의 플래그를 확인해야 함. 하지만 IAGV 인터페이스에는 플래그가 없음.
|
||||
// 따라서 fMain에서 상태를 Error로 설정하는 것을 권장.
|
||||
|
||||
switch (state)
|
||||
{
|
||||
case AGVState.Moving: return Color.White;
|
||||
@@ -1682,7 +1799,7 @@ namespace AGVNavigationCore.Controls
|
||||
{
|
||||
case AGVState.Moving: return Color.DarkGreen;
|
||||
case AGVState.Charging: return Color.DarkBlue;
|
||||
case AGVState.Error: return Color.DarkRed;
|
||||
case AGVState.Error: return Color.DarkRed; // Stop-Mark 시 Error 상태 사용
|
||||
case AGVState.Docking: return Color.DarkOrange;
|
||||
default: return Color.DarkGray;
|
||||
}
|
||||
|
||||
@@ -17,6 +17,16 @@ namespace AGVNavigationCore.Controls
|
||||
var worldPoint = ScreenToWorld(e.Location);
|
||||
var hitNode = GetNodeAt(worldPoint);
|
||||
|
||||
// 에뮬레이터 모드 처리
|
||||
if (_canvasMode == CanvasMode.Emulator)
|
||||
{
|
||||
if (e.Button == MouseButtons.Right && hitNode != null)
|
||||
{
|
||||
NodeRightClicked?.Invoke(this, hitNode);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// 🔥 어떤 모드에서든 노드/빈 공간 클릭 시 선택 이벤트 발생 (속성창 업데이트)
|
||||
bool ctrlPressed = (ModifierKeys & Keys.Control) == Keys.Control;
|
||||
|
||||
@@ -108,8 +118,10 @@ namespace AGVNavigationCore.Controls
|
||||
switch (hitNode.Type)
|
||||
{
|
||||
case NodeType.Normal:
|
||||
case NodeType.Rotation:
|
||||
case NodeType.Docking:
|
||||
case NodeType.Loader:
|
||||
case NodeType.UnLoader:
|
||||
case NodeType.Clearner:
|
||||
case NodeType.Buffer:
|
||||
case NodeType.Charging:
|
||||
HandleNormalNodeDoubleClick(hitNode);
|
||||
break;
|
||||
@@ -429,7 +441,10 @@ namespace AGVNavigationCore.Controls
|
||||
{
|
||||
switch (node.Type)
|
||||
{
|
||||
case NodeType.Docking:
|
||||
case NodeType.Loader:
|
||||
case NodeType.UnLoader:
|
||||
case NodeType.Clearner:
|
||||
case NodeType.Buffer:
|
||||
return IsPointInPentagon(point, node);
|
||||
case NodeType.Charging:
|
||||
return IsPointInTriangle(point, node);
|
||||
|
||||
@@ -35,7 +35,9 @@ namespace AGVNavigationCore.Controls
|
||||
/// </summary>
|
||||
public enum CanvasMode
|
||||
{
|
||||
Edit // 편집 가능 (맵 에디터)
|
||||
Edit, // 편집 가능 (맵 에디터)
|
||||
Sync, // 동기화 모드 (장비 설정 동기화)
|
||||
Emulator // 에뮬레이터 모드
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -116,6 +118,11 @@ namespace AGVNavigationCore.Controls
|
||||
// RFID 중복 검사
|
||||
private HashSet<string> _duplicateRfidNodes = new HashSet<string>();
|
||||
|
||||
// 동기화 모드 관련
|
||||
private string _syncMessage = "동기화 중...";
|
||||
private float _syncProgress = 0.0f;
|
||||
private string _syncDetail = "";
|
||||
|
||||
// 브러쉬 및 펜
|
||||
private Brush _normalNodeBrush;
|
||||
private Brush _rotationNodeBrush;
|
||||
@@ -140,6 +147,9 @@ namespace AGVNavigationCore.Controls
|
||||
// 컨텍스트 메뉴
|
||||
private ContextMenuStrip _contextMenu;
|
||||
|
||||
// 이벤트
|
||||
public event EventHandler<MapNode> NodeRightClicked;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Events
|
||||
@@ -157,6 +167,7 @@ namespace AGVNavigationCore.Controls
|
||||
|
||||
#region Properties
|
||||
|
||||
public string PredictMessage { get; set; } = "";
|
||||
public string MapFileName { get; set; } = "";
|
||||
|
||||
/// <summary>
|
||||
@@ -546,6 +557,40 @@ namespace AGVNavigationCore.Controls
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 동기화 상태 설정
|
||||
/// </summary>
|
||||
/// <param name="message">메인 메시지</param>
|
||||
/// <param name="progress">진행률 (0.0 ~ 1.0)</param>
|
||||
/// <param name="detail">상세 메시지</param>
|
||||
public void SetSyncStatus(string message, float progress, string detail = "")
|
||||
{
|
||||
_syncMessage = message;
|
||||
_syncProgress = Math.Max(0.0f, Math.Min(1.0f, progress));
|
||||
_syncDetail = detail;
|
||||
|
||||
if (_canvasMode != CanvasMode.Sync)
|
||||
{
|
||||
_canvasMode = CanvasMode.Sync;
|
||||
UpdateModeUI();
|
||||
}
|
||||
|
||||
Invalidate();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 동기화 모드 종료
|
||||
/// </summary>
|
||||
public void ExitSyncMode()
|
||||
{
|
||||
if (_canvasMode == CanvasMode.Sync)
|
||||
{
|
||||
_canvasMode = CanvasMode.Edit; // 기본 모드로 복귀 (또는 이전 모드)
|
||||
UpdateModeUI();
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Cleanup
|
||||
|
||||
54
Cs_HMI/AGVLogic/AGVNavigationCore/Models/AGVCommand.cs
Normal file
54
Cs_HMI/AGVLogic/AGVNavigationCore/Models/AGVCommand.cs
Normal file
@@ -0,0 +1,54 @@
|
||||
namespace AGVNavigationCore.Models
|
||||
{
|
||||
/// <summary>
|
||||
/// AGV 제어 명령 클래스 (실제 AGV 제어용)
|
||||
/// Predict() 메서드가 반환하는 다음 동작 명령
|
||||
/// </summary>
|
||||
public class AGVCommand
|
||||
{
|
||||
/// <summary>모터 명령 (정지/전진/후진)</summary>
|
||||
public MotorCommand Motor { get; set; }
|
||||
|
||||
/// <summary>마그넷 위치 (직진/왼쪽/오른쪽)</summary>
|
||||
public MagnetPosition Magnet { get; set; }
|
||||
|
||||
/// <summary>속도 레벨 (저속/중속/고속)</summary>
|
||||
public SpeedLevel Speed { get; set; }
|
||||
|
||||
/// <summary>명령 이유 메세지- (디버깅/로깅용)</summary>
|
||||
public string Message { get; set; }
|
||||
|
||||
/// <summary>명령 이유- (디버깅/로깅용)</summary>
|
||||
public eAGVCommandReason Reason { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 생성자
|
||||
/// </summary>
|
||||
public AGVCommand(MotorCommand motor, MagnetPosition magnet, SpeedLevel speed, eAGVCommandReason reason, string reasonmessage = "")
|
||||
{
|
||||
Motor = motor;
|
||||
Magnet = magnet;
|
||||
Speed = speed;
|
||||
Reason = reason;
|
||||
Message = reasonmessage;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 기본 생성자
|
||||
/// </summary>
|
||||
public AGVCommand()
|
||||
{
|
||||
Motor = MotorCommand.Stop;
|
||||
Magnet = MagnetPosition.S;
|
||||
Speed = SpeedLevel.L;
|
||||
Message = "";
|
||||
Reason = eAGVCommandReason.Normal;
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Motor:{Motor}, Magnet:{Magnet}, Speed:{Speed},Reason:{Reason}" +
|
||||
(string.IsNullOrEmpty(Message) ? "" : $" ({Message})");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2,7 +2,7 @@ using System;
|
||||
|
||||
namespace AGVNavigationCore.Models
|
||||
{
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 노드 타입 열거형
|
||||
@@ -11,10 +11,20 @@ namespace AGVNavigationCore.Models
|
||||
{
|
||||
/// <summary>일반 경로 노드</summary>
|
||||
Normal,
|
||||
/// <summary>회전 가능 지점</summary>
|
||||
Rotation,
|
||||
/// <summary>도킹 스테이션</summary>
|
||||
Docking,
|
||||
/// <summary>로더</summary>
|
||||
Loader,
|
||||
/// <summary>
|
||||
/// 언로더
|
||||
/// </summary>
|
||||
UnLoader,
|
||||
/// <summary>
|
||||
/// 클리너
|
||||
/// </summary>
|
||||
Clearner,
|
||||
/// <summary>
|
||||
/// 버퍼
|
||||
/// </summary>
|
||||
Buffer,
|
||||
/// <summary>충전 스테이션</summary>
|
||||
Charging,
|
||||
/// <summary>라벨 (UI 요소)</summary>
|
||||
@@ -58,6 +68,10 @@ namespace AGVNavigationCore.Models
|
||||
/// </summary>
|
||||
public enum StationType
|
||||
{
|
||||
/// <summary>
|
||||
/// 일반노드
|
||||
/// </summary>
|
||||
Node,
|
||||
/// <summary>로더</summary>
|
||||
Loader,
|
||||
/// <summary>클리너</summary>
|
||||
@@ -70,6 +84,24 @@ namespace AGVNavigationCore.Models
|
||||
Charger
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// AGV턴상태
|
||||
/// </summary>
|
||||
public enum AGVTurn
|
||||
{
|
||||
None=0,
|
||||
|
||||
/// <summary>
|
||||
/// left turn 90"
|
||||
/// </summary>
|
||||
L90,
|
||||
/// <summary>
|
||||
/// right turn 90"
|
||||
/// </summary>
|
||||
R90
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 모터 명령 열거형 (실제 AGV 제어용)
|
||||
/// </summary>
|
||||
@@ -109,50 +141,42 @@ namespace AGVNavigationCore.Models
|
||||
H
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// AGV 제어 명령 클래스 (실제 AGV 제어용)
|
||||
/// Predict() 메서드가 반환하는 다음 동작 명령
|
||||
/// </summary>
|
||||
public class AGVCommand
|
||||
{
|
||||
/// <summary>모터 명령 (정지/전진/후진)</summary>
|
||||
public MotorCommand Motor { get; set; }
|
||||
|
||||
/// <summary>마그넷 위치 (직진/왼쪽/오른쪽)</summary>
|
||||
public MagnetPosition Magnet { get; set; }
|
||||
|
||||
/// <summary>속도 레벨 (저속/중속/고속)</summary>
|
||||
public SpeedLevel Speed { get; set; }
|
||||
|
||||
/// <summary>명령 이유 (디버깅/로깅용)</summary>
|
||||
public string Reason { get; set; }
|
||||
public enum eAGVCommandReason
|
||||
{
|
||||
/// <summary>
|
||||
/// 초기 미지정
|
||||
/// </summary>
|
||||
Normal,
|
||||
|
||||
/// <summary>
|
||||
/// 생성자
|
||||
/// 위치 미확정
|
||||
/// </summary>
|
||||
public AGVCommand(MotorCommand motor, MagnetPosition magnet, SpeedLevel speed, string reason = "")
|
||||
{
|
||||
Motor = motor;
|
||||
Magnet = magnet;
|
||||
Speed = speed;
|
||||
Reason = reason;
|
||||
}
|
||||
UnknownPosition,
|
||||
|
||||
/// <summary>
|
||||
/// 기본 생성자
|
||||
/// 대상경로없음
|
||||
/// </summary>
|
||||
public AGVCommand()
|
||||
{
|
||||
Motor = MotorCommand.Stop;
|
||||
Magnet = MagnetPosition.S;
|
||||
Speed = SpeedLevel.L;
|
||||
Reason = "";
|
||||
}
|
||||
NoTarget,
|
||||
|
||||
/// <summary>
|
||||
/// 경로없음
|
||||
/// </summary>
|
||||
NoPath,
|
||||
|
||||
/// <summary>
|
||||
/// 경로이탈
|
||||
/// </summary>
|
||||
PathOut,
|
||||
|
||||
/// <summary>
|
||||
/// 마크스탑을 해야한다
|
||||
/// </summary>
|
||||
MarkStop,
|
||||
|
||||
/// <summary>
|
||||
/// 완료
|
||||
/// </summary>
|
||||
Complete,
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return $"Motor:{Motor}, Magnet:{Magnet}, Speed:{Speed}" +
|
||||
(string.IsNullOrEmpty(Reason) ? "" : $" ({Reason})");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -140,7 +140,7 @@ namespace AGVNavigationCore.Models
|
||||
/// <summary>
|
||||
/// 현재 노드 ID 조회
|
||||
/// </summary>
|
||||
string GetCurrentNodeId();
|
||||
MapNode GetCurrentNode();
|
||||
|
||||
/// <summary>
|
||||
/// AGV 상태 정보 문자열 조회
|
||||
|
||||
@@ -226,7 +226,10 @@ namespace AGVNavigationCore.Models
|
||||
case NodeType.Charging:
|
||||
node.DockDirection = DockingDirection.Forward;
|
||||
break;
|
||||
case NodeType.Docking:
|
||||
case NodeType.Loader:
|
||||
case NodeType.UnLoader:
|
||||
case NodeType.Clearner:
|
||||
case NodeType.Buffer:
|
||||
node.DockDirection = DockingDirection.Backward;
|
||||
break;
|
||||
default:
|
||||
|
||||
@@ -34,6 +34,19 @@ namespace AGVNavigationCore.Models
|
||||
/// </summary>
|
||||
public NodeType Type { get; set; } = NodeType.Normal;
|
||||
|
||||
public bool CanDocking
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Type == NodeType.Buffer) return true;
|
||||
if (Type == NodeType.Loader) return true;
|
||||
if (Type == NodeType.UnLoader) return true;
|
||||
if (Type == NodeType.Clearner) return true;
|
||||
if (Type == NodeType.Charging) return true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 도킹 방향 (도킹/충전 노드인 경우에만 Forward/Backward, 일반 노드는 DontCare)
|
||||
/// </summary>
|
||||
@@ -53,18 +66,38 @@ namespace AGVNavigationCore.Models
|
||||
/// <summary>
|
||||
/// 회전 가능 여부 (180도 회전 가능한 지점)
|
||||
/// </summary>
|
||||
public bool CanRotate { get; set; } = false;
|
||||
public bool CanTurnLeft { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// 회전 가능 여부 (180도 회전 가능한 지점)
|
||||
/// </summary>
|
||||
public bool CanTurnRight { get; set; } = true;
|
||||
|
||||
/// <summary>
|
||||
/// 교차로로 이용가능한지
|
||||
/// </summary>
|
||||
public bool DisableCross
|
||||
{
|
||||
get
|
||||
{
|
||||
if (Type != NodeType.Normal) return true;
|
||||
return _disablecross;
|
||||
}
|
||||
set { _disablecross = value; }
|
||||
}
|
||||
|
||||
private bool _disablecross = false;
|
||||
|
||||
/// <summary>
|
||||
/// 장비 ID (도킹/충전 스테이션인 경우)
|
||||
/// 예: "LOADER1", "CLEANER1", "BUFFER1", "CHARGER1"
|
||||
/// </summary>
|
||||
public string StationId { get; set; } = string.Empty;
|
||||
public string NodeAlias { get; set; } = string.Empty;
|
||||
|
||||
/// <summary>
|
||||
/// 장비 타입 (도킹/충전 스테이션인 경우)
|
||||
/// </summary>
|
||||
public StationType? StationType { get; set; } = null;
|
||||
// public StationType? StationType { get; set; } = null;
|
||||
|
||||
/// <summary>
|
||||
/// 노드 생성 일자
|
||||
@@ -224,7 +257,7 @@ namespace AGVNavigationCore.Models
|
||||
Type = type;
|
||||
CreatedDate = DateTime.Now;
|
||||
ModifiedDate = DateTime.Now;
|
||||
|
||||
|
||||
// 타입별 기본 색상 설정
|
||||
SetDefaultColorByType(type);
|
||||
}
|
||||
@@ -240,10 +273,10 @@ namespace AGVNavigationCore.Models
|
||||
case NodeType.Normal:
|
||||
DisplayColor = Color.Blue;
|
||||
break;
|
||||
case NodeType.Rotation:
|
||||
DisplayColor = Color.Orange;
|
||||
break;
|
||||
case NodeType.Docking:
|
||||
case NodeType.UnLoader:
|
||||
case NodeType.Clearner:
|
||||
case NodeType.Buffer:
|
||||
case NodeType.Loader:
|
||||
DisplayColor = Color.Green;
|
||||
break;
|
||||
case NodeType.Charging:
|
||||
@@ -283,21 +316,20 @@ namespace AGVNavigationCore.Models
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 도킹 스테이션 설정
|
||||
/// </summary>
|
||||
/// <param name="stationId">장비 ID</param>
|
||||
/// <param name="stationType">장비 타입</param>
|
||||
/// <param name="dockDirection">도킹 방향</param>
|
||||
public void SetDockingStation(string stationId, StationType stationType, DockingDirection dockDirection)
|
||||
{
|
||||
Type = NodeType.Docking;
|
||||
StationId = stationId;
|
||||
StationType = stationType;
|
||||
DockDirection = dockDirection;
|
||||
SetDefaultColorByType(NodeType.Docking);
|
||||
ModifiedDate = DateTime.Now;
|
||||
}
|
||||
///// <summary>
|
||||
///// 도킹 스테이션 설정
|
||||
///// </summary>
|
||||
///// <param name="stationId">장비 ID</param>
|
||||
///// <param name="stationType">장비 타입</param>
|
||||
///// <param name="dockDirection">도킹 방향</param>
|
||||
//public void SetDockingStation(string stationId, StationType stationType, DockingDirection dockDirection)
|
||||
//{
|
||||
// Type = NodeType.Docking;
|
||||
// NodeAlias = stationId;
|
||||
// DockDirection = dockDirection;
|
||||
// SetDefaultColorByType(NodeType.Docking);
|
||||
// ModifiedDate = DateTime.Now;
|
||||
//}
|
||||
|
||||
/// <summary>
|
||||
/// 충전 스테이션 설정
|
||||
@@ -306,8 +338,7 @@ namespace AGVNavigationCore.Models
|
||||
public void SetChargingStation(string stationId)
|
||||
{
|
||||
Type = NodeType.Charging;
|
||||
StationId = stationId;
|
||||
StationType = Models.StationType.Charger;
|
||||
NodeAlias = stationId;
|
||||
DockDirection = DockingDirection.Forward; // 충전기는 항상 전진 도킹
|
||||
SetDefaultColorByType(NodeType.Charging);
|
||||
ModifiedDate = DateTime.Now;
|
||||
@@ -329,17 +360,17 @@ namespace AGVNavigationCore.Models
|
||||
get
|
||||
{
|
||||
var displayText = NodeId;
|
||||
|
||||
|
||||
if (!string.IsNullOrEmpty(Name))
|
||||
{
|
||||
displayText += $" - {Name}";
|
||||
}
|
||||
|
||||
|
||||
if (!string.IsNullOrEmpty(RfidId))
|
||||
{
|
||||
displayText += $" - [{RfidId}]";
|
||||
}
|
||||
|
||||
|
||||
return displayText;
|
||||
}
|
||||
}
|
||||
@@ -358,9 +389,12 @@ namespace AGVNavigationCore.Models
|
||||
Type = Type,
|
||||
DockDirection = DockDirection,
|
||||
ConnectedNodes = new List<string>(ConnectedNodes),
|
||||
CanRotate = CanRotate,
|
||||
StationId = StationId,
|
||||
StationType = StationType,
|
||||
|
||||
CanTurnLeft = CanTurnLeft,
|
||||
CanTurnRight = CanTurnRight,
|
||||
DisableCross = DisableCross,
|
||||
|
||||
NodeAlias = NodeAlias,
|
||||
CreatedDate = CreatedDate,
|
||||
ModifiedDate = ModifiedDate,
|
||||
IsActive = IsActive,
|
||||
@@ -475,7 +509,7 @@ namespace AGVNavigationCore.Models
|
||||
public Size GetDisplaySize()
|
||||
{
|
||||
if (Type != NodeType.Image || LoadedImage == null) return Size.Empty;
|
||||
|
||||
|
||||
return new Size(
|
||||
(int)(LoadedImage.Width * Scale.Width),
|
||||
(int)(LoadedImage.Height * Scale.Height)
|
||||
|
||||
@@ -43,6 +43,8 @@ namespace AGVNavigationCore.Models
|
||||
/// </summary>
|
||||
public event EventHandler<string> ErrorOccurred;
|
||||
|
||||
|
||||
|
||||
#endregion
|
||||
|
||||
#region Fields
|
||||
@@ -61,12 +63,12 @@ namespace AGVNavigationCore.Models
|
||||
private int _currentNodeIndex;
|
||||
private MapNode _currentNode;
|
||||
private MapNode _prevNode;
|
||||
private AGVTurn _turn;
|
||||
|
||||
// 이동 관련
|
||||
private DateTime _lastUpdateTime;
|
||||
private Point _moveStartPosition;
|
||||
private Point _moveTargetPosition;
|
||||
private float _moveProgress;
|
||||
|
||||
// 도킹 관련
|
||||
private DockingDirection _dockingDirection;
|
||||
@@ -79,17 +81,25 @@ namespace AGVNavigationCore.Models
|
||||
private List<string> _detectedRfids = new List<string>(); // 감지된 RFID 목록
|
||||
private bool _isPositionConfirmed = false; // 위치 확정 여부 (RFID 2개 이상 감지)
|
||||
|
||||
// 에뮬레이터용 추가 속성
|
||||
public double Angle { get; set; } = 0; // 0 = Right, 90 = Down, 180 = Left, 270 = Up (Standard Math)
|
||||
// But AGV Direction: Forward usually means "Front of AGV".
|
||||
// Let's assume Angle is the orientation of the AGV in degrees.
|
||||
|
||||
public bool IsStopMarkOn { get; set; } = false;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Properties
|
||||
|
||||
public bool Turn180 { get; set; } = false;
|
||||
|
||||
/// <summary>
|
||||
/// 대상 이동시 모터 방향
|
||||
/// </summary>
|
||||
public AgvDirection PrevDirection => _prevDirection;
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// AGV ID
|
||||
/// </summary>
|
||||
@@ -158,6 +168,11 @@ namespace AGVNavigationCore.Models
|
||||
/// </summary>
|
||||
public MapNode PrevNode => _prevNode;
|
||||
|
||||
/// <summary>
|
||||
/// Turn 상태값
|
||||
/// </summary>
|
||||
public AGVTurn Turn { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 도킹 방향
|
||||
/// </summary>
|
||||
@@ -209,6 +224,8 @@ namespace AGVNavigationCore.Models
|
||||
_currentPosition = position;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 감지된 RFID 설정 (실제 RFID 센서에서)
|
||||
/// </summary>
|
||||
@@ -251,6 +268,19 @@ namespace AGVNavigationCore.Models
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 현재 노드id의 개체를 IsPass 로 설정합니다
|
||||
/// </summary>
|
||||
public bool SetCurrentNodeMarkStop()
|
||||
{
|
||||
if (_currentNode == null) return false;
|
||||
var 미완료된처음노드 = _currentPath.DetailedPath.Where(t => t.IsPass == false).OrderBy(t => t.seq).FirstOrDefault();
|
||||
if (미완료된처음노드 == null) return false;
|
||||
미완료된처음노드.IsPass = true;
|
||||
Console.WriteLine($"미완료된처음노드를 true러치합니다");
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 다음 동작 예측 (실제 AGV 제어용)
|
||||
/// AGV가 지속적으로 호출하여 현재 상태와 예측 상태를 일치시킴
|
||||
@@ -265,7 +295,8 @@ namespace AGVNavigationCore.Models
|
||||
return new AGVCommand(
|
||||
MotorCommand.Forward,
|
||||
MagnetPosition.S, // 직진
|
||||
SpeedLevel.L, // 저속
|
||||
SpeedLevel.L, // 저속
|
||||
eAGVCommandReason.UnknownPosition,
|
||||
$"위치 미확정 (RFID {_detectedRfids.Count}/2) - 전진하여 RFID 탐색"
|
||||
);
|
||||
}
|
||||
@@ -277,6 +308,7 @@ namespace AGVNavigationCore.Models
|
||||
MotorCommand.Stop,
|
||||
MagnetPosition.S,
|
||||
SpeedLevel.L,
|
||||
eAGVCommandReason.NoPath,
|
||||
$"위치 확정 완료 (목적지 미설정) - 현재:{_currentNode?.NodeId ?? "알수없음"}"
|
||||
);
|
||||
}
|
||||
@@ -285,12 +317,32 @@ namespace AGVNavigationCore.Models
|
||||
var lastNode = _currentPath.DetailedPath.Last();
|
||||
if (_currentPath.DetailedPath.Where(t => t.seq < lastNode.seq && t.IsPass == false).Any() == false)
|
||||
{
|
||||
return new AGVCommand(
|
||||
MotorCommand.Stop,
|
||||
MagnetPosition.S,
|
||||
SpeedLevel.L,
|
||||
$"목적지 도착 - 최종:{_currentNode?.NodeId ?? "알수없음"}"
|
||||
);
|
||||
// 마지막 노드에 도착했는지 확인 (현재 노드가 마지막 노드와 같은지)
|
||||
if (_currentNode != null && _currentNode.NodeId == lastNode.NodeId)
|
||||
{
|
||||
if (lastNode.IsPass) //이미완료되었다.
|
||||
{
|
||||
return new AGVCommand(
|
||||
MotorCommand.Stop,
|
||||
MagnetPosition.S,
|
||||
SpeedLevel.L,
|
||||
eAGVCommandReason.Complete,
|
||||
$"목적지 도착 - 최종:{_currentNode?.NodeId ?? "알수없음"}"
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
//마지막노드는 일혔지만 완료되지 않았다. 마크스탑필요
|
||||
return new AGVCommand(
|
||||
MotorCommand.Stop,
|
||||
MagnetPosition.S,
|
||||
SpeedLevel.L,
|
||||
eAGVCommandReason.MarkStop,
|
||||
$"목적지 도착 전(MarkStop) - 최종:{_currentNode?.NodeId ?? "알수없음"}"
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
// 4. 경로이탈
|
||||
@@ -301,120 +353,14 @@ namespace AGVNavigationCore.Models
|
||||
MotorCommand.Stop,
|
||||
MagnetPosition.S,
|
||||
SpeedLevel.L,
|
||||
eAGVCommandReason.PathOut,
|
||||
$"(재탐색요청)경로이탈 현재위치:{_currentNode.NodeId}"
|
||||
);
|
||||
}
|
||||
|
||||
// 5. 방향체크
|
||||
//if(CurrentDirection != TargetNode.MotorDirection)
|
||||
//{
|
||||
// return new AGVCommand(
|
||||
// MotorCommand.Stop,
|
||||
// MagnetPosition.S,
|
||||
// SpeedLevel.L,
|
||||
// $"(재탐색요청)모터방향 불일치 현재위치:{_currentNode.NodeId}"
|
||||
// );
|
||||
//}
|
||||
|
||||
|
||||
//this.CurrentNodeId
|
||||
|
||||
return GetCommandFromPath(CurrentNodeId, "경로 실행 시작");
|
||||
|
||||
// 4. 위치 확정 + 경로 실행 중 → 현재 상태에 따른 명령 예측
|
||||
switch (_currentState)
|
||||
{
|
||||
case AGVState.Idle:
|
||||
// 🔥 경로가 있다면 이동 시작 (경로 실행 대기 중)
|
||||
if (_currentPath != null && _remainingNodes != null && _remainingNodes.Count > 0)
|
||||
{
|
||||
// DetailedPath에서 다음 노드 정보 가져오기
|
||||
return GetCommandFromPath(_remainingNodes[0], "경로 실행 시작");
|
||||
}
|
||||
|
||||
// 경로가 없으면 대기
|
||||
return new AGVCommand(
|
||||
MotorCommand.Stop,
|
||||
MagnetPosition.S,
|
||||
SpeedLevel.L,
|
||||
"대기 중 (경로 없음)"
|
||||
);
|
||||
|
||||
case AGVState.Moving:
|
||||
{
|
||||
// 이동 중 - DetailedPath에서 현재/다음 노드 정보 가져오기
|
||||
if (_currentPath != null && _remainingNodes != null && _remainingNodes.Count > 0)
|
||||
{
|
||||
return GetCommandFromPath(_remainingNodes[0], "이동 중");
|
||||
}
|
||||
|
||||
// 경로 정보가 없으면 기본 명령 (fallback)
|
||||
var motorCmd = _currentDirection == AgvDirection.Forward
|
||||
? MotorCommand.Forward
|
||||
: MotorCommand.Backward;
|
||||
|
||||
return new AGVCommand(
|
||||
motorCmd,
|
||||
MagnetPosition.S,
|
||||
SpeedLevel.M,
|
||||
$"이동 중 (DetailedPath 없음)"
|
||||
);
|
||||
}
|
||||
|
||||
case AGVState.Rotating:
|
||||
// 회전 중 - 정지 상태에서 마그넷만 조정
|
||||
MagnetPosition magnetPos = MagnetPosition.S;
|
||||
if (_currentDirection == AgvDirection.Left)
|
||||
magnetPos = MagnetPosition.L;
|
||||
else if (_currentDirection == AgvDirection.Right)
|
||||
magnetPos = MagnetPosition.R;
|
||||
|
||||
return new AGVCommand(
|
||||
MotorCommand.Stop, // 회전은 정지 상태에서
|
||||
magnetPos,
|
||||
SpeedLevel.L,
|
||||
$"회전 중 ({_currentDirection})"
|
||||
);
|
||||
|
||||
case AGVState.Docking:
|
||||
{
|
||||
// 도킹 중 - 저속으로 전진 또는 후진
|
||||
var dockingMotor = _dockingDirection == DockingDirection.Forward
|
||||
? MotorCommand.Forward
|
||||
: MotorCommand.Backward;
|
||||
|
||||
return new AGVCommand(
|
||||
dockingMotor,
|
||||
MagnetPosition.S,
|
||||
SpeedLevel.L, // 도킹은 항상 저속
|
||||
$"도킹 중 ({_dockingDirection})"
|
||||
);
|
||||
}
|
||||
|
||||
case AGVState.Charging:
|
||||
return new AGVCommand(
|
||||
MotorCommand.Stop,
|
||||
MagnetPosition.S,
|
||||
SpeedLevel.L,
|
||||
"충전 중"
|
||||
);
|
||||
|
||||
case AGVState.Error:
|
||||
return new AGVCommand(
|
||||
MotorCommand.Stop,
|
||||
MagnetPosition.S,
|
||||
SpeedLevel.L,
|
||||
"오류 발생"
|
||||
);
|
||||
|
||||
default:
|
||||
return new AGVCommand(
|
||||
MotorCommand.Stop,
|
||||
MagnetPosition.S,
|
||||
SpeedLevel.L,
|
||||
"알 수 없는 상태"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -434,7 +380,7 @@ namespace AGVNavigationCore.Models
|
||||
/// <summary>
|
||||
/// 현재 노드 ID 조회
|
||||
/// </summary>
|
||||
public string GetCurrentNodeId() => _currentNode?.NodeId;
|
||||
public MapNode GetCurrentNode() => _currentNode;
|
||||
|
||||
/// <summary>
|
||||
/// AGV 정보 조회
|
||||
@@ -494,6 +440,27 @@ namespace AGVNavigationCore.Models
|
||||
OnError("긴급 정지가 실행되었습니다.");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 일시 정지 (경로 유지)
|
||||
/// </summary>
|
||||
public void Pause()
|
||||
{
|
||||
_isMoving = false;
|
||||
_currentSpeed = 0;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 이동 재개
|
||||
/// </summary>
|
||||
public void Resume()
|
||||
{
|
||||
if (_currentPath != null && _remainingNodes != null && _remainingNodes.Count > 0)
|
||||
{
|
||||
_isMoving = true;
|
||||
SetState(AGVState.Moving);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Methods - 프레임 업데이트 (외부에서 정기적으로 호출)
|
||||
@@ -527,10 +494,10 @@ namespace AGVNavigationCore.Models
|
||||
_prevPosition = targetPosition;
|
||||
_moveStartPosition = _currentPosition;
|
||||
_moveTargetPosition = targetPosition;
|
||||
_moveProgress = 0;
|
||||
|
||||
SetState(AGVState.Moving);
|
||||
_isMoving = true;
|
||||
Turn = AGVTurn.None;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -620,7 +587,6 @@ namespace AGVNavigationCore.Models
|
||||
if (item != null)
|
||||
{
|
||||
//item.IsPass = true;
|
||||
|
||||
//이전노드는 모두 지나친걸로 한다
|
||||
CurrentPath.DetailedPath.Where(t => t.seq < item.seq).ToList().ForEach(t => t.IsPass = true);
|
||||
}
|
||||
@@ -644,6 +610,19 @@ namespace AGVNavigationCore.Models
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 노드 ID를 RFID 값으로 변환 (NodeResolver 사용)
|
||||
/// </summary>
|
||||
public string GetRfidByNodeId(List<MapNode> _mapNodes, string nodeId)
|
||||
{
|
||||
var node = _mapNodes?.FirstOrDefault(n => n.NodeId == nodeId);
|
||||
return node?.HasRfid() == true ? node.RfidId : nodeId;
|
||||
}
|
||||
|
||||
|
||||
|
||||
#region Private Methods
|
||||
|
||||
/// <summary>
|
||||
@@ -662,6 +641,7 @@ namespace AGVNavigationCore.Models
|
||||
defaultMotor,
|
||||
MagnetPosition.S,
|
||||
SpeedLevel.M,
|
||||
eAGVCommandReason.NoPath,
|
||||
$"{actionDescription} (DetailedPath 없음)"
|
||||
);
|
||||
}
|
||||
@@ -681,6 +661,7 @@ namespace AGVNavigationCore.Models
|
||||
defaultMotor,
|
||||
MagnetPosition.S,
|
||||
SpeedLevel.M,
|
||||
eAGVCommandReason.NoTarget,
|
||||
$"{actionDescription} (노드 {targetNodeId} 정보 없음)"
|
||||
);
|
||||
}
|
||||
@@ -725,6 +706,7 @@ namespace AGVNavigationCore.Models
|
||||
motorCmd,
|
||||
magnetPos,
|
||||
speed,
|
||||
eAGVCommandReason.Normal,
|
||||
$"{actionDescription} → {targetNodeId} (Motor:{motorCmd}, Magnet:{magnetPos})"
|
||||
);
|
||||
}
|
||||
@@ -796,6 +778,29 @@ namespace AGVNavigationCore.Models
|
||||
BatteryLevel = Math.Max(0, BatteryLevel);
|
||||
}
|
||||
|
||||
public MapNode StartNode { get; set; } = null;
|
||||
|
||||
private MapNode _targetnode = null;
|
||||
|
||||
/// <summary>
|
||||
/// 목적지를 설정합니다. 목적지가 변경되면 경로계산정보가 삭제 됩니다.
|
||||
/// </summary>
|
||||
public MapNode TargetNode
|
||||
{
|
||||
get
|
||||
{
|
||||
return _targetnode;
|
||||
}
|
||||
set
|
||||
{
|
||||
if (_targetnode != value)
|
||||
{
|
||||
_currentPath = null;
|
||||
_targetnode = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ProcessNextNode()
|
||||
{
|
||||
if (_remainingNodes == null || _currentNodeIndex >= _remainingNodes.Count - 1)
|
||||
@@ -865,7 +870,10 @@ namespace AGVNavigationCore.Models
|
||||
{
|
||||
case NodeType.Charging:
|
||||
return DockingDirection.Forward;
|
||||
case NodeType.Docking:
|
||||
case NodeType.Loader:
|
||||
case NodeType.UnLoader:
|
||||
case NodeType.Clearner:
|
||||
case NodeType.Buffer:
|
||||
return DockingDirection.Backward;
|
||||
default:
|
||||
return DockingDirection.Forward;
|
||||
@@ -880,8 +888,6 @@ namespace AGVNavigationCore.Models
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
|
||||
#region Cleanup
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -101,7 +101,7 @@ namespace AGVNavigationCore.PathFinding.Core
|
||||
/// <param name="startNodeId">시작 노드 ID</param>
|
||||
/// <param name="endNodeId">목적지 노드 ID</param>
|
||||
/// <returns>경로 계산 결과</returns>
|
||||
public AGVPathResult FindPath(string startNodeId, string endNodeId)
|
||||
public AGVPathResult FindPathAStar(string startNodeId, string endNodeId)
|
||||
{
|
||||
var stopwatch = System.Diagnostics.Stopwatch.StartNew();
|
||||
|
||||
@@ -126,7 +126,6 @@ namespace AGVNavigationCore.PathFinding.Core
|
||||
|
||||
var startNode = _nodeMap[startNodeId];
|
||||
var endNode = _nodeMap[endNodeId];
|
||||
|
||||
var openSet = new List<PathNode>();
|
||||
var closedSet = new HashSet<string>();
|
||||
var exploredCount = 0;
|
||||
@@ -199,7 +198,7 @@ namespace AGVNavigationCore.PathFinding.Core
|
||||
// 경유지가 없으면 기본 FindPath 호출
|
||||
if (waypointNodeIds == null || waypointNodeIds.Length == 0)
|
||||
{
|
||||
return FindPath(startNodeId, endNodeId);
|
||||
return FindPathAStar(startNodeId, endNodeId);
|
||||
}
|
||||
|
||||
// 경유지 유효성 검증
|
||||
@@ -220,7 +219,7 @@ namespace AGVNavigationCore.PathFinding.Core
|
||||
// 경유지가 없으면 기본 경로 계산
|
||||
if (validWaypoints.Count == 0)
|
||||
{
|
||||
return FindPath(startNodeId, endNodeId);
|
||||
return FindPathAStar(startNodeId, endNodeId);
|
||||
}
|
||||
|
||||
// 첫 번째 경유지가 시작노드와 같은지 검사
|
||||
@@ -267,7 +266,7 @@ namespace AGVNavigationCore.PathFinding.Core
|
||||
string waypoint = validWaypoints[i];
|
||||
|
||||
// 현재 위치에서 경유지까지의 경로 계산
|
||||
var segmentResult = FindPath(currentStart, waypoint);
|
||||
var segmentResult = FindPathAStar(currentStart, waypoint);
|
||||
|
||||
if (!segmentResult.Success)
|
||||
{
|
||||
@@ -295,7 +294,7 @@ namespace AGVNavigationCore.PathFinding.Core
|
||||
}
|
||||
|
||||
// 2단계: 마지막 경유지에서 최종 목적지까지의 경로 계산
|
||||
var finalSegmentResult = FindPath(currentStart, endNodeId);
|
||||
var finalSegmentResult = FindPathAStar(currentStart, endNodeId);
|
||||
|
||||
if (!finalSegmentResult.Success)
|
||||
{
|
||||
@@ -442,7 +441,7 @@ namespace AGVNavigationCore.PathFinding.Core
|
||||
AGVPathResult bestResult = null;
|
||||
foreach (var targetId in targetNodeIds)
|
||||
{
|
||||
var result = FindPath(startNodeId, targetId);
|
||||
var result = FindPathAStar(startNodeId, targetId);
|
||||
if (result.Success && (bestResult == null || result.TotalDistance < bestResult.TotalDistance))
|
||||
{
|
||||
bestResult = result;
|
||||
|
||||
@@ -22,8 +22,6 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
private readonly JunctionAnalyzer _junctionAnalyzer;
|
||||
private readonly DirectionChangePlanner _directionChangePlanner;
|
||||
|
||||
|
||||
|
||||
public AGVPathfinder(List<MapNode> mapNodes)
|
||||
{
|
||||
_mapNodes = mapNodes ?? new List<MapNode>();
|
||||
@@ -49,8 +47,9 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
n.IsActive &&
|
||||
n.IsNavigationNode() &&
|
||||
n.ConnectedNodes != null &&
|
||||
n.DisableCross == false &&
|
||||
n.ConnectedNodes.Count >= 3 &&
|
||||
n.ConnectedMapNodes.Where(t => t.Type == NodeType.Docking || t.Type == NodeType.Charging).Any() == false &&
|
||||
n.ConnectedMapNodes.Where(t => t.CanDocking).Any() == false &&
|
||||
n.NodeId != startNode.NodeId
|
||||
).ToList();
|
||||
|
||||
@@ -99,9 +98,10 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
if (pathNode != null &&
|
||||
pathNode.IsActive &&
|
||||
pathNode.IsNavigationNode() &&
|
||||
pathNode.DisableCross == false &&
|
||||
pathNode.ConnectedNodes != null &&
|
||||
pathNode.ConnectedNodes.Count >= 3 &&
|
||||
pathNode.ConnectedMapNodes.Where(t => t.Type == NodeType.Docking || t.Type == NodeType.Charging).Any() == false)
|
||||
pathNode.ConnectedMapNodes.Where(t => t.CanDocking).Any() == false)
|
||||
{
|
||||
if (pathNode.NodeId.Equals(StartNode.NodeId) == false)
|
||||
return pathNode;
|
||||
@@ -122,12 +122,12 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
if (prevNode == null)
|
||||
return AGVPathResult.CreateFailure("이전위치 노드가 null입니다.", 0, 0);
|
||||
if (startNode.NodeId == targetNode.NodeId && targetNode.DockDirection.MatchAGVDirection(prevDirection))
|
||||
return AGVPathResult.CreateSuccess(new List<MapNode> { startNode,startNode }, new List<AgvDirection>(), 0, 0);
|
||||
return AGVPathResult.CreateSuccess(new List<MapNode> { startNode, startNode }, new List<AgvDirection>(), 0, 0);
|
||||
|
||||
var ReverseDirection = (currentDirection == AgvDirection.Forward ? AgvDirection.Backward : AgvDirection.Forward);
|
||||
|
||||
//1.목적지까지의 최단거리 경로를 찾는다.
|
||||
var pathResult = _basicPathfinder.FindPath(startNode.NodeId, targetNode.NodeId);
|
||||
var pathResult = _basicPathfinder.FindPathAStar(startNode.NodeId, targetNode.NodeId);
|
||||
pathResult.PrevNode = prevNode;
|
||||
pathResult.PrevDirection = prevDirection;
|
||||
if (!pathResult.Success || pathResult.Path == null || pathResult.Path.Count == 0)
|
||||
@@ -221,7 +221,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
//진행방향으로 이동했을때 나오는 노드를 사용한다.
|
||||
if (nextNodeForward != null)
|
||||
{
|
||||
var Path0 = _basicPathfinder.FindPath(startNode.NodeId, nextNodeForward.NodeId);
|
||||
var Path0 = _basicPathfinder.FindPathAStar(startNode.NodeId, nextNodeForward.NodeId);
|
||||
Path0.PrevNode = prevNode;
|
||||
Path0.PrevDirection = prevDirection;
|
||||
MakeDetailData(Path0, prevDirection);
|
||||
@@ -267,7 +267,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
//경유지를 포함하여 경로를 다시 계산한다.
|
||||
|
||||
//1.시작위치 - 교차로(여기까지는 현재 방향으로 그대로 이동을 한다)
|
||||
var path1 = _basicPathfinder.FindPath(startNode.NodeId, JunctionInPath.NodeId);
|
||||
var path1 = _basicPathfinder.FindPathAStar(startNode.NodeId, JunctionInPath.NodeId);
|
||||
path1.PrevNode = prevNode;
|
||||
path1.PrevDirection = prevDirection;
|
||||
|
||||
@@ -295,7 +295,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
|
||||
|
||||
//2.교차로 - 종료위치
|
||||
var path2 = _basicPathfinder.FindPath(JunctionInPath.NodeId, targetNode.NodeId);
|
||||
var path2 = _basicPathfinder.FindPathAStar(JunctionInPath.NodeId, targetNode.NodeId);
|
||||
path2.PrevNode = prevNode;
|
||||
path2.PrevDirection = prevDirection;
|
||||
|
||||
@@ -332,7 +332,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
//if (tempNode != null)
|
||||
{
|
||||
// 교차로 → 대체노드 경로 계산
|
||||
var pathToTemp = _basicPathfinder.FindPath(JunctionInPath.NodeId, tempNode.NodeId);
|
||||
var pathToTemp = _basicPathfinder.FindPathAStar(JunctionInPath.NodeId, tempNode.NodeId);
|
||||
pathToTemp.PrevNode = JunctionInPath;
|
||||
pathToTemp.PrevDirection = (ReverseCheck ? ReverseDirection : currentDirection);
|
||||
if (!pathToTemp.Success)
|
||||
@@ -348,7 +348,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
combinedResult = _basicPathfinder.CombineResults(combinedResult, pathToTemp);
|
||||
|
||||
// 대체노드 → 교차로 경로 계산 (역방향)
|
||||
var pathFromTemp = _basicPathfinder.FindPath(tempNode.NodeId, JunctionInPath.NodeId);
|
||||
var pathFromTemp = _basicPathfinder.FindPathAStar(tempNode.NodeId, JunctionInPath.NodeId);
|
||||
pathFromTemp.PrevNode = JunctionInPath;
|
||||
pathFromTemp.PrevDirection = (ReverseCheck ? ReverseDirection : currentDirection);
|
||||
if (!pathFromTemp.Success)
|
||||
@@ -362,7 +362,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
|
||||
//현재까지 노드에서 목적지까지의 방향이 일치하면 그대로 사용한다.
|
||||
bool temp3ok = false;
|
||||
var TempCheck3 = _basicPathfinder.FindPath(combinedResult.Path.Last().NodeId, targetNode.NodeId);
|
||||
var TempCheck3 = _basicPathfinder.FindPathAStar(combinedResult.Path.Last().NodeId, targetNode.NodeId);
|
||||
if (TempCheck3.Path.First().NodeId.Equals(combinedResult.Path.Last().NodeId))
|
||||
{
|
||||
if (targetNode.DockDirection == DockingDirection.Forward && combinedResult.DetailedPath.Last().MotorDirection == AgvDirection.Forward)
|
||||
@@ -385,7 +385,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
combinedResult.Path[combinedResult.Path.Count - 2].NodeId,
|
||||
path2.Path[1].NodeId);
|
||||
|
||||
var pathToTemp2 = _basicPathfinder.FindPath(JunctionInPath.NodeId, tempNode2.NodeId);
|
||||
var pathToTemp2 = _basicPathfinder.FindPathAStar(JunctionInPath.NodeId, tempNode2.NodeId);
|
||||
if (ReverseCheck) MakeDetailData(pathToTemp2, currentDirection);
|
||||
else MakeDetailData(pathToTemp2, ReverseDirection);
|
||||
|
||||
@@ -400,7 +400,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
combinedResult.DetailedPath[combinedResult.DetailedPath.Count - 1].MotorDirection = currentDirection;
|
||||
}
|
||||
|
||||
var pathToTemp3 = _basicPathfinder.FindPath(tempNode2.NodeId, JunctionInPath.NodeId);
|
||||
var pathToTemp3 = _basicPathfinder.FindPathAStar(tempNode2.NodeId, JunctionInPath.NodeId);
|
||||
if (ReverseCheck) MakeDetailData(pathToTemp3, ReverseDirection);
|
||||
else MakeDetailData(pathToTemp3, currentDirection);
|
||||
|
||||
@@ -438,7 +438,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
string nextNodeId = (i + 1 < path1.Path.Count) ? path1.Path[i + 1].NodeId : null;
|
||||
|
||||
// 노드 정보 생성 (현재 방향 유지)
|
||||
var nodeInfo = new NodeMotorInfo(i+1,
|
||||
var nodeInfo = new NodeMotorInfo(i + 1,
|
||||
nodeId, RfidId,
|
||||
currentDirection,
|
||||
nextNodeId,
|
||||
|
||||
@@ -73,7 +73,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
// 방향이 같으면 직접 경로 계산
|
||||
if (currentDirection == requiredDirection)
|
||||
{
|
||||
var directPath = _pathfinder.FindPath(startNodeId, targetNodeId);
|
||||
var directPath = _pathfinder.FindPathAStar(startNodeId, targetNodeId);
|
||||
if (directPath.Success)
|
||||
{
|
||||
return DirectionChangePlan.CreateSuccess(
|
||||
@@ -85,7 +85,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
}
|
||||
|
||||
// 방향 전환이 필요한 경우 - 먼저 간단한 직접 경로 확인
|
||||
var directPath2 = _pathfinder.FindPath(startNodeId, targetNodeId);
|
||||
var directPath2 = _pathfinder.FindPathAStar(startNodeId, targetNodeId);
|
||||
if (directPath2.Success)
|
||||
{
|
||||
// 직접 경로에 갈림길이 포함된 경우 그 갈림길에서 방향 전환
|
||||
@@ -160,7 +160,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
}
|
||||
|
||||
// 2. 직진 경로상의 갈림길들도 검색 (단, 되돌아가기 방지)
|
||||
var directPath = _pathfinder.FindPath(startNodeId, targetNodeId);
|
||||
var directPath = _pathfinder.FindPathAStar(startNodeId, targetNodeId);
|
||||
if (directPath.Success)
|
||||
{
|
||||
foreach (var node in directPath.Path.Skip(2)) // 시작점과 다음 노드는 제외
|
||||
@@ -261,7 +261,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
|
||||
foreach (var junction in junctions)
|
||||
{
|
||||
var path = _pathfinder.FindPath(startNodeId, junction);
|
||||
var path = _pathfinder.FindPathAStar(startNodeId, junction);
|
||||
double distance = path.Success ? path.TotalDistance : double.MaxValue;
|
||||
distances.Add((junction, distance));
|
||||
}
|
||||
@@ -313,12 +313,12 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
var fullPath = new List<MapNode>();
|
||||
|
||||
// 1. 시작점에서 갈림길까지의 경로
|
||||
var toJunctionPath = _pathfinder.FindPath(startNodeId, junctionNodeId);
|
||||
var toJunctionPath = _pathfinder.FindPathAStar(startNodeId, junctionNodeId);
|
||||
if (!toJunctionPath.Success)
|
||||
return fullPath;
|
||||
|
||||
// 2. 인근 갈림길을 통한 우회인지, 직진 경로상 갈림길인지 판단
|
||||
var directPath = _pathfinder.FindPath(startNodeId, targetNodeId);
|
||||
var directPath = _pathfinder.FindPathAStar(startNodeId, targetNodeId);
|
||||
bool isNearbyDetour = !directPath.Success || !directPath.Path.Any(n => n.NodeId == junctionNodeId);
|
||||
|
||||
if (isNearbyDetour)
|
||||
@@ -341,7 +341,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
var fullPath = new List<MapNode>();
|
||||
|
||||
// 1. 시작점에서 갈림길까지 직진 (현재 방향 유지)
|
||||
var toJunctionPath = _pathfinder.FindPath(startNodeId, junctionNodeId);
|
||||
var toJunctionPath = _pathfinder.FindPathAStar(startNodeId, junctionNodeId);
|
||||
if (!toJunctionPath.Success)
|
||||
return fullPath;
|
||||
|
||||
@@ -349,7 +349,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
|
||||
// 2. 갈림길에서 방향 전환 후 목적지로
|
||||
// 이때 마그넷 센서를 이용해 목적지 방향으로 진입
|
||||
var fromJunctionPath = _pathfinder.FindPath(junctionNodeId, targetNodeId);
|
||||
var fromJunctionPath = _pathfinder.FindPathAStar(junctionNodeId, targetNodeId);
|
||||
if (fromJunctionPath.Success && fromJunctionPath.Path.Count > 1)
|
||||
{
|
||||
fullPath.AddRange(fromJunctionPath.Path.Skip(1)); // 중복 노드 제거
|
||||
@@ -366,7 +366,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
var fullPath = new List<MapNode>();
|
||||
|
||||
// 1. 시작점에서 갈림길까지의 경로
|
||||
var toJunctionPath = _pathfinder.FindPath(startNodeId, junctionNodeId);
|
||||
var toJunctionPath = _pathfinder.FindPathAStar(startNodeId, junctionNodeId);
|
||||
if (!toJunctionPath.Success)
|
||||
return fullPath;
|
||||
|
||||
@@ -387,7 +387,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
|
||||
// 3. 갈림길에서 목표점까지의 경로
|
||||
string lastNode = fullPath.LastOrDefault()?.NodeId ?? junctionNodeId;
|
||||
var fromJunctionPath = _pathfinder.FindPath(lastNode, targetNodeId);
|
||||
var fromJunctionPath = _pathfinder.FindPathAStar(lastNode, targetNodeId);
|
||||
if (fromJunctionPath.Success && fromJunctionPath.Path.Count > 1)
|
||||
{
|
||||
fullPath.AddRange(fromJunctionPath.Path.Skip(1));
|
||||
@@ -609,7 +609,7 @@ namespace AGVNavigationCore.PathFinding.Planning
|
||||
private bool CanReachTargetViaJunction(string junctionNodeId, string targetNodeId)
|
||||
{
|
||||
// 갈림길에서 목적지까지의 경로가 존재하는지 확인
|
||||
var pathToTarget = _pathfinder.FindPath(junctionNodeId, targetNodeId);
|
||||
var pathToTarget = _pathfinder.FindPathAStar(junctionNodeId, targetNodeId);
|
||||
return pathToTarget.Success;
|
||||
}
|
||||
|
||||
|
||||
@@ -153,7 +153,7 @@ namespace AGVNavigationCore.Utils
|
||||
Console.WriteLine($"이름: {node.Name}");
|
||||
Console.WriteLine($"위치: {node.Position}");
|
||||
Console.WriteLine($"타입: {GetNodeTypeName(node.Type)}");
|
||||
Console.WriteLine($"회전 가능: {node.CanRotate}");
|
||||
Console.WriteLine($"TurnLeft/Right/교차로 : {(node.CanTurnLeft ? "O":"X")}/{(node.CanTurnRight ? "O" : "X")}/{(node.DisableCross ? "X" : "O")}");
|
||||
Console.WriteLine($"활성: {node.IsActive}");
|
||||
Console.WriteLine($"연결된 노드:");
|
||||
|
||||
|
||||
@@ -15,6 +15,8 @@ using Newtonsoft.Json;
|
||||
using AGVNavigationCore.PathFinding.Planning;
|
||||
using AGVNavigationCore.PathFinding.Core;
|
||||
using AGVSimulator.Models;
|
||||
using System.IO.Ports;
|
||||
using System.Text;
|
||||
|
||||
namespace AGVSimulator.Forms
|
||||
{
|
||||
@@ -25,6 +27,86 @@ namespace AGVSimulator.Forms
|
||||
{
|
||||
#region Fields
|
||||
|
||||
// Emulator Fields
|
||||
private SerialPort _emulatorPort;
|
||||
private ComboBox _portCombo;
|
||||
private Button _connectButton;
|
||||
private bool _isEmulatorConnected = false;
|
||||
|
||||
// Emulator State Fields
|
||||
private UInt16 _emu_system0 = 0;
|
||||
private UInt16 _emu_system1 = 0;
|
||||
private UInt16 _emu_error = 0;
|
||||
private byte _emu_signal = 0;
|
||||
private char _emu_sts_bunki = 'S';
|
||||
private char _emu_sts_speed = 'L';
|
||||
private char _emu_sts_dir = 'F';
|
||||
private char _emu_sts_sensor = '1';
|
||||
private string _lastSentNodeId = null;
|
||||
|
||||
public enum esystemflag0
|
||||
{
|
||||
Memory_RW_State = 5,
|
||||
EXT_IO_Conn_State,
|
||||
RFID_Conn_State,
|
||||
M5E_Module_Run_State = 8,
|
||||
Front_Ultrasonic_Conn_State,
|
||||
Front_Untrasonic_Sensor_State,
|
||||
Side_Ultrasonic_Conn_State,
|
||||
Side_Ultrasonic_Sensor_State = 12,
|
||||
Front_Guide_Sensor_State,
|
||||
Rear_Guide_Sensor_State,
|
||||
Battery_Level_Check
|
||||
}
|
||||
public enum esystemflag1
|
||||
{
|
||||
Side_Detect_Ignore = 3,
|
||||
Melody_check,
|
||||
Mark2_check,
|
||||
Mark1_check,
|
||||
gateout_check,
|
||||
Battery_charging = 8,
|
||||
re_Start,
|
||||
front_detect_ignore,
|
||||
front_detect_check,
|
||||
stop_by_front_detect = 12,
|
||||
stop_by_cross_in,
|
||||
agv_stop,
|
||||
agv_run
|
||||
}
|
||||
public enum eerror
|
||||
{
|
||||
Emergency = 0,
|
||||
Overcurrent,
|
||||
Charger_run_error,
|
||||
Charger_pos_error,
|
||||
line_out_error = 4,
|
||||
runerror_by_no_magent_line,
|
||||
controller_comm_error = 11,
|
||||
arrive_ctl_comm_error,
|
||||
door_ctl_comm_error,
|
||||
charger_comm_error,
|
||||
cross_ctrl_comm_error,
|
||||
}
|
||||
public enum esignal
|
||||
{
|
||||
front_gate_out = 0,
|
||||
rear_sensor_out,
|
||||
mark_sensor_1,
|
||||
mark_sensor_2,
|
||||
front_left_sensor,
|
||||
front_right_sensor,
|
||||
front_center_sensor,
|
||||
charger_align_sensor,
|
||||
}
|
||||
public enum estsvaluetype
|
||||
{
|
||||
bunki,
|
||||
speed,
|
||||
direction,
|
||||
sensor
|
||||
}
|
||||
|
||||
private UnifiedAGVCanvas _simulatorCanvas;
|
||||
private List<MapNode> _mapNodes;
|
||||
private AGVPathfinder _advancedPathfinder;
|
||||
@@ -92,6 +174,9 @@ namespace AGVSimulator.Forms
|
||||
// 방향 콤보박스 초기화
|
||||
InitializeDirectionCombo();
|
||||
|
||||
// 에뮬레이터 UI 초기화
|
||||
InitializeEmulatorUI();
|
||||
|
||||
// 초기 상태 설정
|
||||
UpdateUI();
|
||||
|
||||
@@ -338,6 +423,19 @@ namespace AGVSimulator.Forms
|
||||
advancedResult.DockingValidation = DockingValidator.ValidateDockingDirection(advancedResult, _mapNodes);
|
||||
}
|
||||
|
||||
//마지막대상이 버퍼라면 시퀀스처리를 해야한다
|
||||
if(targetNode.Type == NodeType.Buffer)
|
||||
{
|
||||
var lastDetailPath = advancedResult.DetailedPath.Last();
|
||||
if(lastDetailPath.NodeId == targetNode.NodeId) //마지막노드 재확인
|
||||
{
|
||||
//버퍼에 도킹할때에는 마지막 노드에서 멈추고 시퀀스를 적용해야한다
|
||||
advancedResult.DetailedPath = advancedResult.DetailedPath.Take(advancedResult.DetailedPath.Count - 1).ToList();
|
||||
Console.WriteLine("최종위치가 버퍼이므로 마지막 RFID에서 멈추도록 합니다");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
_simulatorCanvas.CurrentPath = advancedResult;
|
||||
_pathLengthLabel.Text = $"경로 길이: {advancedResult.TotalDistance:F1}";
|
||||
_statusLabel.Text = $"경로 계산 완료 ({advancedResult.CalculationTimeMs}ms)";
|
||||
@@ -703,12 +801,32 @@ namespace AGVSimulator.Forms
|
||||
foreach (var agv in _agvList)
|
||||
{
|
||||
agv.Update(100); // 100ms 간격으로 업데이트
|
||||
|
||||
// Emulator Tag Logic
|
||||
if (_isEmulatorConnected && agv == _agvList.FirstOrDefault())
|
||||
{
|
||||
if (agv.CurrentNodeId != null && agv.CurrentNodeId != _lastSentNodeId)
|
||||
{
|
||||
var rfid = GetRfidByNodeId(agv.CurrentNodeId);
|
||||
if (!string.IsNullOrEmpty(rfid))
|
||||
{
|
||||
SendTag(rfid);
|
||||
_lastSentNodeId = agv.CurrentNodeId;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// UI 업데이트
|
||||
UpdateUI();
|
||||
_simulatorCanvas.Invalidate(); // 화면 다시 그리기
|
||||
|
||||
// 에뮬레이터 상태 전송
|
||||
if (_isEmulatorConnected)
|
||||
{
|
||||
SendEmulatorStatus();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
@@ -1443,7 +1561,7 @@ namespace AGVSimulator.Forms
|
||||
|
||||
// 도킹 타겟 노드 찾기
|
||||
var dockingTargets = _mapNodes.Where(n =>
|
||||
n.Type == NodeType.Charging || n.Type == NodeType.Docking).ToList();
|
||||
n.Type == NodeType.Charging || n.Type == NodeType.Loader || n.Type == NodeType.UnLoader || n.Type == NodeType.Clearner || n.Type == NodeType.Buffer).ToList();
|
||||
|
||||
if (dockingTargets.Count == 0)
|
||||
{
|
||||
@@ -1790,7 +1908,7 @@ namespace AGVSimulator.Forms
|
||||
$"모터: {command.Motor}\n" +
|
||||
$"마그넷: {command.Magnet}\n" +
|
||||
$"속도: {command.Speed}\n" +
|
||||
$"이유: {command.Reason}\n\n" +
|
||||
$"이유: {command.Message}\n\n" +
|
||||
$"---\n" +
|
||||
$"현재 상태: {agv.CurrentState}\n" +
|
||||
$"현재 방향: {agv.CurrentDirection}\n" +
|
||||
@@ -1811,7 +1929,7 @@ namespace AGVSimulator.Forms
|
||||
// 첫 번째 AGV의 다음 행동 예측
|
||||
var agv = _agvList[0];
|
||||
var command = agv.Predict();
|
||||
this.lbPredict.Text = $"Motor:{command.Motor},Magnet:{command.Magnet},Speed:{command.Speed} : {command.Reason}";
|
||||
this.lbPredict.Text = $"Motor:{command.Motor},Magnet:{command.Magnet},Speed:{command.Speed} : {command.Message}";
|
||||
}
|
||||
|
||||
|
||||
@@ -1992,6 +2110,412 @@ namespace AGVSimulator.Forms
|
||||
MessageBoxButtons.OK, MessageBoxIcon.Error);
|
||||
}
|
||||
}
|
||||
|
||||
#region Emulator Logic
|
||||
|
||||
private void InitializeEmulatorUI()
|
||||
{
|
||||
// 에뮬레이터 제어 패널 생성
|
||||
var emulatorPanel = new GroupBox();
|
||||
emulatorPanel.Text = "AGV Emulator (RS232)";
|
||||
emulatorPanel.Height = 60;
|
||||
emulatorPanel.Dock = DockStyle.Top;
|
||||
|
||||
var layout = new FlowLayoutPanel();
|
||||
layout.Dock = DockStyle.Fill;
|
||||
layout.Padding = new Padding(5);
|
||||
layout.AutoSize = true;
|
||||
|
||||
// 포트 선택 콤보박스
|
||||
_portCombo = new ComboBox();
|
||||
_portCombo.Width = 100;
|
||||
_portCombo.DropDownStyle = ComboBoxStyle.DropDownList;
|
||||
_portCombo.DropDown += (s, e) => {
|
||||
_portCombo.Items.Clear();
|
||||
_portCombo.Items.AddRange(SerialPort.GetPortNames());
|
||||
};
|
||||
_portCombo.Items.AddRange(SerialPort.GetPortNames());
|
||||
if (_portCombo.Items.Count > 0) _portCombo.SelectedIndex = 0;
|
||||
|
||||
// 연결 버튼
|
||||
_connectButton = new Button();
|
||||
_connectButton.Text = "Connect";
|
||||
_connectButton.Click += OnConnectEmulator_Click;
|
||||
|
||||
layout.Controls.Add(new Label { Text = "Port:", AutoSize = true, Margin = new Padding(3, 8, 3, 3) });
|
||||
layout.Controls.Add(_portCombo);
|
||||
layout.Controls.Add(_connectButton);
|
||||
|
||||
emulatorPanel.Controls.Add(layout);
|
||||
|
||||
// 폼의 최상단에 추가
|
||||
this.Controls.Add(emulatorPanel);
|
||||
emulatorPanel.BringToFront();
|
||||
}
|
||||
|
||||
private void OnConnectEmulator_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (_isEmulatorConnected)
|
||||
{
|
||||
DisconnectEmulator();
|
||||
}
|
||||
else
|
||||
{
|
||||
if (_portCombo.SelectedItem == null)
|
||||
{
|
||||
MessageBox.Show("포트를 선택해주세요.");
|
||||
return;
|
||||
}
|
||||
ConnectEmulator(_portCombo.SelectedItem.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
private void ConnectEmulator(string portName)
|
||||
{
|
||||
try
|
||||
{
|
||||
_emulatorPort = new SerialPort(portName, 115200, Parity.None, 8, StopBits.One);
|
||||
_emulatorPort.DataReceived += OnEmulatorDataReceived;
|
||||
_emulatorPort.Open();
|
||||
_isEmulatorConnected = true;
|
||||
_connectButton.Text = "Disconnect";
|
||||
_portCombo.Enabled = false;
|
||||
MessageBox.Show($"에뮬레이터 시작: {portName}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show($"연결 실패: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
private void DisconnectEmulator()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (_emulatorPort != null && _emulatorPort.IsOpen)
|
||||
{
|
||||
_emulatorPort.Close();
|
||||
}
|
||||
_isEmulatorConnected = false;
|
||||
_connectButton.Text = "Connect";
|
||||
_portCombo.Enabled = true;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show($"해제 실패: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
private StringBuilder _recvBuffer = new StringBuilder();
|
||||
|
||||
private void OnEmulatorDataReceived(object sender, SerialDataReceivedEventArgs e)
|
||||
{
|
||||
try
|
||||
{
|
||||
string data = _emulatorPort.ReadExisting();
|
||||
_recvBuffer.Append(data);
|
||||
|
||||
string buffer = _recvBuffer.ToString();
|
||||
int stxIndex = buffer.IndexOf((char)0x02);
|
||||
|
||||
while (stxIndex >= 0)
|
||||
{
|
||||
int etxIndex = buffer.IndexOf((char)0x03, stxIndex);
|
||||
if (etxIndex > stxIndex)
|
||||
{
|
||||
string packet = buffer.Substring(stxIndex + 1, etxIndex - stxIndex - 1);
|
||||
ProcessEmulatorPacket(packet);
|
||||
|
||||
// 처리된 패킷 제거
|
||||
buffer = buffer.Substring(etxIndex + 1);
|
||||
stxIndex = buffer.IndexOf((char)0x02);
|
||||
}
|
||||
else
|
||||
{
|
||||
break; // ETX 아직 안옴
|
||||
}
|
||||
}
|
||||
|
||||
_recvBuffer.Clear();
|
||||
_recvBuffer.Append(buffer);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine($"Emulator Recv Error: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
#region Emulator Helpers
|
||||
private bool GetBit(ref UInt16 _value, int idx)
|
||||
{
|
||||
var offset = (UInt16)(1 << idx);
|
||||
return (_value & offset) != 0;
|
||||
}
|
||||
|
||||
private bool SetBit(ref UInt16 _value, int idx, bool value)
|
||||
{
|
||||
var oldvalue = GetBit(ref _value, idx);
|
||||
if (value)
|
||||
{
|
||||
var offset = (UInt16)(1 << idx);
|
||||
_value = (UInt16)(_value | offset);
|
||||
}
|
||||
else
|
||||
{
|
||||
var offset = (UInt16)(~(1 << idx));
|
||||
_value = (UInt16)(_value & offset);
|
||||
}
|
||||
return oldvalue != value;
|
||||
}
|
||||
|
||||
private bool SetBit(ref byte _value, int idx, bool value)
|
||||
{
|
||||
var offset = (byte)(1 << idx);
|
||||
if (value) _value |= offset;
|
||||
else _value &= (byte)~offset;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void SetAGV(esystemflag0 flag, bool value)
|
||||
{
|
||||
SetBit(ref _emu_system0, (int)flag, value);
|
||||
}
|
||||
private void SetAGV(esystemflag1 flag, bool value)
|
||||
{
|
||||
SetBit(ref _emu_system1, (int)flag, value);
|
||||
}
|
||||
private void SetAGV(eerror flag, bool value)
|
||||
{
|
||||
SetBit(ref _emu_error, (int)flag, value);
|
||||
}
|
||||
private void SetAGV(esignal flag, bool value)
|
||||
{
|
||||
SetBit(ref _emu_signal, (int)flag, value);
|
||||
}
|
||||
private void SetSTS(estsvaluetype target, char value)
|
||||
{
|
||||
switch (target)
|
||||
{
|
||||
case estsvaluetype.sensor: _emu_sts_sensor = value; break;
|
||||
case estsvaluetype.direction: _emu_sts_dir = value; break;
|
||||
case estsvaluetype.speed: _emu_sts_speed = value; break;
|
||||
case estsvaluetype.bunki: _emu_sts_bunki = value; break;
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
private void ProcessEmulatorPacket(string packet)
|
||||
{
|
||||
// Packet: CMD(3) + DATA(...) + Checksum(2)
|
||||
// But here packet is substring between STX and ETX.
|
||||
// Example: STS...Checksum
|
||||
|
||||
if (packet.Length < 3) return;
|
||||
string cmd = packet.Substring(0, 3);
|
||||
string data = "";
|
||||
if (packet.Length > 5) // CMD + Checksum(2)
|
||||
{
|
||||
data = packet.Substring(3, packet.Length - 5);
|
||||
}
|
||||
|
||||
// AGV 제어 (첫 번째 AGV 대상)
|
||||
var agv = _agvList.FirstOrDefault();
|
||||
|
||||
this.Invoke(new Action(() => {
|
||||
switch (cmd)
|
||||
{
|
||||
case "CRN": // 기동명령
|
||||
if (data.Length > 0) SetSTS(estsvaluetype.direction, data[0]);
|
||||
SetAGV(esystemflag1.agv_stop, false);
|
||||
SetAGV(esystemflag1.agv_run, true);
|
||||
if (agv != null) agv.Resume();
|
||||
break;
|
||||
|
||||
case "CST": // 중지명령
|
||||
if (data.StartsWith("M"))
|
||||
{
|
||||
// Mark Stop
|
||||
// TODO: Implement Mark Stop logic in VirtualAGV if needed
|
||||
// For now, just log it
|
||||
Console.WriteLine("Mark Stop Command Received");
|
||||
}
|
||||
else
|
||||
{
|
||||
SetAGV(esystemflag1.agv_run, false);
|
||||
SetAGV(esystemflag1.agv_stop, true);
|
||||
if (agv != null) agv.Pause();
|
||||
}
|
||||
break;
|
||||
|
||||
case "CBR": // 분기명령
|
||||
// FSL1
|
||||
if (data.Length >= 4)
|
||||
{
|
||||
SetSTS(estsvaluetype.direction, data[0]);
|
||||
SetSTS(estsvaluetype.bunki, data[1]);
|
||||
SetSTS(estsvaluetype.speed, data[2]);
|
||||
SetSTS(estsvaluetype.sensor, data[3]);
|
||||
}
|
||||
break;
|
||||
|
||||
case "CRT": // 수동제어
|
||||
if (data.Length >= 4)
|
||||
{
|
||||
_emu_sts_dir = data[0];
|
||||
_emu_sts_bunki = data[1];
|
||||
_emu_sts_speed = data[2];
|
||||
_emu_sts_sensor = data[3];
|
||||
SetAGV(esystemflag1.agv_stop, false);
|
||||
SetAGV(esystemflag1.agv_run, true);
|
||||
if (agv != null) agv.Resume();
|
||||
}
|
||||
break;
|
||||
|
||||
case "SFR": // Reset
|
||||
SetAGV(eerror.Emergency, false);
|
||||
SetAGV(eerror.line_out_error, false);
|
||||
SetAGV(eerror.Overcurrent, false);
|
||||
SetAGV(esystemflag1.agv_run, false);
|
||||
SetAGV(esystemflag1.agv_stop, true);
|
||||
if (agv != null) agv.Pause();
|
||||
break;
|
||||
|
||||
case "CBT": // 충전
|
||||
SetAGV(esystemflag1.Battery_charging, true);
|
||||
if (data.Length >= 5)
|
||||
{
|
||||
var cmdChar = data[4];
|
||||
if (cmdChar == 'I') SetAGV(esystemflag1.Battery_charging, true);
|
||||
else SetAGV(esystemflag1.Battery_charging, false);
|
||||
}
|
||||
break;
|
||||
|
||||
case "ACK":
|
||||
// Log ACK
|
||||
break;
|
||||
|
||||
default:
|
||||
// Send ACK for other commands
|
||||
SendCmd("ACK", cmd);
|
||||
break;
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
private void SendCmd(string cmd, string value)
|
||||
{
|
||||
if (_emulatorPort == null || !_emulatorPort.IsOpen) return;
|
||||
|
||||
var barr = new List<byte>();
|
||||
barr.Add(0x02);
|
||||
barr.AddRange(System.Text.Encoding.Default.GetBytes(cmd));
|
||||
barr.AddRange(System.Text.Encoding.Default.GetBytes(value));
|
||||
barr.Add((byte)'*');
|
||||
barr.Add((byte)'*');
|
||||
barr.Add(0x03);
|
||||
|
||||
try
|
||||
{
|
||||
_emulatorPort.Write(barr.ToArray(), 0, barr.Count);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
public void SendTag(string tagno)
|
||||
{
|
||||
if (_emulatorPort == null || !_emulatorPort.IsOpen) return;
|
||||
|
||||
tagno = tagno.PadLeft(6, '0');
|
||||
if (tagno.Length > 6) tagno = tagno.Substring(0, 6);
|
||||
|
||||
var barr = new List<byte>();
|
||||
barr.Add(0x02);
|
||||
barr.Add((byte)'T');
|
||||
barr.Add((byte)'A');
|
||||
barr.Add((byte)'G');
|
||||
barr.AddRange(System.Text.Encoding.Default.GetBytes(tagno));
|
||||
barr.Add((byte)'*');
|
||||
barr.Add((byte)'*');
|
||||
barr.Add(0x03);
|
||||
|
||||
try
|
||||
{
|
||||
_emulatorPort.Write(barr.ToArray(), 0, barr.Count);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
private void SendEmulatorStatus()
|
||||
{
|
||||
if (_emulatorPort == null || !_emulatorPort.IsOpen) return;
|
||||
|
||||
var agv = _agvList.FirstOrDefault();
|
||||
|
||||
// Sync state from VirtualAGV
|
||||
if (agv != null)
|
||||
{
|
||||
// Update Battery
|
||||
// Update Position/Tag?
|
||||
}
|
||||
|
||||
// STS Packet Construction
|
||||
// STS(3) + Volt(3) + Sys0(4) + Sys1(4) + Err(4) + Spd(1) + Bunki(1) + Dir(1) + Sensor(1) + Signal(2) + Checksum(2)
|
||||
|
||||
// Default buffer
|
||||
var sample = "02 53 54 53 32 35 38 46 46 46 46 34 30 30 30 30 30 30 30 4C 53 46 30 30 30 30 30 30 33 41 03";
|
||||
var barr = sample.Split(' ').Select(t => Convert.ToByte(t, 16)).ToArray();
|
||||
|
||||
// Volt (255 for now)
|
||||
var voltstr = "255";
|
||||
var bufarr = System.Text.Encoding.Default.GetBytes(voltstr);
|
||||
Array.Copy(bufarr, 0, barr, 4, bufarr.Length);
|
||||
|
||||
// System0
|
||||
bufarr = System.Text.Encoding.Default.GetBytes(_emu_system0.ToString("X2").PadLeft(4, '0'));
|
||||
Array.Copy(bufarr, 0, barr, 7, bufarr.Length);
|
||||
|
||||
// System1
|
||||
bufarr = System.Text.Encoding.Default.GetBytes(_emu_system1.ToString("X2").PadLeft(4, '0'));
|
||||
Array.Copy(bufarr, 0, barr, 11, bufarr.Length);
|
||||
|
||||
// Error
|
||||
bufarr = System.Text.Encoding.Default.GetBytes(_emu_error.ToString("X2").PadLeft(4, '0'));
|
||||
Array.Copy(bufarr, 0, barr, 15, bufarr.Length);
|
||||
|
||||
// Status Chars
|
||||
barr[19] = (byte)_emu_sts_speed;
|
||||
barr[20] = (byte)_emu_sts_bunki;
|
||||
barr[21] = (byte)_emu_sts_dir;
|
||||
barr[22] = (byte)_emu_sts_sensor;
|
||||
|
||||
// Signal
|
||||
bufarr = System.Text.Encoding.Default.GetBytes(_emu_signal.ToString("X2").PadLeft(2, '0'));
|
||||
Array.Copy(bufarr, 0, barr, 23, bufarr.Length);
|
||||
|
||||
// Checksum (**)
|
||||
barr[barr.Length - 3] = (byte)'*';
|
||||
barr[barr.Length - 2] = (byte)'*';
|
||||
|
||||
try
|
||||
{
|
||||
_emulatorPort.Write(barr, 0, barr.Length);
|
||||
}
|
||||
catch { }
|
||||
}
|
||||
|
||||
private string CalculateChecksum(string data)
|
||||
{
|
||||
int sum = 0;
|
||||
foreach (char c in data) sum += c;
|
||||
|
||||
// 16진수 변환 후 뒤 2자리
|
||||
string hex = sum.ToString("X");
|
||||
if (hex.Length >= 2) return hex.Substring(hex.Length - 2);
|
||||
return hex.PadLeft(2, '0');
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -5,15 +5,17 @@
|
||||
"Name": "UNLOADER",
|
||||
"Position": "65, 229",
|
||||
"Type": 2,
|
||||
"CanDocking": true,
|
||||
"DockDirection": 2,
|
||||
"ConnectedNodes": [
|
||||
"N002"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:34:44.9548285+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:03.1730939+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Red",
|
||||
"RfidId": "0001",
|
||||
@@ -42,16 +44,18 @@
|
||||
"Name": "N002",
|
||||
"Position": "190, 230",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N003",
|
||||
"N001"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:34:48.2957516+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:05.9083675+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0002",
|
||||
@@ -80,16 +84,18 @@
|
||||
"Name": "N003",
|
||||
"Position": "296, 266",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N004",
|
||||
"N002"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:34:49.2226656+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:07.7966472+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0003",
|
||||
@@ -118,6 +124,7 @@
|
||||
"Name": "N004",
|
||||
"Position": "388, 330",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N022",
|
||||
@@ -125,11 +132,12 @@
|
||||
"N011",
|
||||
"N003"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:34:50.1681027+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:09.4014966+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0004",
|
||||
@@ -158,16 +166,18 @@
|
||||
"Name": "N006",
|
||||
"Position": "530, 220",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N007",
|
||||
"N022"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:34:51.1111368+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:49.3718611+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0013",
|
||||
@@ -196,16 +206,18 @@
|
||||
"Name": "N007",
|
||||
"Position": "589, 184",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N019",
|
||||
"N006"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:34:51.9266982+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:51.4185821+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0014",
|
||||
@@ -234,16 +246,18 @@
|
||||
"Name": "N008",
|
||||
"Position": "282, 452",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N009",
|
||||
"N031"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:34:53.9595825+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:13.626916+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0009",
|
||||
@@ -272,16 +286,18 @@
|
||||
"Name": "N009",
|
||||
"Position": "183, 465",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N010",
|
||||
"N008"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:34:54.5035702+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:15.2395639+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0010",
|
||||
@@ -309,16 +325,18 @@
|
||||
"NodeId": "N010",
|
||||
"Name": "TOPS",
|
||||
"Position": "52, 466",
|
||||
"Type": 2,
|
||||
"Type": 3,
|
||||
"CanDocking": true,
|
||||
"DockDirection": 2,
|
||||
"ConnectedNodes": [
|
||||
"N009"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:34:55.0563237+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:17.075895+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Red",
|
||||
"RfidId": "0011",
|
||||
@@ -347,17 +365,19 @@
|
||||
"Name": "N011",
|
||||
"Position": "481, 399",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N012",
|
||||
"N015",
|
||||
"N004"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:34:55.8875335+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:30.5451017+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0005",
|
||||
@@ -386,16 +406,18 @@
|
||||
"Name": "N012",
|
||||
"Position": "559, 464",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N013",
|
||||
"N011"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:34:56.3678144+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:32.3566504+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0006",
|
||||
@@ -424,16 +446,18 @@
|
||||
"Name": "N013",
|
||||
"Position": "640, 513",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N014",
|
||||
"N012"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:34:56.8390845+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:34.1608589+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0007",
|
||||
@@ -461,16 +485,18 @@
|
||||
"NodeId": "N014",
|
||||
"Name": "LOADER",
|
||||
"Position": "728, 573",
|
||||
"Type": 2,
|
||||
"Type": 1,
|
||||
"CanDocking": true,
|
||||
"DockDirection": 2,
|
||||
"ConnectedNodes": [
|
||||
"N013"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:34:57.2549726+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:36.2103863+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Red",
|
||||
"RfidId": "0008",
|
||||
@@ -498,16 +524,18 @@
|
||||
"NodeId": "N019",
|
||||
"Name": "CHARGER #2",
|
||||
"Position": "679, 199",
|
||||
"Type": 3,
|
||||
"Type": 5,
|
||||
"CanDocking": true,
|
||||
"DockDirection": 1,
|
||||
"ConnectedNodes": [
|
||||
"N007"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:35:56.5359098+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:53.4706808+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Magenta",
|
||||
"RfidId": "0015",
|
||||
@@ -536,17 +564,19 @@
|
||||
"Name": "N022",
|
||||
"Position": "461, 267",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N023",
|
||||
"N004",
|
||||
"N006"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T08:36:48.0311551+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:47.1279261+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0012",
|
||||
@@ -575,16 +605,18 @@
|
||||
"Name": "N023",
|
||||
"Position": "418, 206",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N024",
|
||||
"N022"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T09:41:36.8738794+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:55:02.2993636+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0016",
|
||||
@@ -613,16 +645,18 @@
|
||||
"Name": "N024",
|
||||
"Position": "476, 141",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N025",
|
||||
"N023"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T09:41:37.4551853+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:55:00.0899323+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0017",
|
||||
@@ -651,16 +685,18 @@
|
||||
"Name": "N025",
|
||||
"Position": "548, 99",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N026",
|
||||
"N024"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T09:41:38.0142374+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:57.8459375+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0018",
|
||||
@@ -688,16 +724,18 @@
|
||||
"NodeId": "N026",
|
||||
"Name": "CHARGER #1",
|
||||
"Position": "670, 88",
|
||||
"Type": 3,
|
||||
"Type": 5,
|
||||
"CanDocking": true,
|
||||
"DockDirection": 1,
|
||||
"ConnectedNodes": [
|
||||
"N025"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T09:41:38.5834487+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:55.6038784+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Magenta",
|
||||
"RfidId": "0019",
|
||||
@@ -725,14 +763,16 @@
|
||||
"NodeId": "LBL001",
|
||||
"Name": "Amkor Technology Korea",
|
||||
"Position": "183, 103",
|
||||
"Type": 4,
|
||||
"DockDirection": 0,
|
||||
"Type": 6,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 2,
|
||||
"ConnectedNodes": [],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T11:08:22.4048927+09:00",
|
||||
"ModifiedDate": "2025-10-30T17:14:35.0184087+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Purple",
|
||||
"RfidId": "",
|
||||
@@ -760,14 +800,16 @@
|
||||
"NodeId": "IMG001",
|
||||
"Name": "logo",
|
||||
"Position": "633, 310",
|
||||
"Type": 5,
|
||||
"DockDirection": 0,
|
||||
"Type": 7,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 1,
|
||||
"ConnectedNodes": [],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-11T11:08:44.7897541+09:00",
|
||||
"ModifiedDate": "2025-10-23T12:21:16.7786615+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Brown",
|
||||
"RfidId": "",
|
||||
@@ -796,16 +838,18 @@
|
||||
"Name": "",
|
||||
"Position": "448, 476",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N016",
|
||||
"N011"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-12T17:22:47.8065756+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:28.0157957+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0037",
|
||||
@@ -834,16 +878,18 @@
|
||||
"Name": "",
|
||||
"Position": "425, 524",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N017",
|
||||
"N015"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-12T17:22:48.6628848+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:26.4584771+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0036",
|
||||
@@ -872,16 +918,18 @@
|
||||
"Name": "",
|
||||
"Position": "389, 559",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N018",
|
||||
"N016"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-12T17:22:49.8138877+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:24.9652264+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0035",
|
||||
@@ -910,17 +958,19 @@
|
||||
"Name": "",
|
||||
"Position": "315, 562",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N030",
|
||||
"N017",
|
||||
"N005"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-12T17:22:50.6790623+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:23.246666+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0034",
|
||||
@@ -949,17 +999,19 @@
|
||||
"Name": "",
|
||||
"Position": "227, 560",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N020",
|
||||
"N029",
|
||||
"N018"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-12T17:22:51.5267199+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:21.6078399+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0033",
|
||||
@@ -988,17 +1040,19 @@
|
||||
"Name": "",
|
||||
"Position": "142, 557",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N021",
|
||||
"N028",
|
||||
"N005"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-12T17:22:52.3666114+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:20.2707567+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0032",
|
||||
@@ -1027,16 +1081,18 @@
|
||||
"Name": "",
|
||||
"Position": "60, 559",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N027",
|
||||
"N020"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-12T17:22:53.0958619+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:18.362104+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0031",
|
||||
@@ -1064,16 +1120,18 @@
|
||||
"NodeId": "N027",
|
||||
"Name": "BUF1",
|
||||
"Position": "61, 645",
|
||||
"Type": 2,
|
||||
"Type": 4,
|
||||
"CanDocking": true,
|
||||
"DockDirection": 2,
|
||||
"ConnectedNodes": [
|
||||
"N021"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-12T17:22:54.7345704+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:43.1573737+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Green",
|
||||
"RfidId": "0041",
|
||||
@@ -1101,16 +1159,18 @@
|
||||
"NodeId": "N028",
|
||||
"Name": "BUF2",
|
||||
"Position": "141, 643",
|
||||
"Type": 2,
|
||||
"Type": 4,
|
||||
"CanDocking": true,
|
||||
"DockDirection": 2,
|
||||
"ConnectedNodes": [
|
||||
"N020"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-12T17:22:55.5263512+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:41.5219283+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Green",
|
||||
"RfidId": "0040",
|
||||
@@ -1138,16 +1198,18 @@
|
||||
"NodeId": "N029",
|
||||
"Name": "BUF3",
|
||||
"Position": "229, 638",
|
||||
"Type": 2,
|
||||
"Type": 4,
|
||||
"CanDocking": true,
|
||||
"DockDirection": 2,
|
||||
"ConnectedNodes": [
|
||||
"N005"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-12T17:22:56.6623294+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:39.9945926+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Green",
|
||||
"RfidId": "0039",
|
||||
@@ -1175,16 +1237,18 @@
|
||||
"NodeId": "N030",
|
||||
"Name": "BUF4",
|
||||
"Position": "316, 638",
|
||||
"Type": 2,
|
||||
"Type": 4,
|
||||
"CanDocking": true,
|
||||
"DockDirection": 2,
|
||||
"ConnectedNodes": [
|
||||
"N018"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": true,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-12T17:22:57.5510908+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:38.3326835+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Green",
|
||||
"RfidId": "0038",
|
||||
@@ -1213,16 +1277,18 @@
|
||||
"Name": "",
|
||||
"Position": "337, 397",
|
||||
"Type": 0,
|
||||
"CanDocking": false,
|
||||
"DockDirection": 0,
|
||||
"ConnectedNodes": [
|
||||
"N004",
|
||||
"N008"
|
||||
],
|
||||
"CanRotate": false,
|
||||
"StationId": "",
|
||||
"StationType": null,
|
||||
"CanTurnLeft": true,
|
||||
"CanTurnRight": true,
|
||||
"DisableCross": false,
|
||||
"NodeAlias": "",
|
||||
"CreatedDate": "2025-09-15T11:18:40.5366059+09:00",
|
||||
"ModifiedDate": "2025-12-08T11:54:12.0214781+09:00",
|
||||
"ModifiedDate": "2025-12-09T08:41:57.1293017+09:00",
|
||||
"IsActive": true,
|
||||
"DisplayColor": "Cyan",
|
||||
"RfidId": "0030",
|
||||
@@ -1251,6 +1317,6 @@
|
||||
"BackgroundColorArgb": -14671840,
|
||||
"ShowGrid": false
|
||||
},
|
||||
"CreatedDate": "2025-12-08T11:55:04.9060276+09:00",
|
||||
"CreatedDate": "2025-12-09T17:00:29.7458276+09:00",
|
||||
"Version": "1.1"
|
||||
}
|
||||
@@ -99,7 +99,7 @@
|
||||
<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="arCommUtil, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<Reference Include="arCommUtil, Version=25.11.25.2000, Culture=neutral, processorArchitecture=MSIL">
|
||||
<SpecificVersion>False</SpecificVersion>
|
||||
<HintPath>..\DLL\arCommUtil.dll</HintPath>
|
||||
</Reference>
|
||||
@@ -284,6 +284,33 @@
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="PUB.cs" />
|
||||
<Compile Include="CSetting.cs" />
|
||||
<Compile Include="StateMachine\Step\_SM_RUN_CLEANER_IN.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StateMachine\Step\_SM_RUN_CLEANER_OUT.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StateMachine\Step\_SM_RUN_LOADER_IN.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StateMachine\Step\_SM_RUN_LOADER_OUT.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StateMachine\Step\_SM_RUN_UNLOADER_IN.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StateMachine\Step\_SM_RUN_UNLOADER_OUT.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StateMachine\Step\_Util.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StateMachine\Step\_SM_RUN_BUFFER_IN.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StateMachine\Step\_SM_RUN_BUFFER_OUT.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StateMachine\Step\_SM_RUN_CHGOFF.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
@@ -305,12 +332,6 @@
|
||||
<Compile Include="StateMachine\Step\_SM_RUN_GOHOME.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StateMachine\Step\_SM_RUN_GOUP.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StateMachine\Step\_SM_RUN_GODOWN.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="StateMachine\Step\_SM_RUN_SYNC.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
|
||||
@@ -246,23 +246,18 @@ namespace Project
|
||||
|
||||
public bool AutoModeOffAndClearPosition { get; set; }
|
||||
|
||||
|
||||
[Browsable(false)]
|
||||
public UInt16 GDSValue { get; set; }
|
||||
|
||||
|
||||
[Browsable(false)]
|
||||
public string musicfile { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// FVI로 가능 방향이 Backward 인가?
|
||||
/// Forward 방향이라면 false 를 한다
|
||||
/// </summary>
|
||||
[Browsable(false)]
|
||||
public Boolean AGV_Direction_FVI_Backward { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public Boolean Enable_Speak { get; set; }
|
||||
|
||||
//public Boolean Disable_BMS { get; set; }
|
||||
//public Boolean Log_BMS_Tx { get; set; }
|
||||
//public Boolean Log_BMS_Rx { get; set; }
|
||||
//public double ChargeLimitLow { get; set; }
|
||||
//public double ChargeLimitHigh { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public string AGV_PANID { get; set; }
|
||||
@@ -328,7 +323,12 @@ namespace Project
|
||||
public Single interval_xbe { get; set; }
|
||||
[Browsable(false)]
|
||||
public int interval_bms { get; set; }
|
||||
public int doorSoundTerm { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 스피커출력 간격
|
||||
/// </summary>
|
||||
[DisplayName("Speak Term")]
|
||||
public int alarmSoundTerm { get; set; }
|
||||
|
||||
[Browsable(false)]
|
||||
public int musicvol { get; set; }
|
||||
@@ -336,6 +336,16 @@ namespace Project
|
||||
public bool Enable_Music { get; set; }
|
||||
#endregion
|
||||
|
||||
#region "Node Mapping"
|
||||
|
||||
[Category("Node Mapping"),DisplayName("Charger")]
|
||||
public string NodeMAP_RFID_Charger { get; set; }
|
||||
|
||||
[Category("Node Mapping"), DisplayName("Home")]
|
||||
public string NodeMAP_RFID_Home { get; set; }
|
||||
|
||||
#endregion
|
||||
|
||||
[Browsable(false)]
|
||||
public string LastMapFile { get; set; }
|
||||
|
||||
@@ -366,6 +376,7 @@ namespace Project
|
||||
if (StatusInterval < 10) StatusInterval = 300; //5분간격
|
||||
if (XBE_ID < 1) XBE_ID = 0xFF; //0은 acs 이므로 쓰지못하게한다.
|
||||
if (SAD == 0) SAD = 999;
|
||||
if (GDSValue == 0) GDSValue = 1000;
|
||||
if (TAGF1A == 0)
|
||||
{
|
||||
TAGNOT = 9000;
|
||||
@@ -418,7 +429,7 @@ namespace Project
|
||||
|
||||
//충전은 10분간격으로 재시도 한다
|
||||
if (ChargeRetryTerm == 0) ChargeRetryTerm = 600;
|
||||
if (doorSoundTerm == 0) doorSoundTerm = 15; //기본 15초
|
||||
if (alarmSoundTerm == 0) alarmSoundTerm = 15; //기본 15초
|
||||
if (ChargeSearchTime == 0) ChargeSearchTime = 25;
|
||||
//최대 충전진행 시간(기본 1시간)
|
||||
if (ChargeMaxTime == 0) ChargeMaxTime = 3600;
|
||||
|
||||
@@ -67,8 +67,7 @@ namespace Project
|
||||
/// </summary>
|
||||
private ePosition _targetPos = ePosition.NONE;
|
||||
|
||||
public event EventHandler TargetPosSet;
|
||||
|
||||
|
||||
public string result_message = "";
|
||||
public double result_progressmax = 0;
|
||||
public double result_progressvalue = 0;
|
||||
@@ -91,8 +90,6 @@ namespace Project
|
||||
set
|
||||
{
|
||||
_targetPos = value;
|
||||
TargetPosSet?.Invoke(this, null);
|
||||
|
||||
PUB.log.Add(string.Format("대상위치설정:{0}", value));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -51,8 +51,7 @@ namespace Project
|
||||
public static string AGV연결실패 { get { return string.Format("AGV {0}", 연결실패); } }
|
||||
public static string 예측값이계산되지않아이동을중단합니다 = "이동 예측이 동작하지 않습니다. 개발부서에 문의 하세요";
|
||||
public static string 목적지이동이완료되었습니다 = "목적지 이동 이 완료 되었습니다";
|
||||
public static string 홈검색을시작합니다 = "홈검색을시작합니다";
|
||||
|
||||
public static string FindCurrentPisition = "현재 위치를 검색 합니다";
|
||||
|
||||
public static string 상차 = "상차";
|
||||
public static string 하차 = "하차";
|
||||
@@ -70,8 +69,8 @@ namespace Project
|
||||
public static string 커버를올립니다 = "커버를 올립니다";
|
||||
|
||||
public static string 홈위치로이동합니다 = "홈 위치로 이동 합니다";
|
||||
public static string 하차작업이완료되었습니다 = "하차 작업이 완료 되었습니다";
|
||||
public static string 상차작업이완료되었습니다 = "상차 작업이 완료 되었습니다";
|
||||
public static string 버퍼도킹이완료되었습니다 = "버퍼 도킹이 완료 되었습니다";
|
||||
public static string 버퍼도킹해제완료 = "버퍼 도킹이 해제 되었습니다";
|
||||
public static string 커버업대기상태가아닙니다 = "커버 업 대기 상태가 아닙니다";
|
||||
public static string QC이동버튼은상하차에서만사용가능합니다 = "QC이동 버튼은 상,하차 에서만 사용 가능합니다";
|
||||
public static string QA이동버튼은상하차에서만사용가능합니다 = "QA이동 버튼은 상,하차 에서만 사용 가능합니다";
|
||||
|
||||
@@ -154,6 +154,17 @@ namespace Project.Device
|
||||
Send(packet);
|
||||
}
|
||||
|
||||
public bool BufferInReady { get; set; }
|
||||
public bool BufferInComplete { get; set; }
|
||||
public bool BufferOutComplete { get; set; }
|
||||
public bool BufferReadyError { get; set; }
|
||||
|
||||
public bool LoaderInComplete { get; set; }
|
||||
public bool LoaderOutComplete { get; set; }
|
||||
public bool UnloaderInComplete { get; set; }
|
||||
public bool UnloaderOutComplete { get; set; }
|
||||
public bool CleanerInComplete { get; set; }
|
||||
public bool CleanerOutComplete { get; set; }
|
||||
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -94,7 +94,14 @@ namespace Project
|
||||
else return false;
|
||||
}
|
||||
|
||||
public static void Speak(string m, Boolean force = false, bool addlog = true)
|
||||
/// <summary>
|
||||
/// 스피커를 통한 음성을 출력합니다
|
||||
/// 출력되는 음성은 기본로그에도 자동 포함됩니다
|
||||
/// </summary>
|
||||
/// <param name="m"></param>
|
||||
/// <param name="force"></param>
|
||||
/// <param name="addlog">로그에도 출력 합니다</param>
|
||||
public static void Speak(string m, Boolean force = false, bool addlog = true,string logcate="")
|
||||
{
|
||||
if (force == false && PUB.setting.Enable_Speak == false)
|
||||
{
|
||||
@@ -105,7 +112,11 @@ namespace Project
|
||||
voice.SpeakAsyncCancelAll();
|
||||
if (voice.State == SynthesizerState.Ready)
|
||||
voice.SpeakAsync(m);
|
||||
if (addlog) PUB.log.Add("SPEAK", m);
|
||||
if (addlog)
|
||||
{
|
||||
if (logcate.isEmpty()) logcate = "SPEAK";
|
||||
PUB.log.Add(logcate, m);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -118,7 +129,7 @@ namespace Project
|
||||
if (VAR.BOOL[eVarBool.FLAG_AUTORUN] &&
|
||||
VAR.BOOL[eVarBool.FLAG_CHARGEONM] == false &&
|
||||
PUB.BMS.Current_Level > PUB.setting.ChargeEmergencyLevel &&
|
||||
PUB.sm.RunStep != StateMachine.ERunStep.GOUP &&
|
||||
PUB.sm.RunStep != StateMachine.ERunStep.BUFFER_OUT &&
|
||||
VAR.BOOL[eVarBool.WAIT_COVER_DOWN] == false &&
|
||||
VAR.BOOL[eVarBool.WAIT_COVER_UP] == false)
|
||||
{
|
||||
@@ -150,7 +161,7 @@ namespace Project
|
||||
public static AR.Log log, logagv, logplc, logbms, logxbee;
|
||||
|
||||
public static Boolean bPlayMusic = false;
|
||||
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 사용자 인풋 감지 시간
|
||||
@@ -382,6 +393,9 @@ namespace Project
|
||||
return Lang.AGV연결실패;
|
||||
case eECode.PLCCONN:
|
||||
return Lang.PLC통신실패;
|
||||
case eECode.MESSAGE_ERROR:
|
||||
if (values.Length > 0) return values[0].ToString();
|
||||
return "Message Error";
|
||||
|
||||
default:
|
||||
return err.ToString();
|
||||
@@ -582,7 +596,33 @@ namespace Project
|
||||
}
|
||||
|
||||
#region VirtualAGV 실제 데이터 동기화
|
||||
|
||||
public static MapNode FindByNodeID(string nodeidx)
|
||||
{
|
||||
if (_mapNodes == null || _mapNodes.Any() == false) return null;
|
||||
if (nodeidx.isEmpty()) return null;
|
||||
return _mapNodes.Where(t => t.NodeId.Equals(nodeidx)).FirstOrDefault();
|
||||
}
|
||||
public static MapNode FindByRFID(string rfidValue)
|
||||
{
|
||||
if (_mapNodes == null || _mapNodes.Any() == false) return null;
|
||||
if (rfidValue.isEmpty()) return null;
|
||||
return _mapNodes.Where(t => t.RfidId.Equals(rfidValue)).FirstOrDefault();
|
||||
}
|
||||
public static List<MapNode> FindByNodeAlias(string alias)
|
||||
{
|
||||
if (_mapNodes == null || _mapNodes.Any() == false) return null;
|
||||
if (alias.isEmpty()) return null;
|
||||
var lst = _mapNodes.Where(t => t.NodeAlias.Equals(alias));
|
||||
if (lst.Any() == false) return null;
|
||||
return lst.ToList();
|
||||
}
|
||||
public static List<MapNode> FindByNodeType(AGVNavigationCore.Models.MapNode type)
|
||||
{
|
||||
if (_mapNodes == null || _mapNodes.Any() == false) return null;
|
||||
var lst = _mapNodes.Where(t => t.Type.Equals(type));
|
||||
if (lst.Any() == false) return null;
|
||||
return lst.ToList();
|
||||
}
|
||||
/// <summary>
|
||||
/// RFID 읽기 시 해당 노드 위치로 AGV 업데이트
|
||||
/// </summary>
|
||||
|
||||
@@ -84,7 +84,7 @@ namespace Project
|
||||
if (PUB.AGV.system1.stop_by_front_detect == true)
|
||||
{
|
||||
var tsSpeak = DateTime.Now - LastSpeakTime;
|
||||
if (tsSpeak.TotalSeconds >= PUB.setting.doorSoundTerm)
|
||||
if (tsSpeak.TotalSeconds >= PUB.setting.alarmSoundTerm)
|
||||
{
|
||||
PUB.Speak(Lang.전방에물체가감지되었습니다);
|
||||
LastSpeakTime = DateTime.Now;
|
||||
@@ -92,14 +92,86 @@ namespace Project
|
||||
return;
|
||||
}
|
||||
|
||||
//선로이탈감지
|
||||
if (PUB.AGV.error.runerror_by_no_magent_line == true)
|
||||
{
|
||||
var tsSpeak = DateTime.Now - LastSpeakTime;
|
||||
if (tsSpeak.TotalSeconds >= PUB.setting.alarmSoundTerm)
|
||||
{
|
||||
PUB.Speak(Lang.선로를이탈했습니다);
|
||||
LastSpeakTime = DateTime.Now;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
//현재위치를 모르는 상태라면 이동하여 현재 위치를 찾는다
|
||||
if (_SM_RUN_POSCHK(isFirst, stepTime) == false) return;
|
||||
|
||||
//나머지 상황체크
|
||||
switch (PUB.sm.RunStep)
|
||||
{
|
||||
case ERunStep.GOHOME:
|
||||
if (_SM_RUN_GOHOME(runStepisFirst, PUB.sm.GetRunSteptime) == true)
|
||||
{
|
||||
PUB.log.Add($"홈 이동이 완료되어 준비상태로 전환합니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
}
|
||||
break;
|
||||
case ERunStep.GOTO: //목적지까지 이동하는 경우
|
||||
_SM_RUN_GOTO(runStepisFirst, PUB.sm.GetRunSteptime);
|
||||
if (_SM_RUN_GOTO(runStepisFirst, PUB.sm.GetRunSteptime) == true)
|
||||
{
|
||||
//목적지가 BUFFER라면 버퍼투입대기위치까지 완료했다는 시그널을 보낸다.
|
||||
var target = PUB._virtualAGV.TargetNode;
|
||||
PUB.log.Add($"목적지({target.RfidId}) 도착완료 타입:{target.Type}, 출발지:{PUB._virtualAGV.StartNode.RfidId}");
|
||||
if (target.Type == AGVNavigationCore.Models.NodeType.Buffer)
|
||||
{
|
||||
|
||||
//현재위치가 마지막경로의 NODEID와 일치해야한다
|
||||
var lastPath = PUB._virtualAGV.CurrentPath.DetailedPath.LastOrDefault();
|
||||
if (lastPath.NodeId.Equals(PUB._virtualAGV.CurrentNodeId))
|
||||
{
|
||||
//버퍼진입전 노드에 도착완료했따
|
||||
PUB.XBE.BufferInReady = true;
|
||||
PUB.XBE.BufferReadyError = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
//마지막위치가 아닌 다른 위치에 있으니 버퍼 작업을 할 수없다
|
||||
PUB.log.AddAT("목적지 버퍼이동완료 했지만 마지막 노드가 아닙니다");
|
||||
PUB.XBE.BufferInReady = false;
|
||||
PUB.XBE.BufferReadyError = true;
|
||||
}
|
||||
PUB.XBE.BufferInComplete = false;
|
||||
PUB.XBE.BufferOutComplete = false;
|
||||
}
|
||||
|
||||
else if (target.Type == AGVNavigationCore.Models.NodeType.Charging)
|
||||
{
|
||||
|
||||
}
|
||||
else if (target.Type == AGVNavigationCore.Models.NodeType.Loader)
|
||||
{
|
||||
|
||||
}
|
||||
else if (target.Type == AGVNavigationCore.Models.NodeType.Clearner)
|
||||
{
|
||||
|
||||
}
|
||||
else if (target.Type == AGVNavigationCore.Models.NodeType.UnLoader)
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
//목적지다 다른 형태이다
|
||||
|
||||
}
|
||||
PUB._virtualAGV.Turn = AGVNavigationCore.Models.AGVTurn.None;
|
||||
PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
}
|
||||
break;
|
||||
|
||||
case ERunStep.MARKSTROPB: //후진방향으로 마크스탑
|
||||
case ERunStep.MARKSTOPB: //후진방향으로 마크스탑
|
||||
case ERunStep.MARKSTOPF: //전진방향으로 마크스탑
|
||||
|
||||
//이동중이지 않다면 먼저 이동을 진행한다
|
||||
@@ -172,423 +244,137 @@ namespace Project
|
||||
PUB.Result.TargetPos = ePosition.QC;
|
||||
}
|
||||
PUB.Result.CurrentPosCW = "1";
|
||||
PUB.sm.SetNewRunStep(ERunStep.GOHOME);
|
||||
PUB.log.AddAT("충전 해제로 홈으로 이동");
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ERunStep.GOUP: //상차이동
|
||||
if (_SM_RUN_GOUP(runStepisFirst, PUB.sm.GetRunSteptime))
|
||||
{
|
||||
PUB.Speak(Lang.상차작업이완료되었습니다);
|
||||
|
||||
//230601
|
||||
// if (PUB.Result != null && PUB.sm != null)
|
||||
// EEMStatus.AddEEDBSQL(PUB.sm.Step, PUB.sm.RunStep.ToString(), PUB.Result.TargetPos.ToString());
|
||||
|
||||
//QA를 제외한 경우에는 기본 QC로 이동한다
|
||||
if (PUB.Result.NextPos == ePosition.QA)
|
||||
PUB.Result.TargetPos = ePosition.QA;
|
||||
else
|
||||
PUB.Result.TargetPos = ePosition.QC;
|
||||
|
||||
|
||||
PUB.sm.SetNewRunStep(ERunStep.GODOWN); //하차작업으로 전환
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
case ERunStep.GODOWN: //하차이동
|
||||
if (_SM_RUN_GODOWN(runStepisFirst, PUB.sm.GetRunSteptime))
|
||||
{
|
||||
PUB.Speak(Lang.하차작업이완료되었습니다);
|
||||
VAR.TIME.Update(eVarTime.ChargeTry);
|
||||
PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.DN);// (Device.PLC.ZMotDirection.Down); //하차작업이 완료되면 커버를 내려서 바로 작업할 수 있게 한다.
|
||||
|
||||
//230601
|
||||
//if (PUB.Result != null && PUB.sm != null)
|
||||
// EEMStatus.AddEEDBSQL(PUB.sm.Step, PUB.sm.RunStep.ToString(), PUB.Result.TargetPos.ToString());
|
||||
|
||||
//하차가 완료되면 충전대기시간을 30초 남겨두고 없데이트한다
|
||||
//충전이 필요할 경우 바로 될수있도록 220118
|
||||
VAR.TIME[eVarTime.ChargeTry] = DateTime.Now.AddSeconds(-1 * PUB.setting.ChargeRetryTerm + 30);
|
||||
|
||||
if (PUB.Result.CurrentPos == ePosition.QC)
|
||||
{
|
||||
PUB.Speak(Lang.대기상태로전환합니다);
|
||||
PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
PUB.log.AddAT("충전 해제로 대기상태로 전환 합니다");
|
||||
}
|
||||
else
|
||||
{
|
||||
//홈 이동 명령처리
|
||||
PUB.sm.ClearRunStep();
|
||||
PUB.Result.TargetPos = ePosition.QC;
|
||||
PUB.sm.SetNewRunStep(ERunStep.GOHOME);
|
||||
PUB.Speak(Lang.홈위치로이동합니다);
|
||||
}
|
||||
}
|
||||
break;
|
||||
case ERunStep.LOADER_OUT: //로더아웃
|
||||
if (_SM_RUN_LOADER_OUT(runStepisFirst, PUB.sm.GetRunSteptime))
|
||||
{
|
||||
PUB.Speak(Lang.버퍼도킹해제완료);
|
||||
|
||||
//도킹완료상태를 업데이트한다.
|
||||
PUB.XBE.LoaderInComplete = false;
|
||||
PUB.XBE.LoaderOutComplete = true;
|
||||
|
||||
//대기상태로 전환
|
||||
PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
case ERunStep.GOHOME:
|
||||
if (runStepisFirst)
|
||||
case ERunStep.LOADER_IN: //로더도킹
|
||||
if (_SM_RUN_LOADER_IN(runStepisFirst, PUB.sm.GetRunSteptime))
|
||||
{
|
||||
PUB.Speak(Lang.홈검색을시작합니다);
|
||||
}
|
||||
else if (_SM_RUN_GOHOME(runStepisFirst, PUB.sm.GetRunSteptime))
|
||||
{
|
||||
//230601
|
||||
// if (PUB.Result != null && PUB.sm != null)
|
||||
// EEMStatus.AddEEDBSQL(PUB.sm.Step, PUB.sm.RunStep.ToString(), PUB.Result.TargetPos.ToString());
|
||||
PUB.Speak(Lang.버퍼도킹이완료되었습니다);
|
||||
|
||||
PUB.Speak(Lang.홈이동완료대기상태로전환합니다);
|
||||
VAR.TIME.Update(eVarTime.ChargeTry);
|
||||
PUB.sm.SetNewRunStep(ERunStep.READY); //대기상태로 전환한다
|
||||
//도킹완료상태를 업데이트한다.
|
||||
PUB.XBE.LoaderInComplete = true;
|
||||
|
||||
//로더아웃으로 자동 진행 합니다
|
||||
PUB.sm.ClearRunStep();
|
||||
PUB.sm.SetNewRunStep(ERunStep.LOADER_OUT);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
case ERunStep.UNLOADER_OUT: //언로더아웃
|
||||
if (_SM_RUN_UNLOADER_OUT(runStepisFirst, PUB.sm.GetRunSteptime))
|
||||
{
|
||||
PUB.Speak(Lang.버퍼도킹해제완료);
|
||||
|
||||
//도킹완료상태를 업데이트한다.
|
||||
PUB.XBE.UnloaderInComplete = false;
|
||||
PUB.XBE.UnloaderOutComplete = true;
|
||||
|
||||
//대기상태로 전환
|
||||
PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
case ERunStep.UNLOADER_IN: //언로더도킹
|
||||
if (_SM_RUN_UNLOADER_IN(runStepisFirst, PUB.sm.GetRunSteptime))
|
||||
{
|
||||
PUB.Speak(Lang.버퍼도킹이완료되었습니다);
|
||||
|
||||
//도킹완료상태를 업데이트한다.
|
||||
PUB.XBE.UnloaderInComplete = true;
|
||||
|
||||
//언로더아웃으로 자동 진행 합니다
|
||||
PUB.sm.ClearRunStep();
|
||||
PUB.sm.SetNewRunStep(ERunStep.UNLOADER_OUT);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
case ERunStep.CLEANER_OUT: //클리너아웃
|
||||
if (_SM_RUN_CLEANER_OUT(runStepisFirst, PUB.sm.GetRunSteptime))
|
||||
{
|
||||
PUB.Speak(Lang.버퍼도킹해제완료);
|
||||
|
||||
//도킹완료상태를 업데이트한다.
|
||||
PUB.XBE.CleanerInComplete = false;
|
||||
PUB.XBE.CleanerOutComplete = true;
|
||||
|
||||
//대기상태로 전환
|
||||
PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
case ERunStep.CLEANER_IN: //클리너도킹
|
||||
if (_SM_RUN_CLEANER_IN(runStepisFirst, PUB.sm.GetRunSteptime))
|
||||
{
|
||||
PUB.Speak(Lang.버퍼도킹이완료되었습니다);
|
||||
|
||||
//도킹완료상태를 업데이트한다.
|
||||
PUB.XBE.CleanerInComplete = true;
|
||||
|
||||
//클리너아웃으로 자동 진행 합니다
|
||||
PUB.sm.ClearRunStep();
|
||||
PUB.sm.SetNewRunStep(ERunStep.CLEANER_OUT);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
case ERunStep.BUFFER_OUT: //버퍼아웃
|
||||
if (_SM_RUN_BUFFER_OUT(runStepisFirst, PUB.sm.GetRunSteptime))
|
||||
{
|
||||
PUB.Speak(Lang.버퍼도킹해제완료);
|
||||
|
||||
//도킹완료상태를 업데이트한다.
|
||||
PUB.XBE.BufferInComplete = false;
|
||||
PUB.XBE.BufferOutComplete = true;
|
||||
|
||||
//대기상태로 전환
|
||||
PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
case ERunStep.BUFFER_IN: //버퍼도킹
|
||||
if (_SM_RUN_BUFFER_IN(runStepisFirst, PUB.sm.GetRunSteptime))
|
||||
{
|
||||
PUB.Speak(Lang.버퍼도킹이완료되었습니다);
|
||||
|
||||
//도킹완료상태를 업데이트한다.
|
||||
PUB.XBE.BufferInComplete = true;
|
||||
|
||||
//버퍼아웃으로 자동 진행 합니다
|
||||
PUB.sm.ClearRunStep();
|
||||
PUB.sm.SetNewRunStep(ERunStep.BUFFER_OUT);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
bool CheckStopCondition()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
void CheckAGVMoveTo(eGoDir dir)
|
||||
{
|
||||
//계속내려간다
|
||||
if (dir == eGoDir.Down)
|
||||
{
|
||||
var tsCmd = DateTime.Now - LastCommandTime;
|
||||
if (tsCmd.TotalMilliseconds >= 1999)
|
||||
{
|
||||
//현재 동작중인상태에서 방향이 맞지 않다면 일단 움직임을 멈춘다
|
||||
if (PUB.AGV.system1.agv_run)
|
||||
{
|
||||
if (PUB.AGV.data.Direction == 'B')
|
||||
{
|
||||
PUB.log.Add($"방향이 맞지 않아 정지 합니다({dir})");
|
||||
PUB.AGV.AGVMoveStop("CheckAGVMoveTo");
|
||||
}
|
||||
else if (PUB.AGV.data.Speed == 'S')
|
||||
{
|
||||
PUB.log.Add($"마크정지를 해제하기 위해 장비를 멈춥니다");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//움직이지 않으므로 전진하도록 한다
|
||||
PUB.log.Add($"AGV 기동 방향(DOWN):{dir}");
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Forward);
|
||||
}
|
||||
LastCommandTime = DateTime.Now;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var tsCmd = DateTime.Now - LastCommandTime;
|
||||
if (tsCmd.TotalMilliseconds >= 1999)
|
||||
{
|
||||
if (PUB.AGV.system1.agv_run)
|
||||
{
|
||||
if (PUB.AGV.data.Direction == 'F')
|
||||
{
|
||||
PUB.log.Add($"방향이 맞지 않아 정지 합니다({dir})");
|
||||
PUB.AGV.AGVMoveStop("CheckAGVMoveTo");
|
||||
}
|
||||
else if (PUB.AGV.data.Speed == 'S')
|
||||
{
|
||||
PUB.log.Add($"마크정지를 해제하기 위해 장비를 멈춥니다");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
PUB.log.Add($"AGV 기동 방향(UP):{dir}");
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Backward);
|
||||
}
|
||||
LastCommandTime = DateTime.Now;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CheckAGVStopbyMARK(string sender)
|
||||
{
|
||||
//계속내려간다
|
||||
var tsCmd = DateTime.Now - LastCommandTime;
|
||||
if (VAR.BOOL[eVarBool.NEXTSTOP_MARK] == false || tsCmd.TotalMilliseconds >= 1500)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop("CheckAGVStopbyMARK", arDev.Narumi.eStopOpt.MarkStop);
|
||||
LastCommandTime = DateTime.Now;
|
||||
PUB.log.Add($"[{sender}] MARK신호에 멈춤 설정");
|
||||
}
|
||||
}
|
||||
|
||||
Boolean UpdateMotionPositionForMark(string sender)
|
||||
{
|
||||
//이머전시상태에서는 처리하지 않는다.
|
||||
if (VAR.BOOL[eVarBool.EMERGENCY]) return false;
|
||||
|
||||
//DOWN 작업
|
||||
// if (goDIR == eGoDir.Down)
|
||||
{
|
||||
//1. 현재위치 > 대상위치
|
||||
if (PUB.Result.CurrentPos > PUB.Result.TargetPos)
|
||||
{
|
||||
//계속내려간다
|
||||
if (PUB.setting.AGV_Direction_FVI_Backward)
|
||||
CheckAGVMoveTo(eGoDir.Down);
|
||||
else
|
||||
CheckAGVMoveTo(eGoDir.Up);
|
||||
}
|
||||
//2. 현재위치 < 대상위치
|
||||
else if (PUB.Result.CurrentPos < PUB.Result.TargetPos)
|
||||
{
|
||||
//올라가야한다
|
||||
if (PUB.setting.AGV_Direction_FVI_Backward)
|
||||
CheckAGVMoveTo(eGoDir.Up);
|
||||
else
|
||||
CheckAGVMoveTo(eGoDir.Down);
|
||||
}
|
||||
//3. 현재위치 = 대상위치
|
||||
else
|
||||
{
|
||||
//현재위치가 확정되었는가?
|
||||
var actpos = ctlPos1.GetPositionActive(PUB.Result.CurrentPos);
|
||||
if (actpos == false && PUB.AGV.system1.agv_stop == true)
|
||||
{
|
||||
//위치확정이되지 않았다면 AGV멈춤시에 기동하게 한다.
|
||||
var lastcom = DateTime.Now - LastCommandTime;
|
||||
if (lastcom.TotalSeconds > 3)
|
||||
{
|
||||
if (PUB.Result.CurrentPosCW == "1")
|
||||
{
|
||||
if (PUB.setting.AGV_Direction_FVI_Backward)
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Forward);
|
||||
else
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Backward);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
if (PUB.setting.AGV_Direction_FVI_Backward)
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Backward);
|
||||
else
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Forward);
|
||||
}
|
||||
|
||||
|
||||
LastCommandTime = DateTime.Now;
|
||||
PUB.logagv.Add($"AGV가 멈춰있다 동작을 재개 합니다");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//마크센서가 들어와잇고, 위치가 act 되어있다면 해당 위치에 있는 것이다
|
||||
if (PUB.AGV.error.Emergency == false &&
|
||||
PUB.AGV.system1.agv_stop &&
|
||||
PUB.AGV.signal.mark_sensor && actpos &&
|
||||
PUB.Result.CurrentPos == PUB.Result.TargetPos)
|
||||
{
|
||||
//PUB.AGV.AGVMoveStop();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (PUB.AGV.system1.agv_stop == true && PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
PUB.log.Add($"멈춰있으므로 이동을 시작 합니다");
|
||||
if (PUB.Result.CurrentPosCW == "1")
|
||||
{
|
||||
if (PUB.setting.AGV_Direction_FVI_Backward)
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Backward);
|
||||
else
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Forward);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (PUB.setting.AGV_Direction_FVI_Backward)
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Forward);
|
||||
else
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Backward);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//AGV는 아래로 FVI방향으로 내려가고 있다
|
||||
if (VAR.BOOL[eVarBool.AGVDIR_UP] == false)
|
||||
{
|
||||
if (PUB.Result.CurrentPosCW == "0")
|
||||
{
|
||||
//장비가 마크센서에의해 멈췃다면 완료이다
|
||||
if (PUB.AGV.error.Emergency == false && PUB.AGV.signal.mark_sensor)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop("UPdateMotionPositionForMark");
|
||||
return true;
|
||||
}
|
||||
else CheckAGVStopbyMARK(sender);
|
||||
}
|
||||
else if (PUB.Result.CurrentPosCW == "1")
|
||||
{
|
||||
//내려가는 작업이고 AGV는 올라가고 있는데 RFID는 위졲이 감지되었다면 아래로 내려가야한다
|
||||
CheckAGVMoveTo(eGoDir.Up);
|
||||
}
|
||||
else
|
||||
{
|
||||
PUB.Result.CurrentPosCW = "1";
|
||||
CheckAGVMoveTo(eGoDir.Up);
|
||||
}
|
||||
}
|
||||
//AGV는 Qc방향으로 올라가고 있다
|
||||
else
|
||||
{
|
||||
if (PUB.Result.CurrentPosCW == "1")
|
||||
{
|
||||
//네려가는 방향에서 내려가는 위치가 인식되었다면 마크에서 멈춰야 한다
|
||||
if (PUB.AGV.error.Emergency == false && PUB.AGV.signal.mark_sensor)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop("UPdateMotionPositionForMark");
|
||||
return true;
|
||||
}
|
||||
else CheckAGVStopbyMARK(sender);
|
||||
}
|
||||
else if (PUB.Result.CurrentPosCW == "0")
|
||||
{
|
||||
//내려가는 작업이고 AGV는 올라가고 있는데 RFID는 위졲이 감지되었다면 아래로 내려가야한다
|
||||
CheckAGVMoveTo(eGoDir.Down);
|
||||
}
|
||||
else
|
||||
{
|
||||
PUB.Result.CurrentPosCW = "0";
|
||||
CheckAGVMoveTo(eGoDir.Down);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
//UP 작업
|
||||
//else
|
||||
//{
|
||||
// //1. 현재위치 > 대상위치
|
||||
// if (PUB.Result.CurrentPos > PUB.Result.TargetPos)
|
||||
// {
|
||||
// //계속내려간다
|
||||
// CheckAGVMoveTo(eGoDir.Down);
|
||||
// }
|
||||
// //2. 현재위치 < 대상위치
|
||||
// else if (PUB.Result.CurrentPos < PUB.Result.TargetPos)
|
||||
// {
|
||||
// //올라가야한다
|
||||
// CheckAGVMoveTo(eGoDir.Up);
|
||||
// }
|
||||
// //3. 현재위치 = 대상위치
|
||||
// else
|
||||
// {
|
||||
// //AGV는 위로가고 있다
|
||||
// if (VAR.BOOL[eVarBool.AGVDIR_UP] == true)
|
||||
// {
|
||||
// if (PUB.Result.CurrentPosCW == "0")
|
||||
// {
|
||||
// //장비가 마크센서에의해 멈췃다면 완료이다
|
||||
// if (PUB.AGV.system1.agv_stop && PUB.AGV.system1.stop_by_front_detect == false && PUB.AGV.error.Emergency == false && PUB.AGV.signal.mark_sensor)
|
||||
// {
|
||||
// return true;
|
||||
// }
|
||||
// else CheckAGVStopbyMARK();
|
||||
// }
|
||||
// else if (PUB.Result.CurrentPosCW == "1")
|
||||
// {
|
||||
// //내려가는 작업이고 AGV는 올라가고 있는데 RFID는 위졲이 감지되었다면 아래로 내려가야한다
|
||||
// CheckAGVMoveTo(eGoDir.Down);
|
||||
// }
|
||||
// }
|
||||
// //AGV는 내려가고 있다
|
||||
// else if (VAR.BOOL[eVarBool.AGVDIR_UP] == false)
|
||||
// {
|
||||
// if (PUB.Result.CurrentPosCW == "1")
|
||||
// {
|
||||
// //네려가는 방향에서 내려가는 위치가 인식되었다면 마크에서 멈춰야 한다
|
||||
// if (PUB.AGV.system1.agv_stop && PUB.AGV.system1.stop_by_front_detect == false && PUB.AGV.error.Emergency == false && PUB.AGV.signal.mark_sensor)
|
||||
// {
|
||||
// return true;
|
||||
// }
|
||||
// else CheckAGVStopbyMARK();
|
||||
// }
|
||||
// else if (PUB.Result.CurrentPosCW == "0")
|
||||
// {
|
||||
// //내려가는 작업이고 AGV는 올라가고 있는데 RFID는 위졲이 감지되었다면 아래로 내려가야한다
|
||||
// CheckAGVMoveTo(eGoDir.Up);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
return false;
|
||||
}
|
||||
Boolean UpdateMotionPositionForCharger(string sender)
|
||||
{
|
||||
if (VAR.BOOL[eVarBool.AGVDIR_UP] == false)// PUB.flag.get(EFlag.FLAG_DIR_BW) == true)
|
||||
{
|
||||
//충전기 검색은 항상 뒤로 검색한다
|
||||
var tsCmd = DateTime.Now - tm_gocharge_command;
|
||||
if (tsCmd.TotalMilliseconds >= 1999 &&
|
||||
PUB.AGV.error.Emergency == false &&
|
||||
PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
//PUB.PLC.Move(Device.PLC.Rundirection.Backward, "UpdateMotionPosition(" + sender + ")");
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Backward);//
|
||||
tm_gocharge_command = DateTime.Now;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//CCW (역방향 )
|
||||
//if (Pub.Result.RFIDPos < ePosition.CHARGE || Pub.Result.RFIDPos > ePosition.QC)
|
||||
//{
|
||||
// //정상적이라면 RFID값은 QC + 혹은 QC - 에 있어야 하므로 항상 차저보다 높이 있다
|
||||
// //그렇지 않다면 초기화해서 QC검색부터 다시 실행하게 한다
|
||||
// //여기는 비정상 위치 값이다.
|
||||
// Pub.sm.SetStepSeq(1);
|
||||
//}
|
||||
//else
|
||||
//{
|
||||
//현재위치가 충전위치이고, 움직이지 않았다면 완료된 경우라 할수 있따
|
||||
if (PUB.Result.CurrentPos == ePosition.CHARGE &&
|
||||
PUB.AGV.signal.mark_sensor == true)
|
||||
{
|
||||
PUB.log.AddI("충전위치 검색 완료");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
//이동중이지 않다면 항상 이동을 해줘야한다
|
||||
var tsCmd = DateTime.Now - LastCommandTime;
|
||||
if (tsCmd.TotalMilliseconds >= 1999 &&
|
||||
PUB.AGV.error.Emergency == false &&
|
||||
PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
//PUB.PLC.Move(Device.PLC.Rundirection.Backward, "UpdateMotionPosition #1(" + sender + ")");
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Backward);//
|
||||
LastCommandTime = DateTime.Now;
|
||||
}
|
||||
}
|
||||
//}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}//cvass
|
||||
}
|
||||
|
||||
237
Cs_HMI/Project/StateMachine/Step/_SM_RUN_BUFFER_IN.cs
Normal file
237
Cs_HMI/Project/StateMachine/Step/_SM_RUN_BUFFER_IN.cs
Normal file
@@ -0,0 +1,237 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Project.StateMachine;
|
||||
using COMM;
|
||||
using AR;
|
||||
|
||||
namespace Project
|
||||
{
|
||||
public partial class fMain
|
||||
{
|
||||
/// <summary>
|
||||
/// 버퍼도킹
|
||||
/// </summary>
|
||||
/// <param name="isFirst"></param>
|
||||
/// <param name="stepTime"></param>
|
||||
/// <returns></returns>
|
||||
public Boolean _SM_RUN_BUFFER_IN(bool isFirst, TimeSpan stepTime)
|
||||
{
|
||||
var funcname = "_SM_RUN_BUFFER_IN";
|
||||
var idx = 1;
|
||||
|
||||
//충전 상태가 OFF되어야 동작하게한다
|
||||
if (_SM_RUN_CHGOFF(isFirst, stepTime) == false) return false;
|
||||
|
||||
//라이더멈춤이 설정되어있다면 음성으로 알려준다
|
||||
if (CheckLiderStop() == false) return false;
|
||||
|
||||
//현재 위치가 결정되어있는지 체크한다
|
||||
if (_SM_RUN_POSCHK(isFirst, stepTime) == false) return false;
|
||||
|
||||
/*
|
||||
* 버퍼IN시퀀스
|
||||
* 1. 회전이 진행되지 않았다면 회전을 진행한다.
|
||||
* 2. LIFT DOWN
|
||||
* 3. 후진-저속-마크다운 실행
|
||||
*/
|
||||
|
||||
|
||||
if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
PUB.log.Add("버퍼도킹시작");
|
||||
PUB.Speak(Lang.하차작업을시작합니다);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//모션 전후진 제어
|
||||
if (PUB._virtualAGV.Turn != AGVNavigationCore.Models.AGVTurn.L90)
|
||||
{
|
||||
//동작중이면 동작을 멈춘다
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastStopCommandTime);
|
||||
if (ts.TotalSeconds > 3)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop(funcname);
|
||||
VAR.TIME.Update(eVarTime.LastStopCommandTime);
|
||||
}
|
||||
}
|
||||
else PUB.sm.UpdateRunStepSeq(); //agv가 멈춰있으므로 턴을 진행해야 한다
|
||||
}
|
||||
else PUB.sm.UpdateRunStepSeq(); //이미완료된상태이므로 다음으로 진행한다.
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
if (PUB._virtualAGV.Turn != AGVNavigationCore.Models.AGVTurn.L90)
|
||||
{
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.AGV.AGVMoveLeft180Turn();
|
||||
PUB.log.Add("AGV Left Turn");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
}
|
||||
else PUB.sm.UpdateRunStepSeq(); //이미완료된상태이므로 다음으로 진행한다.
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
if (PUB._virtualAGV.Turn != AGVNavigationCore.Models.AGVTurn.L90)
|
||||
{
|
||||
//5초이내에 턴이동 상태가 확인되어야 한다.
|
||||
if (PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 5)
|
||||
{
|
||||
//5초동안 AGV까 움직이지 않았다면 오류 처리한다.
|
||||
PUB.AGV.AGVMoveStop("5초이내 턴 감지 안됨");
|
||||
PUB.log.AddE("5초이내 턴 감지 안됨");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
PUB.sm.UpdateRunStepSeq(); //이미완료된상태이므로 다음으로 진행한다.
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//턴이완료되었느닞 확인한다.
|
||||
if (PUB._virtualAGV.Turn != AGVNavigationCore.Models.AGVTurn.L90)
|
||||
{
|
||||
//10초 이상 가동하고 있다면 문제이다
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 15)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop("15초이내 턴 이 완료되지 않음");
|
||||
PUB.log.AddE("5초이내 턴 완료 확인 안됨");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
else PUB._virtualAGV.Turn = AGVNavigationCore.Models.AGVTurn.L90;
|
||||
}
|
||||
PUB.sm.UpdateRunStepSeq(); //이미완료된상태이므로 다음으로 진행한다.
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//리프트를 내린다.
|
||||
PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.DN);
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//리프트다운센서를 확인한다.
|
||||
var liftdown = true;
|
||||
if (liftdown == false)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 10)
|
||||
{
|
||||
PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.STP);
|
||||
PUB.log.AddE("리프트 하강이 확인되지 않습니다(10초)");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
PUB.log.Add("리프트 하강 완료");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//마크스탑셋팅
|
||||
PUB.AGV.AGVMoveStop(funcname, arDev.Narumi.eStopOpt.MarkStop);
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//저속이동
|
||||
var moveset = PUB.AGV.AGVMoveSet(new arDev.Narumi.BunkiData
|
||||
{
|
||||
Bunki = arDev.Narumi.eBunki.Strate,
|
||||
Direction = arDev.Narumi.eMoveDir.Backward,
|
||||
PBSSensor = 0,
|
||||
Speed = arDev.Narumi.eMoveSpd.Low,
|
||||
});
|
||||
if (moveset == false)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 10)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop(funcname);
|
||||
PUB.log.AddE("AGV속도설정이 완료되지 않았습니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Backward);
|
||||
PUB.AGV.AGVMoveStop(funcname, arDev.Narumi.eStopOpt.MarkStop);
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//마크스탑신호가 3초이내로 들어와야 한다
|
||||
if (VAR.BOOL[eVarBool.NEXTSTOP_MARK] == false)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 3)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop(funcname);
|
||||
PUB.log.AddE("MARK STOP신호가 확인되지 않습니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//AGV가 멈출때까지 기다린다.
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 10)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop(funcname);
|
||||
PUB.log.AddE("AGV가 멈추지 않아 강제종료 합니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//완료되었다. (ACS에 보내야함)
|
||||
PUB.log.Add("버퍼투입완료");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
|
||||
PUB.AddEEDB($"버퍼투입완료({PUB.Result.TargetPos})");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
113
Cs_HMI/Project/StateMachine/Step/_SM_RUN_BUFFER_OUT.cs
Normal file
113
Cs_HMI/Project/StateMachine/Step/_SM_RUN_BUFFER_OUT.cs
Normal file
@@ -0,0 +1,113 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Project.StateMachine;
|
||||
using COMM;
|
||||
using AR;
|
||||
|
||||
namespace Project
|
||||
{
|
||||
public partial class fMain
|
||||
{
|
||||
|
||||
public Boolean _SM_RUN_BUFFER_OUT(bool isFirst, TimeSpan stepTime)
|
||||
{
|
||||
|
||||
//충전 상태가 OFF되어야 동작하게한다
|
||||
if (_SM_RUN_CHGOFF(isFirst, stepTime) == false) return false;
|
||||
|
||||
//라이더멈춤이 설정되어있다면 음성으로 알려준다
|
||||
if (CheckLiderStop() == false) return false;
|
||||
|
||||
//현재 위치가 결정되어있는지 체크한다
|
||||
if (_SM_RUN_POSCHK(isFirst, stepTime) == false) return false;
|
||||
|
||||
var idx = 1;
|
||||
if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//빈 상태로 아웃해야한다.
|
||||
PUB.AGV.AGVMoveSet(new arDev.Narumi.BunkiData
|
||||
{
|
||||
Bunki = arDev.Narumi.eBunki.Strate,
|
||||
Direction = arDev.Narumi.eMoveDir.Forward,
|
||||
PBSSensor = 0,
|
||||
Speed = arDev.Narumi.eMoveSpd.Low,
|
||||
});
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//전진이동
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Forward);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//마크스탑
|
||||
PUB.AGV.AGVMoveStop("buffer out", arDev.Narumi.eStopOpt.MarkStop);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//이동확인
|
||||
if (PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//멈춤확인
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//우측으로 180도 턴
|
||||
PUB.AGV.AGVMoveRight180Turn();
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//이동확인
|
||||
if (PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//멈춤확인
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
PUB.log.Add("BufferOut Complete");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
|
||||
PUB.AddEEDB($"bufferout 완료({PUB.Result.TargetPos})");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -14,6 +14,8 @@ namespace Project
|
||||
|
||||
public Boolean _SM_RUN_CHGOFF(bool isFirst, TimeSpan stepTime)
|
||||
{
|
||||
|
||||
|
||||
//충전중인지 확인한다.
|
||||
if (VAR.BOOL[eVarBool.FLAG_CHARGEONA] == true || PUB.AGV.system1.Battery_charging == true)
|
||||
{
|
||||
@@ -25,7 +27,7 @@ namespace Project
|
||||
PUB.Speak(Lang.충전을해제합니다);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//AGV는 충전을 해제한 상태이다
|
||||
if (PUB.AGV.system1.Battery_charging == false)
|
||||
{
|
||||
@@ -47,6 +49,17 @@ namespace Project
|
||||
PUB.AGV.AGVCharge(PUB.setting.ChargerID, false);
|
||||
VAR.TIME.Update(eVarTime.SendChargeOff);
|
||||
}
|
||||
|
||||
|
||||
// 1분 타임아웃 체크
|
||||
if (stepTime.TotalMinutes >= 1)
|
||||
{
|
||||
PUB.XBE.errorMessage = $"충전해제가 실패되었습니다(1분)";
|
||||
PUB.log.AddE(PUB.XBE.errorMessage);
|
||||
PUB.sm.SetNewStep(eSMStep.IDLE);
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
155
Cs_HMI/Project/StateMachine/Step/_SM_RUN_CLEANER_IN.cs
Normal file
155
Cs_HMI/Project/StateMachine/Step/_SM_RUN_CLEANER_IN.cs
Normal file
@@ -0,0 +1,155 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Project.StateMachine;
|
||||
using COMM;
|
||||
using AR;
|
||||
|
||||
namespace Project
|
||||
{
|
||||
public partial class fMain
|
||||
{
|
||||
/// <summary>
|
||||
/// 클리너 진입
|
||||
/// </summary>
|
||||
public Boolean _SM_RUN_CLEANER_IN(bool isFirst, TimeSpan stepTime)
|
||||
{
|
||||
var funcname = "_SM_RUN_CLEANER_IN";
|
||||
var idx = 1;
|
||||
|
||||
//충전 상태가 OFF되어야 동작하게한다
|
||||
if (_SM_RUN_CHGOFF(isFirst, stepTime) == false) return false;
|
||||
|
||||
//라이더멈춤이 설정되어있다면 음성으로 알려준다
|
||||
if (CheckLiderStop() == false) return false;
|
||||
|
||||
//현재 위치가 결정되어있는지 체크한다
|
||||
if (_SM_RUN_POSCHK(isFirst, stepTime) == false) return false;
|
||||
|
||||
/*
|
||||
* 클리너 IN 시퀀스 (버퍼 복사 - 턴 제거)
|
||||
* 1. LIFT DOWN
|
||||
* 2. 후진-저속-마크다운 실행
|
||||
*/
|
||||
|
||||
if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
PUB.log.Add("클리너진입시작");
|
||||
PUB.Speak("클리너 작업을 시작합니다");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//리프트를 내린다.
|
||||
PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.DN);
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//리프트다운센서를 확인한다.
|
||||
var liftdown = true;
|
||||
if (liftdown == false)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 10)
|
||||
{
|
||||
PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.STP);
|
||||
PUB.log.AddE("리프트 하강이 확인되지 않습니다(10초)");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
PUB.log.Add("리프트 하강 완료");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//마크스탑셋팅
|
||||
PUB.AGV.AGVMoveStop(funcname, arDev.Narumi.eStopOpt.MarkStop);
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//저속이동
|
||||
var moveset = PUB.AGV.AGVMoveSet(new arDev.Narumi.BunkiData
|
||||
{
|
||||
Bunki = arDev.Narumi.eBunki.Strate,
|
||||
Direction = arDev.Narumi.eMoveDir.Backward,
|
||||
PBSSensor = 0,
|
||||
Speed = arDev.Narumi.eMoveSpd.Low,
|
||||
});
|
||||
if (moveset == false)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 10)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop(funcname);
|
||||
PUB.log.AddE("AGV속도설정이 완료되지 않았습니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Backward);
|
||||
PUB.AGV.AGVMoveStop(funcname, arDev.Narumi.eStopOpt.MarkStop);
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//마크스탑신호가 3초이내로 들어와야 한다
|
||||
if (VAR.BOOL[eVarBool.NEXTSTOP_MARK] == false)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 3)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop(funcname);
|
||||
PUB.log.AddE("MARK STOP신호가 확인되지 않습니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//AGV가 멈출때까지 기다린다.
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 10)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop(funcname);
|
||||
PUB.log.AddE("AGV가 멈추지 않아 강제종료 합니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//완료되었다.
|
||||
PUB.log.Add("클리너진입완료");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
|
||||
PUB.AddEEDB($"클리너진입완료({PUB.Result.TargetPos})");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
80
Cs_HMI/Project/StateMachine/Step/_SM_RUN_CLEANER_OUT.cs
Normal file
80
Cs_HMI/Project/StateMachine/Step/_SM_RUN_CLEANER_OUT.cs
Normal file
@@ -0,0 +1,80 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Project.StateMachine;
|
||||
using COMM;
|
||||
using AR;
|
||||
|
||||
namespace Project
|
||||
{
|
||||
public partial class fMain
|
||||
{
|
||||
/// <summary>
|
||||
/// 클리너 배출
|
||||
/// </summary>
|
||||
public Boolean _SM_RUN_CLEANER_OUT(bool isFirst, TimeSpan stepTime)
|
||||
{
|
||||
//충전 상태가 OFF되어야 동작하게한다
|
||||
if (_SM_RUN_CHGOFF(isFirst, stepTime) == false) return false;
|
||||
|
||||
//라이더멈춤이 설정되어있다면 음성으로 알려준다
|
||||
if (CheckLiderStop() == false) return false;
|
||||
|
||||
//현재 위치가 결정되어있는지 체크한다
|
||||
if (_SM_RUN_POSCHK(isFirst, stepTime) == false) return false;
|
||||
|
||||
var idx = 1;
|
||||
if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//빈 상태로 아웃해야한다.
|
||||
PUB.AGV.AGVMoveSet(new arDev.Narumi.BunkiData
|
||||
{
|
||||
Bunki = arDev.Narumi.eBunki.Strate,
|
||||
Direction = arDev.Narumi.eMoveDir.Forward,
|
||||
PBSSensor = 0,
|
||||
Speed = arDev.Narumi.eMoveSpd.Low,
|
||||
});
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//전진이동
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Forward);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//마크스탑
|
||||
PUB.AGV.AGVMoveStop("cleaner out", arDev.Narumi.eStopOpt.MarkStop);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//이동확인
|
||||
if (PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//멈춤확인
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -38,7 +38,7 @@ namespace Project
|
||||
if (PUB.AGV.system1.stop_by_front_detect == true)
|
||||
{
|
||||
var tsSpeak = DateTime.Now - LastSpeakTime;
|
||||
if (tsSpeak.TotalSeconds >= PUB.setting.doorSoundTerm)
|
||||
if (tsSpeak.TotalSeconds >= PUB.setting.alarmSoundTerm)
|
||||
{
|
||||
PUB.Speak(Lang.전방에물체가감지되었습니다);
|
||||
LastSpeakTime = DateTime.Now;
|
||||
@@ -63,8 +63,16 @@ namespace Project
|
||||
var idx = 1;
|
||||
if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
PUB.Speak(Lang.충전을위해홈위치로이동합니다);
|
||||
PUB.Result.TargetPos = ePosition.QC;
|
||||
var targetnode = PUB.FindByRFID(PUB.setting.NodeMAP_RFID_Charger);
|
||||
if(targetnode == null)
|
||||
{
|
||||
PUB.log.AddE($"충전기 노드가 설정되지 않았습니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
return false;
|
||||
}
|
||||
|
||||
//충전기로 대상을 설정한다
|
||||
PUB._virtualAGV.TargetNode = targetnode;
|
||||
VAR.TIME.Update(eVarTime.ChargeSearch);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
PUB.log.Add($"충전:대상위치 QC 시작");
|
||||
@@ -73,7 +81,7 @@ namespace Project
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//모션 전후진 제어
|
||||
if (UpdateMotionPositionForMark("GOCHARGE #1") == true)
|
||||
if ( UpdateMotionPositionForCharger("GOCHARGE #1") == true)
|
||||
{
|
||||
PUB.log.Add($"충전:충전기 검색 전 QC위치 확인 완료");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
@@ -200,9 +208,6 @@ namespace Project
|
||||
PUB.Result.CurrentPos = ePosition.CHARGE; //현재위치를 충전기로 한다
|
||||
PUB.Result.TargetPos = ePosition.CHARGE;
|
||||
PUB.Result.CurrentPosCW = "1";
|
||||
ctlPos1.SetPosition(ePosition.CHARGE);
|
||||
ctlPos1.SetPositionActive(ePosition.CHARGE);
|
||||
ctlPos1.Invalidate();
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -1,223 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Project.StateMachine;
|
||||
using COMM;
|
||||
using AR;
|
||||
|
||||
namespace Project
|
||||
{
|
||||
public partial class fMain
|
||||
{
|
||||
public Boolean _SM_RUN_GODOWN(bool isFirst, TimeSpan stepTime)
|
||||
{
|
||||
if (runStepisFirst)
|
||||
{
|
||||
//PUB.flag.set(EFlag.FLAG_NEXTSTOP_ALIGN, false);
|
||||
VAR.BOOL[eVarBool.FLAG_NEXTSTOP_ALIGN] = false;//
|
||||
//VAR.BOOL[eVarBool.FLAG_NEXTSTOP_MARK] = false;//);
|
||||
}
|
||||
|
||||
//HW 연결오류
|
||||
if (PUB.AGV.IsOpen == false)
|
||||
{
|
||||
PUB.Result.SetResultMessage(eResult.Hardware, eECode.AGVCONN, eNextStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
//충전 상태가 OFF되어야 동작하게한다
|
||||
if (_SM_RUN_CHGOFF(isFirst, stepTime) == false)
|
||||
return false;
|
||||
|
||||
//라이더멈춤이 설정되어있다면 음성으로 알려준다 200409
|
||||
if (PUB.AGV.system1.stop_by_front_detect == true)
|
||||
{
|
||||
var tsSpeak = DateTime.Now - LastSpeakTime;
|
||||
if (tsSpeak.TotalSeconds >= PUB.setting.doorSoundTerm)
|
||||
{
|
||||
PUB.Speak(Lang.전방에물체가감지되었습니다);
|
||||
LastSpeakTime = DateTime.Now;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
//현재 위치가 결정되어있는지 체크한다
|
||||
if (_SM_RUN_POSCHK(isFirst, stepTime) == false)
|
||||
return false;
|
||||
|
||||
if (PUB.sm.RunStepSeq == 1)
|
||||
{
|
||||
//하차는 무조건 대상이 QC가 된다
|
||||
if (PUB.Result.TargetPos == ePosition.NONE)
|
||||
PUB.Result.TargetPos = ePosition.QC;
|
||||
|
||||
//if (PUB.Result.TargetPos == ePosition.QA &&
|
||||
// PUB.Result.CurrentPos == ePosition.QC &&
|
||||
// (PUB.PLC.IsLimitDn()))
|
||||
//{
|
||||
// PUB.Speak("안전 커버를 올리고 다시 시도하세요", true);
|
||||
// PUB.sm.ClearRunStep();
|
||||
// PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
//}
|
||||
PUB.AddEEDB($"하차작업시작({PUB.Result.TargetPos})");
|
||||
PUB.Speak(Lang.하차작업을시작합니다);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == 2)
|
||||
{
|
||||
//모션 전후진 제어
|
||||
if (UpdateMotionPositionForMark("GODOWN"))
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == 3)
|
||||
{
|
||||
//위치 확정이 완료될때까지 대기
|
||||
if (PUB.Result.CurrentPos == PUB.Result.TargetPos)
|
||||
{
|
||||
//PUB.PLC.Move(Device.PLC.Rundirection.Stop, "GODOWN:위치확정");
|
||||
PUB.AGV.AGVMoveStop("sm_run_godown");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
}
|
||||
else if (PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
//움직이지않으면 방향을 다시 조정한다
|
||||
PUB.sm.SetStepSeq(2);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == 4)
|
||||
{
|
||||
//대상까지 모두 완료되었다.(완전히 정차할때까지 기다린다)
|
||||
if (PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
PUB.log.Add("이동 정지 확인");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == 5)
|
||||
{
|
||||
//하차수량증가
|
||||
if (PUB.Result.TargetPos == ePosition.QA)
|
||||
PUB.counter.CountQA += 1;
|
||||
else
|
||||
PUB.counter.CountQC += 1;
|
||||
PUB.counter.Save();
|
||||
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == 6)
|
||||
{
|
||||
//커버를 자동으로 내려준다
|
||||
CoverControlTime = DateTime.Now;
|
||||
UpdateProgressStatus(stepTime.TotalSeconds, 5, Lang.안전커버를내립니다);
|
||||
VAR.BOOL[eVarBool.WAIT_COVER_DOWN] = true;
|
||||
PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.DN);//
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == 7)
|
||||
{
|
||||
//커버 내림이 완료될때까지 기다린다
|
||||
//if (PUB.PLC.IsLimitDn() == true)
|
||||
//{
|
||||
// VAR.BOOL[eVarBool.WAIT_COVER_DOWN] = false;
|
||||
// PUB.sm.UpdateRunStepSeq();
|
||||
//}
|
||||
//else
|
||||
{
|
||||
//경과시간이 10초가 지나면 5초마다 음성을 출력한다
|
||||
var tsCover = DateTime.Now - CoverControlTime;
|
||||
if (tsCover.TotalSeconds >= 7)
|
||||
{
|
||||
PUB.Speak(Lang.안전커버를내려주세요);
|
||||
CoverControlTime = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == 8)
|
||||
{
|
||||
//IO업데이트 간격 전송
|
||||
UpdateProgressStatus(stepTime.TotalSeconds, 5, Lang.안전커버를올려주세요);
|
||||
//PUB.Speak(Lang.안전커버를올리면하차가완료됩니다);
|
||||
VAR.BOOL[eVarBool.WAIT_COVER_UP] = true;
|
||||
CoverControlTime = DateTime.Now;
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == 9)
|
||||
{
|
||||
//커버 올림이 완료될때까지 기다린다
|
||||
if (VAR.BOOL[eVarBool.FLAG_LIMITHIGH] == true)
|
||||
{
|
||||
VAR.BOOL[eVarBool.WAIT_COVER_UP] = false;
|
||||
VAR.BOOL[eVarBool.ITEMON] = false;
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
}
|
||||
else
|
||||
{
|
||||
//경과시간이 10초가 지나면 5초마다 음성을 출력한다
|
||||
var tsCover = DateTime.Now - CoverControlTime;
|
||||
if (tsCover.TotalSeconds >= PUB.setting.doorSoundTerm)
|
||||
{
|
||||
PUB.Speak(Lang.안전커버를올려주세요);
|
||||
CoverControlTime = DateTime.Now;
|
||||
|
||||
////한쪽이 올라가 있는 상태에..
|
||||
//if (PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_LU) == true)
|
||||
//{
|
||||
// //모터는 올리는 방향일때에...
|
||||
// if (PUB.PLC.GetValueO(arDev.FakePLC.DOName.PINO_GUIDEMOTOR_LDIR) == true)
|
||||
// {
|
||||
// //모터가 멈춰있을때에..
|
||||
// if (PUB.PLC.GetValueO(arDev.FakePLC.DOName.PINO_GUIDEMOTOR_LRUN) == false)
|
||||
// {
|
||||
// //자동으로 올려준다 (센서가 간혹 인식이 안되어서 .대기하는 경우가 잇음)
|
||||
|
||||
// //왼쪽이 올라가 있지 않은 경우
|
||||
// if (PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_LU) == false)
|
||||
// PUB.PLC.ZMot_Left(arDev.FakePLC.ZMotDirection.Up);
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
//if (PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_RU) == true)
|
||||
//{
|
||||
// //모터는 올리는 방향일때에...
|
||||
// if (PUB.PLC.GetValueO(arDev.FakePLC.DOName.PINO_GUIDEMOTOR_RDIR) == true)
|
||||
// {
|
||||
// //모터가 멈춰있을때에..
|
||||
// if (PUB.PLC.GetValueO(arDev.FakePLC.DOName.PINO_GUIDEMOTOR_RRUN) == false)
|
||||
// {
|
||||
// //자동으로 올려준다 (센서가 간혹 인식이 안되어서 .대기하는 경우가 잇음)
|
||||
|
||||
// //왼쪽이 올라가 있지 않은 경우
|
||||
// if (PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_RU) == false)
|
||||
// PUB.PLC.ZMot_Right(arDev.FakePLC.ZMotDirection.Up);
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
PUB.AddEEDB($"하차작업완료({PUB.Result.TargetPos})");
|
||||
EEMStatus.AddStatusCount(1, PUB.Result.TargetPos.ToString()); //230620
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -13,27 +13,18 @@ namespace Project
|
||||
{
|
||||
public Boolean _SM_RUN_GOHOME(bool isFirst, TimeSpan stepTime)
|
||||
{
|
||||
var funcName = "_SM_RUN_GOHOME";
|
||||
if (runStepisFirst)
|
||||
{
|
||||
// PUB.flag.set(EFlag.FLAG_NEXTSTOP_ALIGN, false);
|
||||
|
||||
//VAR.BOOL[eVarBool.FLAG_NEXTSTOP_MARK] = false;//);
|
||||
VAR.BOOL[eVarBool.FLAG_NEXTSTOP_ALIGN] = false;//);
|
||||
}
|
||||
|
||||
//220629
|
||||
// if(PUB.flag.get(EFlag.FLAG_GO_CHAGER_TEMP))
|
||||
//{
|
||||
// PUB.flag.set(EFlag.FLAG_GO_CHAGER_TEMP, false);
|
||||
//}
|
||||
|
||||
//HW 연결오류
|
||||
if (PUB.AGV.IsOpen == false)
|
||||
{
|
||||
PUB.Result.SetResultMessage(eResult.Hardware, eECode.AGVCONN, eNextStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
//충전 상태가 OFF되어야 동작하게한다
|
||||
if (_SM_RUN_CHGOFF(isFirst, stepTime) == false)
|
||||
@@ -43,7 +34,7 @@ namespace Project
|
||||
if (PUB.AGV.system1.stop_by_front_detect == true)
|
||||
{
|
||||
var tsSpeak = DateTime.Now - LastSpeakTime;
|
||||
if (tsSpeak.TotalSeconds >= PUB.setting.doorSoundTerm)
|
||||
if (tsSpeak.TotalSeconds >= PUB.setting.alarmSoundTerm)
|
||||
{
|
||||
PUB.Speak(Lang.전방에물체가감지되었습니다);
|
||||
LastSpeakTime = DateTime.Now;
|
||||
@@ -51,27 +42,29 @@ namespace Project
|
||||
return false;
|
||||
}
|
||||
|
||||
//현재 위치가 결정되어있는지 체크한다
|
||||
if (_SM_RUN_POSCHK(isFirst, stepTime) == false)
|
||||
return false;
|
||||
|
||||
var idx = 1;
|
||||
if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
PUB.Speak(Lang.홈으로이동합니다);
|
||||
|
||||
//홈은 무조건 QC위치로 간다
|
||||
PUB.AddEEDB($"홈검색시작({PUB.Result.TargetPos})");
|
||||
PUB.Result.TargetPos = ePosition.QC;
|
||||
var homenode = PUB.FindByRFID(PUB.setting.NodeMAP_RFID_Home);
|
||||
if (homenode == null)
|
||||
{
|
||||
PUB.log.Add($"홈위치의 노드맵핑(환경설정)이 없습니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
return false;
|
||||
}
|
||||
PUB._virtualAGV.TargetNode = homenode;
|
||||
PUB.AddEEDB($"홈검색시작({homenode.RfidId})");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//모션 전후진 제어
|
||||
if (UpdateMotionPositionForMark("GOHOME"))
|
||||
if (UpdateMotionPositionForMark(funcName))
|
||||
{
|
||||
PUB.AGV.AGVMoveStop("SM_RUN_GOHOME");
|
||||
PUB.AGV.AGVMoveStop(funcName);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
}
|
||||
return false;
|
||||
@@ -79,7 +72,7 @@ namespace Project
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//QC까지 모두 완료되었다.(완전히 정차할때까지 기다린다)
|
||||
PUB.Speak(Lang.홈검색완료, true);
|
||||
PUB.Speak(Lang.홈검색완료, true);
|
||||
PUB.AddEEDB($"홈검색완료({PUB.Result.TargetPos})");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
|
||||
@@ -29,6 +29,8 @@ namespace Project
|
||||
VAR.TIME.Update(eVarTime.CheckGotoTargetSet);
|
||||
}
|
||||
|
||||
//PUB._virtualAGV.
|
||||
|
||||
//목적지가 설정되었는지 체크한다.
|
||||
//Z if (PUB.mapctl.Manager.agv.TargetRFID.IsEmpty)
|
||||
// {
|
||||
|
||||
@@ -1,269 +0,0 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Project.StateMachine;
|
||||
using COMM;
|
||||
using AR;
|
||||
|
||||
namespace Project
|
||||
{
|
||||
public partial class fMain
|
||||
{
|
||||
|
||||
public Boolean _SM_RUN_GOUP(bool isFirst, TimeSpan stepTime)
|
||||
{
|
||||
if (runStepisFirst)
|
||||
{
|
||||
// VAR.BOOL[eVarBool.FLAG_NEXTSTOP_MARK] = false;//);
|
||||
VAR.BOOL[eVarBool.FLAG_NEXTSTOP_ALIGN] = false;
|
||||
}
|
||||
|
||||
//HW 연결오류
|
||||
if (PUB.AGV.IsOpen == false)
|
||||
{
|
||||
PUB.Result.SetResultMessage(eResult.Hardware, eECode.AGVCONN, eNextStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
|
||||
//충전 상태가 OFF되어야 동작하게한다
|
||||
if (_SM_RUN_CHGOFF(isFirst, stepTime) == false)
|
||||
return false;
|
||||
|
||||
//라이더멈춤이 설정되어있다면 음성으로 알려준다 200409
|
||||
if (PUB.AGV.system1.stop_by_front_detect == true)
|
||||
{
|
||||
var tsSpeak = DateTime.Now - LastSpeakTime;
|
||||
if (tsSpeak.TotalSeconds >= PUB.setting.doorSoundTerm)
|
||||
{
|
||||
PUB.Speak(Lang.전방에물체가감지되었습니다);
|
||||
LastSpeakTime = DateTime.Now;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
//현재 위치가 결정되어있는지 체크한다
|
||||
if (_SM_RUN_POSCHK(isFirst, stepTime) == false)
|
||||
return false;
|
||||
|
||||
var idx = 1;
|
||||
if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//상차 가능 조건 확인
|
||||
if (PUB.Result.TargetPos == ePosition.NONE)
|
||||
{
|
||||
PUB.Result.SetResultMessage(eResult.Hardware, eECode.NOTALLOWUP, eNextStep.ERROR);
|
||||
}
|
||||
else
|
||||
{
|
||||
PUB.AddEEDB($"상차작업시작({PUB.Result.TargetPos})");
|
||||
PUB.Speak(Lang.상차작업을시작합니다);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//모션 전후진 제어
|
||||
if (UpdateMotionPositionForMark("GOUP"))
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//장비멈춤확인
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
var ts = DateTime.Now - LastCommandTime;
|
||||
if (ts.TotalMilliseconds > 2000)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop("SM_RUN_GOUP");// PUB.PLC.Move(Device.PLC.Rundirection.Stop, "GOUP:위치확정");
|
||||
LastCommandTime = DateTime.Now;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//움직이지 않고 있다면 다시 이동을 시켜준다.
|
||||
PUB.log.Add("이동 정지 확인");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
}
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
var ts = DateTime.Now - LastCommandTime;
|
||||
if (ts.TotalMilliseconds > 2000)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop("SM_RUN_GOUP");// PUB.PLC.Move(Device.PLC.Rundirection.Stop, "GOUP:위치확정");
|
||||
LastCommandTime = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
//커버를 자동으로 내려준다
|
||||
CoverControlTime = DateTime.Now;
|
||||
UpdateProgressStatus(stepTime.TotalSeconds, 5, Lang.안전커버를내립니다);
|
||||
PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.DN);
|
||||
VAR.BOOL[eVarBool.WAIT_COVER_DOWN] = true;
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
var ts = DateTime.Now - LastCommandTime;
|
||||
if (ts.TotalMilliseconds > 2000)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop("SM_RUN_GOUP");// PUB.PLC.Move(Device.PLC.Rundirection.Stop, "GOUP:위치확정");
|
||||
LastCommandTime = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//커버 내림이 완료될때까지 기다린다
|
||||
if (true)
|
||||
{
|
||||
VAR.BOOL[eVarBool.WAIT_COVER_DOWN] = false;
|
||||
PUB.Result.NextPos = ePosition.NONE;
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
|
||||
//경과시간이 10초가 지나면 5초마다 음성을 출력한다
|
||||
var tsCover = DateTime.Now - CoverControlTime;
|
||||
if (tsCover.TotalSeconds >= 7)
|
||||
{
|
||||
PUB.Speak(Lang.안전커버를내려주세요);
|
||||
CoverControlTime = DateTime.Now;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
var ts = DateTime.Now - LastCommandTime;
|
||||
if (ts.TotalMilliseconds > 2000)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop("SM_RUN_GOUP");// PUB.PLC.Move(Device.PLC.Rundirection.Stop, "GOUP:위치확정");
|
||||
LastCommandTime = DateTime.Now;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
//상차는 여기서 수량확인한다
|
||||
if (PUB.Result.TargetPos == ePosition.F1)
|
||||
PUB.counter.CountUp1 += 1;
|
||||
else if (PUB.Result.TargetPos == ePosition.F2)
|
||||
PUB.counter.CountUp2 += 1;
|
||||
else if (PUB.Result.TargetPos == ePosition.F3)
|
||||
PUB.counter.CountUp3 += 1;
|
||||
else if (PUB.Result.TargetPos == ePosition.F4)
|
||||
PUB.counter.CountUp4 += 1;
|
||||
//else if (PUB.Result.TargetPos == ePosition.QA)
|
||||
// PUB.counter.CountQA += 1;
|
||||
PUB.counter.Save();
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
|
||||
//IO업데이트 간격 전송
|
||||
UpdateProgressStatus(stepTime.TotalSeconds, 5, Lang.안전커버를올려주세요);
|
||||
PUB.Speak(Lang.안전커버를올리면상차가완료됩니다);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
VAR.BOOL[eVarBool.WAIT_COVER_UP] = true;
|
||||
PUB.Result.NextPos = ePosition.NONE;
|
||||
CoverControlTime = DateTime.Now;
|
||||
return false;
|
||||
}
|
||||
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
var ts = DateTime.Now - LastCommandTime;
|
||||
if (ts.TotalMilliseconds > 2000)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop("SM_RUN_GOUP");// PUB.PLC.Move(Device.PLC.Rundirection.Stop, "GOUP:위치확정");
|
||||
LastCommandTime = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//커버 올림이 완료될때까지 기다린다
|
||||
if (VAR.BOOL[eVarBool.FLAG_LIMITHIGH] == true)
|
||||
{
|
||||
VAR.BOOL[eVarBool.WAIT_COVER_UP] = false;
|
||||
VAR.BOOL[eVarBool.ITEMON] = true;
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
}
|
||||
else
|
||||
{
|
||||
//경과시간이 10초가 지나면 5초마다 음성을 출력한다
|
||||
var tsCover = DateTime.Now - CoverControlTime;
|
||||
if (tsCover.TotalSeconds >= PUB.setting.doorSoundTerm)
|
||||
{
|
||||
PUB.Speak(Lang.안전커버를올려주세요);
|
||||
CoverControlTime = DateTime.Now;
|
||||
|
||||
////한쪽이 올라가 있는 상태에..
|
||||
//if (PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_LU) == true)
|
||||
//{
|
||||
// //모터는 올리는 방향일때에...
|
||||
// if (PUB.PLC.GetValueO(arDev.FakePLC.DOName.PINO_GUIDEMOTOR_LDIR) == true)
|
||||
// {
|
||||
// //모터가 멈춰있을때에..
|
||||
// if (PUB.PLC.GetValueO(arDev.FakePLC.DOName.PINO_GUIDEMOTOR_LRUN) == false)
|
||||
// {
|
||||
// //자동으로 올려준다 (센서가 간혹 인식이 안되어서 .대기하는 경우가 잇음)
|
||||
|
||||
// //왼쪽이 올라가 있지 않은 경우
|
||||
// if (PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_LU) == false)
|
||||
// PUB.PLC.ZMot_Left(arDev.FakePLC.ZMotDirection.Up);
|
||||
|
||||
// //오른쪽이 올라가 있지 않은 경우
|
||||
// if (PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_RU) == false)
|
||||
// PUB.PLC.ZMot_Right(arDev.FakePLC.ZMotDirection.Up);
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
//if (PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_RU) == true)
|
||||
//{
|
||||
// //모터는 올리는 방향일때에...
|
||||
// if (PUB.PLC.GetValueO(arDev.FakePLC.DOName.PINO_GUIDEMOTOR_RDIR) == true)
|
||||
// {
|
||||
// //모터가 멈춰있을때에..
|
||||
// if (PUB.PLC.GetValueO(arDev.FakePLC.DOName.PINO_GUIDEMOTOR_RRUN) == false)
|
||||
// {
|
||||
// //자동으로 올려준다 (센서가 간혹 인식이 안되어서 .대기하는 경우가 잇음)
|
||||
|
||||
// //왼쪽이 올라가 있지 않은 경우
|
||||
// if (PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_LU) == false)
|
||||
// PUB.PLC.ZMot_Left(arDev.FakePLC.ZMotDirection.Up);
|
||||
|
||||
// //오른쪽이 올라가 있지 않은 경우
|
||||
// if (PUB.PLC.GetValueI(arDev.FakePLC.DIName.PINI_LIMIT_RU) == false)
|
||||
// PUB.PLC.ZMot_Right(arDev.FakePLC.ZMotDirection.Up);
|
||||
// }
|
||||
// }
|
||||
//}
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
PUB.AddEEDB($"상차작업완료({PUB.Result.TargetPos})");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
155
Cs_HMI/Project/StateMachine/Step/_SM_RUN_LOADER_IN.cs
Normal file
155
Cs_HMI/Project/StateMachine/Step/_SM_RUN_LOADER_IN.cs
Normal file
@@ -0,0 +1,155 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Project.StateMachine;
|
||||
using COMM;
|
||||
using AR;
|
||||
|
||||
namespace Project
|
||||
{
|
||||
public partial class fMain
|
||||
{
|
||||
/// <summary>
|
||||
/// 로더 진입
|
||||
/// </summary>
|
||||
public Boolean _SM_RUN_LOADER_IN(bool isFirst, TimeSpan stepTime)
|
||||
{
|
||||
var funcname = "_SM_RUN_LOADER_IN";
|
||||
var idx = 1;
|
||||
|
||||
//충전 상태가 OFF되어야 동작하게한다
|
||||
if (_SM_RUN_CHGOFF(isFirst, stepTime) == false) return false;
|
||||
|
||||
//라이더멈춤이 설정되어있다면 음성으로 알려준다
|
||||
if (CheckLiderStop() == false) return false;
|
||||
|
||||
//현재 위치가 결정되어있는지 체크한다
|
||||
if (_SM_RUN_POSCHK(isFirst, stepTime) == false) return false;
|
||||
|
||||
/*
|
||||
* 로더 IN 시퀀스 (버퍼 복사 - 턴 제거)
|
||||
* 1. LIFT DOWN
|
||||
* 2. 후진-저속-마크다운 실행
|
||||
*/
|
||||
|
||||
if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
PUB.log.Add("로더진입시작");
|
||||
PUB.Speak("로더 작업을 시작합니다"); // Lang resource might not exist, using string
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//리프트를 내린다.
|
||||
PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.DN);
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//리프트다운센서를 확인한다.
|
||||
var liftdown = true; // 센서 확인 로직이 주석처리되어 있거나 하드코딩되어 있었음 (버퍼 코드 참조)
|
||||
if (liftdown == false)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 10)
|
||||
{
|
||||
PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.STP);
|
||||
PUB.log.AddE("리프트 하강이 확인되지 않습니다(10초)");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
PUB.log.Add("리프트 하강 완료");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//마크스탑셋팅
|
||||
PUB.AGV.AGVMoveStop(funcname, arDev.Narumi.eStopOpt.MarkStop);
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//저속이동
|
||||
var moveset = PUB.AGV.AGVMoveSet(new arDev.Narumi.BunkiData
|
||||
{
|
||||
Bunki = arDev.Narumi.eBunki.Strate,
|
||||
Direction = arDev.Narumi.eMoveDir.Backward,
|
||||
PBSSensor = 0,
|
||||
Speed = arDev.Narumi.eMoveSpd.Low,
|
||||
});
|
||||
if (moveset == false)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 10)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop(funcname);
|
||||
PUB.log.AddE("AGV속도설정이 완료되지 않았습니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Backward);
|
||||
PUB.AGV.AGVMoveStop(funcname, arDev.Narumi.eStopOpt.MarkStop);
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//마크스탑신호가 3초이내로 들어와야 한다
|
||||
if (VAR.BOOL[eVarBool.NEXTSTOP_MARK] == false)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 3)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop(funcname);
|
||||
PUB.log.AddE("MARK STOP신호가 확인되지 않습니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//AGV가 멈출때까지 기다린다.
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 10)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop(funcname);
|
||||
PUB.log.AddE("AGV가 멈추지 않아 강제종료 합니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//완료되었다.
|
||||
PUB.log.Add("로더진입완료");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
|
||||
PUB.AddEEDB($"로더진입완료({PUB.Result.TargetPos})");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
82
Cs_HMI/Project/StateMachine/Step/_SM_RUN_LOADER_OUT.cs
Normal file
82
Cs_HMI/Project/StateMachine/Step/_SM_RUN_LOADER_OUT.cs
Normal file
@@ -0,0 +1,82 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Project.StateMachine;
|
||||
using COMM;
|
||||
using AR;
|
||||
|
||||
namespace Project
|
||||
{
|
||||
public partial class fMain
|
||||
{
|
||||
/// <summary>
|
||||
/// 로더 배출
|
||||
/// </summary>
|
||||
public Boolean _SM_RUN_LOADER_OUT(bool isFirst, TimeSpan stepTime)
|
||||
{
|
||||
|
||||
//충전 상태가 OFF되어야 동작하게한다
|
||||
if (_SM_RUN_CHGOFF(isFirst, stepTime) == false) return false;
|
||||
|
||||
//라이더멈춤이 설정되어있다면 음성으로 알려준다
|
||||
if (CheckLiderStop() == false) return false;
|
||||
|
||||
//현재 위치가 결정되어있는지 체크한다
|
||||
if (_SM_RUN_POSCHK(isFirst, stepTime) == false) return false;
|
||||
|
||||
var idx = 1;
|
||||
if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//빈 상태로 아웃해야한다.
|
||||
PUB.AGV.AGVMoveSet(new arDev.Narumi.BunkiData
|
||||
{
|
||||
Bunki = arDev.Narumi.eBunki.Strate,
|
||||
Direction = arDev.Narumi.eMoveDir.Forward,
|
||||
PBSSensor = 0,
|
||||
Speed = arDev.Narumi.eMoveSpd.Low,
|
||||
});
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//전진이동
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Forward);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//마크스탑
|
||||
PUB.AGV.AGVMoveStop("loader out", arDev.Narumi.eStopOpt.MarkStop);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//이동확인
|
||||
if (PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//멈춤확인
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
// 턴 제거됨
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -3,6 +3,8 @@ using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using AR;
|
||||
using COMM;
|
||||
|
||||
namespace Project
|
||||
{
|
||||
@@ -10,45 +12,30 @@ namespace Project
|
||||
{
|
||||
public Boolean _SM_RUN_POSCHK(bool isFirst, TimeSpan stepTime)
|
||||
{
|
||||
//현재 위치가 찾아지지 않았다면. 먼저 위치를 찾는다. 위로 이동시켜서 찾는다.
|
||||
if (PUB.Result.CurrentPos == ePosition.NONE)
|
||||
//현재위치가 설정되어있는지 확인한다, 현재위치값이 있는 경우 True 를 반환
|
||||
var currentnode = PUB.FindByNodeID(PUB._virtualAGV.CurrentNodeId);
|
||||
if (currentnode != null) return true;
|
||||
|
||||
//이동을 하지 않고있다면 전진을 진행한다
|
||||
if (PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
if (isFirst)
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastRunCommandTime);
|
||||
if (ts.TotalSeconds > 5)
|
||||
{
|
||||
PUB.Speak( Lang.현재위치를검색합니다);
|
||||
}
|
||||
|
||||
if (PUB.AGV.system1.agv_run)
|
||||
{
|
||||
//방향을 체크한다
|
||||
var basedir = PUB.setting.AGV_Direction_FVI_Backward ? 'F' : 'B';
|
||||
if (PUB.AGV.data.Direction == basedir)
|
||||
PUB.log.Add($"현재위치를 몰라 전진 이동 합니다");
|
||||
PUB.AGV.AGVMoveSet(new arDev.Narumi.BunkiData
|
||||
{
|
||||
var ts = DateTime.Now - LastCommandTime;
|
||||
if (ts.TotalMilliseconds >= 1999)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop("SM_RUN_POSCHK",arDev.Narumi.eStopOpt.Stop);
|
||||
LastCommandTime = DateTime.Now;
|
||||
}
|
||||
}
|
||||
Bunki = arDev.Narumi.eBunki.Strate,
|
||||
Direction = arDev.Narumi.eMoveDir.Forward,
|
||||
PBSSensor = 1,
|
||||
Speed = arDev.Narumi.eMoveSpd.Low,
|
||||
});
|
||||
PUB.AGV.AGVMoveRun();
|
||||
VAR.TIME.Update(eVarTime.LastRunCommandTime);
|
||||
}
|
||||
else if (PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
//전진이동한다
|
||||
var ts = DateTime.Now - LastCommandTime;
|
||||
if (ts.TotalMilliseconds >= 1999)
|
||||
{
|
||||
if (PUB.setting.AGV_Direction_FVI_Backward)
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Backward);//
|
||||
else
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Forward);//
|
||||
LastCommandTime = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
else return true;
|
||||
VAR.STR[eVarString.StatusMessage] = "현재 위치를 알 수 없습니다";
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -58,74 +58,6 @@ namespace Project
|
||||
VAR.STR[eVarString.ChargeCheckMsg] = "수동 충전";
|
||||
}
|
||||
|
||||
//현재위치를 모르는 상태라면 이동하여 현재 위치를 찾는다
|
||||
else if (PUB.Result.CurrentPos == ePosition.NONE)
|
||||
{
|
||||
if (PUB.AGV.system1.agv_run == false &&
|
||||
PUB.AGV.error.Emergency == false &&
|
||||
PUB.AGV.error.runerror_by_no_magent_line == false)
|
||||
{
|
||||
//현재위치를 검색해야함
|
||||
PUB.sm.ClearRunStep();
|
||||
PUB.sm.SetNewRunStep(ERunStep.GOHOME);
|
||||
PUB.sm.SetNewStep(eSMStep.RUN);
|
||||
PUB.AddEEDB($"READY상태에서 현재위치를 몰라 홈으로 이동");
|
||||
}
|
||||
VAR.STR[eVarString.ChargeCheckMsg] = "현재 위치 모름";
|
||||
}
|
||||
//else if (PUB.setting.Enable_AutoCharge == true )
|
||||
//{
|
||||
// if(bAutoChageOn)
|
||||
// {
|
||||
// VAR.BOOL[eVarBool.CHARGE_READY] = true;
|
||||
// if (PUB.BMS.Current_Level < PUB.setting.ChargeStartLevel)
|
||||
// {
|
||||
// //레벨에 의한 자동 충전간격은
|
||||
// var ts = VAR.TIME.RUN(eVarTime.ChargeTry);
|
||||
// if (ts.TotalSeconds >= PUB.setting.ChargeRetryTerm)
|
||||
// {
|
||||
// VAR.I32[eVarInt32.ChargeWaitSec] = 0;
|
||||
// VAR.BOOL[eVarBool.CHARGE_WAIT] = false;
|
||||
// PUB.log.Add($"자동충전레벨시작 {PUB.BMS.Current_Level}/{PUB.setting.ChargeStartLevel}");
|
||||
// PUB.sm.ClearRunStep();
|
||||
// PUB.sm.SetNewRunStep(ERunStep.GOCHARGE);
|
||||
// PUB.sm.SetNewStep(eSMStep.RUN);
|
||||
// PUB.AddEEDB($"자동충전레벨시작 {PUB.BMS.Current_Level}/{PUB.setting.ChargeStartLevel}");
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// VAR.I32[eVarInt32.ChargeWaitSec] = (int)(PUB.setting.ChargeRetryTerm - ts.TotalSeconds);
|
||||
// VAR.BOOL[eVarBool.CHARGE_WAIT] = true;
|
||||
// }
|
||||
// VAR.STR[eVarString.ChargeCheckMsg] = "배터리 충전 레벨 필요";
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// //아직 레벨이 높다
|
||||
// VAR.BOOL[eVarBool.CHARGE_READY] = false;
|
||||
// VAR.I32[eVarInt32.ChargeWaitSec] = 0;
|
||||
// VAR.BOOL[eVarBool.CHARGE_WAIT] = false;
|
||||
// VAR.STR[eVarString.ChargeCheckMsg] = "배터리 레벨상 충전 불필요";
|
||||
// }
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// VAR.BOOL[eVarBool.CHARGE_READY] = false;
|
||||
// VAR.I32[eVarInt32.ChargeWaitSec] = 0;
|
||||
// VAR.BOOL[eVarBool.CHARGE_WAIT] = false;
|
||||
// VAR.STR[eVarString.ChargeCheckMsg] = "충전 불가 조건";
|
||||
// //충전조건이 맞지 않는다
|
||||
// }
|
||||
//}
|
||||
//else
|
||||
//{
|
||||
// VAR.BOOL[eVarBool.CHARGE_READY] = false;
|
||||
// VAR.I32[eVarInt32.ChargeWaitSec] = 0;
|
||||
// VAR.BOOL[eVarBool.CHARGE_WAIT] = false;
|
||||
// //자동충전이 해제된 상태이므로 처리하지 않는다
|
||||
// VAR.STR[eVarString.ChargeCheckMsg] = "자동 충전 해제 됨";
|
||||
//}
|
||||
|
||||
//대기모드에서는 움직이지 않게 한다
|
||||
if(PUB.AGV.system1.agv_run)
|
||||
{
|
||||
|
||||
@@ -83,11 +83,6 @@ namespace Project
|
||||
PUB.Result.TargetPos = ePosition.NONE;
|
||||
PUB.Result.CurrentPos = ePosition.NONE;
|
||||
PUB.Result.CurrentPosCW = "0";
|
||||
ctlPos1.SetPositionDeActive();
|
||||
ctlPos1.SetPosition(ePosition.NONE);
|
||||
ctlPos1.SetDirection("0");
|
||||
ctlPos1.Invalidate();
|
||||
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -79,6 +79,10 @@ namespace Project
|
||||
synlist.Add("STT", PUB.setting.STT.ToString("0000"));
|
||||
//synlist.Add("SBN", PUB.setting.ChargerID.ToString("0000"));
|
||||
|
||||
synlist.Add("SGS", PUB.setting.GDSValue.ToString("0000"));
|
||||
VAR.I32[eVarInt32.SyncItemCount] = synlist.Count;
|
||||
|
||||
|
||||
PUB.AddEEDB($"SYNC시작({PUB.Result.TargetPos})");
|
||||
|
||||
synidx = 0;
|
||||
@@ -97,12 +101,19 @@ namespace Project
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//통신 확인되었으므로 스피드를 전송한다.
|
||||
//통신 확인되었으므로 설정값들을
|
||||
if (synidx < synlist.Count)
|
||||
{
|
||||
var item = synlist.ElementAt(synidx);
|
||||
UpdateProgressStatus(stepTime.TotalSeconds, 5, $"SYNC :{item.Key}");
|
||||
PUB.AGV.AGVCommand(item.Key, item.Value);
|
||||
|
||||
// 캔버스에 동기화 상태 표시
|
||||
if (PUB._mapCanvas != null)
|
||||
{
|
||||
float progress = (float)synidx / VAR.I32[eVarInt32.SyncItemCount];
|
||||
PUB._mapCanvas.SetSyncStatus("장비 설정 동기화 중...", progress, $"항목: {item.Key} ({synidx + 1}/{synlist.Count})");
|
||||
}
|
||||
}
|
||||
LastCommandTime = DateTime.Now;
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
@@ -139,6 +150,11 @@ namespace Project
|
||||
{
|
||||
PUB.AddEEDB($"SYNC완료({PUB.Result.TargetPos})");
|
||||
UpdateProgressStatus(stepTime.TotalSeconds, 5, "SYNC : 완료");
|
||||
|
||||
// 동기화 완료 시 캔버스 모드 복귀
|
||||
if (PUB._mapCanvas != null)
|
||||
PUB._mapCanvas.SetSyncStatus("동기화 완료!", 1.0f, "잠시 후 메인 화면으로 이동합니다.");
|
||||
|
||||
LastCommandTime = DateTime.Now;
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
|
||||
155
Cs_HMI/Project/StateMachine/Step/_SM_RUN_UNLOADER_IN.cs
Normal file
155
Cs_HMI/Project/StateMachine/Step/_SM_RUN_UNLOADER_IN.cs
Normal file
@@ -0,0 +1,155 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Project.StateMachine;
|
||||
using COMM;
|
||||
using AR;
|
||||
|
||||
namespace Project
|
||||
{
|
||||
public partial class fMain
|
||||
{
|
||||
/// <summary>
|
||||
/// 언로더 진입
|
||||
/// </summary>
|
||||
public Boolean _SM_RUN_UNLOADER_IN(bool isFirst, TimeSpan stepTime)
|
||||
{
|
||||
var funcname = "_SM_RUN_UNLOADER_IN";
|
||||
var idx = 1;
|
||||
|
||||
//충전 상태가 OFF되어야 동작하게한다
|
||||
if (_SM_RUN_CHGOFF(isFirst, stepTime) == false) return false;
|
||||
|
||||
//라이더멈춤이 설정되어있다면 음성으로 알려준다
|
||||
if (CheckLiderStop() == false) return false;
|
||||
|
||||
//현재 위치가 결정되어있는지 체크한다
|
||||
if (_SM_RUN_POSCHK(isFirst, stepTime) == false) return false;
|
||||
|
||||
/*
|
||||
* 언로더 IN 시퀀스 (버퍼 복사 - 턴 제거)
|
||||
* 1. LIFT DOWN
|
||||
* 2. 후진-저속-마크다운 실행
|
||||
*/
|
||||
|
||||
if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
PUB.log.Add("언로더진입시작");
|
||||
PUB.Speak("언로더 작업을 시작합니다");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//리프트를 내린다.
|
||||
PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.DN);
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//리프트다운센서를 확인한다.
|
||||
var liftdown = true;
|
||||
if (liftdown == false)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 10)
|
||||
{
|
||||
PUB.AGV.LiftControl(arDev.Narumi.LiftCommand.STP);
|
||||
PUB.log.AddE("리프트 하강이 확인되지 않습니다(10초)");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
PUB.log.Add("리프트 하강 완료");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//마크스탑셋팅
|
||||
PUB.AGV.AGVMoveStop(funcname, arDev.Narumi.eStopOpt.MarkStop);
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//저속이동
|
||||
var moveset = PUB.AGV.AGVMoveSet(new arDev.Narumi.BunkiData
|
||||
{
|
||||
Bunki = arDev.Narumi.eBunki.Strate,
|
||||
Direction = arDev.Narumi.eMoveDir.Backward,
|
||||
PBSSensor = 0,
|
||||
Speed = arDev.Narumi.eMoveSpd.Low,
|
||||
});
|
||||
if (moveset == false)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 10)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop(funcname);
|
||||
PUB.log.AddE("AGV속도설정이 완료되지 않았습니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Backward);
|
||||
PUB.AGV.AGVMoveStop(funcname, arDev.Narumi.eStopOpt.MarkStop);
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//마크스탑신호가 3초이내로 들어와야 한다
|
||||
if (VAR.BOOL[eVarBool.NEXTSTOP_MARK] == false)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 3)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop(funcname);
|
||||
PUB.log.AddE("MARK STOP신호가 확인되지 않습니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//AGV가 멈출때까지 기다린다.
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.LastTurnCommandTime);
|
||||
if (ts.TotalSeconds > 10)
|
||||
{
|
||||
PUB.AGV.AGVMoveStop(funcname);
|
||||
PUB.log.AddE("AGV가 멈추지 않아 강제종료 합니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.ERROR);
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
VAR.TIME.Update(eVarTime.LastTurnCommandTime);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//완료되었다.
|
||||
PUB.log.Add("언로더진입완료");
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
|
||||
PUB.AddEEDB($"언로더진입완료({PUB.Result.TargetPos})");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
81
Cs_HMI/Project/StateMachine/Step/_SM_RUN_UNLOADER_OUT.cs
Normal file
81
Cs_HMI/Project/StateMachine/Step/_SM_RUN_UNLOADER_OUT.cs
Normal file
@@ -0,0 +1,81 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Project.StateMachine;
|
||||
using COMM;
|
||||
using AR;
|
||||
|
||||
namespace Project
|
||||
{
|
||||
public partial class fMain
|
||||
{
|
||||
/// <summary>
|
||||
/// 언로더 배출
|
||||
/// </summary>
|
||||
public Boolean _SM_RUN_UNLOADER_OUT(bool isFirst, TimeSpan stepTime)
|
||||
{
|
||||
|
||||
//충전 상태가 OFF되어야 동작하게한다
|
||||
if (_SM_RUN_CHGOFF(isFirst, stepTime) == false) return false;
|
||||
|
||||
//라이더멈춤이 설정되어있다면 음성으로 알려준다
|
||||
if (CheckLiderStop() == false) return false;
|
||||
|
||||
//현재 위치가 결정되어있는지 체크한다
|
||||
if (_SM_RUN_POSCHK(isFirst, stepTime) == false) return false;
|
||||
|
||||
var idx = 1;
|
||||
if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//빈 상태로 아웃해야한다.
|
||||
PUB.AGV.AGVMoveSet(new arDev.Narumi.BunkiData
|
||||
{
|
||||
Bunki = arDev.Narumi.eBunki.Strate,
|
||||
Direction = arDev.Narumi.eMoveDir.Forward,
|
||||
PBSSensor = 0,
|
||||
Speed = arDev.Narumi.eMoveSpd.Low,
|
||||
});
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//전진이동
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Forward);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//마크스탑
|
||||
PUB.AGV.AGVMoveStop("unloader out", arDev.Narumi.eStopOpt.MarkStop);
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//이동확인
|
||||
if (PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
else if (PUB.sm.RunStepSeq == idx++)
|
||||
{
|
||||
//멈춤확인
|
||||
if (PUB.AGV.system1.agv_run == true)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
PUB.sm.UpdateRunStepSeq();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
248
Cs_HMI/Project/StateMachine/Step/_Util.cs
Normal file
248
Cs_HMI/Project/StateMachine/Step/_Util.cs
Normal file
@@ -0,0 +1,248 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using Project.StateMachine;
|
||||
using COMM;
|
||||
using AR;
|
||||
|
||||
namespace Project
|
||||
{
|
||||
public partial class fMain
|
||||
{
|
||||
|
||||
bool CheckStopCondition()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 라이더멈춤이 설정되어있다면 음성으로 알려준다
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public bool CheckLiderStop()
|
||||
{
|
||||
|
||||
if (PUB.AGV.system1.stop_by_front_detect == true)
|
||||
{
|
||||
var tsSpeak = DateTime.Now - LastSpeakTime;
|
||||
if (tsSpeak.TotalSeconds >= PUB.setting.alarmSoundTerm)
|
||||
{
|
||||
PUB.Speak(Lang.전방에물체가감지되었습니다);
|
||||
LastSpeakTime = DateTime.Now;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 설정된 목적지까지 이동을 완료 한 후 True를 반환합니다.
|
||||
/// 목적지 : PUB._virtualAGV.TargetNode
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <returns></returns>
|
||||
Boolean UpdateMotionPositionForMark(string sender)
|
||||
{
|
||||
//현재위치를 모르는 상태라면 이동하여 현재 위치를 찾는다
|
||||
if (_SM_RUN_POSCHK(false, new TimeSpan()) == false) return false;
|
||||
|
||||
//현재위치노드 오류
|
||||
var currentNode = PUB.FindByNodeID(PUB._virtualAGV.CurrentNodeId);
|
||||
if (currentNode == null)
|
||||
{
|
||||
PUB.log.AddE($"현재위치노드가 없습니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
return false;
|
||||
}
|
||||
|
||||
//시작노드값이 없다면 현재위치를 노드로 결정한다
|
||||
if (PUB._virtualAGV.StartNode == null)
|
||||
PUB._virtualAGV.StartNode = PUB.FindByNodeID(PUB._virtualAGV.CurrentNodeId);
|
||||
|
||||
//시작노드가없다면 오류
|
||||
if (PUB._virtualAGV.StartNode == null)
|
||||
{
|
||||
PUB.log.AddE($"경로시작노드가 없습니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
return false;
|
||||
}
|
||||
|
||||
//대상노드가 없다면 오류
|
||||
if (PUB._virtualAGV.TargetNode == null)
|
||||
{
|
||||
PUB.log.AddE($"경로종료노드가 없습니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
return false;
|
||||
}
|
||||
|
||||
//경로 생성(경로정보가 없거나 현재노드가 경로에 없는경우)
|
||||
if (PUB._virtualAGV.CurrentPath == null ||
|
||||
PUB._virtualAGV.CurrentPath.DetailedPath.Any() == false ||
|
||||
PUB._virtualAGV.CurrentPath.DetailedPath.Where(t => t.NodeId.Equals(currentNode.NodeId)).Any() == false)
|
||||
{
|
||||
if (PUB.AGV.system1.agv_run)
|
||||
{
|
||||
PUB.log.Add($"경로 재생성으로 인해 구동을 멈춥니다");
|
||||
PUB.AGV.AGVMoveStop("경로재생성");
|
||||
}
|
||||
|
||||
var PathResult = CalcPath(PUB._virtualAGV.StartNode, PUB._virtualAGV.TargetNode);
|
||||
if (PathResult.result == null)
|
||||
{
|
||||
PUB.log.AddE($"경로가 계산되지 않았습니다");
|
||||
PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
return false;
|
||||
}
|
||||
|
||||
PUB.log.AddI($"경로생성 {PUB._virtualAGV.StartNode.RfidId} -> {PUB._virtualAGV.TargetNode.RfidId}");
|
||||
}
|
||||
|
||||
//predict 를 이용하여 다음 이동을 모두 확인한다.
|
||||
var nextAction = PUB._virtualAGV.Predict();
|
||||
|
||||
var message = $"[다음 행동 예측]\n\n" +
|
||||
$"모터: {nextAction.Motor}\n" +
|
||||
$"마그넷: {nextAction.Magnet}\n" +
|
||||
$"속도: {nextAction.Speed}\n" +
|
||||
$"이유: {nextAction.Message}\n\n" +
|
||||
$"---\n" +
|
||||
$"현재 상태: {PUB._virtualAGV.CurrentState}\n" +
|
||||
$"현재 방향: {PUB._virtualAGV.CurrentDirection}\n" +
|
||||
$"위치 확정: {PUB._virtualAGV.IsPositionConfirmed} (RFID {PUB._virtualAGV.DetectedRfidCount}개)\n" +
|
||||
$"현재 노드: {PUB._virtualAGV.CurrentNodeId ?? "없음"}";
|
||||
|
||||
//모터에서 정지를 요청했다
|
||||
if (nextAction.Motor == AGVNavigationCore.Models.MotorCommand.Stop)
|
||||
{
|
||||
if (PUB.AGV.system1.agv_run)
|
||||
{
|
||||
// 완료(Complete) 상태라면 MarkStop 전송
|
||||
if (nextAction.Reason == AGVNavigationCore.Models.eAGVCommandReason.MarkStop)
|
||||
{
|
||||
PUB.log.Add("다음행동예측에서 MARK STOP이 확인되었습니다");
|
||||
PUB.AGV.AGVMoveStop(nextAction.Message, arDev.Narumi.eStopOpt.MarkStop);
|
||||
}
|
||||
else
|
||||
{
|
||||
PUB.log.Add("다음행동예측에서 장비 멈춤이 확인되었습니다");
|
||||
PUB.AGV.AGVMoveStop(nextAction.Message);
|
||||
}
|
||||
}
|
||||
|
||||
// 목적지 도착 여부 확인
|
||||
// 현재 노드가 타겟 노드와 같고, 위치가 확정된 상태라면 도착으로 간주
|
||||
// 단, AGV가 실제로 멈췄는지 확인 (agv_run == false)
|
||||
if (PUB._virtualAGV.IsPositionConfirmed &&
|
||||
PUB._virtualAGV.CurrentNodeId == PUB._virtualAGV.TargetNode.NodeId)
|
||||
{
|
||||
if (PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
// 이동 명령 변환 (AGVNavigationCore -> arDev.Narumi)
|
||||
var bunki = arDev.Narumi.eBunki.Strate;
|
||||
if (nextAction.Magnet == AGVNavigationCore.Models.MagnetPosition.L) bunki = arDev.Narumi.eBunki.Left;
|
||||
else if (nextAction.Magnet == AGVNavigationCore.Models.MagnetPosition.R) bunki = arDev.Narumi.eBunki.Right;
|
||||
|
||||
var dir = arDev.Narumi.eMoveDir.Forward;
|
||||
if (nextAction.Motor == AGVNavigationCore.Models.MotorCommand.Backward) dir = arDev.Narumi.eMoveDir.Backward;
|
||||
|
||||
var spd = arDev.Narumi.eMoveSpd.Low;
|
||||
if (nextAction.Speed == AGVNavigationCore.Models.SpeedLevel.M) spd = arDev.Narumi.eMoveSpd.Mid;
|
||||
else if (nextAction.Speed == AGVNavigationCore.Models.SpeedLevel.H) spd = arDev.Narumi.eMoveSpd.High;
|
||||
|
||||
// 명령 설정
|
||||
// 현재 상태와 다를 때만 전송 (불필요한 통신 부하 방지)
|
||||
if (PUB.AGV.data.Sts != bunki.ToString()[0] ||
|
||||
PUB.AGV.data.Direction != dir.ToString()[0] ||
|
||||
PUB.AGV.data.Speed != spd.ToString()[0])
|
||||
{
|
||||
PUB.AGV.AGVMoveSet(new arDev.Narumi.BunkiData
|
||||
{
|
||||
Bunki = bunki,
|
||||
Direction = dir,
|
||||
PBSSensor = 1,
|
||||
Speed = spd,
|
||||
});
|
||||
PUB.log.Add($"Predict Run Setting = bunki:{bunki},dir:{dir},pbs:1,spd:{spd}");
|
||||
}
|
||||
|
||||
// AGV가 정지 상태라면 구동 시작
|
||||
if (PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
var runOpt = (dir == arDev.Narumi.eMoveDir.Forward) ? arDev.Narumi.eRunOpt.Forward : arDev.Narumi.eRunOpt.Backward;
|
||||
PUB.AGV.AGVMoveRun(runOpt);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 충전기검색시퀀스
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <returns></returns>
|
||||
Boolean UpdateMotionPositionForCharger(string sender)
|
||||
{
|
||||
if (VAR.BOOL[eVarBool.AGVDIR_BACK] == false)// PUB.flag.get(EFlag.FLAG_DIR_BW) == true)
|
||||
{
|
||||
//충전기 검색은 항상 앞으로 검색한다
|
||||
var tsCmd = DateTime.Now - tm_gocharge_command;
|
||||
if (tsCmd.TotalMilliseconds >= 1999 &&
|
||||
PUB.AGV.error.Emergency == false &&
|
||||
PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
PUB.AGV.AGVMoveSet(new arDev.Narumi.BunkiData
|
||||
{
|
||||
Bunki = arDev.Narumi.eBunki.Strate,
|
||||
Direction = arDev.Narumi.eMoveDir.Forward,
|
||||
PBSSensor = 1,
|
||||
Speed = arDev.Narumi.eMoveSpd.Low,
|
||||
});
|
||||
PUB.AGV.AGVMoveRun();//
|
||||
tm_gocharge_command = DateTime.Now;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//현재위치가 충전위치이고, 움직이지 않았다면 완료된 경우라 할수 있따
|
||||
if (PUB._virtualAGV.CurrentNodeId.Equals(PUB.setting.NodeMAP_RFID_Charger) &&
|
||||
VAR.BOOL[eVarBool.MARK_SENSOR] == true)
|
||||
{
|
||||
PUB.log.AddI("충전위치 검색 완료");
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
//이동중이지 않다면 항상 이동을 해줘야한다
|
||||
var tsCmd = DateTime.Now - LastCommandTime;
|
||||
if (tsCmd.TotalMilliseconds >= 1999 &&
|
||||
PUB.AGV.error.Emergency == false &&
|
||||
PUB.AGV.system1.agv_run == false)
|
||||
{
|
||||
//PUB.PLC.Move(Device.PLC.Rundirection.Backward, "UpdateMotionPosition #1(" + sender + ")");
|
||||
PUB.AGV.AGVMoveRun(arDev.Narumi.eRunOpt.Backward);//
|
||||
LastCommandTime = DateTime.Now;
|
||||
}
|
||||
}
|
||||
//}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}//cvass
|
||||
}
|
||||
@@ -49,82 +49,48 @@ namespace Project
|
||||
case arDev.Narumi.DataType.STS:
|
||||
{
|
||||
//마크센서 확인
|
||||
var chg_mark1 = PUB.AGV.signal.GetChanged(arDev.Narumi.Signal.eflag.mark_sensor_1);
|
||||
var chg_mark2 = PUB.AGV.signal.GetChanged(arDev.Narumi.Signal.eflag.mark_sensor_1);
|
||||
var chg_run = PUB.AGV.system1.GetChanged(arDev.Narumi.SystemFlag1.eflag.agv_run);
|
||||
var chg_stop = PUB.AGV.system1.GetChanged(arDev.Narumi.SystemFlag1.eflag.agv_stop);
|
||||
var agv_err = PUB.AGV.error.Value;
|
||||
var agv_emg = PUB.AGV.error.Emergency;
|
||||
var agv_chg = PUB.AGV.system1.Battery_charging;
|
||||
var agv_stp = PUB.AGV.system1.agv_stop;
|
||||
var agv_run = PUB.AGV.system1.agv_run;
|
||||
var agv_mrk = PUB.AGV.signal.mark_sensor;
|
||||
|
||||
|
||||
//if (chg_run && PUB.AGV.system1.agv_run) PUB.Speak("이동을 시작 합니다");
|
||||
VAR.BOOL[eVarBool.AGVDIR_UP] = PUB.AGV.data.Direction == 'B';
|
||||
VAR.BOOL[eVarBool.AGV_ERROR] = PUB.AGV.error.Value > 0;
|
||||
VAR.BOOL[eVarBool.EMERGENCY] = PUB.AGV.error.Emergency;
|
||||
VAR.BOOL[eVarBool.AGVDIR_BACK] = PUB.AGV.data.Direction == 'B';
|
||||
|
||||
////모터방향 입력
|
||||
//if (PUB.AGV.data.Direction == 'B')
|
||||
// PUB.mapctl.Manager.agv.Current_Motor_Direction = AGVControl.AgvDir.Backward;
|
||||
//else
|
||||
// PUB.mapctl.Manager.agv.Current_Motor_Direction = AGVControl.AgvDir.Forward;
|
||||
|
||||
////현재 속도
|
||||
//if (PUB.AGV.data.Speed == 'H')
|
||||
// PUB.mapctl.Manager.agv.CurrentSpeed = AGVControl.AgvSpeed.High;
|
||||
//else if (PUB.AGV.data.Speed == 'M')
|
||||
// PUB.mapctl.Manager.agv.CurrentSpeed = AGVControl.AgvSpeed.Middle;
|
||||
//else if (PUB.AGV.data.Speed == 'L')
|
||||
// PUB.mapctl.Manager.agv.CurrentSpeed = AGVControl.AgvSpeed.Low;
|
||||
//else if (PUB.AGV.data.Speed == 'S')
|
||||
// PUB.mapctl.Manager.agv.CurrentSpeed = AGVControl.AgvSpeed.MarkStop;
|
||||
|
||||
////이동방향
|
||||
//if (PUB.AGV.data.Sts == 'S')
|
||||
// PUB.mapctl.Manager.agv.CurrentSTS = AGVControl.AgvSts.Straight;
|
||||
//else if (PUB.AGV.data.Sts == 'L')
|
||||
// PUB.mapctl.Manager.agv.CurrentSTS = AGVControl.AgvSts.Left;
|
||||
//else if (PUB.AGV.data.Sts == 'R')
|
||||
// PUB.mapctl.Manager.agv.CurrentSTS = AGVControl.AgvSts.Right;
|
||||
|
||||
|
||||
//PUB.mapctl.Manager.agv.IsMoving = PUB.AGV.system1.agv_run;
|
||||
//PUB.mapctl.Manager.agv.IsMarkCheck = PUB.AGV.system1.Mark1_check || PUB.AGV.system1.Mark2_check;
|
||||
|
||||
if (PUB.AGV.signal.mark_sensor == false)
|
||||
if (VAR.BOOL[eVarBool.AGV_ERROR] != (agv_err > 0))
|
||||
{
|
||||
if (VAR.BOOL[eVarBool.MARK_SENSOROFF] == false)
|
||||
{
|
||||
VAR.BOOL[eVarBool.MARK_SENSOROFF] = true;
|
||||
VAR.TIME[eVarTime.MarkSensorOff] = DateTime.Now;
|
||||
PUB.log.Add($"마크센서off를 설정");
|
||||
}
|
||||
VAR.BOOL[eVarBool.AGV_ERROR] = (agv_err > 0);
|
||||
PUB.logagv.Add($"new AGV_ERROR ({PUB.AGV.error.Value})");
|
||||
}
|
||||
else
|
||||
if (VAR.BOOL[eVarBool.EMERGENCY] != agv_emg)
|
||||
{
|
||||
if (VAR.BOOL[eVarBool.MARK_SENSOROFF] == true)
|
||||
{
|
||||
VAR.BOOL[eVarBool.MARK_SENSOROFF] = false;
|
||||
VAR.TIME[eVarTime.MarkSensorOff] = DateTime.Now;
|
||||
PUB.log.Add($"마크센서off를 해제");
|
||||
}
|
||||
VAR.BOOL[eVarBool.EMERGENCY] = agv_emg;
|
||||
PUB.logagv.Add($"new EMERGENCY ({VAR.BOOL[eVarBool.EMERGENCY]})");
|
||||
}
|
||||
|
||||
|
||||
//차징상태변경
|
||||
if (_charging != PUB.AGV.system1.Battery_charging)
|
||||
if (_charging != agv_chg)
|
||||
{
|
||||
if (PUB.AGV.system1.Battery_charging)
|
||||
if (agv_chg)
|
||||
{
|
||||
VAR.TIME[eVarTime.ChargeStart] = DateTime.Now;
|
||||
PUB.logagv.Add($"충전시작:{VAR.TIME[eVarTime.ChargeStart]}");
|
||||
}
|
||||
_charging = PUB.AGV.system1.Battery_charging;
|
||||
_charging = agv_chg;
|
||||
}
|
||||
|
||||
//배터리충전상태
|
||||
if (VAR.BOOL[eVarBool.FLAG_CHARGEONA] != PUB.AGV.system1.Battery_charging)
|
||||
if (VAR.BOOL[eVarBool.FLAG_CHARGEONA] != agv_chg)
|
||||
{
|
||||
PUB.log.Add($"충전상태전환 {PUB.AGV.system1.Battery_charging}");
|
||||
VAR.BOOL[eVarBool.FLAG_CHARGEONA] = PUB.AGV.system1.Battery_charging;
|
||||
PUB.log.Add($"충전상태전환 {agv_chg}");
|
||||
VAR.BOOL[eVarBool.FLAG_CHARGEONA] = agv_chg;
|
||||
}
|
||||
//자동충전해제시 곧바로 수동 충전되는 경우가 있어 자동 상태를 BMS에 넣는다 230118
|
||||
PUB.BMS.AutoCharge = PUB.AGV.system1.Battery_charging;
|
||||
PUB.BMS.AutoCharge = agv_chg;
|
||||
|
||||
if (PUB.AGV.error.Charger_pos_error != VAR.BOOL[eVarBool.CHG_POSERR])
|
||||
{
|
||||
@@ -135,41 +101,41 @@ namespace Project
|
||||
VAR.BOOL[eVarBool.CHG_POSERR] = PUB.AGV.error.Charger_pos_error;
|
||||
}
|
||||
|
||||
if (VAR.BOOL[eVarBool.MARK_SENSOROFF] == true && PUB.AGV.signal.mark_sensor == false)
|
||||
//나르미가 멈췄다면 다음 마크 이동 기능이 OFF 된다
|
||||
if (agv_stp)
|
||||
{
|
||||
//현재 활성화된 위치를 꺼준다
|
||||
if (this.ctlPos1.GetPositionActive(PUB.Result.CurrentPos))
|
||||
if (VAR.BOOL[eVarBool.NEXTSTOP_MARK])
|
||||
{
|
||||
var ts = VAR.TIME.RUN(eVarTime.MarkSensorOff);
|
||||
if (ts.TotalSeconds >= 2)
|
||||
{
|
||||
ctlPos1.SetPositionDeActive();
|
||||
PUB.log.Add($"현재 활성위치를 해제 함");
|
||||
}
|
||||
VAR.BOOL[eVarBool.NEXTSTOP_MARK] = false;
|
||||
PUB.logagv.Add($"NEXTSTOP_MARK 변경({VAR.BOOL[eVarBool.NEXTSTOP_MARK]})");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//나르미가 멈췄다면 다음 마크 이동 기능이 OFF 된다
|
||||
if (PUB.AGV.system1.agv_stop)
|
||||
VAR.BOOL[eVarBool.NEXTSTOP_MARK] = false;
|
||||
|
||||
//마크센서 상태가 변경이 되었다면
|
||||
if (VAR.BOOL[eVarBool.MARK_SENSOR] != PUB.AGV.signal.mark_sensor)
|
||||
{
|
||||
if (PUB.AGV.signal.mark_sensor)
|
||||
{
|
||||
//현재위치를 확정한다
|
||||
var curact = ctlPos1.GetPositionActive(PUB.Result.CurrentPos);
|
||||
if (curact == false)
|
||||
{
|
||||
PUB.log.Add($"마크센서로인해 현재위치 설정완료:{PUB.Result.CurrentPos}");
|
||||
ctlPos1.SetPositionActive(PUB.Result.CurrentPos);
|
||||
ctlPos1.SetDirection("");
|
||||
ctlPos1.Invalidate();
|
||||
}
|
||||
}
|
||||
PUB.logagv.Add($"MARK_SENSOR 변경({PUB.AGV.signal.mark_sensor})");
|
||||
VAR.BOOL[eVarBool.MARK_SENSOR] = PUB.AGV.signal.mark_sensor;
|
||||
|
||||
//AGV가 멈췄고 마크센서가 ON되었다면 마지막 RFID 위치가 확정된경우이다
|
||||
if (agv_stp && VAR.BOOL[eVarBool.MARK_SENSOR])
|
||||
{
|
||||
PUB.log.Add("마크스탑이 확인되어 최종위치를 PASS 처리 합니다");
|
||||
var curnode = PUB._virtualAGV.SetCurrentNodeMarkStop();
|
||||
if (curnode == true)
|
||||
{
|
||||
PUB.log.Add($"마크스탑으로 해당노드의 이동을 확정합니다");
|
||||
}
|
||||
else PUB.log.AddAT($"마크스탑이 확인되었으나 현재 노드가없어 PASS를 설정하지 못함");
|
||||
}
|
||||
}
|
||||
if (VAR.BOOL[eVarBool.MARK_SENSOROFF] != VAR.BOOL[eVarBool.MARK_SENSOR])
|
||||
{
|
||||
VAR.BOOL[eVarBool.MARK_SENSOROFF] = !VAR.BOOL[eVarBool.MARK_SENSOR];
|
||||
VAR.TIME[eVarTime.MarkSensorOff] = DateTime.Now;
|
||||
PUB.log.Add($"MARK_SENSOROFF 변경({VAR.BOOL[eVarBool.MARK_SENSOROFF]})");
|
||||
}
|
||||
|
||||
}
|
||||
break;
|
||||
case arDev.Narumi.DataType.TAG:
|
||||
@@ -239,8 +205,23 @@ namespace Project
|
||||
}
|
||||
|
||||
//이 후 상황을 예측한다
|
||||
var command = PUB._virtualAGV.Predict();
|
||||
var preditMSG = $"Motor:{command.Motor},Magnet:{command.Magnet},Speed:{command.Speed} : {command.Reason}";
|
||||
if (PUB._mapCanvas != null)
|
||||
{
|
||||
var nextAction = PUB._virtualAGV.Predict();
|
||||
var message = $"[다음 행동 예측]\n\n" +
|
||||
$"모터: {nextAction.Motor}\n" +
|
||||
$"마그넷: {nextAction.Magnet}\n" +
|
||||
$"속도: {nextAction.Speed}\n" +
|
||||
$"이유: {nextAction.Message}\n\n" +
|
||||
$"---\n" +
|
||||
$"현재 상태: {PUB._virtualAGV.CurrentState}\n" +
|
||||
$"현재 방향: {PUB._virtualAGV.CurrentDirection}\n" +
|
||||
$"위치 확정: {PUB._virtualAGV.IsPositionConfirmed} (RFID {PUB._virtualAGV.DetectedRfidCount}개)\n" +
|
||||
$"현재 노드: {PUB._virtualAGV.CurrentNodeId ?? "없음"}";
|
||||
|
||||
PUB._mapCanvas.PredictMessage = message;
|
||||
}
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
||||
@@ -156,6 +156,15 @@ namespace Project
|
||||
|
||||
// 장치 관리 태스크 시작 (IDLE 진입 시 한 번만)
|
||||
StartDeviceManagementTask();
|
||||
|
||||
// 동기화 모드 종료 (혹시 남아있을 경우)
|
||||
if (PUB._mapCanvas != null)
|
||||
{
|
||||
this.Invoke(new Action(() => {
|
||||
PUB._mapCanvas.ExitSyncMode();
|
||||
}));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//자동소거기능
|
||||
@@ -179,6 +188,12 @@ namespace Project
|
||||
break;
|
||||
|
||||
case eSMStep.SYNC:
|
||||
if(e.isFirst)
|
||||
{
|
||||
// 동기화 완료 시 캔버스 모드 복귀
|
||||
if (PUB._mapCanvas != null)
|
||||
PUB._mapCanvas.SetSyncStatus("설정 동기화", 0f, "환경설정 값으로 AGV컨트롤러를 설정 합니다");
|
||||
}
|
||||
if (_SM_RUN_SYNC(runStepisFirst, PUB.sm.GetRunSteptime))
|
||||
{
|
||||
var b1 = PUB.XBE.IsOpen;
|
||||
|
||||
@@ -241,6 +241,7 @@ namespace Project
|
||||
var bCharge =
|
||||
(PUB.sm.RunStep == ERunStep.GOCHARGE || PUB.sm.RunStep == ERunStep.CHARGECHECK || VAR.BOOL[eVarBool.FLAG_CHARGEONA] == true);
|
||||
|
||||
//가동, 목적지가 충전기라면 홈 이동이다
|
||||
var bHome = PUB.sm.Step == eSMStep.RUN && (PUB.sm.RunStep == ERunStep.GOHOME);
|
||||
//var bChargeM = PUB.flag.get(EFlag.FLAG_CHARGEONM);
|
||||
var bAuto = VAR.BOOL[eVarBool.FLAG_AUTORUN];
|
||||
@@ -368,7 +369,7 @@ namespace Project
|
||||
}
|
||||
|
||||
IOState.setTitle(inputrow, inputcol, "RUN"); IOState.setValue(inputrow, inputcol++, (PUB.AGV.system1.agv_run ? 1 : 0));
|
||||
IOState.setTitle(inputrow, inputcol, "MARK"); IOState.setValue(inputrow, inputcol++, (PUB.AGV.signal.mark_sensor ? 1 : (VAR.BOOL[eVarBool.NEXTSTOP_MARK] ? 2 : 0)));
|
||||
IOState.setTitle(inputrow, inputcol, "MARK"); IOState.setValue(inputrow, inputcol++, (VAR.BOOL[eVarBool.MARK_SENSOR] ? 1 : (VAR.BOOL[eVarBool.NEXTSTOP_MARK] ? 2 : 0)));
|
||||
IOState.setTitle(inputrow, inputcol, "CHG"); IOState.setValue(inputrow, inputcol++, (PUB.AGV.system1.Battery_charging ? 1 : 0));
|
||||
IOState.setTitle(inputrow, inputcol, "ITM"); IOState.setValue(inputrow, inputcol++, (VAR.BOOL[eVarBool.ITEMON] ? 1 : 0));
|
||||
IOState.Invalidate();
|
||||
@@ -697,7 +698,7 @@ namespace Project
|
||||
}
|
||||
else
|
||||
{
|
||||
if (PUB.sm.RunStep == ERunStep.GODOWN)
|
||||
if (PUB.sm.RunStep == ERunStep.BUFFER_IN)
|
||||
{
|
||||
if (PUB.sm.RunStepSeq == 1)
|
||||
{
|
||||
@@ -705,7 +706,7 @@ namespace Project
|
||||
}
|
||||
else UpdateStatusMessage(String.Format("하차 이동 중 ({0})", PUB.Result.TargetPos), Color.Lime, Color.Black);
|
||||
}
|
||||
else if (PUB.sm.RunStep == ERunStep.GOUP)
|
||||
else if (PUB.sm.RunStep == ERunStep.BUFFER_OUT)
|
||||
{
|
||||
if (PUB.sm.RunStepSeq == 1)
|
||||
{
|
||||
@@ -713,6 +714,30 @@ namespace Project
|
||||
}
|
||||
else UpdateStatusMessage(String.Format("상차 이동 중 ({0})", PUB.Result.TargetPos), Color.Lime, Color.Black);
|
||||
}
|
||||
else if (PUB.sm.RunStep == ERunStep.LOADER_IN)
|
||||
{
|
||||
UpdateStatusMessage(String.Format("로더 진입 중 ({0})", PUB.Result.TargetPos), Color.Lime, Color.Black);
|
||||
}
|
||||
else if (PUB.sm.RunStep == ERunStep.LOADER_OUT)
|
||||
{
|
||||
UpdateStatusMessage(String.Format("로더 배출 중 ({0})", PUB.Result.TargetPos), Color.Lime, Color.Black);
|
||||
}
|
||||
else if (PUB.sm.RunStep == ERunStep.UNLOADER_IN)
|
||||
{
|
||||
UpdateStatusMessage(String.Format("언로더 진입 중 ({0})", PUB.Result.TargetPos), Color.Lime, Color.Black);
|
||||
}
|
||||
else if (PUB.sm.RunStep == ERunStep.UNLOADER_OUT)
|
||||
{
|
||||
UpdateStatusMessage(String.Format("언로더 배출 중 ({0})", PUB.Result.TargetPos), Color.Lime, Color.Black);
|
||||
}
|
||||
else if (PUB.sm.RunStep == ERunStep.CLEANER_IN)
|
||||
{
|
||||
UpdateStatusMessage(String.Format("클리너 진입 중 ({0})", PUB.Result.TargetPos), Color.Lime, Color.Black);
|
||||
}
|
||||
else if (PUB.sm.RunStep == ERunStep.CLEANER_OUT)
|
||||
{
|
||||
UpdateStatusMessage(String.Format("클리너 배출 중 ({0})", PUB.Result.TargetPos), Color.Lime, Color.Black);
|
||||
}
|
||||
else if (PUB.sm.RunStep == ERunStep.GOCHARGE)
|
||||
{
|
||||
if (PUB.Result.result_message.isEmpty() == true)
|
||||
|
||||
@@ -53,7 +53,8 @@ namespace Project
|
||||
PUB.log.AddE($"[{logPrefix}-SetCurrent] 노드정보를 찾을 수 없습니다 RFID:{currTag}");
|
||||
PUB.XBE.SendError(ENIGProtocol.AGVErrorCode.EmptyNode, $"{currTag}");
|
||||
return;
|
||||
}else
|
||||
}
|
||||
else
|
||||
{
|
||||
PUB.log.AddI($"XBEE:현재위치설정:[{node.RfidId}]{node.NodeId}");
|
||||
}
|
||||
@@ -69,6 +70,17 @@ namespace Project
|
||||
{
|
||||
var currTag = System.Text.Encoding.Default.GetString(data, 1, data.Length - 1);
|
||||
var targetNode = PUB._mapNodes.FirstOrDefault(t => t.RfidId == currTag);
|
||||
|
||||
|
||||
//자동상태가아니라면 처리하지 않는다.
|
||||
if (VAR.BOOL[eVarBool.FLAG_AUTORUN] == false)
|
||||
{
|
||||
PUB.log.AddE($"[{logPrefix}-Goto] 자동실행상태가 아닙니다");
|
||||
PUB.XBE.SendError(ENIGProtocol.AGVErrorCode.ManualMode, $"{currTag}");
|
||||
}
|
||||
|
||||
//목적지
|
||||
PUB._virtualAGV.TargetNode = targetNode;
|
||||
if (targetNode == null)
|
||||
{
|
||||
PUB.log.AddE($"[{logPrefix}-Goto] 노드정보를 찾을 수 없습니다 RFID:{currTag}");
|
||||
@@ -76,24 +88,37 @@ namespace Project
|
||||
return;
|
||||
}
|
||||
|
||||
///출발지
|
||||
var startNode = PUB._mapNodes.FirstOrDefault(t => t.RfidId == PUB._virtualAGV.CurrentNodeId);
|
||||
PUB._virtualAGV.StartNode = startNode;
|
||||
if (startNode == null)
|
||||
{
|
||||
PUB.log.AddE($"[{logPrefix}-Goto] 노드정보를 찾을 수 없습니다 RFID:{PUB._virtualAGV.CurrentNodeId}");
|
||||
PUB.XBE.SendError(ENIGProtocol.AGVErrorCode.EmptyNode, $"{PUB._virtualAGV.CurrentNodeId}");
|
||||
return;
|
||||
PUB.log.AddE($"[{logPrefix}-Goto] 시작노드가 없습니다(현재위치 없음) NodeID:{PUB._virtualAGV.CurrentNodeId}");
|
||||
}
|
||||
|
||||
var rltGoto = CalcPath(startNode, targetNode);
|
||||
if (rltGoto.result == false)
|
||||
if (startNode != null)
|
||||
{
|
||||
PUB.log.AddE($"[{logPrefix}-Goto] {rltGoto.message}");
|
||||
PUB.XBE.SendError(ENIGProtocol.AGVErrorCode.Goto, rltGoto.message);
|
||||
return;
|
||||
//시작위치가 존재한다면 경로를 예측한다.
|
||||
var rltGoto = CalcPath(startNode, targetNode);
|
||||
if (rltGoto.result == null)
|
||||
{
|
||||
PUB.log.AddE($"[{logPrefix}-Goto] 경로예측실패 {rltGoto.message}");
|
||||
}
|
||||
else
|
||||
{
|
||||
//경로예측을 화면에 표시해준다.
|
||||
PUB._virtualAGV.SetPath(rltGoto.result);
|
||||
var pathWithRfid = rltGoto.result.GetSimplePath().Select(nodeId => PUB._virtualAGV.GetRfidByNodeId(PUB._mapNodes, nodeId)).ToList();
|
||||
PUB.log.Add($"경로예측결과:{pathWithRfid}");
|
||||
}
|
||||
}
|
||||
|
||||
//대상이동으로 처리한다.
|
||||
PUB.sm.SetNewRunStep(StateMachine.ERunStep.GOTO);
|
||||
|
||||
//Move to
|
||||
PUB.log.Add($"[{logPrefix}-Goto] {startNode.RfidId} -> {targetNode.RfidId}");
|
||||
|
||||
}
|
||||
else PUB.log.AddE($"[{logPrefix}-Goto] TagString Lenght Errorr:{data.Length}");
|
||||
break;
|
||||
@@ -135,7 +160,7 @@ namespace Project
|
||||
var bunkidata = new arDev.Narumi.BunkiData();
|
||||
|
||||
//speed;
|
||||
if (AutSpeed == 1) bunkidata.Speed = arDev.Narumi.eMoveSpd.Middle;
|
||||
if (AutSpeed == 1) bunkidata.Speed = arDev.Narumi.eMoveSpd.Mid;
|
||||
else if (AutSpeed == 2) bunkidata.Speed = arDev.Narumi.eMoveSpd.High;
|
||||
else bunkidata.Speed = arDev.Narumi.eMoveSpd.Low;
|
||||
|
||||
@@ -164,7 +189,7 @@ namespace Project
|
||||
arDev.Narumi.LiftCommand LCmd = arDev.Narumi.LiftCommand.STP;
|
||||
if (LiftCommand == 1) LCmd = arDev.Narumi.LiftCommand.UP;
|
||||
else if (LiftCommand == 2) LCmd = arDev.Narumi.LiftCommand.DN;
|
||||
|
||||
|
||||
PUB.log.Add($"[{logPrefix}-LiftControl] {LCmd}");
|
||||
PUB.AGV.LiftControl(LCmd); //리프트제어
|
||||
break;
|
||||
@@ -173,13 +198,13 @@ namespace Project
|
||||
var chargeAction = data[1] == 1; //0= off, 1=on
|
||||
|
||||
//충전시퀀스가 진행되지 않았다면 진행한다
|
||||
if(PUB.sm.RunStep == StateMachine.ERunStep.GOCHARGE && PUB.sm.RunStepNew != StateMachine.ERunStep.GOCHARGE)
|
||||
if (PUB.sm.RunStep == StateMachine.ERunStep.GOCHARGE && PUB.sm.RunStepNew != StateMachine.ERunStep.GOCHARGE)
|
||||
{
|
||||
PUB.sm.SetNewRunStep(StateMachine.ERunStep.GOCHARGE);
|
||||
PUB.log.AddI($"충전을 시작합니다");
|
||||
}
|
||||
break;
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -191,12 +216,12 @@ namespace Project
|
||||
}
|
||||
|
||||
AGVNavigationCore.PathFinding.Planning.AGVPathfinder _advancedPathfinder = null;
|
||||
(bool result, string message) CalcPath(MapNode startNode, MapNode targetNode)
|
||||
(AGVNavigationCore.PathFinding.Core.AGVPathResult result, string message) CalcPath(MapNode startNode, MapNode targetNode)
|
||||
{
|
||||
var _mapNodes = PUB._mapNodes;
|
||||
// 시작 RFID가 없으면 AGV 현재 위치로 설정
|
||||
if (startNode == null || targetNode == null)
|
||||
return (false, "시작 RFID와 목표 RFID를 선택해주세요.");
|
||||
return (null, "시작 RFID와 목표 RFID를 선택해주세요.");
|
||||
|
||||
//경로계산기확인
|
||||
if (_advancedPathfinder == null)
|
||||
@@ -216,6 +241,7 @@ namespace Project
|
||||
var _simulatorCanvas = PUB._mapCanvas;
|
||||
|
||||
_simulatorCanvas.FitToNodes();
|
||||
string Message = string.Empty;
|
||||
if (advancedResult.Success)
|
||||
{
|
||||
// 도킹 검증이 없는 경우 추가 검증 수행
|
||||
@@ -234,14 +260,17 @@ namespace Project
|
||||
|
||||
// 고급 경로 디버깅 정보 표시
|
||||
//UpdateAdvancedPathDebugInfo(advancedResult);
|
||||
return (true, string.Empty);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
// 경로 실패시 디버깅 정보 초기화
|
||||
//_pathDebugLabel.Text = $"경로: 실패 - {advancedResult.ErrorMessage}";
|
||||
return (false, $"경로를 찾을 수 없습니다:\n{advancedResult.ErrorMessage}");
|
||||
advancedResult = null;
|
||||
Message = $"경로를 찾을 수 없습니다:\n{advancedResult.ErrorMessage}";
|
||||
}
|
||||
|
||||
return (advancedResult, Message);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -138,7 +138,10 @@ namespace Project.ViewForm
|
||||
|
||||
private void button9_Click(object sender, EventArgs e)
|
||||
{
|
||||
PUB.AGV.TurnGDSCenterScope();
|
||||
var inputbox = AR.UTIL.InputBox("input value", "1000");
|
||||
if (inputbox.Item1 == false) return;
|
||||
if (UInt16.TryParse(inputbox.Item2, out UInt16 value) == false) return;
|
||||
PUB.AGV.TurnGDSCenterScope(value);
|
||||
if (PUB.sm.Step == StateMachine.eSMStep.RUN)
|
||||
PUB.sm.SetNewStep(StateMachine.eSMStep.IDLE);
|
||||
}
|
||||
|
||||
590
Cs_HMI/Project/ViewForm/fManual.Designer.cs
generated
590
Cs_HMI/Project/ViewForm/fManual.Designer.cs
generated
@@ -41,46 +41,45 @@
|
||||
this.btErrReset = new System.Windows.Forms.Button();
|
||||
this.timer1 = new System.Windows.Forms.Timer(this.components);
|
||||
this.panel2 = new System.Windows.Forms.Panel();
|
||||
this.groupBox3 = new System.Windows.Forms.GroupBox();
|
||||
this.btBack180 = new System.Windows.Forms.Button();
|
||||
this.panel1 = new System.Windows.Forms.Panel();
|
||||
this.btRight180 = new System.Windows.Forms.Button();
|
||||
this.panel10 = new System.Windows.Forms.Panel();
|
||||
this.btLeft180 = new System.Windows.Forms.Button();
|
||||
this.button1 = new System.Windows.Forms.Button();
|
||||
this.groupBox1 = new System.Windows.Forms.GroupBox();
|
||||
this.radpbs2 = new AGVControl.MyRadioButton();
|
||||
this.panel9 = new System.Windows.Forms.Panel();
|
||||
this.radpbs1 = new AGVControl.MyRadioButton();
|
||||
this.panel3 = new System.Windows.Forms.Panel();
|
||||
this.radpbs0 = new AGVControl.MyRadioButton();
|
||||
this.grpSpeed = new System.Windows.Forms.GroupBox();
|
||||
this.radspdh = new AGVControl.MyRadioButton();
|
||||
this.panel8 = new System.Windows.Forms.Panel();
|
||||
this.radspdm = new AGVControl.MyRadioButton();
|
||||
this.panel4 = new System.Windows.Forms.Panel();
|
||||
this.radspdl = new AGVControl.MyRadioButton();
|
||||
this.grpBunki = new System.Windows.Forms.GroupBox();
|
||||
this.radright = new AGVControl.MyRadioButton();
|
||||
this.panel7 = new System.Windows.Forms.Panel();
|
||||
this.radstrai = new AGVControl.MyRadioButton();
|
||||
this.panel5 = new System.Windows.Forms.Panel();
|
||||
this.radleft = new AGVControl.MyRadioButton();
|
||||
this.groupBox2 = new System.Windows.Forms.GroupBox();
|
||||
this.arLabel1 = new arCtl.arLabel();
|
||||
this.panel12 = new System.Windows.Forms.Panel();
|
||||
this.radbackward = new AGVControl.MyRadioButton();
|
||||
this.panel6 = new System.Windows.Forms.Panel();
|
||||
this.radforward = new AGVControl.MyRadioButton();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.radpbs2 = new AGVControl.MyRadioButton();
|
||||
this.radpbs1 = new AGVControl.MyRadioButton();
|
||||
this.radpbs0 = new AGVControl.MyRadioButton();
|
||||
this.radspdh = new AGVControl.MyRadioButton();
|
||||
this.radspdm = new AGVControl.MyRadioButton();
|
||||
this.radspdl = new AGVControl.MyRadioButton();
|
||||
this.radright = new AGVControl.MyRadioButton();
|
||||
this.radstrai = new AGVControl.MyRadioButton();
|
||||
this.radleft = new AGVControl.MyRadioButton();
|
||||
this.radbackward = new AGVControl.MyRadioButton();
|
||||
this.radforward = new AGVControl.MyRadioButton();
|
||||
this.guideSensor1 = new Narumi.UC.GuideSensor();
|
||||
this.btBack180 = new System.Windows.Forms.Button();
|
||||
this.tableLayoutPanel2 = new System.Windows.Forms.TableLayoutPanel();
|
||||
this.button2 = new System.Windows.Forms.Button();
|
||||
this.tableLayoutPanel1.SuspendLayout();
|
||||
this.panel2.SuspendLayout();
|
||||
this.groupBox3.SuspendLayout();
|
||||
this.groupBox1.SuspendLayout();
|
||||
this.grpSpeed.SuspendLayout();
|
||||
this.grpBunki.SuspendLayout();
|
||||
this.groupBox2.SuspendLayout();
|
||||
this.tableLayoutPanel2.SuspendLayout();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// tableLayoutPanel1
|
||||
@@ -105,7 +104,7 @@
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 33.33333F));
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 33.33333F));
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 33.33333F));
|
||||
this.tableLayoutPanel1.Size = new System.Drawing.Size(604, 555);
|
||||
this.tableLayoutPanel1.Size = new System.Drawing.Size(604, 594);
|
||||
this.tableLayoutPanel1.TabIndex = 7;
|
||||
//
|
||||
// btStart
|
||||
@@ -125,7 +124,7 @@
|
||||
this.btStart.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
this.btStart.GradientRepeatBG = false;
|
||||
this.btStart.isButton = true;
|
||||
this.btStart.Location = new System.Drawing.Point(204, 188);
|
||||
this.btStart.Location = new System.Drawing.Point(204, 201);
|
||||
this.btStart.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.btStart.MouseOverColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.btStart.msg = new string[] {
|
||||
@@ -147,7 +146,7 @@
|
||||
this.btStart.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.btStart.SignColor = System.Drawing.Color.Yellow;
|
||||
this.btStart.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.btStart.Size = new System.Drawing.Size(195, 179);
|
||||
this.btStart.Size = new System.Drawing.Size(195, 192);
|
||||
this.btStart.TabIndex = 6;
|
||||
this.btStart.Text = "RUN";
|
||||
this.btStart.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
@@ -172,7 +171,7 @@
|
||||
this.btRight.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
this.btRight.GradientRepeatBG = false;
|
||||
this.btRight.isButton = true;
|
||||
this.btRight.Location = new System.Drawing.Point(405, 188);
|
||||
this.btRight.Location = new System.Drawing.Point(405, 201);
|
||||
this.btRight.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.btRight.MouseOverColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.btRight.msg = null;
|
||||
@@ -192,7 +191,7 @@
|
||||
this.btRight.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.btRight.SignColor = System.Drawing.Color.Yellow;
|
||||
this.btRight.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.btRight.Size = new System.Drawing.Size(196, 179);
|
||||
this.btRight.Size = new System.Drawing.Size(196, 192);
|
||||
this.btRight.TabIndex = 0;
|
||||
this.btRight.Text = "좌회전";
|
||||
this.btRight.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
@@ -238,7 +237,7 @@
|
||||
this.btBack.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.btBack.SignColor = System.Drawing.Color.Yellow;
|
||||
this.btBack.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.btBack.Size = new System.Drawing.Size(195, 179);
|
||||
this.btBack.Size = new System.Drawing.Size(195, 192);
|
||||
this.btBack.TabIndex = 0;
|
||||
this.btBack.Text = "후진";
|
||||
this.btBack.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
@@ -263,7 +262,7 @@
|
||||
this.btForward.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
this.btForward.GradientRepeatBG = false;
|
||||
this.btForward.isButton = true;
|
||||
this.btForward.Location = new System.Drawing.Point(204, 373);
|
||||
this.btForward.Location = new System.Drawing.Point(204, 399);
|
||||
this.btForward.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.btForward.MouseOverColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.btForward.msg = null;
|
||||
@@ -283,7 +282,7 @@
|
||||
this.btForward.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.btForward.SignColor = System.Drawing.Color.Yellow;
|
||||
this.btForward.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.btForward.Size = new System.Drawing.Size(195, 179);
|
||||
this.btForward.Size = new System.Drawing.Size(195, 192);
|
||||
this.btForward.TabIndex = 0;
|
||||
this.btForward.Text = "전진";
|
||||
this.btForward.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
@@ -308,7 +307,7 @@
|
||||
this.btLeft.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
this.btLeft.GradientRepeatBG = false;
|
||||
this.btLeft.isButton = true;
|
||||
this.btLeft.Location = new System.Drawing.Point(3, 188);
|
||||
this.btLeft.Location = new System.Drawing.Point(3, 201);
|
||||
this.btLeft.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.btLeft.MouseOverColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.btLeft.msg = null;
|
||||
@@ -328,7 +327,7 @@
|
||||
this.btLeft.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.btLeft.SignColor = System.Drawing.Color.Yellow;
|
||||
this.btLeft.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.btLeft.Size = new System.Drawing.Size(195, 179);
|
||||
this.btLeft.Size = new System.Drawing.Size(195, 192);
|
||||
this.btLeft.TabIndex = 0;
|
||||
this.btLeft.Text = "우회전";
|
||||
this.btLeft.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
@@ -342,7 +341,7 @@
|
||||
this.btMarkStop.Font = new System.Drawing.Font("맑은 고딕", 20F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.btMarkStop.Location = new System.Drawing.Point(3, 3);
|
||||
this.btMarkStop.Name = "btMarkStop";
|
||||
this.btMarkStop.Size = new System.Drawing.Size(195, 179);
|
||||
this.btMarkStop.Size = new System.Drawing.Size(195, 192);
|
||||
this.btMarkStop.TabIndex = 7;
|
||||
this.btMarkStop.Text = "마크정지";
|
||||
this.btMarkStop.UseVisualStyleBackColor = true;
|
||||
@@ -352,9 +351,9 @@
|
||||
//
|
||||
this.btchargeOff.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.btchargeOff.Font = new System.Drawing.Font("맑은 고딕", 20F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.btchargeOff.Location = new System.Drawing.Point(405, 373);
|
||||
this.btchargeOff.Location = new System.Drawing.Point(405, 399);
|
||||
this.btchargeOff.Name = "btchargeOff";
|
||||
this.btchargeOff.Size = new System.Drawing.Size(196, 179);
|
||||
this.btchargeOff.Size = new System.Drawing.Size(196, 192);
|
||||
this.btchargeOff.TabIndex = 8;
|
||||
this.btchargeOff.Text = "충전해제";
|
||||
this.btchargeOff.UseVisualStyleBackColor = true;
|
||||
@@ -364,9 +363,9 @@
|
||||
//
|
||||
this.btChargeOn.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.btChargeOn.Font = new System.Drawing.Font("맑은 고딕", 20F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.btChargeOn.Location = new System.Drawing.Point(3, 373);
|
||||
this.btChargeOn.Location = new System.Drawing.Point(3, 399);
|
||||
this.btChargeOn.Name = "btChargeOn";
|
||||
this.btChargeOn.Size = new System.Drawing.Size(195, 179);
|
||||
this.btChargeOn.Size = new System.Drawing.Size(195, 192);
|
||||
this.btChargeOn.TabIndex = 9;
|
||||
this.btChargeOn.Text = "충전";
|
||||
this.btChargeOn.UseVisualStyleBackColor = true;
|
||||
@@ -378,7 +377,7 @@
|
||||
this.btErrReset.Font = new System.Drawing.Font("맑은 고딕", 20F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.btErrReset.Location = new System.Drawing.Point(405, 3);
|
||||
this.btErrReset.Name = "btErrReset";
|
||||
this.btErrReset.Size = new System.Drawing.Size(196, 179);
|
||||
this.btErrReset.Size = new System.Drawing.Size(196, 192);
|
||||
this.btErrReset.TabIndex = 10;
|
||||
this.btErrReset.Text = "오류소거";
|
||||
this.btErrReset.UseVisualStyleBackColor = true;
|
||||
@@ -391,7 +390,7 @@
|
||||
//
|
||||
// panel2
|
||||
//
|
||||
this.panel2.Controls.Add(this.groupBox3);
|
||||
this.panel2.Controls.Add(this.tableLayoutPanel2);
|
||||
this.panel2.Controls.Add(this.button1);
|
||||
this.panel2.Controls.Add(this.groupBox1);
|
||||
this.panel2.Controls.Add(this.grpSpeed);
|
||||
@@ -400,79 +399,33 @@
|
||||
this.panel2.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.panel2.Location = new System.Drawing.Point(607, 21);
|
||||
this.panel2.Name = "panel2";
|
||||
this.panel2.Size = new System.Drawing.Size(404, 517);
|
||||
this.panel2.Size = new System.Drawing.Size(404, 556);
|
||||
this.panel2.TabIndex = 9;
|
||||
this.panel2.Paint += new System.Windows.Forms.PaintEventHandler(this.panel2_Paint);
|
||||
//
|
||||
// groupBox3
|
||||
//
|
||||
this.groupBox3.Controls.Add(this.btBack180);
|
||||
this.groupBox3.Controls.Add(this.panel1);
|
||||
this.groupBox3.Controls.Add(this.btRight180);
|
||||
this.groupBox3.Controls.Add(this.panel10);
|
||||
this.groupBox3.Controls.Add(this.btLeft180);
|
||||
this.groupBox3.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.groupBox3.Location = new System.Drawing.Point(0, 450);
|
||||
this.groupBox3.Name = "groupBox3";
|
||||
this.groupBox3.Padding = new System.Windows.Forms.Padding(10, 5, 5, 10);
|
||||
this.groupBox3.Size = new System.Drawing.Size(404, 67);
|
||||
this.groupBox3.TabIndex = 11;
|
||||
this.groupBox3.TabStop = false;
|
||||
//
|
||||
// btBack180
|
||||
//
|
||||
this.btBack180.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.btBack180.Cursor = System.Windows.Forms.Cursors.Hand;
|
||||
this.btBack180.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.btBack180.Font = new System.Drawing.Font("맑은 고딕", 10F, System.Drawing.FontStyle.Bold);
|
||||
this.btBack180.ForeColor = System.Drawing.Color.Black;
|
||||
this.btBack180.Location = new System.Drawing.Point(270, 19);
|
||||
this.btBack180.Name = "btBack180";
|
||||
this.btBack180.Size = new System.Drawing.Size(129, 38);
|
||||
this.btBack180.TabIndex = 15;
|
||||
this.btBack180.Text = "백후 180도 회전";
|
||||
this.btBack180.UseVisualStyleBackColor = false;
|
||||
this.btBack180.Click += new System.EventHandler(this.btBack180_Click);
|
||||
//
|
||||
// panel1
|
||||
//
|
||||
this.panel1.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.panel1.Location = new System.Drawing.Point(261, 19);
|
||||
this.panel1.Name = "panel1";
|
||||
this.panel1.Size = new System.Drawing.Size(9, 38);
|
||||
this.panel1.TabIndex = 14;
|
||||
//
|
||||
// btRight180
|
||||
//
|
||||
this.btRight180.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.btRight180.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.btRight180.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.btRight180.Font = new System.Drawing.Font("맑은 고딕", 10F, System.Drawing.FontStyle.Bold);
|
||||
this.btRight180.ForeColor = System.Drawing.Color.Black;
|
||||
this.btRight180.Location = new System.Drawing.Point(140, 19);
|
||||
this.btRight180.Location = new System.Drawing.Point(3, 62);
|
||||
this.btRight180.Name = "btRight180";
|
||||
this.btRight180.Size = new System.Drawing.Size(121, 38);
|
||||
this.btRight180.Size = new System.Drawing.Size(196, 53);
|
||||
this.btRight180.TabIndex = 6;
|
||||
this.btRight180.Text = "180도 우회전";
|
||||
this.btRight180.UseVisualStyleBackColor = false;
|
||||
this.btRight180.Click += new System.EventHandler(this.btRight180_Click);
|
||||
//
|
||||
// panel10
|
||||
//
|
||||
this.panel10.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.panel10.Location = new System.Drawing.Point(131, 19);
|
||||
this.panel10.Name = "panel10";
|
||||
this.panel10.Size = new System.Drawing.Size(9, 38);
|
||||
this.panel10.TabIndex = 12;
|
||||
//
|
||||
// btLeft180
|
||||
//
|
||||
this.btLeft180.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.btLeft180.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.btLeft180.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.btLeft180.Font = new System.Drawing.Font("맑은 고딕", 10F, System.Drawing.FontStyle.Bold);
|
||||
this.btLeft180.ForeColor = System.Drawing.Color.Black;
|
||||
this.btLeft180.Location = new System.Drawing.Point(10, 19);
|
||||
this.btLeft180.Location = new System.Drawing.Point(3, 3);
|
||||
this.btLeft180.Name = "btLeft180";
|
||||
this.btLeft180.Size = new System.Drawing.Size(121, 38);
|
||||
this.btLeft180.Size = new System.Drawing.Size(196, 53);
|
||||
this.btLeft180.TabIndex = 7;
|
||||
this.btLeft180.Text = "180도 좌회전";
|
||||
this.btLeft180.UseVisualStyleBackColor = false;
|
||||
@@ -484,7 +437,7 @@
|
||||
this.button1.Font = new System.Drawing.Font("맑은 고딕", 20F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.button1.Location = new System.Drawing.Point(0, 380);
|
||||
this.button1.Name = "button1";
|
||||
this.button1.Size = new System.Drawing.Size(404, 70);
|
||||
this.button1.Size = new System.Drawing.Size(404, 58);
|
||||
this.button1.TabIndex = 10;
|
||||
this.button1.Text = "설정 적용";
|
||||
this.button1.UseVisualStyleBackColor = true;
|
||||
@@ -506,25 +459,6 @@
|
||||
this.groupBox1.TabStop = false;
|
||||
this.groupBox1.Text = "근접센서(PBS)";
|
||||
//
|
||||
// radpbs2
|
||||
//
|
||||
this.radpbs2.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radpbs2.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radpbs2.BorderRadius = 7;
|
||||
this.radpbs2.BorderSize = 2;
|
||||
this.radpbs2.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radpbs2.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radpbs2.CheckWidth = 30;
|
||||
this.radpbs2.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radpbs2.Font = new System.Drawing.Font("맑은 고딕", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radpbs2.Location = new System.Drawing.Point(278, 19);
|
||||
this.radpbs2.Name = "radpbs2";
|
||||
this.radpbs2.Size = new System.Drawing.Size(119, 66);
|
||||
this.radpbs2.TabIndex = 10;
|
||||
this.radpbs2.Text = "On(2)";
|
||||
this.radpbs2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radpbs2.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panel9
|
||||
//
|
||||
this.panel9.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
@@ -533,28 +467,6 @@
|
||||
this.panel9.Size = new System.Drawing.Size(15, 66);
|
||||
this.panel9.TabIndex = 12;
|
||||
//
|
||||
// radpbs1
|
||||
//
|
||||
this.radpbs1.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radpbs1.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radpbs1.BorderRadius = 7;
|
||||
this.radpbs1.BorderSize = 2;
|
||||
this.radpbs1.Checked = true;
|
||||
this.radpbs1.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radpbs1.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radpbs1.CheckWidth = 30;
|
||||
this.radpbs1.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radpbs1.Font = new System.Drawing.Font("맑은 고딕", 16F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radpbs1.ForeColor = System.Drawing.Color.Blue;
|
||||
this.radpbs1.Location = new System.Drawing.Point(144, 19);
|
||||
this.radpbs1.Name = "radpbs1";
|
||||
this.radpbs1.Size = new System.Drawing.Size(119, 66);
|
||||
this.radpbs1.TabIndex = 9;
|
||||
this.radpbs1.TabStop = true;
|
||||
this.radpbs1.Text = "On(1)";
|
||||
this.radpbs1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radpbs1.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panel3
|
||||
//
|
||||
this.panel3.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
@@ -563,25 +475,6 @@
|
||||
this.panel3.Size = new System.Drawing.Size(15, 66);
|
||||
this.panel3.TabIndex = 11;
|
||||
//
|
||||
// radpbs0
|
||||
//
|
||||
this.radpbs0.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radpbs0.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radpbs0.BorderRadius = 7;
|
||||
this.radpbs0.BorderSize = 2;
|
||||
this.radpbs0.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radpbs0.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radpbs0.CheckWidth = 30;
|
||||
this.radpbs0.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radpbs0.Font = new System.Drawing.Font("맑은 고딕", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radpbs0.Location = new System.Drawing.Point(10, 19);
|
||||
this.radpbs0.Name = "radpbs0";
|
||||
this.radpbs0.Size = new System.Drawing.Size(119, 66);
|
||||
this.radpbs0.TabIndex = 8;
|
||||
this.radpbs0.Text = "Off(0)";
|
||||
this.radpbs0.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radpbs0.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// grpSpeed
|
||||
//
|
||||
this.grpSpeed.Controls.Add(this.radspdh);
|
||||
@@ -598,25 +491,6 @@
|
||||
this.grpSpeed.TabStop = false;
|
||||
this.grpSpeed.Text = "속도";
|
||||
//
|
||||
// radspdh
|
||||
//
|
||||
this.radspdh.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radspdh.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radspdh.BorderRadius = 7;
|
||||
this.radspdh.BorderSize = 2;
|
||||
this.radspdh.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radspdh.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radspdh.CheckWidth = 30;
|
||||
this.radspdh.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radspdh.Font = new System.Drawing.Font("맑은 고딕", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radspdh.Location = new System.Drawing.Point(278, 19);
|
||||
this.radspdh.Name = "radspdh";
|
||||
this.radspdh.Size = new System.Drawing.Size(119, 66);
|
||||
this.radspdh.TabIndex = 2;
|
||||
this.radspdh.Text = "고속";
|
||||
this.radspdh.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radspdh.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panel8
|
||||
//
|
||||
this.panel8.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
@@ -625,28 +499,6 @@
|
||||
this.panel8.Size = new System.Drawing.Size(15, 66);
|
||||
this.panel8.TabIndex = 13;
|
||||
//
|
||||
// radspdm
|
||||
//
|
||||
this.radspdm.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radspdm.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radspdm.BorderRadius = 7;
|
||||
this.radspdm.BorderSize = 2;
|
||||
this.radspdm.Checked = true;
|
||||
this.radspdm.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radspdm.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radspdm.CheckWidth = 30;
|
||||
this.radspdm.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radspdm.Font = new System.Drawing.Font("맑은 고딕", 16F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radspdm.ForeColor = System.Drawing.Color.Blue;
|
||||
this.radspdm.Location = new System.Drawing.Point(144, 19);
|
||||
this.radspdm.Name = "radspdm";
|
||||
this.radspdm.Size = new System.Drawing.Size(119, 66);
|
||||
this.radspdm.TabIndex = 1;
|
||||
this.radspdm.TabStop = true;
|
||||
this.radspdm.Text = "중속";
|
||||
this.radspdm.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radspdm.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panel4
|
||||
//
|
||||
this.panel4.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
@@ -655,25 +507,6 @@
|
||||
this.panel4.Size = new System.Drawing.Size(15, 66);
|
||||
this.panel4.TabIndex = 12;
|
||||
//
|
||||
// radspdl
|
||||
//
|
||||
this.radspdl.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radspdl.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radspdl.BorderRadius = 7;
|
||||
this.radspdl.BorderSize = 2;
|
||||
this.radspdl.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radspdl.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radspdl.CheckWidth = 30;
|
||||
this.radspdl.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radspdl.Font = new System.Drawing.Font("맑은 고딕", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radspdl.Location = new System.Drawing.Point(10, 19);
|
||||
this.radspdl.Name = "radspdl";
|
||||
this.radspdl.Size = new System.Drawing.Size(119, 66);
|
||||
this.radspdl.TabIndex = 0;
|
||||
this.radspdl.Text = "저속";
|
||||
this.radspdl.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radspdl.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// grpBunki
|
||||
//
|
||||
this.grpBunki.Controls.Add(this.radright);
|
||||
@@ -690,25 +523,6 @@
|
||||
this.grpBunki.TabStop = false;
|
||||
this.grpBunki.Text = "분기";
|
||||
//
|
||||
// radright
|
||||
//
|
||||
this.radright.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radright.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radright.BorderRadius = 7;
|
||||
this.radright.BorderSize = 2;
|
||||
this.radright.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radright.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radright.CheckWidth = 30;
|
||||
this.radright.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radright.Font = new System.Drawing.Font("맑은 고딕", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radright.Location = new System.Drawing.Point(278, 19);
|
||||
this.radright.Name = "radright";
|
||||
this.radright.Size = new System.Drawing.Size(119, 66);
|
||||
this.radright.TabIndex = 4;
|
||||
this.radright.Text = "우측";
|
||||
this.radright.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radright.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panel7
|
||||
//
|
||||
this.panel7.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
@@ -717,28 +531,6 @@
|
||||
this.panel7.Size = new System.Drawing.Size(15, 66);
|
||||
this.panel7.TabIndex = 13;
|
||||
//
|
||||
// radstrai
|
||||
//
|
||||
this.radstrai.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radstrai.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radstrai.BorderRadius = 7;
|
||||
this.radstrai.BorderSize = 2;
|
||||
this.radstrai.Checked = true;
|
||||
this.radstrai.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radstrai.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radstrai.CheckWidth = 30;
|
||||
this.radstrai.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radstrai.Font = new System.Drawing.Font("맑은 고딕", 16F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radstrai.ForeColor = System.Drawing.Color.Blue;
|
||||
this.radstrai.Location = new System.Drawing.Point(144, 19);
|
||||
this.radstrai.Name = "radstrai";
|
||||
this.radstrai.Size = new System.Drawing.Size(119, 66);
|
||||
this.radstrai.TabIndex = 3;
|
||||
this.radstrai.TabStop = true;
|
||||
this.radstrai.Text = "직진";
|
||||
this.radstrai.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radstrai.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panel5
|
||||
//
|
||||
this.panel5.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
@@ -747,25 +539,6 @@
|
||||
this.panel5.Size = new System.Drawing.Size(15, 66);
|
||||
this.panel5.TabIndex = 12;
|
||||
//
|
||||
// radleft
|
||||
//
|
||||
this.radleft.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radleft.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radleft.BorderRadius = 7;
|
||||
this.radleft.BorderSize = 2;
|
||||
this.radleft.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radleft.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radleft.CheckWidth = 30;
|
||||
this.radleft.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radleft.Font = new System.Drawing.Font("맑은 고딕", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radleft.Location = new System.Drawing.Point(10, 19);
|
||||
this.radleft.Name = "radleft";
|
||||
this.radleft.Size = new System.Drawing.Size(119, 66);
|
||||
this.radleft.TabIndex = 5;
|
||||
this.radleft.Text = "좌측";
|
||||
this.radleft.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radleft.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// groupBox2
|
||||
//
|
||||
this.groupBox2.Controls.Add(this.arLabel1);
|
||||
@@ -837,6 +610,208 @@
|
||||
this.panel12.Size = new System.Drawing.Size(15, 66);
|
||||
this.panel12.TabIndex = 14;
|
||||
//
|
||||
// panel6
|
||||
//
|
||||
this.panel6.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.panel6.Location = new System.Drawing.Point(129, 19);
|
||||
this.panel6.Name = "panel6";
|
||||
this.panel6.Size = new System.Drawing.Size(15, 66);
|
||||
this.panel6.TabIndex = 12;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.BackColor = System.Drawing.Color.Blue;
|
||||
this.label1.Dock = System.Windows.Forms.DockStyle.Bottom;
|
||||
this.label1.Font = new System.Drawing.Font("맑은 고딕", 11F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.label1.ForeColor = System.Drawing.Color.White;
|
||||
this.label1.Location = new System.Drawing.Point(607, 577);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Padding = new System.Windows.Forms.Padding(0, 3, 0, 3);
|
||||
this.label1.Size = new System.Drawing.Size(404, 38);
|
||||
this.label1.TabIndex = 9;
|
||||
this.label1.Text = "----------";
|
||||
this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
//
|
||||
// radpbs2
|
||||
//
|
||||
this.radpbs2.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radpbs2.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radpbs2.BorderRadius = 7;
|
||||
this.radpbs2.BorderSize = 2;
|
||||
this.radpbs2.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radpbs2.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radpbs2.CheckWidth = 30;
|
||||
this.radpbs2.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radpbs2.Font = new System.Drawing.Font("맑은 고딕", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radpbs2.Location = new System.Drawing.Point(278, 19);
|
||||
this.radpbs2.Name = "radpbs2";
|
||||
this.radpbs2.Size = new System.Drawing.Size(119, 66);
|
||||
this.radpbs2.TabIndex = 10;
|
||||
this.radpbs2.Text = "On(2)";
|
||||
this.radpbs2.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radpbs2.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// radpbs1
|
||||
//
|
||||
this.radpbs1.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radpbs1.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radpbs1.BorderRadius = 7;
|
||||
this.radpbs1.BorderSize = 2;
|
||||
this.radpbs1.Checked = true;
|
||||
this.radpbs1.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radpbs1.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radpbs1.CheckWidth = 30;
|
||||
this.radpbs1.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radpbs1.Font = new System.Drawing.Font("맑은 고딕", 16F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radpbs1.ForeColor = System.Drawing.Color.Blue;
|
||||
this.radpbs1.Location = new System.Drawing.Point(144, 19);
|
||||
this.radpbs1.Name = "radpbs1";
|
||||
this.radpbs1.Size = new System.Drawing.Size(119, 66);
|
||||
this.radpbs1.TabIndex = 9;
|
||||
this.radpbs1.TabStop = true;
|
||||
this.radpbs1.Text = "On(1)";
|
||||
this.radpbs1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radpbs1.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// radpbs0
|
||||
//
|
||||
this.radpbs0.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radpbs0.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radpbs0.BorderRadius = 7;
|
||||
this.radpbs0.BorderSize = 2;
|
||||
this.radpbs0.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radpbs0.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radpbs0.CheckWidth = 30;
|
||||
this.radpbs0.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radpbs0.Font = new System.Drawing.Font("맑은 고딕", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radpbs0.Location = new System.Drawing.Point(10, 19);
|
||||
this.radpbs0.Name = "radpbs0";
|
||||
this.radpbs0.Size = new System.Drawing.Size(119, 66);
|
||||
this.radpbs0.TabIndex = 8;
|
||||
this.radpbs0.Text = "Off(0)";
|
||||
this.radpbs0.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radpbs0.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// radspdh
|
||||
//
|
||||
this.radspdh.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radspdh.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radspdh.BorderRadius = 7;
|
||||
this.radspdh.BorderSize = 2;
|
||||
this.radspdh.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radspdh.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radspdh.CheckWidth = 30;
|
||||
this.radspdh.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radspdh.Font = new System.Drawing.Font("맑은 고딕", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radspdh.Location = new System.Drawing.Point(278, 19);
|
||||
this.radspdh.Name = "radspdh";
|
||||
this.radspdh.Size = new System.Drawing.Size(119, 66);
|
||||
this.radspdh.TabIndex = 2;
|
||||
this.radspdh.Text = "고속";
|
||||
this.radspdh.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radspdh.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// radspdm
|
||||
//
|
||||
this.radspdm.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radspdm.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radspdm.BorderRadius = 7;
|
||||
this.radspdm.BorderSize = 2;
|
||||
this.radspdm.Checked = true;
|
||||
this.radspdm.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radspdm.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radspdm.CheckWidth = 30;
|
||||
this.radspdm.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radspdm.Font = new System.Drawing.Font("맑은 고딕", 16F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radspdm.ForeColor = System.Drawing.Color.Blue;
|
||||
this.radspdm.Location = new System.Drawing.Point(144, 19);
|
||||
this.radspdm.Name = "radspdm";
|
||||
this.radspdm.Size = new System.Drawing.Size(119, 66);
|
||||
this.radspdm.TabIndex = 1;
|
||||
this.radspdm.TabStop = true;
|
||||
this.radspdm.Text = "중속";
|
||||
this.radspdm.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radspdm.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// radspdl
|
||||
//
|
||||
this.radspdl.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radspdl.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radspdl.BorderRadius = 7;
|
||||
this.radspdl.BorderSize = 2;
|
||||
this.radspdl.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radspdl.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radspdl.CheckWidth = 30;
|
||||
this.radspdl.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radspdl.Font = new System.Drawing.Font("맑은 고딕", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radspdl.Location = new System.Drawing.Point(10, 19);
|
||||
this.radspdl.Name = "radspdl";
|
||||
this.radspdl.Size = new System.Drawing.Size(119, 66);
|
||||
this.radspdl.TabIndex = 0;
|
||||
this.radspdl.Text = "저속";
|
||||
this.radspdl.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radspdl.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// radright
|
||||
//
|
||||
this.radright.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radright.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radright.BorderRadius = 7;
|
||||
this.radright.BorderSize = 2;
|
||||
this.radright.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radright.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radright.CheckWidth = 30;
|
||||
this.radright.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radright.Font = new System.Drawing.Font("맑은 고딕", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radright.Location = new System.Drawing.Point(278, 19);
|
||||
this.radright.Name = "radright";
|
||||
this.radright.Size = new System.Drawing.Size(119, 66);
|
||||
this.radright.TabIndex = 4;
|
||||
this.radright.Text = "우측";
|
||||
this.radright.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radright.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// radstrai
|
||||
//
|
||||
this.radstrai.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radstrai.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radstrai.BorderRadius = 7;
|
||||
this.radstrai.BorderSize = 2;
|
||||
this.radstrai.Checked = true;
|
||||
this.radstrai.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radstrai.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radstrai.CheckWidth = 30;
|
||||
this.radstrai.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radstrai.Font = new System.Drawing.Font("맑은 고딕", 16F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radstrai.ForeColor = System.Drawing.Color.Blue;
|
||||
this.radstrai.Location = new System.Drawing.Point(144, 19);
|
||||
this.radstrai.Name = "radstrai";
|
||||
this.radstrai.Size = new System.Drawing.Size(119, 66);
|
||||
this.radstrai.TabIndex = 3;
|
||||
this.radstrai.TabStop = true;
|
||||
this.radstrai.Text = "직진";
|
||||
this.radstrai.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radstrai.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// radleft
|
||||
//
|
||||
this.radleft.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.radleft.Bordercolor = System.Drawing.Color.DimGray;
|
||||
this.radleft.BorderRadius = 7;
|
||||
this.radleft.BorderSize = 2;
|
||||
this.radleft.CheckOffColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.radleft.CheckOnColor = System.Drawing.Color.LimeGreen;
|
||||
this.radleft.CheckWidth = 30;
|
||||
this.radleft.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.radleft.Font = new System.Drawing.Font("맑은 고딕", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.radleft.Location = new System.Drawing.Point(10, 19);
|
||||
this.radleft.Name = "radleft";
|
||||
this.radleft.Size = new System.Drawing.Size(119, 66);
|
||||
this.radleft.TabIndex = 5;
|
||||
this.radleft.Text = "좌측";
|
||||
this.radleft.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radleft.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// radbackward
|
||||
//
|
||||
this.radbackward.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
@@ -856,14 +831,6 @@
|
||||
this.radbackward.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radbackward.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// panel6
|
||||
//
|
||||
this.panel6.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.panel6.Location = new System.Drawing.Point(129, 19);
|
||||
this.panel6.Name = "panel6";
|
||||
this.panel6.Size = new System.Drawing.Size(15, 66);
|
||||
this.panel6.TabIndex = 12;
|
||||
//
|
||||
// radforward
|
||||
//
|
||||
this.radforward.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
@@ -886,20 +853,6 @@
|
||||
this.radforward.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.radforward.UseVisualStyleBackColor = false;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.BackColor = System.Drawing.Color.Blue;
|
||||
this.label1.Dock = System.Windows.Forms.DockStyle.Bottom;
|
||||
this.label1.Font = new System.Drawing.Font("맑은 고딕", 11F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.label1.ForeColor = System.Drawing.Color.White;
|
||||
this.label1.Location = new System.Drawing.Point(607, 538);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Padding = new System.Windows.Forms.Padding(0, 3, 0, 3);
|
||||
this.label1.Size = new System.Drawing.Size(404, 38);
|
||||
this.label1.TabIndex = 9;
|
||||
this.label1.Text = "----------";
|
||||
this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
//
|
||||
// guideSensor1
|
||||
//
|
||||
this.guideSensor1.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
@@ -912,11 +865,59 @@
|
||||
this.guideSensor1.TabIndex = 8;
|
||||
this.guideSensor1.Text = "guideSensor1";
|
||||
//
|
||||
// btBack180
|
||||
//
|
||||
this.btBack180.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.btBack180.Cursor = System.Windows.Forms.Cursors.Hand;
|
||||
this.btBack180.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.btBack180.Font = new System.Drawing.Font("맑은 고딕", 10F, System.Drawing.FontStyle.Bold);
|
||||
this.btBack180.ForeColor = System.Drawing.Color.Black;
|
||||
this.btBack180.Location = new System.Drawing.Point(205, 3);
|
||||
this.btBack180.Name = "btBack180";
|
||||
this.btBack180.Size = new System.Drawing.Size(196, 53);
|
||||
this.btBack180.TabIndex = 15;
|
||||
this.btBack180.Text = "백후 180도 회전 (Left)";
|
||||
this.btBack180.UseVisualStyleBackColor = false;
|
||||
this.btBack180.Click += new System.EventHandler(this.btBack180_Click);
|
||||
//
|
||||
// tableLayoutPanel2
|
||||
//
|
||||
this.tableLayoutPanel2.ColumnCount = 2;
|
||||
this.tableLayoutPanel2.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
||||
this.tableLayoutPanel2.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
||||
this.tableLayoutPanel2.Controls.Add(this.btBack180, 1, 0);
|
||||
this.tableLayoutPanel2.Controls.Add(this.btLeft180, 0, 0);
|
||||
this.tableLayoutPanel2.Controls.Add(this.btRight180, 0, 1);
|
||||
this.tableLayoutPanel2.Controls.Add(this.button2, 1, 1);
|
||||
this.tableLayoutPanel2.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tableLayoutPanel2.Location = new System.Drawing.Point(0, 438);
|
||||
this.tableLayoutPanel2.Name = "tableLayoutPanel2";
|
||||
this.tableLayoutPanel2.RowCount = 2;
|
||||
this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
||||
this.tableLayoutPanel2.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
||||
this.tableLayoutPanel2.Size = new System.Drawing.Size(404, 118);
|
||||
this.tableLayoutPanel2.TabIndex = 12;
|
||||
//
|
||||
// button2
|
||||
//
|
||||
this.button2.BackColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.button2.Cursor = System.Windows.Forms.Cursors.Hand;
|
||||
this.button2.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.button2.Font = new System.Drawing.Font("맑은 고딕", 10F, System.Drawing.FontStyle.Bold);
|
||||
this.button2.ForeColor = System.Drawing.Color.Black;
|
||||
this.button2.Location = new System.Drawing.Point(205, 62);
|
||||
this.button2.Name = "button2";
|
||||
this.button2.Size = new System.Drawing.Size(196, 53);
|
||||
this.button2.TabIndex = 15;
|
||||
this.button2.Text = "백후 180도 회전(Right)";
|
||||
this.button2.UseVisualStyleBackColor = false;
|
||||
this.button2.Click += new System.EventHandler(this.button2_Click);
|
||||
//
|
||||
// fManual
|
||||
//
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
||||
this.BackColor = System.Drawing.Color.SlateGray;
|
||||
this.ClientSize = new System.Drawing.Size(1014, 579);
|
||||
this.ClientSize = new System.Drawing.Size(1014, 618);
|
||||
this.Controls.Add(this.panel2);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.tableLayoutPanel1);
|
||||
@@ -929,11 +930,11 @@
|
||||
this.VisibleChanged += new System.EventHandler(this.fManual_VisibleChanged);
|
||||
this.tableLayoutPanel1.ResumeLayout(false);
|
||||
this.panel2.ResumeLayout(false);
|
||||
this.groupBox3.ResumeLayout(false);
|
||||
this.groupBox1.ResumeLayout(false);
|
||||
this.grpSpeed.ResumeLayout(false);
|
||||
this.grpBunki.ResumeLayout(false);
|
||||
this.groupBox2.ResumeLayout(false);
|
||||
this.tableLayoutPanel2.ResumeLayout(false);
|
||||
this.ResumeLayout(false);
|
||||
|
||||
}
|
||||
@@ -979,11 +980,10 @@
|
||||
private System.Windows.Forms.Button button1;
|
||||
private arCtl.arLabel arLabel1;
|
||||
private System.Windows.Forms.Panel panel12;
|
||||
private System.Windows.Forms.GroupBox groupBox3;
|
||||
private System.Windows.Forms.Button btBack180;
|
||||
private System.Windows.Forms.Panel panel1;
|
||||
private System.Windows.Forms.Button btRight180;
|
||||
private System.Windows.Forms.Panel panel10;
|
||||
private System.Windows.Forms.Button btLeft180;
|
||||
private System.Windows.Forms.Button btBack180;
|
||||
private System.Windows.Forms.TableLayoutPanel tableLayoutPanel2;
|
||||
private System.Windows.Forms.Button button2;
|
||||
}
|
||||
}
|
||||
@@ -291,7 +291,7 @@ namespace Project.ViewForm
|
||||
|
||||
if (radspdh.Checked) p.Speed = arDev.Narumi.eMoveSpd.High;
|
||||
else if (radspdl.Checked) p.Speed = arDev.Narumi.eMoveSpd.Low;
|
||||
else p.Speed = arDev.Narumi.eMoveSpd.Middle;
|
||||
else p.Speed = arDev.Narumi.eMoveSpd.Mid;
|
||||
|
||||
if (radpbs1.Checked) p.PBSSensor = 2;
|
||||
else if (radpbs2.Checked) p.PBSSensor = 2;
|
||||
@@ -307,7 +307,7 @@ namespace Project.ViewForm
|
||||
|
||||
private void btChargeOn_Click(object sender, EventArgs e)
|
||||
{
|
||||
if (PUB.AGV.signal.mark_sensor == false)
|
||||
if (VAR.BOOL[eVarBool.MARK_SENSOR] == false)
|
||||
{
|
||||
UTIL.MsgE("마크센서가 확인되지 않아 충전을 시작할 수 없습니다");
|
||||
return;
|
||||
@@ -331,7 +331,7 @@ namespace Project.ViewForm
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
private void arLabel1_Click_1(object sender, EventArgs e)
|
||||
{
|
||||
@@ -368,7 +368,12 @@ namespace Project.ViewForm
|
||||
private void btBack180_Click(object sender, EventArgs e)
|
||||
{
|
||||
//[STX] C T B 0 0 0 0 9 9 [ETX]
|
||||
PUB.AGV.AGVMoveBack180Turn();
|
||||
PUB.AGV.AGVMoveBack180Turn(true);
|
||||
}
|
||||
|
||||
private void button2_Click(object sender, EventArgs e)
|
||||
{
|
||||
PUB.AGV.AGVMoveBack180Turn(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
490
Cs_HMI/Project/fMain.Designer.cs
generated
490
Cs_HMI/Project/fMain.Designer.cs
generated
@@ -44,22 +44,6 @@ namespace Project
|
||||
arFrame.Control.ColorListItem colorListItem9 = new arFrame.Control.ColorListItem();
|
||||
arFrame.Control.ColorListItem colorListItem10 = new arFrame.Control.ColorListItem();
|
||||
arFrame.Control.ColorListItem colorListItem11 = new arFrame.Control.ColorListItem();
|
||||
Project.CtlPos.item item1 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item2 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item3 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item4 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item5 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item6 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item7 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item8 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item9 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item10 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item11 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item12 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item13 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item14 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item15 = new Project.CtlPos.item();
|
||||
Project.CtlPos.item item16 = new Project.CtlPos.item();
|
||||
this.tmDisplay = new System.Windows.Forms.Timer(this.components);
|
||||
this.toolTip1 = new System.Windows.Forms.ToolTip(this.components);
|
||||
this.MenuLift = new System.Windows.Forms.Button();
|
||||
@@ -125,7 +109,6 @@ namespace Project
|
||||
this.lbIDLE = new arCtl.arLabel();
|
||||
this.lbStStep = new arCtl.arLabel();
|
||||
this.panTopMenu = new System.Windows.Forms.Panel();
|
||||
this.lbBat = new AGVControl.BatteryLevelGauge();
|
||||
this.pictureBox1 = new System.Windows.Forms.PictureBox();
|
||||
this.cmDebug = new System.Windows.Forms.ContextMenuStrip(this.components);
|
||||
this.mapFileToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
@@ -138,12 +121,12 @@ namespace Project
|
||||
this.debugtestToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
|
||||
this.pandBottomDIO = new System.Windows.Forms.Panel();
|
||||
this.panel9 = new System.Windows.Forms.Panel();
|
||||
this.IOState = new arFrame.Control.GridView();
|
||||
this.SSInfo = new arFrame.Control.GridView();
|
||||
this.panDlg = new System.Windows.Forms.Panel();
|
||||
this.arPanel2 = new arCtl.arPanel();
|
||||
this.arPanel1 = new arCtl.arPanel();
|
||||
this.ctlPos1 = new Project.CtlPos();
|
||||
this.IOState = new arFrame.Control.GridView();
|
||||
this.SSInfo = new arFrame.Control.GridView();
|
||||
this.lbBat = new AGVControl.BatteryLevelGauge();
|
||||
this.panRight.SuspendLayout();
|
||||
this.tableLayoutPanel1.SuspendLayout();
|
||||
this.panel4.SuspendLayout();
|
||||
@@ -299,7 +282,7 @@ namespace Project
|
||||
this.btAutoRun.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
this.btAutoRun.GradientRepeatBG = false;
|
||||
this.btAutoRun.isButton = true;
|
||||
this.btAutoRun.Location = new System.Drawing.Point(0, 288);
|
||||
this.btAutoRun.Location = new System.Drawing.Point(0, 360);
|
||||
this.btAutoRun.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.btAutoRun.MouseDownColor = System.Drawing.Color.Empty;
|
||||
this.btAutoRun.MouseOverColor = System.Drawing.Color.Empty;
|
||||
@@ -320,7 +303,7 @@ namespace Project
|
||||
this.btAutoRun.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.btAutoRun.SignColor = System.Drawing.Color.Yellow;
|
||||
this.btAutoRun.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.btAutoRun.Size = new System.Drawing.Size(259, 145);
|
||||
this.btAutoRun.Size = new System.Drawing.Size(259, 180);
|
||||
this.btAutoRun.TabIndex = 22;
|
||||
this.btAutoRun.Text = "수동";
|
||||
this.btAutoRun.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
@@ -367,7 +350,7 @@ namespace Project
|
||||
this.btChargeA.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.btChargeA.SignColor = System.Drawing.Color.Yellow;
|
||||
this.btChargeA.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.btChargeA.Size = new System.Drawing.Size(143, 144);
|
||||
this.btChargeA.Size = new System.Drawing.Size(143, 180);
|
||||
this.btChargeA.TabIndex = 141;
|
||||
this.btChargeA.Text = "자동충전";
|
||||
this.btChargeA.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
@@ -393,7 +376,7 @@ namespace Project
|
||||
this.lbTime.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.Vertical;
|
||||
this.lbTime.GradientRepeatBG = false;
|
||||
this.lbTime.isButton = false;
|
||||
this.lbTime.Location = new System.Drawing.Point(5, 574);
|
||||
this.lbTime.Location = new System.Drawing.Point(5, 681);
|
||||
this.lbTime.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.lbTime.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.lbTime.MouseOverColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
@@ -979,10 +962,10 @@ namespace Project
|
||||
this.panRight.Controls.Add(this.panel3);
|
||||
this.panRight.Controls.Add(this.panel1);
|
||||
this.panRight.Dock = System.Windows.Forms.DockStyle.Right;
|
||||
this.panRight.Location = new System.Drawing.Point(1015, 146);
|
||||
this.panRight.Location = new System.Drawing.Point(1015, 58);
|
||||
this.panRight.Name = "panRight";
|
||||
this.panRight.Padding = new System.Windows.Forms.Padding(5, 0, 0, 0);
|
||||
this.panRight.Size = new System.Drawing.Size(264, 599);
|
||||
this.panRight.Size = new System.Drawing.Size(264, 706);
|
||||
this.panRight.TabIndex = 131;
|
||||
//
|
||||
// tableLayoutPanel1
|
||||
@@ -1001,7 +984,7 @@ namespace Project
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 33.33333F));
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 33.33333F));
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 33.33333F));
|
||||
this.tableLayoutPanel1.Size = new System.Drawing.Size(259, 433);
|
||||
this.tableLayoutPanel1.Size = new System.Drawing.Size(259, 540);
|
||||
this.tableLayoutPanel1.TabIndex = 0;
|
||||
//
|
||||
// btHome
|
||||
@@ -1043,7 +1026,7 @@ namespace Project
|
||||
this.btHome.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.btHome.SignColor = System.Drawing.Color.Yellow;
|
||||
this.btHome.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.btHome.Size = new System.Drawing.Size(116, 288);
|
||||
this.btHome.Size = new System.Drawing.Size(116, 360);
|
||||
this.btHome.TabIndex = 141;
|
||||
this.btHome.Text = "홈";
|
||||
this.btHome.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
@@ -1068,7 +1051,7 @@ namespace Project
|
||||
this.btChargeM.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
this.btChargeM.GradientRepeatBG = false;
|
||||
this.btChargeM.isButton = true;
|
||||
this.btChargeM.Location = new System.Drawing.Point(116, 144);
|
||||
this.btChargeM.Location = new System.Drawing.Point(116, 180);
|
||||
this.btChargeM.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.btChargeM.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.btChargeM.MouseOverColor = System.Drawing.Color.Lime;
|
||||
@@ -1089,7 +1072,7 @@ namespace Project
|
||||
this.btChargeM.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.btChargeM.SignColor = System.Drawing.Color.Yellow;
|
||||
this.btChargeM.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.btChargeM.Size = new System.Drawing.Size(143, 144);
|
||||
this.btChargeM.Size = new System.Drawing.Size(143, 180);
|
||||
this.btChargeM.TabIndex = 141;
|
||||
this.btChargeM.Text = "수동충전";
|
||||
this.btChargeM.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
@@ -1130,13 +1113,13 @@ namespace Project
|
||||
this.lbCntQA.ColorTheme = arCtl.arLabel.eColorTheme.Custom;
|
||||
this.lbCntQA.Cursor = System.Windows.Forms.Cursors.Arrow;
|
||||
this.lbCntQA.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.lbCntQA.Font = new System.Drawing.Font("Consolas", 25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.lbCntQA.Font = new System.Drawing.Font("Consolas", 20F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.lbCntQA.ForeColor = System.Drawing.Color.Gray;
|
||||
this.lbCntQA.GradientEnable = true;
|
||||
this.lbCntQA.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
this.lbCntQA.GradientRepeatBG = false;
|
||||
this.lbCntQA.isButton = false;
|
||||
this.lbCntQA.Location = new System.Drawing.Point(161, 0);
|
||||
this.lbCntQA.Location = new System.Drawing.Point(180, 0);
|
||||
this.lbCntQA.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.lbCntQA.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.lbCntQA.MouseOverColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
@@ -1157,7 +1140,7 @@ namespace Project
|
||||
this.lbCntQA.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.lbCntQA.SignColor = System.Drawing.Color.Yellow;
|
||||
this.lbCntQA.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.lbCntQA.Size = new System.Drawing.Size(93, 49);
|
||||
this.lbCntQA.Size = new System.Drawing.Size(78, 49);
|
||||
this.lbCntQA.TabIndex = 6;
|
||||
this.lbCntQA.Text = "0000";
|
||||
this.lbCntQA.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
@@ -1175,13 +1158,13 @@ namespace Project
|
||||
this.arLabel4.ColorTheme = arCtl.arLabel.eColorTheme.Custom;
|
||||
this.arLabel4.Cursor = System.Windows.Forms.Cursors.Arrow;
|
||||
this.arLabel4.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.arLabel4.Font = new System.Drawing.Font("Consolas", 15F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.arLabel4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(192)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.arLabel4.Font = new System.Drawing.Font("Bahnschrift Condensed", 9F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.arLabel4.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(192)))), ((int)(((byte)(255)))), ((int)(((byte)(192)))));
|
||||
this.arLabel4.GradientEnable = true;
|
||||
this.arLabel4.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
this.arLabel4.GradientRepeatBG = false;
|
||||
this.arLabel4.isButton = false;
|
||||
this.arLabel4.Location = new System.Drawing.Point(127, 0);
|
||||
this.arLabel4.Location = new System.Drawing.Point(129, 0);
|
||||
this.arLabel4.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.arLabel4.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.arLabel4.MouseOverColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
@@ -1201,10 +1184,10 @@ namespace Project
|
||||
this.arLabel4.Sign = "";
|
||||
this.arLabel4.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.arLabel4.SignColor = System.Drawing.Color.Yellow;
|
||||
this.arLabel4.SignFont = new System.Drawing.Font("Consolas", 15F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))));
|
||||
this.arLabel4.Size = new System.Drawing.Size(34, 49);
|
||||
this.arLabel4.SignFont = new System.Drawing.Font("Consolas", 12F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))));
|
||||
this.arLabel4.Size = new System.Drawing.Size(51, 49);
|
||||
this.arLabel4.TabIndex = 5;
|
||||
this.arLabel4.Text = "QA";
|
||||
this.arLabel4.Text = "CHARGER";
|
||||
this.arLabel4.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.arLabel4.TextShadow = true;
|
||||
this.arLabel4.TextVisible = true;
|
||||
@@ -1220,13 +1203,13 @@ namespace Project
|
||||
this.lbCntQC.ColorTheme = arCtl.arLabel.eColorTheme.Custom;
|
||||
this.lbCntQC.Cursor = System.Windows.Forms.Cursors.Arrow;
|
||||
this.lbCntQC.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.lbCntQC.Font = new System.Drawing.Font("Consolas", 25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.lbCntQC.Font = new System.Drawing.Font("Consolas", 20F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.lbCntQC.ForeColor = System.Drawing.Color.Gray;
|
||||
this.lbCntQC.GradientEnable = true;
|
||||
this.lbCntQC.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
this.lbCntQC.GradientRepeatBG = false;
|
||||
this.lbCntQC.isButton = false;
|
||||
this.lbCntQC.Location = new System.Drawing.Point(34, 0);
|
||||
this.lbCntQC.Location = new System.Drawing.Point(51, 0);
|
||||
this.lbCntQC.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.lbCntQC.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.lbCntQC.MouseOverColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
@@ -1247,7 +1230,7 @@ namespace Project
|
||||
this.lbCntQC.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.lbCntQC.SignColor = System.Drawing.Color.Yellow;
|
||||
this.lbCntQC.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.lbCntQC.Size = new System.Drawing.Size(93, 49);
|
||||
this.lbCntQC.Size = new System.Drawing.Size(78, 49);
|
||||
this.lbCntQC.TabIndex = 4;
|
||||
this.lbCntQC.Text = "0000";
|
||||
this.lbCntQC.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
@@ -1265,7 +1248,7 @@ namespace Project
|
||||
this.arLabel9.ColorTheme = arCtl.arLabel.eColorTheme.Custom;
|
||||
this.arLabel9.Cursor = System.Windows.Forms.Cursors.Arrow;
|
||||
this.arLabel9.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.arLabel9.Font = new System.Drawing.Font("Consolas", 15F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.arLabel9.Font = new System.Drawing.Font("Bahnschrift Condensed", 9F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.arLabel9.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(192)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.arLabel9.GradientEnable = true;
|
||||
this.arLabel9.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
@@ -1291,10 +1274,10 @@ namespace Project
|
||||
this.arLabel9.Sign = "";
|
||||
this.arLabel9.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.arLabel9.SignColor = System.Drawing.Color.Yellow;
|
||||
this.arLabel9.SignFont = new System.Drawing.Font("Consolas", 15F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))));
|
||||
this.arLabel9.Size = new System.Drawing.Size(34, 49);
|
||||
this.arLabel9.SignFont = new System.Drawing.Font("Consolas", 12F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))));
|
||||
this.arLabel9.Size = new System.Drawing.Size(51, 49);
|
||||
this.arLabel9.TabIndex = 4;
|
||||
this.arLabel9.Text = "QC";
|
||||
this.arLabel9.Text = "UNLOADER";
|
||||
this.arLabel9.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.arLabel9.TextShadow = true;
|
||||
this.arLabel9.TextVisible = true;
|
||||
@@ -1323,13 +1306,13 @@ namespace Project
|
||||
this.lbCntDN.ColorTheme = arCtl.arLabel.eColorTheme.Custom;
|
||||
this.lbCntDN.Cursor = System.Windows.Forms.Cursors.Arrow;
|
||||
this.lbCntDN.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.lbCntDN.Font = new System.Drawing.Font("Consolas", 25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.lbCntDN.Font = new System.Drawing.Font("Consolas", 20F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.lbCntDN.ForeColor = System.Drawing.Color.Gray;
|
||||
this.lbCntDN.GradientEnable = true;
|
||||
this.lbCntDN.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
this.lbCntDN.GradientRepeatBG = false;
|
||||
this.lbCntDN.isButton = false;
|
||||
this.lbCntDN.Location = new System.Drawing.Point(161, 0);
|
||||
this.lbCntDN.Location = new System.Drawing.Point(180, 0);
|
||||
this.lbCntDN.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.lbCntDN.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.lbCntDN.MouseOverColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
@@ -1350,7 +1333,7 @@ namespace Project
|
||||
this.lbCntDN.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.lbCntDN.SignColor = System.Drawing.Color.Yellow;
|
||||
this.lbCntDN.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.lbCntDN.Size = new System.Drawing.Size(93, 49);
|
||||
this.lbCntDN.Size = new System.Drawing.Size(78, 49);
|
||||
this.lbCntDN.TabIndex = 4;
|
||||
this.lbCntDN.Text = "0000";
|
||||
this.lbCntDN.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
@@ -1369,13 +1352,13 @@ namespace Project
|
||||
this.arLabel7.ColorTheme = arCtl.arLabel.eColorTheme.Custom;
|
||||
this.arLabel7.Cursor = System.Windows.Forms.Cursors.Arrow;
|
||||
this.arLabel7.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.arLabel7.Font = new System.Drawing.Font("Consolas", 15F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.arLabel7.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(192)))), ((int)(((byte)(255)))), ((int)(((byte)(255)))));
|
||||
this.arLabel7.Font = new System.Drawing.Font("Bahnschrift Condensed", 9F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.arLabel7.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(192)))), ((int)(((byte)(192)))), ((int)(((byte)(255)))));
|
||||
this.arLabel7.GradientEnable = true;
|
||||
this.arLabel7.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
this.arLabel7.GradientRepeatBG = false;
|
||||
this.arLabel7.isButton = false;
|
||||
this.arLabel7.Location = new System.Drawing.Point(127, 0);
|
||||
this.arLabel7.Location = new System.Drawing.Point(129, 0);
|
||||
this.arLabel7.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.arLabel7.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.arLabel7.MouseOverColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
@@ -1395,10 +1378,10 @@ namespace Project
|
||||
this.arLabel7.Sign = "";
|
||||
this.arLabel7.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.arLabel7.SignColor = System.Drawing.Color.Yellow;
|
||||
this.arLabel7.SignFont = new System.Drawing.Font("Consolas", 15F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))));
|
||||
this.arLabel7.Size = new System.Drawing.Size(34, 49);
|
||||
this.arLabel7.SignFont = new System.Drawing.Font("Consolas", 12F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))));
|
||||
this.arLabel7.Size = new System.Drawing.Size(51, 49);
|
||||
this.arLabel7.TabIndex = 4;
|
||||
this.arLabel7.Text = "DN";
|
||||
this.arLabel7.Text = "CLEANNER";
|
||||
this.arLabel7.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.arLabel7.TextShadow = true;
|
||||
this.arLabel7.TextVisible = true;
|
||||
@@ -1414,13 +1397,13 @@ namespace Project
|
||||
this.lbCNtUP.ColorTheme = arCtl.arLabel.eColorTheme.Custom;
|
||||
this.lbCNtUP.Cursor = System.Windows.Forms.Cursors.Arrow;
|
||||
this.lbCNtUP.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.lbCNtUP.Font = new System.Drawing.Font("Consolas", 25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.lbCNtUP.Font = new System.Drawing.Font("Consolas", 20F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.lbCNtUP.ForeColor = System.Drawing.Color.Gray;
|
||||
this.lbCNtUP.GradientEnable = true;
|
||||
this.lbCNtUP.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
this.lbCNtUP.GradientRepeatBG = false;
|
||||
this.lbCNtUP.isButton = false;
|
||||
this.lbCNtUP.Location = new System.Drawing.Point(34, 0);
|
||||
this.lbCNtUP.Location = new System.Drawing.Point(51, 0);
|
||||
this.lbCNtUP.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.lbCNtUP.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.lbCNtUP.MouseOverColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
@@ -1441,7 +1424,7 @@ namespace Project
|
||||
this.lbCNtUP.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.lbCNtUP.SignColor = System.Drawing.Color.Yellow;
|
||||
this.lbCNtUP.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.lbCNtUP.Size = new System.Drawing.Size(93, 49);
|
||||
this.lbCNtUP.Size = new System.Drawing.Size(78, 49);
|
||||
this.lbCNtUP.TabIndex = 4;
|
||||
this.lbCNtUP.Text = "0000";
|
||||
this.lbCNtUP.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
@@ -1460,7 +1443,7 @@ namespace Project
|
||||
this.arLabel8.ColorTheme = arCtl.arLabel.eColorTheme.Custom;
|
||||
this.arLabel8.Cursor = System.Windows.Forms.Cursors.Arrow;
|
||||
this.arLabel8.Dock = System.Windows.Forms.DockStyle.Left;
|
||||
this.arLabel8.Font = new System.Drawing.Font("Consolas", 15F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.arLabel8.Font = new System.Drawing.Font("Bahnschrift Condensed", 9F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.arLabel8.ForeColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(192)))), ((int)(((byte)(255)))));
|
||||
this.arLabel8.GradientEnable = true;
|
||||
this.arLabel8.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
@@ -1486,10 +1469,10 @@ namespace Project
|
||||
this.arLabel8.Sign = "";
|
||||
this.arLabel8.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.arLabel8.SignColor = System.Drawing.Color.Yellow;
|
||||
this.arLabel8.SignFont = new System.Drawing.Font("Consolas", 15F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))));
|
||||
this.arLabel8.Size = new System.Drawing.Size(34, 49);
|
||||
this.arLabel8.SignFont = new System.Drawing.Font("Consolas", 12F, ((System.Drawing.FontStyle)((System.Drawing.FontStyle.Bold | System.Drawing.FontStyle.Italic))));
|
||||
this.arLabel8.Size = new System.Drawing.Size(51, 49);
|
||||
this.arLabel8.TabIndex = 4;
|
||||
this.arLabel8.Text = "UP";
|
||||
this.arLabel8.Text = "LOADER";
|
||||
this.arLabel8.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
this.arLabel8.TextShadow = true;
|
||||
this.arLabel8.TextVisible = true;
|
||||
@@ -1498,7 +1481,7 @@ namespace Project
|
||||
//
|
||||
this.panel5.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(18)))), ((int)(((byte)(18)))), ((int)(((byte)(18)))));
|
||||
this.panel5.Dock = System.Windows.Forms.DockStyle.Bottom;
|
||||
this.panel5.Location = new System.Drawing.Point(5, 569);
|
||||
this.panel5.Location = new System.Drawing.Point(5, 676);
|
||||
this.panel5.Name = "panel5";
|
||||
this.panel5.Size = new System.Drawing.Size(259, 5);
|
||||
this.panel5.TabIndex = 142;
|
||||
@@ -1639,26 +1622,6 @@ namespace Project
|
||||
this.panTopMenu.Size = new System.Drawing.Size(1278, 50);
|
||||
this.panTopMenu.TabIndex = 134;
|
||||
//
|
||||
// lbBat
|
||||
//
|
||||
this.lbBat.BorderColor = System.Drawing.Color.DimGray;
|
||||
this.lbBat.CurA = 0F;
|
||||
this.lbBat.Dock = System.Windows.Forms.DockStyle.Right;
|
||||
this.lbBat.Font = new System.Drawing.Font("Microsoft Sans Serif", 11.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.lbBat.ForeColor = System.Drawing.Color.Gray;
|
||||
this.lbBat.IsOpen = true;
|
||||
this.lbBat.Location = new System.Drawing.Point(830, 0);
|
||||
this.lbBat.MaxA = 0F;
|
||||
this.lbBat.Name = "lbBat";
|
||||
this.lbBat.Padding = new System.Windows.Forms.Padding(0, 12, 0, 12);
|
||||
this.lbBat.sign = "%";
|
||||
this.lbBat.Size = new System.Drawing.Size(48, 50);
|
||||
this.lbBat.TabIndex = 23;
|
||||
this.lbBat.Text = "12";
|
||||
this.lbBat.VLevel = 50F;
|
||||
this.lbBat.Volt = 0F;
|
||||
this.lbBat.Click += new System.EventHandler(this.lbBat_Click);
|
||||
//
|
||||
// pictureBox1
|
||||
//
|
||||
this.pictureBox1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40)))));
|
||||
@@ -1752,7 +1715,7 @@ namespace Project
|
||||
//
|
||||
this.pandBottomDIO.Controls.Add(this.panel9);
|
||||
this.pandBottomDIO.Dock = System.Windows.Forms.DockStyle.Bottom;
|
||||
this.pandBottomDIO.Location = new System.Drawing.Point(1, 745);
|
||||
this.pandBottomDIO.Location = new System.Drawing.Point(1, 764);
|
||||
this.pandBottomDIO.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.pandBottomDIO.Name = "pandBottomDIO";
|
||||
this.pandBottomDIO.Size = new System.Drawing.Size(1278, 35);
|
||||
@@ -1769,6 +1732,70 @@ namespace Project
|
||||
this.panel9.Size = new System.Drawing.Size(1278, 35);
|
||||
this.panel9.TabIndex = 0;
|
||||
//
|
||||
// panDlg
|
||||
//
|
||||
this.panDlg.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(64)))));
|
||||
this.panDlg.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.panDlg.Location = new System.Drawing.Point(1, 58);
|
||||
this.panDlg.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.panDlg.Name = "panDlg";
|
||||
this.panDlg.Size = new System.Drawing.Size(1014, 706);
|
||||
this.panDlg.TabIndex = 146;
|
||||
//
|
||||
// arPanel2
|
||||
//
|
||||
this.arPanel2.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(5)))), ((int)(((byte)(5)))), ((int)(((byte)(5)))));
|
||||
this.arPanel2.BackColor2 = System.Drawing.Color.FromArgb(((int)(((byte)(20)))), ((int)(((byte)(20)))), ((int)(((byte)(20)))));
|
||||
this.arPanel2.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(25)))), ((int)(((byte)(25)))));
|
||||
this.arPanel2.BorderSize = new System.Windows.Forms.Padding(0, 0, 0, 5);
|
||||
this.arPanel2.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.arPanel2.Font = new System.Drawing.Font("Consolas", 10F, System.Drawing.FontStyle.Italic);
|
||||
this.arPanel2.ForeColor = System.Drawing.Color.Khaki;
|
||||
this.arPanel2.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.Vertical;
|
||||
this.arPanel2.GradientRepeatBG = false;
|
||||
this.arPanel2.Location = new System.Drawing.Point(1, 55);
|
||||
this.arPanel2.Name = "arPanel2";
|
||||
this.arPanel2.ProgressColor1 = System.Drawing.Color.LightSkyBlue;
|
||||
this.arPanel2.ProgressColor2 = System.Drawing.Color.DeepSkyBlue;
|
||||
this.arPanel2.ProgressMax = 100F;
|
||||
this.arPanel2.ProgressMin = 0F;
|
||||
this.arPanel2.ProgressPadding = new System.Windows.Forms.Padding(0);
|
||||
this.arPanel2.ProgressValue = 0F;
|
||||
this.arPanel2.ShadowColor = System.Drawing.Color.Black;
|
||||
this.arPanel2.ShowBorder = true;
|
||||
this.arPanel2.Size = new System.Drawing.Size(1278, 3);
|
||||
this.arPanel2.TabIndex = 145;
|
||||
this.arPanel2.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
|
||||
this.arPanel2.TextShadow = false;
|
||||
this.arPanel2.UseProgressBar = false;
|
||||
//
|
||||
// arPanel1
|
||||
//
|
||||
this.arPanel1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(5)))), ((int)(((byte)(5)))), ((int)(((byte)(5)))));
|
||||
this.arPanel1.BackColor2 = System.Drawing.Color.FromArgb(((int)(((byte)(20)))), ((int)(((byte)(20)))), ((int)(((byte)(20)))));
|
||||
this.arPanel1.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(25)))), ((int)(((byte)(25)))));
|
||||
this.arPanel1.BorderSize = new System.Windows.Forms.Padding(0, 0, 0, 5);
|
||||
this.arPanel1.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.arPanel1.Font = new System.Drawing.Font("Consolas", 10F, System.Drawing.FontStyle.Italic);
|
||||
this.arPanel1.ForeColor = System.Drawing.Color.Khaki;
|
||||
this.arPanel1.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.Vertical;
|
||||
this.arPanel1.GradientRepeatBG = false;
|
||||
this.arPanel1.Location = new System.Drawing.Point(1, 51);
|
||||
this.arPanel1.Name = "arPanel1";
|
||||
this.arPanel1.ProgressColor1 = System.Drawing.Color.LightSkyBlue;
|
||||
this.arPanel1.ProgressColor2 = System.Drawing.Color.DeepSkyBlue;
|
||||
this.arPanel1.ProgressMax = 100F;
|
||||
this.arPanel1.ProgressMin = 0F;
|
||||
this.arPanel1.ProgressPadding = new System.Windows.Forms.Padding(0);
|
||||
this.arPanel1.ProgressValue = 0F;
|
||||
this.arPanel1.ShadowColor = System.Drawing.Color.Black;
|
||||
this.arPanel1.ShowBorder = true;
|
||||
this.arPanel1.Size = new System.Drawing.Size(1278, 4);
|
||||
this.arPanel1.TabIndex = 135;
|
||||
this.arPanel1.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
|
||||
this.arPanel1.TextShadow = false;
|
||||
this.arPanel1.UseProgressBar = false;
|
||||
//
|
||||
// IOState
|
||||
//
|
||||
this.IOState.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(50)))), ((int)(((byte)(50)))), ((int)(((byte)(50)))));
|
||||
@@ -1921,291 +1948,35 @@ namespace Project
|
||||
((ushort)(0))};
|
||||
this.SSInfo.Click += new System.EventHandler(this.SSInfo_Click);
|
||||
//
|
||||
// panDlg
|
||||
// lbBat
|
||||
//
|
||||
this.panDlg.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(64)))));
|
||||
this.panDlg.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.panDlg.Location = new System.Drawing.Point(1, 146);
|
||||
this.panDlg.Margin = new System.Windows.Forms.Padding(0);
|
||||
this.panDlg.Name = "panDlg";
|
||||
this.panDlg.Size = new System.Drawing.Size(1014, 599);
|
||||
this.panDlg.TabIndex = 146;
|
||||
//
|
||||
// arPanel2
|
||||
//
|
||||
this.arPanel2.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(5)))), ((int)(((byte)(5)))), ((int)(((byte)(5)))));
|
||||
this.arPanel2.BackColor2 = System.Drawing.Color.FromArgb(((int)(((byte)(20)))), ((int)(((byte)(20)))), ((int)(((byte)(20)))));
|
||||
this.arPanel2.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(25)))), ((int)(((byte)(25)))));
|
||||
this.arPanel2.BorderSize = new System.Windows.Forms.Padding(0, 0, 0, 5);
|
||||
this.arPanel2.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.arPanel2.Font = new System.Drawing.Font("Consolas", 10F, System.Drawing.FontStyle.Italic);
|
||||
this.arPanel2.ForeColor = System.Drawing.Color.Khaki;
|
||||
this.arPanel2.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.Vertical;
|
||||
this.arPanel2.GradientRepeatBG = false;
|
||||
this.arPanel2.Location = new System.Drawing.Point(1, 143);
|
||||
this.arPanel2.Name = "arPanel2";
|
||||
this.arPanel2.ProgressColor1 = System.Drawing.Color.LightSkyBlue;
|
||||
this.arPanel2.ProgressColor2 = System.Drawing.Color.DeepSkyBlue;
|
||||
this.arPanel2.ProgressMax = 100F;
|
||||
this.arPanel2.ProgressMin = 0F;
|
||||
this.arPanel2.ProgressPadding = new System.Windows.Forms.Padding(0);
|
||||
this.arPanel2.ProgressValue = 0F;
|
||||
this.arPanel2.ShadowColor = System.Drawing.Color.Black;
|
||||
this.arPanel2.ShowBorder = true;
|
||||
this.arPanel2.Size = new System.Drawing.Size(1278, 3);
|
||||
this.arPanel2.TabIndex = 145;
|
||||
this.arPanel2.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
|
||||
this.arPanel2.TextShadow = false;
|
||||
this.arPanel2.UseProgressBar = false;
|
||||
//
|
||||
// arPanel1
|
||||
//
|
||||
this.arPanel1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(5)))), ((int)(((byte)(5)))), ((int)(((byte)(5)))));
|
||||
this.arPanel1.BackColor2 = System.Drawing.Color.FromArgb(((int)(((byte)(20)))), ((int)(((byte)(20)))), ((int)(((byte)(20)))));
|
||||
this.arPanel1.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(25)))), ((int)(((byte)(25)))), ((int)(((byte)(25)))));
|
||||
this.arPanel1.BorderSize = new System.Windows.Forms.Padding(0, 0, 0, 5);
|
||||
this.arPanel1.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.arPanel1.Font = new System.Drawing.Font("Consolas", 10F, System.Drawing.FontStyle.Italic);
|
||||
this.arPanel1.ForeColor = System.Drawing.Color.Khaki;
|
||||
this.arPanel1.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.Vertical;
|
||||
this.arPanel1.GradientRepeatBG = false;
|
||||
this.arPanel1.Location = new System.Drawing.Point(1, 51);
|
||||
this.arPanel1.Name = "arPanel1";
|
||||
this.arPanel1.ProgressColor1 = System.Drawing.Color.LightSkyBlue;
|
||||
this.arPanel1.ProgressColor2 = System.Drawing.Color.DeepSkyBlue;
|
||||
this.arPanel1.ProgressMax = 100F;
|
||||
this.arPanel1.ProgressMin = 0F;
|
||||
this.arPanel1.ProgressPadding = new System.Windows.Forms.Padding(0);
|
||||
this.arPanel1.ProgressValue = 0F;
|
||||
this.arPanel1.ShadowColor = System.Drawing.Color.Black;
|
||||
this.arPanel1.ShowBorder = true;
|
||||
this.arPanel1.Size = new System.Drawing.Size(1278, 4);
|
||||
this.arPanel1.TabIndex = 135;
|
||||
this.arPanel1.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
|
||||
this.arPanel1.TextShadow = false;
|
||||
this.arPanel1.UseProgressBar = false;
|
||||
//
|
||||
// ctlPos1
|
||||
//
|
||||
this.ctlPos1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(32)))), ((int)(((byte)(32)))), ((int)(((byte)(32)))));
|
||||
this.ctlPos1.BorderColor = System.Drawing.Color.FromArgb(((int)(((byte)(40)))), ((int)(((byte)(40)))), ((int)(((byte)(40)))));
|
||||
this.ctlPos1.Dock = System.Windows.Forms.DockStyle.Top;
|
||||
this.ctlPos1.Font = new System.Drawing.Font("맑은 고딕", 30F, System.Drawing.FontStyle.Bold);
|
||||
this.ctlPos1.ForeColor = System.Drawing.Color.White;
|
||||
this.ctlPos1.ItemGap = 5;
|
||||
item1.Active = true;
|
||||
item1.Direction = '1';
|
||||
item1.Enable_Direction = true;
|
||||
item1.Focus = false;
|
||||
item1.fullrect = new System.Drawing.Rectangle(8, 8, 10, 75);
|
||||
item1.ItemType = Project.CtlPos.itemtype.NLimit;
|
||||
item1.leftrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item1.Position = Project.ePosition.NOT;
|
||||
item1.rightrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item1.Target = false;
|
||||
item1.Title = "N";
|
||||
item2.Active = false;
|
||||
item2.Direction = '1';
|
||||
item2.Enable_Direction = true;
|
||||
item2.Focus = false;
|
||||
item2.fullrect = new System.Drawing.Rectangle(23, 8, 138, 58);
|
||||
item2.ItemType = Project.CtlPos.itemtype.Item;
|
||||
item2.leftrect = new System.Drawing.Rectangle(23, 70, 67, 13);
|
||||
item2.Position = Project.ePosition.QA;
|
||||
item2.rightrect = new System.Drawing.Rectangle(94, 70, 67, 13);
|
||||
item2.Target = false;
|
||||
item2.Title = "QC";
|
||||
item3.Active = false;
|
||||
item3.Direction = '0';
|
||||
item3.Enable_Direction = true;
|
||||
item3.Focus = false;
|
||||
item3.fullrect = new System.Drawing.Rectangle(166, 8, 10, 75);
|
||||
item3.ItemType = Project.CtlPos.itemtype.Spacer;
|
||||
item3.leftrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item3.Position = Project.ePosition.QA_QC;
|
||||
item3.rightrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item3.Target = false;
|
||||
item3.Title = null;
|
||||
item4.Active = false;
|
||||
item4.Direction = '1';
|
||||
item4.Enable_Direction = true;
|
||||
item4.Focus = false;
|
||||
item4.fullrect = new System.Drawing.Rectangle(181, 8, 138, 58);
|
||||
item4.ItemType = Project.CtlPos.itemtype.Item;
|
||||
item4.leftrect = new System.Drawing.Rectangle(181, 70, 67, 13);
|
||||
item4.Position = Project.ePosition.QC;
|
||||
item4.rightrect = new System.Drawing.Rectangle(252, 70, 67, 13);
|
||||
item4.Target = true;
|
||||
item4.Title = "QA";
|
||||
item5.Active = true;
|
||||
item5.Direction = '0';
|
||||
item5.Enable_Direction = false;
|
||||
item5.Focus = true;
|
||||
item5.fullrect = new System.Drawing.Rectangle(324, 8, 138, 75);
|
||||
item5.ItemType = Project.CtlPos.itemtype.Item;
|
||||
item5.leftrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item5.Position = Project.ePosition.CHARGE;
|
||||
item5.rightrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item5.Target = false;
|
||||
item5.Title = "BAT";
|
||||
item6.Active = false;
|
||||
item6.Direction = '0';
|
||||
item6.Enable_Direction = true;
|
||||
item6.Focus = false;
|
||||
item6.fullrect = new System.Drawing.Rectangle(467, 8, 10, 75);
|
||||
item6.ItemType = Project.CtlPos.itemtype.Spacer;
|
||||
item6.leftrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item6.Position = Project.ePosition.QC_F1;
|
||||
item6.rightrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item6.Target = false;
|
||||
item6.Title = null;
|
||||
item7.Active = false;
|
||||
item7.Direction = '2';
|
||||
item7.Enable_Direction = true;
|
||||
item7.Focus = false;
|
||||
item7.fullrect = new System.Drawing.Rectangle(482, 8, 138, 58);
|
||||
item7.ItemType = Project.CtlPos.itemtype.Item;
|
||||
item7.leftrect = new System.Drawing.Rectangle(482, 70, 67, 13);
|
||||
item7.Position = Project.ePosition.F1;
|
||||
item7.rightrect = new System.Drawing.Rectangle(553, 70, 67, 13);
|
||||
item7.Target = false;
|
||||
item7.Title = "#1";
|
||||
item8.Active = false;
|
||||
item8.Direction = '0';
|
||||
item8.Enable_Direction = true;
|
||||
item8.Focus = false;
|
||||
item8.fullrect = new System.Drawing.Rectangle(625, 8, 10, 75);
|
||||
item8.ItemType = Project.CtlPos.itemtype.Spacer;
|
||||
item8.leftrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item8.Position = Project.ePosition.F1_F2;
|
||||
item8.rightrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item8.Target = false;
|
||||
item8.Title = null;
|
||||
item9.Active = false;
|
||||
item9.Direction = '0';
|
||||
item9.Enable_Direction = true;
|
||||
item9.Focus = false;
|
||||
item9.fullrect = new System.Drawing.Rectangle(640, 8, 138, 58);
|
||||
item9.ItemType = Project.CtlPos.itemtype.Item;
|
||||
item9.leftrect = new System.Drawing.Rectangle(640, 70, 67, 13);
|
||||
item9.Position = Project.ePosition.F2;
|
||||
item9.rightrect = new System.Drawing.Rectangle(711, 70, 67, 13);
|
||||
item9.Target = false;
|
||||
item9.Title = "#2";
|
||||
item10.Active = false;
|
||||
item10.Direction = '0';
|
||||
item10.Enable_Direction = true;
|
||||
item10.Focus = false;
|
||||
item10.fullrect = new System.Drawing.Rectangle(783, 8, 10, 75);
|
||||
item10.ItemType = Project.CtlPos.itemtype.Spacer;
|
||||
item10.leftrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item10.Position = Project.ePosition.F2_F3;
|
||||
item10.rightrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item10.Target = false;
|
||||
item10.Title = null;
|
||||
item11.Active = false;
|
||||
item11.Direction = '1';
|
||||
item11.Enable_Direction = true;
|
||||
item11.Focus = false;
|
||||
item11.fullrect = new System.Drawing.Rectangle(798, 8, 138, 58);
|
||||
item11.ItemType = Project.CtlPos.itemtype.Item;
|
||||
item11.leftrect = new System.Drawing.Rectangle(798, 70, 67, 13);
|
||||
item11.Position = Project.ePosition.F3;
|
||||
item11.rightrect = new System.Drawing.Rectangle(869, 70, 67, 13);
|
||||
item11.Target = false;
|
||||
item11.Title = "#3";
|
||||
item12.Active = false;
|
||||
item12.Direction = '0';
|
||||
item12.Enable_Direction = true;
|
||||
item12.Focus = false;
|
||||
item12.fullrect = new System.Drawing.Rectangle(941, 8, 10, 75);
|
||||
item12.ItemType = Project.CtlPos.itemtype.Spacer;
|
||||
item12.leftrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item12.Position = Project.ePosition.F3_F4;
|
||||
item12.rightrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item12.Target = false;
|
||||
item12.Title = null;
|
||||
item13.Active = false;
|
||||
item13.Direction = '2';
|
||||
item13.Enable_Direction = true;
|
||||
item13.Focus = false;
|
||||
item13.fullrect = new System.Drawing.Rectangle(956, 8, 138, 58);
|
||||
item13.ItemType = Project.CtlPos.itemtype.Item;
|
||||
item13.leftrect = new System.Drawing.Rectangle(956, 70, 67, 13);
|
||||
item13.Position = Project.ePosition.F4;
|
||||
item13.rightrect = new System.Drawing.Rectangle(1027, 70, 67, 13);
|
||||
item13.Target = false;
|
||||
item13.Title = "#4";
|
||||
item14.Active = false;
|
||||
item14.Direction = '0';
|
||||
item14.Enable_Direction = true;
|
||||
item14.Focus = false;
|
||||
item14.fullrect = new System.Drawing.Rectangle(1099, 8, 10, 75);
|
||||
item14.ItemType = Project.CtlPos.itemtype.Spacer;
|
||||
item14.leftrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item14.Position = Project.ePosition.F4_F5;
|
||||
item14.rightrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item14.Target = false;
|
||||
item14.Title = null;
|
||||
item15.Active = false;
|
||||
item15.Direction = '2';
|
||||
item15.Enable_Direction = true;
|
||||
item15.Focus = false;
|
||||
item15.fullrect = new System.Drawing.Rectangle(1114, 8, 138, 58);
|
||||
item15.ItemType = Project.CtlPos.itemtype.Item;
|
||||
item15.leftrect = new System.Drawing.Rectangle(1114, 70, 67, 13);
|
||||
item15.Position = Project.ePosition.F5;
|
||||
item15.rightrect = new System.Drawing.Rectangle(1185, 70, 67, 13);
|
||||
item15.Target = false;
|
||||
item15.Title = "#5";
|
||||
item16.Active = true;
|
||||
item16.Direction = '1';
|
||||
item16.Enable_Direction = true;
|
||||
item16.Focus = false;
|
||||
item16.fullrect = new System.Drawing.Rectangle(1257, 8, 10, 75);
|
||||
item16.ItemType = Project.CtlPos.itemtype.PLimit;
|
||||
item16.leftrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item16.Position = Project.ePosition.POT;
|
||||
item16.rightrect = new System.Drawing.Rectangle(0, 0, 0, 0);
|
||||
item16.Target = false;
|
||||
item16.Title = "P";
|
||||
this.ctlPos1.Items = new Project.CtlPos.item[] {
|
||||
item1,
|
||||
item2,
|
||||
item3,
|
||||
item4,
|
||||
item5,
|
||||
item6,
|
||||
item7,
|
||||
item8,
|
||||
item9,
|
||||
item10,
|
||||
item11,
|
||||
item12,
|
||||
item13,
|
||||
item14,
|
||||
item15,
|
||||
item16};
|
||||
this.ctlPos1.Location = new System.Drawing.Point(1, 55);
|
||||
this.ctlPos1.MinimumSize = new System.Drawing.Size(100, 30);
|
||||
this.ctlPos1.msg = null;
|
||||
this.ctlPos1.Name = "ctlPos1";
|
||||
this.ctlPos1.Padding = new System.Windows.Forms.Padding(8);
|
||||
this.ctlPos1.Size = new System.Drawing.Size(1278, 88);
|
||||
this.ctlPos1.TabIndex = 0;
|
||||
this.ctlPos1.Text = "ctlPos1";
|
||||
this.ctlPos1.Visible = false;
|
||||
this.lbBat.BorderColor = System.Drawing.Color.DimGray;
|
||||
this.lbBat.CurA = 0F;
|
||||
this.lbBat.Dock = System.Windows.Forms.DockStyle.Right;
|
||||
this.lbBat.Font = new System.Drawing.Font("Microsoft Sans Serif", 11.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.lbBat.ForeColor = System.Drawing.Color.Gray;
|
||||
this.lbBat.IsOpen = true;
|
||||
this.lbBat.Location = new System.Drawing.Point(830, 0);
|
||||
this.lbBat.MaxA = 0F;
|
||||
this.lbBat.Name = "lbBat";
|
||||
this.lbBat.Padding = new System.Windows.Forms.Padding(0, 12, 0, 12);
|
||||
this.lbBat.sign = "%";
|
||||
this.lbBat.Size = new System.Drawing.Size(48, 50);
|
||||
this.lbBat.TabIndex = 23;
|
||||
this.lbBat.Text = "12";
|
||||
this.lbBat.VLevel = 50F;
|
||||
this.lbBat.Volt = 0F;
|
||||
this.lbBat.Click += new System.EventHandler(this.lbBat_Click);
|
||||
//
|
||||
// fMain
|
||||
//
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
||||
this.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(15)))), ((int)(((byte)(15)))), ((int)(((byte)(15)))));
|
||||
this.ClientSize = new System.Drawing.Size(1280, 781);
|
||||
this.ClientSize = new System.Drawing.Size(1280, 800);
|
||||
this.Controls.Add(this.panDlg);
|
||||
this.Controls.Add(this.panRight);
|
||||
this.Controls.Add(this.arPanel2);
|
||||
this.Controls.Add(this.pandBottomDIO);
|
||||
this.Controls.Add(this.ctlPos1);
|
||||
this.Controls.Add(this.arPanel1);
|
||||
this.Controls.Add(this.panTopMenu);
|
||||
this.DoubleBuffered = true;
|
||||
@@ -2297,7 +2068,6 @@ namespace Project
|
||||
private System.Windows.Forms.Button MenuAuto;
|
||||
private System.Windows.Forms.Panel panDlg;
|
||||
private System.Windows.Forms.Button MenuLog;
|
||||
private CtlPos ctlPos1;
|
||||
private System.Windows.Forms.TableLayoutPanel tableLayoutPanel1;
|
||||
private arCtl.arLabel btHome;
|
||||
private arCtl.arLabel btTopMenu_Volume;
|
||||
|
||||
@@ -39,6 +39,7 @@ namespace Project
|
||||
InitializeComponent();
|
||||
VAR.Init(128);
|
||||
PUB.initCore();
|
||||
UTIL.MessgeBoxLegacyMode = false;
|
||||
this.KeyDown += (s1, e1) =>
|
||||
{
|
||||
if (e1.KeyCode == Keys.Escape) this.Close();
|
||||
@@ -65,7 +66,6 @@ namespace Project
|
||||
this.panTopMenu.MouseDown += LbTitle_MouseDown;
|
||||
this.panTopMenu.DoubleClick += LbTitle_DoubleClick;
|
||||
|
||||
this.ctlPos1.ItemClick += CtlPos1_ItemClick;
|
||||
this.MouseMove += (s1, e1) => { if (DateTime.Now > PUB.LastInputTime) PUB.LastInputTime = DateTime.Now; };
|
||||
this.FormClosing += __Closing;
|
||||
|
||||
@@ -100,19 +100,6 @@ namespace Project
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 상단 위치 표시기의 대상 위치값을 표시 합니다
|
||||
/// </summary>
|
||||
/// <param name="sender"></param>
|
||||
/// <param name="e"></param>
|
||||
private void Display_Position_TargetPosSet(object sender, EventArgs e)
|
||||
{
|
||||
//대상위치가 설정되었다x
|
||||
this.ctlPos1.SetTargetPosition(PUB.Result.TargetPos);
|
||||
this.ctlPos1.Invalidate();
|
||||
}
|
||||
|
||||
|
||||
private void __Closing(object sender, FormClosingEventArgs e)
|
||||
{
|
||||
// 장치 관리 태스크는 _STEP_CLOSING_START에서 종료됨
|
||||
@@ -175,50 +162,31 @@ namespace Project
|
||||
private void __Load(object sender, EventArgs e)
|
||||
{
|
||||
this.Text = Application.ProductName + " ver " + Application.ProductVersion;
|
||||
//this.lbTitle.Text = this.Text;
|
||||
PUB.init(); //public initialize
|
||||
if (PUB.setting.FullScreen) this.WindowState = FormWindowState.Maximized;
|
||||
// PUB.log.RaiseMsg += log_RaiseMsg;
|
||||
PUB.init();
|
||||
if (PUB.setting.FullScreen)
|
||||
{
|
||||
this.FormBorderStyle = FormBorderStyle.None;
|
||||
this.WindowState = FormWindowState.Maximized;
|
||||
}
|
||||
this.Show();
|
||||
|
||||
PUB.Result.TargetPosSet += Display_Position_TargetPosSet;
|
||||
|
||||
this.ctlPos1.ClearData();
|
||||
this.ctlPos1.Invalidate();
|
||||
|
||||
//lbDM1.Text = "";
|
||||
//sbBatteryLv.Text = "";
|
||||
btHome.Text = "홈";
|
||||
btChargeA.Text = "자동충전";
|
||||
VAR.STR[eVarString.SWVersion] = Application.ProductVersion;
|
||||
Application.DoEvents();
|
||||
|
||||
//setting dio events
|
||||
VAR.STR[eVarString.SWVersion] = Application.ProductVersion;
|
||||
|
||||
//SETTING H/W
|
||||
this.IOState.ItemClick += gridView2_ItemClick;
|
||||
//PUB.flag.ValueChanged += Flag_ValueChagned;
|
||||
VAR.BOOL.PropertyChanged += BOOL_PropertyChanged;
|
||||
|
||||
|
||||
/////모터용 pLC
|
||||
//PUB.PLC = new arDev.FakePLC();
|
||||
//PUB.PLC.ValueChanged += PLC_DioChanged;
|
||||
//PUB.PLC.FlagChanged += PLC_FlagChanged;
|
||||
//PUB.PLC.Message += PLC_Message;
|
||||
|
||||
//지그비통신
|
||||
PUB.XBE = new Device.Xbee();
|
||||
PUB.XBE.MessageReceived += XBE_MessageReceived;
|
||||
PUB.XBE.ProtocReceived += XBE_ProtocReceived;
|
||||
|
||||
//HWState.setTitle(1, 3, Pub.setting.Port_Xbee);
|
||||
//HWState.setTitle(1, 0, Pub.setting.Address_RFID);
|
||||
|
||||
//AGV
|
||||
PUB.AGV = new arDev.Narumi();
|
||||
PUB.AGV.Message += AGV_Message;
|
||||
PUB.AGV.DataReceive += AGV_DataReceive;
|
||||
|
||||
|
||||
//배터리관리시스템
|
||||
PUB.BMS = new arDev.BMS();
|
||||
PUB.BMS.BMSDataReceive += Bms_BMSDataReceive;
|
||||
@@ -243,17 +211,17 @@ namespace Project
|
||||
PUB.sm.SetMsgOptOff(); //모든 메세지출력을 해제한다. (이벤트는 동작함)
|
||||
|
||||
PUB.log.Add("State Machine Start");
|
||||
|
||||
|
||||
try
|
||||
{
|
||||
PUB.sm = new StateMachine.StateMachine();
|
||||
PUB.log.Add("StateMachine", $"객체 생성 완료 - Type: {PUB.sm.GetType().FullName}");
|
||||
|
||||
|
||||
// StateMachine 객체의 속성 확인
|
||||
var smType = PUB.sm.GetType();
|
||||
var properties = smType.GetProperties(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance);
|
||||
PUB.log.Add("StateMachine", $"Public Properties: {properties.Length}개");
|
||||
|
||||
|
||||
var methods = smType.GetMethods(System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.DeclaredOnly);
|
||||
PUB.log.Add("StateMachine", $"Public Methods: {methods.Length}개");
|
||||
}
|
||||
@@ -263,22 +231,14 @@ namespace Project
|
||||
PUB.log.AddE($"StackTrace: {ex.StackTrace}");
|
||||
throw;
|
||||
}
|
||||
|
||||
|
||||
PUB.sm.StepChanged += sm_StepChanged;
|
||||
PUB.log.Add("StateMachine", "StepChanged 이벤트 등록 완료");
|
||||
|
||||
PUB.sm.Message += sm_Message;
|
||||
PUB.log.Add("StateMachine", "Message 이벤트 등록 완료");
|
||||
|
||||
PUB.sm.Running += sm_Running;
|
||||
PUB.log.Add("StateMachine", "Running 이벤트 등록 완료");
|
||||
|
||||
PUB.sm.SPS += sm_SPS;
|
||||
PUB.log.Add("StateMachine", "SPS 이벤트 등록 완료");
|
||||
|
||||
PUB.sm.Start();
|
||||
PUB.log.Add("StateMachine", $"Start() 호출 완료 - IsThreadRun:{PUB.sm.IsThreadRun}");
|
||||
|
||||
PUB.log.Add("StateMachine", "SM 이벤트 등록 완료");
|
||||
|
||||
// 스레드 시작 대기 (최대 3초)
|
||||
for (int i = 0; i < 30; i++)
|
||||
{
|
||||
@@ -289,15 +249,15 @@ namespace Project
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
if (!PUB.sm.IsThreadRun)
|
||||
{
|
||||
PUB.log.AddE( "경고: 3초 대기 후에도 스레드가 시작되지 않음!");
|
||||
PUB.log.AddE("경고: 3초 대기 후에도 스레드가 시작되지 않음!");
|
||||
System.Windows.Forms.MessageBox.Show(
|
||||
"상태머신 스레드가 시작되지 않았습니다.\n" +
|
||||
"로그 파일을 확인하세요.",
|
||||
"오류",
|
||||
System.Windows.Forms.MessageBoxButtons.OK,
|
||||
"오류",
|
||||
System.Windows.Forms.MessageBoxButtons.OK,
|
||||
System.Windows.Forms.MessageBoxIcon.Error);
|
||||
}
|
||||
|
||||
@@ -306,10 +266,8 @@ namespace Project
|
||||
PUB.log.Add("Display", "Display Timer 시작 완료");
|
||||
|
||||
this.btDebug.Visible = System.Diagnostics.Debugger.IsAttached || PUB.setting.UseDebugMode;
|
||||
|
||||
PUB.log.Add("Program Start");
|
||||
|
||||
|
||||
//수량표시
|
||||
PUB.counter.PropertyChanged += (s1, e1) => Update_Count();
|
||||
Update_Count();
|
||||
@@ -321,11 +279,8 @@ namespace Project
|
||||
MenuLog.PerformClick();
|
||||
|
||||
PUB.AddEEDB("프로그램 시작");
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
#region "Mouse Form Move"
|
||||
|
||||
private Boolean fMove = false;
|
||||
@@ -416,6 +371,11 @@ namespace Project
|
||||
|
||||
void func_sw_start(bool Prompt = false)
|
||||
{
|
||||
if (PUB.sm.Step == eSMStep.SYNC)
|
||||
{
|
||||
UTIL.MsgE("초기화 중에는 사용할 수 없습니다\n초기화가 완료 된 후 시도하세요");
|
||||
return;
|
||||
}
|
||||
if (VAR.BOOL[eVarBool.FLAG_AUTORUN] == false) //자동상태가 아니라면
|
||||
{
|
||||
PUB.AGV.AGVErrorReset();
|
||||
@@ -423,17 +383,17 @@ namespace Project
|
||||
{
|
||||
if (UTIL.MsgQ("AGV상태를 자동으로 전환 할까요?") != DialogResult.Yes) return;
|
||||
}
|
||||
|
||||
//충전상태확인
|
||||
if (PUB.CheckManualChargeMode() == false) return;
|
||||
PUB.popup.needClose = true;
|
||||
PUB.sm.bPause = false;
|
||||
//PUB.sm.bPause = false;
|
||||
//PUB.sm.ClearRunStep();
|
||||
//PUB.sm.SetNewRunStep(ERunStep.READY);
|
||||
PUB.sm.SetNewStep(eSMStep.RUN);
|
||||
PUB.Speak(Lang.자동전환, addlog: false);
|
||||
|
||||
if (PUB.Result.CurrentPos == ePosition.NONE || PUB.Result.TargetPos == ePosition.NONE)
|
||||
{
|
||||
PUB.sm.SetNewRunStep(ERunStep.GOHOME);
|
||||
}
|
||||
PUB.Speak(Lang.자동전환);
|
||||
PUB.log.Add($"자동전환 이전스텝:{PUB.sm.RunStep},IDX:{PUB.sm.RunStepSeq}]");
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -487,159 +447,6 @@ namespace Project
|
||||
}
|
||||
|
||||
|
||||
private void CtlPos1_ItemClick(object sender, CtlPos.ItemClickEventArgs e)
|
||||
{
|
||||
if (VAR.BOOL[eVarBool.FLAG_CHARGEONM] == true)
|
||||
{
|
||||
UTIL.MsgE("수동 충전 상태이므로 진행 할 수 없습니다");
|
||||
return;
|
||||
}
|
||||
if (VAR.BOOL[eVarBool.EMERGENCY] == true)
|
||||
{
|
||||
var dlgE = UTIL.MsgQ("비상정지 상태입니다.\n오류를 먼저 소거하고 실행 할까요?");
|
||||
if (dlgE == DialogResult.Yes) PUB.AGV.AGVErrorReset();
|
||||
else return;
|
||||
}
|
||||
//위치표시 컨트롤에서 아이템을 클릭했다
|
||||
var dlg = new Dialog.fJobSelect();
|
||||
PUB.log.Add("사용자 임의 위치 클릭 : " + e.Item.Title);
|
||||
switch (e.Item.Position)
|
||||
{
|
||||
case ePosition.QA:
|
||||
|
||||
//아이템을 가지고 있었으니 하차를 해야한다
|
||||
if (VAR.BOOL[eVarBool.ITEMON])
|
||||
{
|
||||
dlg.setMessage("작업 실행\n" +
|
||||
"(QA) 위치로 하차를 진행 할까요?\n" +
|
||||
"대상위치 : QA\n" +
|
||||
"현재위치 : " + PUB.Result.CurrentPos.ToString());
|
||||
if (dlg.ShowDialog() == DialogResult.Yes)
|
||||
{
|
||||
//아이템이 있으면 하차이고 없으면 상차이다
|
||||
PUB.sm.ClearRunStep();
|
||||
PUB.Result.TargetPos = ePosition.QA;
|
||||
PUB.sm.SetNewRunStep(ERunStep.GODOWN);
|
||||
PUB.sm.SetNewStep(eSMStep.RUN);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
dlg.setMessage("작업 실행\n" +
|
||||
"(QA) 위치로 이동을 실행 할까요?\n" +
|
||||
"대상위치 : QA\n" +
|
||||
"현재위치 : " + PUB.Result.CurrentPos.ToString());
|
||||
|
||||
if (dlg.ShowDialog() == DialogResult.Yes)
|
||||
{
|
||||
|
||||
//아이템이 있으면 하차이고 없으면 상차이다
|
||||
PUB.sm.ClearRunStep();
|
||||
PUB.Result.TargetPos = ePosition.QA;
|
||||
PUB.sm.SetNewRunStep(ERunStep.GOHOME);
|
||||
PUB.sm.SetNewStep(eSMStep.RUN);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
case ePosition.QC:
|
||||
|
||||
//아이템을 가지고 있었으니 하차를 해야한다
|
||||
if (VAR.BOOL[eVarBool.ITEMON])
|
||||
{
|
||||
dlg.setMessage("작업 실행\n" +
|
||||
"홈(QC) 위치로 하차를 진행 할까요?\n" +
|
||||
"대상위치 : QC\n" +
|
||||
"현재위치 : " + PUB.Result.CurrentPos.ToString());
|
||||
if (dlg.ShowDialog() == DialogResult.Yes)
|
||||
{
|
||||
//아이템이 있으면 하차이고 없으면 상차이다
|
||||
PUB.sm.ClearRunStep();
|
||||
PUB.Result.TargetPos = ePosition.QC;
|
||||
PUB.sm.SetNewRunStep(ERunStep.GODOWN);
|
||||
PUB.sm.SetNewStep(eSMStep.RUN);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
dlg.setMessage("작업 실행\n" +
|
||||
"홈(QC) 위치로 이동을 실행 할까요?\n" +
|
||||
"대상위치 : QC\n" +
|
||||
"현재위치 : " + PUB.Result.CurrentPos.ToString());
|
||||
|
||||
if (dlg.ShowDialog() == DialogResult.Yes)
|
||||
{
|
||||
|
||||
//아이템이 있으면 하차이고 없으면 상차이다
|
||||
PUB.sm.ClearRunStep();
|
||||
PUB.Result.TargetPos = ePosition.QC;
|
||||
PUB.sm.SetNewRunStep(ERunStep.GOHOME);
|
||||
PUB.sm.SetNewStep(eSMStep.RUN);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
case ePosition.F1: //FVI영역은 모두 상차이동
|
||||
dlg.setMessage("작업 실행\n" +
|
||||
"(상차) 작업을 실행 할까요?\n" +
|
||||
"대상위치 : FVI-1\n" +
|
||||
"현재위치 : " + PUB.Result.CurrentPos.ToString());
|
||||
if (dlg.ShowDialog() == DialogResult.Yes)
|
||||
{
|
||||
PUB.Result.TargetPos = ePosition.F1;
|
||||
PUB.sm.SetNewRunStep(ERunStep.GOUP);
|
||||
PUB.sm.SetNewStep(eSMStep.RUN);
|
||||
}
|
||||
|
||||
break;
|
||||
case ePosition.F2:
|
||||
dlg.setMessage("작업 실행\n" +
|
||||
"(상차) 작업을 실행 할까요?\n" +
|
||||
"대상위치 : FVI-2\n" +
|
||||
"현재위치 : " + PUB.Result.CurrentPos.ToString());
|
||||
if (dlg.ShowDialog() == DialogResult.Yes)
|
||||
{
|
||||
|
||||
PUB.Result.TargetPos = ePosition.F2;
|
||||
PUB.sm.SetNewRunStep(ERunStep.GOUP);
|
||||
PUB.sm.SetNewStep(eSMStep.RUN);
|
||||
}
|
||||
|
||||
break;
|
||||
case ePosition.F3:
|
||||
dlg.setMessage("작업 실행\n" +
|
||||
"(상차) 작업을 실행 할까요?\n" +
|
||||
"대상위치 : FVI-3\n" +
|
||||
"현재위치 : " + PUB.Result.CurrentPos.ToString());
|
||||
if (dlg.ShowDialog() == DialogResult.Yes)
|
||||
{
|
||||
|
||||
PUB.Result.TargetPos = ePosition.F3;
|
||||
PUB.sm.SetNewRunStep(ERunStep.GOUP);
|
||||
PUB.sm.SetNewStep(eSMStep.RUN);
|
||||
//VAR.BOOL[eVarBool.FLAG_AUTORUN] = true;
|
||||
}
|
||||
|
||||
break;
|
||||
case ePosition.F4:
|
||||
dlg.setMessage("작업 실행\n" +
|
||||
"(상차) 작업을 실행 할까요?\n" +
|
||||
"대상위치 : FVI-4\n" +
|
||||
"현재위치 : " + PUB.Result.CurrentPos.ToString());
|
||||
if (dlg.ShowDialog() == DialogResult.Yes)
|
||||
{
|
||||
|
||||
PUB.Result.TargetPos = ePosition.F4;
|
||||
PUB.sm.SetNewRunStep(ERunStep.GOUP);
|
||||
PUB.sm.SetNewStep(eSMStep.RUN);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
}
|
||||
if (dlg != null) dlg.Dispose();
|
||||
}
|
||||
|
||||
private void demoRunToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
PUB.Result.JobEndTime = DateTime.Now;
|
||||
@@ -808,7 +615,10 @@ namespace Project
|
||||
if (dlg == DialogResult.Yes)
|
||||
{
|
||||
PUB.sm.ClearRunStep();
|
||||
PUB.sm.SetNewRunStep(ERunStep.GOHOME);
|
||||
//대상노드를 충전기로하고
|
||||
PUB._virtualAGV.StartNode = null;
|
||||
PUB._virtualAGV.TargetNode = null;
|
||||
PUB.sm.SetNewRunStep(ERunStep.GOTO);
|
||||
PUB.sm.SetNewStep(eSMStep.RUN);
|
||||
PUB.log.Add("사용자 충전 해제");
|
||||
}
|
||||
@@ -847,26 +657,23 @@ namespace Project
|
||||
}
|
||||
private void brHome_Click(object sender, EventArgs e)
|
||||
{
|
||||
var bCharge = PUB.sm.Step == eSMStep.RUN &&
|
||||
(PUB.sm.RunStep == ERunStep.GOHOME);
|
||||
|
||||
if (PUB.CheckManualChargeMode() == false) return;
|
||||
|
||||
if (bCharge == true)
|
||||
var bHome = PUB.sm.Step == eSMStep.RUN && (PUB.sm.RunStep == ERunStep.GOHOME);
|
||||
if (bHome == true)
|
||||
{
|
||||
var dlg = UTIL.MsgQ("홈(QC) 이동을 취소 할까요?");
|
||||
var dlg = UTIL.MsgQ("홈 이동을 취소 할까요?");
|
||||
if (dlg == DialogResult.Yes)
|
||||
{
|
||||
PUB.sm.ClearRunStep();
|
||||
PUB.sm.SetNewStep(eSMStep.IDLE);
|
||||
PUB.AGV.AGVMoveStop("user home cancle", arDev.Narumi.eStopOpt.Stop);
|
||||
//PUB.AGV.AddCommand(arDev.Narumi.eAgvCmd.MoveStop);//.Move(Device.PLC.Rundirection.Stop, "사용자 홈 이동 취소");
|
||||
PUB.log.Add("사용자 홈 이동 취소");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var dlg = UTIL.MsgQ("홈(QC) 이동을 실행 할까요?");
|
||||
var dlg = UTIL.MsgQ("홈 이동을 실행 할까요?");
|
||||
if (dlg == DialogResult.Yes)
|
||||
{
|
||||
PUB.sm.ClearRunStep();
|
||||
@@ -875,7 +682,6 @@ namespace Project
|
||||
PUB.log.Add("사용자 홈 이동 실행");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -967,7 +773,7 @@ namespace Project
|
||||
private void loadToolStripMenuItem_Click(object sender, EventArgs e)
|
||||
{
|
||||
//load
|
||||
|
||||
|
||||
var od = new OpenFileDialog
|
||||
{
|
||||
Filter = "AGV Map Files (*.agvmap)|*.agvmap|All Files (*.*)|*.*",
|
||||
@@ -996,6 +802,7 @@ namespace Project
|
||||
{
|
||||
var _mapCanvas = PUB._mapCanvas;
|
||||
PUB._mapNodes = result.Nodes;
|
||||
PUB.log.Add($"Set _mapNodes");
|
||||
|
||||
// 맵 캔버스에 데이터 설정
|
||||
_mapCanvas.Nodes = result.Nodes;
|
||||
@@ -1084,11 +891,11 @@ namespace Project
|
||||
sb.AppendLine($"Current Step: {PUB.sm.Step}");
|
||||
sb.AppendLine($"Current RunStep: {PUB.sm.RunStep}");
|
||||
sb.AppendLine();
|
||||
|
||||
|
||||
var process = System.Diagnostics.Process.GetCurrentProcess();
|
||||
sb.AppendLine($"총 스레드 수: {process.Threads.Count}");
|
||||
sb.AppendLine();
|
||||
|
||||
|
||||
foreach (System.Diagnostics.ProcessThread thread in process.Threads)
|
||||
{
|
||||
sb.AppendLine($"Thread {thread.Id}:");
|
||||
@@ -1100,11 +907,11 @@ namespace Project
|
||||
}
|
||||
sb.AppendLine();
|
||||
}
|
||||
|
||||
|
||||
var dump = sb.ToString();
|
||||
PUB.log.Add("THREAD_DUMP", dump);
|
||||
Console.WriteLine(dump);
|
||||
|
||||
|
||||
MessageBox.Show(
|
||||
$"스레드 덤프 완료\n로그 파일에 저장되었습니다.\n\n" +
|
||||
//$"마지막 sm_Running: {(DateTime.Now - lastSmRunningTime).TotalSeconds:F1}초 전\n" +
|
||||
|
||||
175
Cs_HMI/Project/fSetup.Designer.cs
generated
175
Cs_HMI/Project/fSetup.Designer.cs
generated
@@ -39,6 +39,10 @@
|
||||
this.btAutoCharge = new arCtl.arLabel();
|
||||
this.btSpeaker = new arCtl.arLabel();
|
||||
this.tabPage1 = new System.Windows.Forms.TabPage();
|
||||
this.button8 = new System.Windows.Forms.Button();
|
||||
this.vcGDS = new AGVControl.ValueSelect();
|
||||
this.label7 = new System.Windows.Forms.Label();
|
||||
this.vcXBID = new AGVControl.ValueSelect();
|
||||
this.tbagvchannel = new System.Windows.Forms.TextBox();
|
||||
this.tbagvpanid = new System.Windows.Forms.TextBox();
|
||||
this.tbagvaddr = new System.Windows.Forms.TextBox();
|
||||
@@ -171,7 +175,6 @@
|
||||
this.tbMCID = new System.Windows.Forms.TextBox();
|
||||
this.label4 = new System.Windows.Forms.Label();
|
||||
this.chkDetectManualCharge = new System.Windows.Forms.CheckBox();
|
||||
this.chkAGVDirBack = new System.Windows.Forms.CheckBox();
|
||||
this.chkFullScreen = new System.Windows.Forms.CheckBox();
|
||||
this.nudMusicVol = new System.Windows.Forms.NumericUpDown();
|
||||
this.label22 = new System.Windows.Forms.Label();
|
||||
@@ -202,8 +205,6 @@
|
||||
this.bt1 = new arCtl.arLabel();
|
||||
this.bt0 = new arCtl.arLabel();
|
||||
this.btSave = new arCtl.arLabel();
|
||||
this.label7 = new System.Windows.Forms.Label();
|
||||
this.vcXBID = new AGVControl.ValueSelect();
|
||||
this.tabControl1.SuspendLayout();
|
||||
this.tabPage6.SuspendLayout();
|
||||
this.panel1.SuspendLayout();
|
||||
@@ -249,7 +250,7 @@
|
||||
this.tabControl1.Multiline = true;
|
||||
this.tabControl1.Name = "tabControl1";
|
||||
this.tabControl1.SelectedIndex = 0;
|
||||
this.tabControl1.Size = new System.Drawing.Size(1270, 598);
|
||||
this.tabControl1.Size = new System.Drawing.Size(1270, 578);
|
||||
this.tabControl1.TabIndex = 14;
|
||||
//
|
||||
// tabPage6
|
||||
@@ -257,7 +258,7 @@
|
||||
this.tabPage6.Controls.Add(this.panel1);
|
||||
this.tabPage6.Location = new System.Drawing.Point(4, 4);
|
||||
this.tabPage6.Name = "tabPage6";
|
||||
this.tabPage6.Size = new System.Drawing.Size(1244, 590);
|
||||
this.tabPage6.Size = new System.Drawing.Size(1244, 570);
|
||||
this.tabPage6.TabIndex = 6;
|
||||
this.tabPage6.Text = "일반";
|
||||
this.tabPage6.UseVisualStyleBackColor = true;
|
||||
@@ -274,19 +275,21 @@
|
||||
//
|
||||
// tableLayoutPanel1
|
||||
//
|
||||
this.tableLayoutPanel1.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
|
||||
| System.Windows.Forms.AnchorStyles.Left)
|
||||
| System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.tableLayoutPanel1.ColumnCount = 2;
|
||||
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
||||
this.tableLayoutPanel1.ColumnStyles.Add(new System.Windows.Forms.ColumnStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
||||
this.tableLayoutPanel1.Controls.Add(this.btMusic, 0, 1);
|
||||
this.tableLayoutPanel1.Controls.Add(this.btAutoCharge, 1, 0);
|
||||
this.tableLayoutPanel1.Controls.Add(this.btSpeaker, 0, 0);
|
||||
this.tableLayoutPanel1.Dock = System.Windows.Forms.DockStyle.Fill;
|
||||
this.tableLayoutPanel1.Location = new System.Drawing.Point(3, 0);
|
||||
this.tableLayoutPanel1.Controls.Add(this.btMusic, 0, 1);
|
||||
this.tableLayoutPanel1.Location = new System.Drawing.Point(17, 17);
|
||||
this.tableLayoutPanel1.Name = "tableLayoutPanel1";
|
||||
this.tableLayoutPanel1.RowCount = 2;
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
||||
this.tableLayoutPanel1.RowStyles.Add(new System.Windows.Forms.RowStyle(System.Windows.Forms.SizeType.Percent, 50F));
|
||||
this.tableLayoutPanel1.Size = new System.Drawing.Size(1238, 648);
|
||||
this.tableLayoutPanel1.Size = new System.Drawing.Size(1227, 550);
|
||||
this.tableLayoutPanel1.TabIndex = 24;
|
||||
//
|
||||
// btMusic
|
||||
@@ -306,7 +309,7 @@
|
||||
this.btMusic.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.Vertical;
|
||||
this.btMusic.GradientRepeatBG = false;
|
||||
this.btMusic.isButton = true;
|
||||
this.btMusic.Location = new System.Drawing.Point(3, 327);
|
||||
this.btMusic.Location = new System.Drawing.Point(3, 278);
|
||||
this.btMusic.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.btMusic.MouseOverColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.btMusic.msg = null;
|
||||
@@ -326,7 +329,7 @@
|
||||
this.btMusic.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.btMusic.SignColor = System.Drawing.Color.Yellow;
|
||||
this.btMusic.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.btMusic.Size = new System.Drawing.Size(613, 318);
|
||||
this.btMusic.Size = new System.Drawing.Size(607, 269);
|
||||
this.btMusic.TabIndex = 23;
|
||||
this.btMusic.Tag = "2";
|
||||
this.btMusic.Text = "배경음악";
|
||||
@@ -352,7 +355,7 @@
|
||||
this.btAutoCharge.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.Vertical;
|
||||
this.btAutoCharge.GradientRepeatBG = false;
|
||||
this.btAutoCharge.isButton = true;
|
||||
this.btAutoCharge.Location = new System.Drawing.Point(622, 3);
|
||||
this.btAutoCharge.Location = new System.Drawing.Point(616, 3);
|
||||
this.btAutoCharge.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.btAutoCharge.MouseOverColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.btAutoCharge.msg = null;
|
||||
@@ -372,7 +375,7 @@
|
||||
this.btAutoCharge.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.btAutoCharge.SignColor = System.Drawing.Color.Yellow;
|
||||
this.btAutoCharge.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.btAutoCharge.Size = new System.Drawing.Size(613, 318);
|
||||
this.btAutoCharge.Size = new System.Drawing.Size(608, 269);
|
||||
this.btAutoCharge.TabIndex = 20;
|
||||
this.btAutoCharge.Tag = "1";
|
||||
this.btAutoCharge.Text = "자동충전";
|
||||
@@ -418,7 +421,7 @@
|
||||
this.btSpeaker.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.btSpeaker.SignColor = System.Drawing.Color.Yellow;
|
||||
this.btSpeaker.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.btSpeaker.Size = new System.Drawing.Size(613, 318);
|
||||
this.btSpeaker.Size = new System.Drawing.Size(607, 269);
|
||||
this.btSpeaker.TabIndex = 11;
|
||||
this.btSpeaker.Tag = "0";
|
||||
this.btSpeaker.Text = "음성지원";
|
||||
@@ -430,6 +433,8 @@
|
||||
// tabPage1
|
||||
//
|
||||
this.tabPage1.BackColor = System.Drawing.Color.Navy;
|
||||
this.tabPage1.Controls.Add(this.button8);
|
||||
this.tabPage1.Controls.Add(this.vcGDS);
|
||||
this.tabPage1.Controls.Add(this.label7);
|
||||
this.tabPage1.Controls.Add(this.vcXBID);
|
||||
this.tabPage1.Controls.Add(this.tbagvchannel);
|
||||
@@ -477,10 +482,81 @@
|
||||
this.tabPage1.Location = new System.Drawing.Point(4, 4);
|
||||
this.tabPage1.Name = "tabPage1";
|
||||
this.tabPage1.Padding = new System.Windows.Forms.Padding(3);
|
||||
this.tabPage1.Size = new System.Drawing.Size(1244, 590);
|
||||
this.tabPage1.Size = new System.Drawing.Size(1244, 570);
|
||||
this.tabPage1.TabIndex = 0;
|
||||
this.tabPage1.Text = "AGV";
|
||||
//
|
||||
// button8
|
||||
//
|
||||
this.button8.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
|
||||
this.button8.Font = new System.Drawing.Font("궁서체", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.button8.Location = new System.Drawing.Point(480, 509);
|
||||
this.button8.Name = "button8";
|
||||
this.button8.Size = new System.Drawing.Size(147, 54);
|
||||
this.button8.TabIndex = 82;
|
||||
this.button8.Tag = "SCH";
|
||||
this.button8.Text = "TurnGDS";
|
||||
this.button8.UseVisualStyleBackColor = true;
|
||||
this.button8.Click += new System.EventHandler(this.button8_Click);
|
||||
//
|
||||
// vcGDS
|
||||
//
|
||||
this.vcGDS.BackColorButton = System.Drawing.Color.White;
|
||||
this.vcGDS.ButtonWidth = "30";
|
||||
this.vcGDS.ColorBorder = System.Drawing.Color.White;
|
||||
this.vcGDS.DecimalPosition = ((ushort)(0));
|
||||
this.vcGDS.Font = new System.Drawing.Font("맑은 고딕", 26.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.vcGDS.FontSideButton = new System.Drawing.Font("Consolas", 15F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.vcGDS.ForeColor = System.Drawing.Color.White;
|
||||
this.vcGDS.ForeColorButton = System.Drawing.Color.Black;
|
||||
this.vcGDS.Location = new System.Drawing.Point(633, 509);
|
||||
this.vcGDS.MaxValue = 9999D;
|
||||
this.vcGDS.MinValue = 0D;
|
||||
this.vcGDS.Name = "vcGDS";
|
||||
this.vcGDS.NullDisplay = "--";
|
||||
this.vcGDS.SideButtonClickValue = 1D;
|
||||
this.vcGDS.Size = new System.Drawing.Size(164, 54);
|
||||
this.vcGDS.TabIndex = 80;
|
||||
this.vcGDS.Tag = "SDH";
|
||||
this.vcGDS.Text = "1000";
|
||||
this.vcGDS.Value = 1000D;
|
||||
this.vcGDS.ButtonClick += new System.EventHandler<AGVControl.ValueSelect.ButtonClickEventArgs>(this.vcChargeLow_ButtonClick);
|
||||
//
|
||||
// label7
|
||||
//
|
||||
this.label7.AutoSize = true;
|
||||
this.label7.Font = new System.Drawing.Font("궁서체", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.label7.ForeColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.label7.Location = new System.Drawing.Point(162, 524);
|
||||
this.label7.Name = "label7";
|
||||
this.label7.Size = new System.Drawing.Size(101, 24);
|
||||
this.label7.TabIndex = 79;
|
||||
this.label7.Text = "Xbee ID";
|
||||
this.label7.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
|
||||
//
|
||||
// vcXBID
|
||||
//
|
||||
this.vcXBID.BackColorButton = System.Drawing.Color.White;
|
||||
this.vcXBID.ButtonWidth = "30";
|
||||
this.vcXBID.ColorBorder = System.Drawing.Color.White;
|
||||
this.vcXBID.DecimalPosition = ((ushort)(0));
|
||||
this.vcXBID.Font = new System.Drawing.Font("맑은 고딕", 26.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.vcXBID.FontSideButton = new System.Drawing.Font("Consolas", 15F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.vcXBID.ForeColor = System.Drawing.Color.White;
|
||||
this.vcXBID.ForeColorButton = System.Drawing.Color.Black;
|
||||
this.vcXBID.Location = new System.Drawing.Point(269, 509);
|
||||
this.vcXBID.MaxValue = 9999D;
|
||||
this.vcXBID.MinValue = 0D;
|
||||
this.vcXBID.Name = "vcXBID";
|
||||
this.vcXBID.NullDisplay = "--";
|
||||
this.vcXBID.SideButtonClickValue = 1D;
|
||||
this.vcXBID.Size = new System.Drawing.Size(164, 54);
|
||||
this.vcXBID.TabIndex = 78;
|
||||
this.vcXBID.Tag = "SDH";
|
||||
this.vcXBID.Text = "30";
|
||||
this.vcXBID.Value = 30D;
|
||||
this.vcXBID.ButtonClick += new System.EventHandler<AGVControl.ValueSelect.ButtonClickEventArgs>(this.vcChargeLow_ButtonClick);
|
||||
//
|
||||
// tbagvchannel
|
||||
//
|
||||
this.tbagvchannel.Font = new System.Drawing.Font("맑은 고딕", 26.25F, System.Drawing.FontStyle.Bold);
|
||||
@@ -1565,7 +1641,7 @@
|
||||
this.label44.AutoSize = true;
|
||||
this.label44.Font = new System.Drawing.Font("궁서체", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.label44.ForeColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.label44.Location = new System.Drawing.Point(473, 546);
|
||||
this.label44.Location = new System.Drawing.Point(1152, 201);
|
||||
this.label44.Name = "label44";
|
||||
this.label44.Size = new System.Drawing.Size(49, 24);
|
||||
this.label44.TabIndex = 64;
|
||||
@@ -1576,7 +1652,7 @@
|
||||
this.label29.AutoSize = true;
|
||||
this.label29.Font = new System.Drawing.Font("궁서체", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.label29.ForeColor = System.Drawing.Color.SkyBlue;
|
||||
this.label29.Location = new System.Drawing.Point(51, 546);
|
||||
this.label29.Location = new System.Drawing.Point(730, 201);
|
||||
this.label29.Name = "label29";
|
||||
this.label29.Size = new System.Drawing.Size(211, 24);
|
||||
this.label29.TabIndex = 62;
|
||||
@@ -1631,7 +1707,7 @@
|
||||
this.label28.AutoSize = true;
|
||||
this.label28.Font = new System.Drawing.Font("궁서체", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.label28.ForeColor = System.Drawing.Color.SkyBlue;
|
||||
this.label28.Location = new System.Drawing.Point(138, 503);
|
||||
this.label28.Location = new System.Drawing.Point(817, 158);
|
||||
this.label28.Name = "label28";
|
||||
this.label28.Size = new System.Drawing.Size(124, 24);
|
||||
this.label28.TabIndex = 29;
|
||||
@@ -1838,7 +1914,7 @@
|
||||
this.vcChargeWaitSec.FontSideButton = new System.Drawing.Font("Consolas", 15F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.vcChargeWaitSec.ForeColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.vcChargeWaitSec.ForeColorButton = System.Drawing.Color.Black;
|
||||
this.vcChargeWaitSec.Location = new System.Drawing.Point(270, 540);
|
||||
this.vcChargeWaitSec.Location = new System.Drawing.Point(949, 195);
|
||||
this.vcChargeWaitSec.MaxValue = 999999D;
|
||||
this.vcChargeWaitSec.MinValue = 0D;
|
||||
this.vcChargeWaitSec.Name = "vcChargeWaitSec";
|
||||
@@ -1862,7 +1938,7 @@
|
||||
this.tbChargerID.FontSideButton = new System.Drawing.Font("Consolas", 15F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.tbChargerID.ForeColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.tbChargerID.ForeColorButton = System.Drawing.Color.Black;
|
||||
this.tbChargerID.Location = new System.Drawing.Point(270, 497);
|
||||
this.tbChargerID.Location = new System.Drawing.Point(949, 152);
|
||||
this.tbChargerID.MaxValue = 999999D;
|
||||
this.tbChargerID.MinValue = 0D;
|
||||
this.tbChargerID.Name = "tbChargerID";
|
||||
@@ -2654,7 +2730,6 @@
|
||||
this.groupBox3.Controls.Add(this.propertyGrid1);
|
||||
this.groupBox3.Controls.Add(this.groupBox1);
|
||||
this.groupBox3.Controls.Add(this.chkDetectManualCharge);
|
||||
this.groupBox3.Controls.Add(this.chkAGVDirBack);
|
||||
this.groupBox3.Controls.Add(this.chkFullScreen);
|
||||
this.groupBox3.Controls.Add(this.nudMusicVol);
|
||||
this.groupBox3.Controls.Add(this.label22);
|
||||
@@ -2690,7 +2765,7 @@
|
||||
this.propertyGrid1.Font = new System.Drawing.Font("맑은 고딕", 11.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.propertyGrid1.Location = new System.Drawing.Point(678, 109);
|
||||
this.propertyGrid1.Name = "propertyGrid1";
|
||||
this.propertyGrid1.Size = new System.Drawing.Size(538, 448);
|
||||
this.propertyGrid1.Size = new System.Drawing.Size(538, 426);
|
||||
this.propertyGrid1.TabIndex = 11;
|
||||
//
|
||||
// groupBox1
|
||||
@@ -2731,18 +2806,6 @@
|
||||
this.chkDetectManualCharge.Text = "수동 충전 감지";
|
||||
this.chkDetectManualCharge.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// chkAGVDirBack
|
||||
//
|
||||
this.chkAGVDirBack.AutoSize = true;
|
||||
this.chkAGVDirBack.Font = new System.Drawing.Font("궁서체", 20F, System.Drawing.FontStyle.Bold);
|
||||
this.chkAGVDirBack.ForeColor = System.Drawing.Color.Red;
|
||||
this.chkAGVDirBack.Location = new System.Drawing.Point(27, 72);
|
||||
this.chkAGVDirBack.Name = "chkAGVDirBack";
|
||||
this.chkAGVDirBack.Size = new System.Drawing.Size(619, 31);
|
||||
this.chkAGVDirBack.TabIndex = 8;
|
||||
this.chkAGVDirBack.Text = "FVI 이동시 Backward 방향으로 이동 합니다";
|
||||
this.chkAGVDirBack.UseVisualStyleBackColor = true;
|
||||
//
|
||||
// chkFullScreen
|
||||
//
|
||||
this.chkFullScreen.AutoSize = true;
|
||||
@@ -3299,13 +3362,13 @@
|
||||
this.btSave.ColorTheme = arCtl.arLabel.eColorTheme.Custom;
|
||||
this.btSave.Cursor = System.Windows.Forms.Cursors.Hand;
|
||||
this.btSave.Dock = System.Windows.Forms.DockStyle.Bottom;
|
||||
this.btSave.Font = new System.Drawing.Font("궁서체", 21.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.btSave.Font = new System.Drawing.Font("궁서체", 30F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.btSave.ForeColor = System.Drawing.Color.White;
|
||||
this.btSave.GradientEnable = true;
|
||||
this.btSave.GradientMode = System.Drawing.Drawing2D.LinearGradientMode.ForwardDiagonal;
|
||||
this.btSave.GradientRepeatBG = false;
|
||||
this.btSave.isButton = true;
|
||||
this.btSave.Location = new System.Drawing.Point(5, 740);
|
||||
this.btSave.Location = new System.Drawing.Point(5, 720);
|
||||
this.btSave.MouseDownColor = System.Drawing.Color.Yellow;
|
||||
this.btSave.MouseOverColor = System.Drawing.Color.FromArgb(((int)(((byte)(64)))), ((int)(((byte)(64)))), ((int)(((byte)(64)))));
|
||||
this.btSave.msg = null;
|
||||
@@ -3325,7 +3388,7 @@
|
||||
this.btSave.SignAlign = System.Drawing.ContentAlignment.BottomRight;
|
||||
this.btSave.SignColor = System.Drawing.Color.Yellow;
|
||||
this.btSave.SignFont = new System.Drawing.Font("Consolas", 7F, System.Drawing.FontStyle.Italic);
|
||||
this.btSave.Size = new System.Drawing.Size(1270, 55);
|
||||
this.btSave.Size = new System.Drawing.Size(1270, 75);
|
||||
this.btSave.TabIndex = 8;
|
||||
this.btSave.Text = "저장";
|
||||
this.btSave.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
@@ -3333,41 +3396,6 @@
|
||||
this.btSave.TextVisible = true;
|
||||
this.btSave.Click += new System.EventHandler(this.btSave_Click);
|
||||
//
|
||||
// label7
|
||||
//
|
||||
this.label7.AutoSize = true;
|
||||
this.label7.Font = new System.Drawing.Font("궁서체", 18F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.label7.ForeColor = System.Drawing.Color.WhiteSmoke;
|
||||
this.label7.Location = new System.Drawing.Point(162, 524);
|
||||
this.label7.Name = "label7";
|
||||
this.label7.Size = new System.Drawing.Size(101, 24);
|
||||
this.label7.TabIndex = 79;
|
||||
this.label7.Text = "Xbee ID";
|
||||
this.label7.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
|
||||
//
|
||||
// vcXBID
|
||||
//
|
||||
this.vcXBID.BackColorButton = System.Drawing.Color.White;
|
||||
this.vcXBID.ButtonWidth = "30";
|
||||
this.vcXBID.ColorBorder = System.Drawing.Color.White;
|
||||
this.vcXBID.DecimalPosition = ((ushort)(0));
|
||||
this.vcXBID.Font = new System.Drawing.Font("맑은 고딕", 26.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(129)));
|
||||
this.vcXBID.FontSideButton = new System.Drawing.Font("Consolas", 15F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.vcXBID.ForeColor = System.Drawing.Color.White;
|
||||
this.vcXBID.ForeColorButton = System.Drawing.Color.Black;
|
||||
this.vcXBID.Location = new System.Drawing.Point(269, 509);
|
||||
this.vcXBID.MaxValue = 9999D;
|
||||
this.vcXBID.MinValue = 0D;
|
||||
this.vcXBID.Name = "vcXBID";
|
||||
this.vcXBID.NullDisplay = "--";
|
||||
this.vcXBID.SideButtonClickValue = 1D;
|
||||
this.vcXBID.Size = new System.Drawing.Size(164, 54);
|
||||
this.vcXBID.TabIndex = 78;
|
||||
this.vcXBID.Tag = "SDH";
|
||||
this.vcXBID.Text = "30";
|
||||
this.vcXBID.Value = 30D;
|
||||
this.vcXBID.ButtonClick += new System.EventHandler<AGVControl.ValueSelect.ButtonClickEventArgs>(this.vcChargeLow_ButtonClick);
|
||||
//
|
||||
// fSetup
|
||||
//
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
|
||||
@@ -3529,7 +3557,6 @@
|
||||
private AGVControl.ValueSelect vcChargeStartLevel;
|
||||
private AGVControl.ValueSelect vcChargeMaxLevel;
|
||||
private System.Windows.Forms.GroupBox groupBox3;
|
||||
private System.Windows.Forms.CheckBox chkAGVDirBack;
|
||||
private System.Windows.Forms.CheckBox chkFullScreen;
|
||||
private System.Windows.Forms.NumericUpDown nudMusicVol;
|
||||
private System.Windows.Forms.Label label22;
|
||||
@@ -3588,5 +3615,7 @@
|
||||
private System.Windows.Forms.CheckBox chkClearPos;
|
||||
private System.Windows.Forms.Label label7;
|
||||
private AGVControl.ValueSelect vcXBID;
|
||||
private AGVControl.ValueSelect vcGDS;
|
||||
private System.Windows.Forms.Button button8;
|
||||
}
|
||||
}
|
||||
@@ -77,6 +77,7 @@ namespace Project
|
||||
vcSTT.Value = PUB.setting.STT;
|
||||
vcSAD.Value = PUB.setting.SAD;
|
||||
vcXBID.Value = PUB.setting.XBE_ID;
|
||||
vcGDS.Value = PUB.setting.GDSValue;
|
||||
|
||||
tbagvaddr.Text = PUB.setting.AGV_ADDRESS;
|
||||
tbagvpanid.Text = PUB.setting.AGV_PANID;
|
||||
@@ -115,10 +116,7 @@ namespace Project
|
||||
SetColorValue(btSpeaker, PUB.setting.Enable_Speak);
|
||||
SetColorValue(btAutoCharge, PUB.setting.Enable_AutoCharge);
|
||||
SetColorValue(btMusic, PUB.setting.Enable_Music);
|
||||
|
||||
nudDoorSoundTerm.Value = PUB.setting.doorSoundTerm;
|
||||
chkAGVDirBack.Checked = PUB.setting.AGV_Direction_FVI_Backward;
|
||||
|
||||
nudDoorSoundTerm.Value = PUB.setting.alarmSoundTerm;
|
||||
chkClear1.Checked = PUB.setting.datetime_Check_1;
|
||||
chkClear2.Checked = PUB.setting.datetime_Check_2;
|
||||
cleartime1.Value = DateTime.Parse("1982-11-23 " + PUB.setting.datetime_Reset_1 + ":00");
|
||||
@@ -262,6 +260,7 @@ namespace Project
|
||||
PUB.setting.STT = (int)vcSTT.Value;
|
||||
PUB.setting.SAD = (int)vcSAD.Value;
|
||||
PUB.setting.XBE_ID = (byte)vcXBID.Value;
|
||||
PUB.setting.GDSValue = (UInt16)vcGDS.Value;
|
||||
|
||||
//속도 저/중/고
|
||||
PUB.setting.SPD_L = (int)vcSpeedL.Value;
|
||||
@@ -297,7 +296,6 @@ namespace Project
|
||||
PUB.setting.ChargeMaxTime = (int)vcChargeMaxTime.Value;
|
||||
//Pub.setting.ChargeIdleInterval = (int)nudChargeIdleInterval.Value;
|
||||
PUB.setting.ChargeRetryTerm = (int)vcChargeRetryTerm.Value;
|
||||
PUB.setting.AGV_Direction_FVI_Backward = chkAGVDirBack.Checked;
|
||||
|
||||
//초기화시간
|
||||
PUB.setting.datetime_Check_1 = chkClear1.Checked;
|
||||
@@ -338,8 +336,8 @@ namespace Project
|
||||
PUB.SetVolume((int)nudMusicVol.Value);
|
||||
PUB.setting.ChargeSearchTime = (int)vcChargeSearchTime.Value;
|
||||
|
||||
PUB.setting.doorSoundTerm = (int)nudDoorSoundTerm.Value;
|
||||
if (PUB.setting.doorSoundTerm < 1) PUB.setting.doorSoundTerm = 15; //기본값 15초
|
||||
PUB.setting.alarmSoundTerm = (int)nudDoorSoundTerm.Value;
|
||||
if (PUB.setting.alarmSoundTerm < 1) PUB.setting.alarmSoundTerm = 15; //기본값 15초
|
||||
|
||||
////핀설정
|
||||
//var baL = new System.Collections.BitArray(new byte[] { PUB.setting.PinReverse_DI_Low });
|
||||
@@ -673,5 +671,13 @@ namespace Project
|
||||
if (rlt.Item2.isEmpty()) return;
|
||||
tb.Text = rlt.Item2;
|
||||
}
|
||||
|
||||
private void button8_Click(object sender, EventArgs e)
|
||||
{
|
||||
var value = (ushort)vcGDS.Value;
|
||||
var rlt = PUB.AGV.TurnGDSCenterScope(value);
|
||||
if (rlt == false) UTIL.MsgE("Error");
|
||||
else UTIL.MsgI("OK");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,4 +1,74 @@
|
||||
# CLAUDE.md
|
||||
# ENIG AGV Control System Documentation
|
||||
|
||||
## 개요
|
||||
이 문서는 ENIG AGV (Automated Guided Vehicle) 제어 소프트웨어의 동작 및 기능에 대한 기술 문서입니다. 본 시스템은 C# 기반의 상태 머신(State Machine) 아키텍처를 사용하여 AGV의 주행, 충전, 자재 이송 등의 작업을 제어합니다.
|
||||
|
||||
> **참고**: 현재 기능 개발이 진행 중이며, 일부 시퀀스는 변경될 수 있습니다.
|
||||
|
||||
## 핵심 기능 (Core Functionality)
|
||||
|
||||
### 1. 대기 및 준비 (IDLE / READY)
|
||||
- **상태 파일**: `_SM_RUN_READY.cs`
|
||||
- **기능**:
|
||||
- AGV가 작업을 수행하지 않을 때의 기본 상태입니다.
|
||||
- **자동 충전 모니터링**: 배터리 레벨을 지속적으로 확인하여 설정된 임계값 이하로 떨어지거나, 유휴 시간이 길어지면 자동으로 충전 시퀀스로 전환합니다.
|
||||
- **충전 완료 체크**: 충전 중일 경우 최대 충전 시간 또는 목표 전압에 도달하면 충전을 중단하고 대기 상태로 복귀합니다.
|
||||
- **정차 유지**: 대기 모드에서 AGV가 움직이지 않도록 지속적으로 정지 명령을 수행합니다.
|
||||
|
||||
### 2. 목적지 이동 (GOTO)
|
||||
- **상태 파일**: `_SM_RUN_GOTO.cs`
|
||||
- **기능**:
|
||||
- 지정된 RFID 태그(노드)로 이동하는 주행 로직입니다.
|
||||
- **경로 예측 (Prediction)**: 현재 위치에서 목적지까지의 경로를 계산하고, 필요한 회전(Turn)이나 분기 동작을 결정합니다.
|
||||
- **속도 제어**: 직선 구간, 코너, 정지 전 감속 등 상황에 맞춰 속도(High, Mid, Low)를 조절합니다.
|
||||
- **장애물 감지**: 주행 중 전방 장애물이 감지되면 즉시 정지하거나 감속합니다.
|
||||
|
||||
### 3. 충전 시퀀스 (CHARGE)
|
||||
- **상태 파일**: `_SM_RUN_GOCHARGE.cs`, `_SM_RUN_GOCHARGECHECK.cs`
|
||||
- **기능**:
|
||||
- **충전기 이동**: 충전 스테이션의 RFID 위치를 찾아 이동합니다.
|
||||
- **정밀 도킹**: 충전기 앞에서 정밀하게 위치를 조정하여 도킹합니다.
|
||||
- **충전 시작/종료**: BMS(Battery Management System)와 통신하여 충전을 시작하고 상태를 모니터링합니다.
|
||||
|
||||
## 특수 시퀀스 (Special Sequences)
|
||||
|
||||
버퍼(Buffer) 스테이션에서의 자재 로딩/언로딩을 위한 특수 동작 시퀀스입니다.
|
||||
|
||||
### 1. 버퍼 진입 (BUFFER IN)
|
||||
- **상태 파일**: `_SM_RUN_BUFFER_IN.cs`
|
||||
- **동작 순서**:
|
||||
1. **진입 전 확인**: 하드웨어 상태 및 위치 확인.
|
||||
2. **회전 (Turn)**: 버퍼 진입을 위해 필요한 각도로 회전 (주로 180도 턴).
|
||||
3. **리프트 다운 (Lift Down)**: 자재 적재를 위해 리프트를 하강 (코드상 확인 필요).
|
||||
4. **후진 진입**: 저속으로 후진하여 버퍼 스테이션에 진입.
|
||||
5. **마크 감지 정지**: 정지 마크를 감지하여 정확한 위치에 정차.
|
||||
|
||||
### 2. 버퍼 이탈 (BUFFER OUT)
|
||||
- **상태 파일**: `_SM_RUN_BUFFER_OUT.cs`
|
||||
- **동작 순서**:
|
||||
1. **전진 이동**: 저속으로 전진하여 버퍼 스테이션을 빠져나옵니다.
|
||||
2. **마크 스톱**: 이탈 완료 지점의 마크를 감지하여 정지합니다.
|
||||
3. **회전 (Turn)**: 주행 방향으로 복귀하기 위해 우측 180도 회전을 수행합니다.
|
||||
|
||||
### 3. 동기화 (SYNC)
|
||||
- **상태 파일**: `_SM_RUN_SYNC.cs`
|
||||
- **기능**:
|
||||
- 프로그램 시작 시 또는 연결 복구 시 AGV 하드웨어와 소프트웨어 간의 설정을 동기화합니다.
|
||||
- 속도 PID 제어값, 주행 파라미터 등을 장비로 전송하고 확인(ACK) 받습니다.
|
||||
- **UI 표시**: 동기화 진행률을 화면에 표시하여 사용자가 상태를 알 수 있게 합니다.
|
||||
|
||||
## 안전 기능 (Safety Features)
|
||||
- **장애물 감지**: LiDAR 또는 센서를 통해 전방 물체 감지 시 음성 안내("전방에 물체가 감지되었습니다")와 함께 정지.
|
||||
- **통신 타임아웃**: 하드웨어(AGV, BMS, XBee)와의 통신이 끊기면 에러 상태로 전환하거나 재연결을 시도.
|
||||
- **비상 정지**: 소프트웨어적 비상 정지 및 하드웨어 E-Stop 상태 감지.
|
||||
|
||||
## 개발 상태
|
||||
- 현재 기본 주행 및 충전 기능은 구현되어 있으나, 버퍼 시퀀스 및 예외 처리에 대한 고도화 작업이 진행 중입니다.
|
||||
- 맵 에디터(`UnifiedAGVCanvas`)와 연동하여 실시간 모니터링 및 시뮬레이션 기능을 강화하고 있습니다.
|
||||
|
||||
---
|
||||
|
||||
# 기존 CLAUDE.md 내용 (참고용)
|
||||
|
||||
이 파일은 이 저장소의 코드로 작업할 때 Claude Code (claude.ai/code)를 위한 지침을 제공합니다.
|
||||
맵데이터는 C:\Data\Source\(5613#) ENIG AGV\Source\Cs_HMI\Data\NewMap.agvmap 파일을 기준으로 사용
|
||||
@@ -343,4 +413,4 @@ AGVNavigationCore/
|
||||
|
||||
### 🚨 알려진 이슈
|
||||
- **빌드 환경**: MSBuild 2022가 설치되지 않은 환경에서 빌드 불가
|
||||
- **좌표 시스템**: 줌/팬 상태에서 좌표 변환 정확성 지속 모니터링 필요
|
||||
- **좌표 시스템**: 줌/팬 상태에서 좌표 변환 정확성 지속 모니터링 필요
|
||||
@@ -45,17 +45,13 @@ namespace Project.StateMachine
|
||||
/// </summary>
|
||||
public enum ERunStep : byte
|
||||
{
|
||||
|
||||
/// <summary>
|
||||
/// 자동모드 대기상태
|
||||
/// </summary>
|
||||
READY = 0,
|
||||
|
||||
/// <summary>
|
||||
/// 홈(QC)로 이동합니다
|
||||
/// </summary>
|
||||
GOHOME,
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 충전을 해제 함
|
||||
/// </summary>
|
||||
@@ -66,7 +62,6 @@ namespace Project.StateMachine
|
||||
/// </summary>
|
||||
GOCHARGE,
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 충전중
|
||||
/// </summary>
|
||||
@@ -75,15 +70,20 @@ namespace Project.StateMachine
|
||||
/// <summary>
|
||||
/// 상차이동
|
||||
/// </summary>
|
||||
GOUP,
|
||||
BUFFER_OUT,
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 하차이동
|
||||
/// </summary>
|
||||
GODOWN,
|
||||
|
||||
BUFFER_IN,
|
||||
|
||||
LOADER_IN,
|
||||
LOADER_OUT,
|
||||
UNLOADER_IN,
|
||||
UNLOADER_OUT,
|
||||
CLEANER_IN,
|
||||
CLEANER_OUT,
|
||||
|
||||
/// <summary>
|
||||
/// 목적지로 이동합니다
|
||||
@@ -98,8 +98,12 @@ namespace Project.StateMachine
|
||||
/// <summary>
|
||||
/// 후진방향으로 마크스탑진행
|
||||
/// </summary>
|
||||
MARKSTROPB,
|
||||
MARKSTOPB,
|
||||
|
||||
/// <summary>
|
||||
/// 에러발생
|
||||
/// </summary>
|
||||
ERROR,
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -283,6 +283,8 @@ namespace Project.StateMachine
|
||||
private int _runStepSeq = 0;
|
||||
public int RunStepSeq { get { return _runStepSeq; } }
|
||||
|
||||
public Stack<ERunStep> BackupRunStep = new Stack<ERunStep>();
|
||||
|
||||
private DateTime runStepStartTime = DateTime.Parse("1982-11-23");
|
||||
private ERunStep _runstepn = ERunStep.READY;
|
||||
private ERunStep _runstepo = ERunStep.READY;
|
||||
|
||||
@@ -65,7 +65,7 @@ namespace arDev
|
||||
{
|
||||
return AddCommand(cmd + data);
|
||||
}
|
||||
|
||||
|
||||
public bool LiftControl(LiftCommand cmd)
|
||||
{
|
||||
return AddCommand(eAgvCmd.LiftControl, cmd.ToString());
|
||||
@@ -86,9 +86,10 @@ namespace arDev
|
||||
return AddCommand(eAgvCmd.GateoutTime, time.ToString("0000"));
|
||||
}
|
||||
|
||||
public bool TurnGDSCenterScope()
|
||||
public bool TurnGDSCenterScope(UInt16 time)
|
||||
{
|
||||
return AddCommand(eAgvCmd.TurnGDSCenterScope);
|
||||
if (time > 2000) time = 2000;
|
||||
return AddCommand(eAgvCmd.TurnGDSCenterScope, time.ToString("0000"));
|
||||
}
|
||||
public bool AGVMoveLeft180Turn()
|
||||
{
|
||||
@@ -98,9 +99,10 @@ namespace arDev
|
||||
{
|
||||
return AddCommand(eAgvCmd.TurnRight);
|
||||
}
|
||||
public bool AGVMoveBack180Turn()
|
||||
public bool AGVMoveBack180Turn(bool leftTurn)
|
||||
{
|
||||
return AddCommand(eAgvCmd.TurnBack);
|
||||
var dir = leftTurn ? "L" : "R";
|
||||
return AddCommand(eAgvCmd.BackAndTurn, dir);
|
||||
}
|
||||
|
||||
|
||||
@@ -141,7 +143,7 @@ namespace arDev
|
||||
$"SSK{interval:0000}",
|
||||
$"SCK{value:0000}"
|
||||
};
|
||||
return AddCommand(cmds);
|
||||
return AddCommand( cmds);
|
||||
}
|
||||
|
||||
public bool AGVSetTagReinputTime(int value)
|
||||
@@ -162,19 +164,29 @@ namespace arDev
|
||||
$"{cmd}I{cmd2}{I:0000}",
|
||||
$"{cmd}D{cmd2}{D:0000}",
|
||||
};
|
||||
return AddCommand(cmds);
|
||||
return AddCommand( cmds);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 전송을시도한 시간
|
||||
/// </summary>
|
||||
//public Dictionary<String,DateTime> LastCommandTime { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 전송에 성공한 명령시간
|
||||
/// </summary>
|
||||
//public Dictionary<String, DateTime> LastCommandOKTime { get; set; }
|
||||
protected bool AddCommand(params string[] cmds)
|
||||
{
|
||||
bool ret = true;
|
||||
ACKData = string.Empty; //회신값 제거
|
||||
//LastCommandTime.Add(cmd, DateTime.Now);
|
||||
foreach (var cmdline in cmds)
|
||||
{
|
||||
var fullcmd = MakeCheckSum(cmdline);
|
||||
//commandQueue.Enqueue(fullcmd);
|
||||
if (WriteData(fullcmd) == false) ret = false;
|
||||
//else LastCommandOKTime.Add(cmd, DateTime.Now);
|
||||
System.Threading.Thread.Sleep(1);
|
||||
}
|
||||
return ret;
|
||||
@@ -240,8 +252,9 @@ namespace arDev
|
||||
cmdString = $"CTR0000";
|
||||
retval = AddCommand(cmdString);
|
||||
break;
|
||||
case eAgvCmd.TurnBack:
|
||||
cmdString = $"CTB0000";
|
||||
case eAgvCmd.BackAndTurn:
|
||||
if (param.isEmpty()) param = "L";
|
||||
cmdString = $"CTB000{param}";
|
||||
retval = AddCommand(cmdString);
|
||||
break;
|
||||
case eAgvCmd.CallCancle:
|
||||
@@ -270,7 +283,8 @@ namespace arDev
|
||||
retval = AddCommand(cmdString);
|
||||
break;
|
||||
case eAgvCmd.TurnGDSCenterScope:
|
||||
cmdString = "SGS1000";
|
||||
if (param.isEmpty()) param = "1000";
|
||||
cmdString = $"SGS{param}";
|
||||
retval = AddCommand(cmdString);
|
||||
break;
|
||||
case eAgvCmd.BackTrunResumeTime:
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace arDev
|
||||
public enum eMoveSpd
|
||||
{
|
||||
High,
|
||||
Middle,
|
||||
Mid,
|
||||
Low,
|
||||
}
|
||||
public enum eSetPIDSpeed
|
||||
@@ -73,12 +73,12 @@ namespace arDev
|
||||
else if (bunki == 'R') Bunki = eBunki.Right;
|
||||
|
||||
if (speed == 'H') this.Speed = eMoveSpd.High;
|
||||
else if (speed == 'M') this.Speed = eMoveSpd.Middle;
|
||||
else if (speed == 'M') this.Speed = eMoveSpd.Mid;
|
||||
else if (speed == 'L') this.Speed = eMoveSpd.Low;
|
||||
}
|
||||
public eMoveDir Direction { get; set; } = eMoveDir.Forward;
|
||||
public eBunki Bunki { get; set; } = eBunki.Strate;
|
||||
public eMoveSpd Speed { get; set; } = eMoveSpd.Middle;
|
||||
public eMoveSpd Speed { get; set; } = eMoveSpd.Mid;
|
||||
public int PBSSensor { get; set; } = 1;
|
||||
public override string ToString()
|
||||
{
|
||||
@@ -151,7 +151,7 @@ namespace arDev
|
||||
/// <summary>
|
||||
/// CMD : CTB0000
|
||||
/// </summary>
|
||||
TurnBack,
|
||||
BackAndTurn,
|
||||
|
||||
/// <summary>
|
||||
/// CMD : CBZ
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace COMM
|
||||
LPickOnCount,
|
||||
SumQty,
|
||||
ChargeWaitSec,
|
||||
|
||||
SyncItemCount,
|
||||
}
|
||||
public enum eVarUInt32
|
||||
{
|
||||
@@ -68,7 +68,7 @@ namespace COMM
|
||||
/// <summary>
|
||||
/// AGV 진행방향(UP = backward, DOWN = forward)
|
||||
/// </summary>
|
||||
AGVDIR_UP,
|
||||
AGVDIR_BACK,
|
||||
|
||||
/// <summary>
|
||||
/// 마크센서가 감지되면 활성화됨
|
||||
@@ -112,10 +112,7 @@ namespace COMM
|
||||
/// 충전시작명령을 전송했다
|
||||
/// </summary>
|
||||
WAIT_CHARGEACK,
|
||||
|
||||
MARKSTOP_ON,
|
||||
|
||||
|
||||
|
||||
//agv area start ( 64 ~ 95)
|
||||
|
||||
|
||||
@@ -177,6 +174,7 @@ namespace COMM
|
||||
/// </summary>
|
||||
ReadyStart,
|
||||
|
||||
MarkSensorOn,
|
||||
MarkSensorOff,
|
||||
|
||||
/// <summary>
|
||||
@@ -194,8 +192,25 @@ namespace COMM
|
||||
|
||||
CheckGotoTargetSet,
|
||||
SendGotoCommand,
|
||||
|
||||
/// <summary>
|
||||
/// 마지막으로 멈춤 명령을 전송한 시간
|
||||
/// </summary>
|
||||
LastStopCommandTime,
|
||||
|
||||
/// <summary>
|
||||
/// 마지막으로 멈춤(마크스탑) 명령을 전송한 시간
|
||||
/// </summary>
|
||||
LastMarkStopCommandTime,
|
||||
|
||||
/// <summary>
|
||||
/// 마지막으로 턴 명령을 전송한 시간
|
||||
/// </summary>
|
||||
LastTurnCommandTime,
|
||||
|
||||
/// <summary>
|
||||
/// 마지막을 실행 명령을 전송한 시간
|
||||
/// </summary>
|
||||
LastRunCommandTime,
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
Submodule Cs_HMI/SubProject/CommUtil updated: 632b087c5b...ed05439991
Submodule Cs_HMI/SubProject/EnigProtocol updated: 4f360f33a7...82bca1c90b
156
Cs_HMI/SubProject/SuperTonic/ExampleONNX.cs
Normal file
156
Cs_HMI/SubProject/SuperTonic/ExampleONNX.cs
Normal file
@@ -0,0 +1,156 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Supertonic
|
||||
{
|
||||
class Program
|
||||
{
|
||||
class Args
|
||||
{
|
||||
public bool UseGpu { get; set; } = false;
|
||||
public string OnnxDir { get; set; } = "assets/onnx";
|
||||
public string BaseDir { get; set; } = "";
|
||||
public int TotalStep { get; set; } = 5;
|
||||
public float Speed { get; set; } = 1.05f;
|
||||
public int NTest { get; set; } = 4;
|
||||
public List<string> VoiceStyle { get; set; } = new List<string> { "assets/voice_styles/M2.json" };
|
||||
public List<string> Text { get; set; } = new List<string>
|
||||
{
|
||||
"hello , 안녕하세요"
|
||||
};
|
||||
public string SaveDir { get; set; } = "results";
|
||||
public bool Batch { get; set; } = false;
|
||||
}
|
||||
|
||||
static Args ParseArgs(string[] args)
|
||||
{
|
||||
var result = new Args();
|
||||
|
||||
for (int i = 0; i < args.Length; i++)
|
||||
{
|
||||
switch (args[i])
|
||||
{
|
||||
case "--use-gpu":
|
||||
result.UseGpu = true;
|
||||
break;
|
||||
case "--batch":
|
||||
result.Batch = true;
|
||||
break;
|
||||
case "--onnx-dir" when i + 1 < args.Length:
|
||||
result.OnnxDir = args[++i];
|
||||
break;
|
||||
case "--total-step" when i + 1 < args.Length:
|
||||
result.TotalStep = int.Parse(args[++i]);
|
||||
break;
|
||||
case "--speed" when i + 1 < args.Length:
|
||||
result.Speed = float.Parse(args[++i]);
|
||||
break;
|
||||
case "--n-test" when i + 1 < args.Length:
|
||||
result.NTest = int.Parse(args[++i]);
|
||||
break;
|
||||
case "--voice-style" when i + 1 < args.Length:
|
||||
result.VoiceStyle = args[++i].Split(',').ToList();
|
||||
break;
|
||||
case "--text" when i + 1 < args.Length:
|
||||
result.Text = args[++i].Split('|').ToList();
|
||||
break;
|
||||
case "--save-dir" when i + 1 < args.Length:
|
||||
result.SaveDir = args[++i];
|
||||
break;
|
||||
case "--base-dir" when i + 1 < args.Length:
|
||||
result.BaseDir = args[++i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static async Task Main(string[] args)
|
||||
{
|
||||
Console.WriteLine("=== TTS Inference with ONNX Runtime (C#) ===\n");
|
||||
|
||||
// --- 1. Parse arguments --- //
|
||||
var parsedArgs = ParseArgs(args);
|
||||
int totalStep = parsedArgs.TotalStep;
|
||||
float speed = parsedArgs.Speed;
|
||||
int nTest = parsedArgs.NTest;
|
||||
string saveDir = parsedArgs.SaveDir;
|
||||
var voiceStylePaths = parsedArgs.VoiceStyle;
|
||||
var textList = parsedArgs.Text;
|
||||
bool batch = parsedArgs.Batch;
|
||||
|
||||
if (voiceStylePaths.Count != textList.Count)
|
||||
{
|
||||
throw new ArgumentException(
|
||||
$"Number of voice styles ({voiceStylePaths.Count}) must match number of texts ({textList.Count})");
|
||||
}
|
||||
int bsz = voiceStylePaths.Count;
|
||||
|
||||
// --- 2. Load Text to Speech --- //
|
||||
var onnxdir = System.IO.Path.Combine(parsedArgs.BaseDir, parsedArgs.OnnxDir);
|
||||
var textToSpeech = Helper.LoadTextToSpeech(onnxdir, parsedArgs.UseGpu);
|
||||
Console.WriteLine();
|
||||
|
||||
// --- 3. Load Voice Style --- //
|
||||
for(int i = 0; i < voiceStylePaths.Count;i++)
|
||||
{
|
||||
voiceStylePaths[i] = Path.Combine(parsedArgs.BaseDir, voiceStylePaths[i]);
|
||||
}
|
||||
var style = Helper.LoadVoiceStyle(voiceStylePaths, verbose: true);
|
||||
|
||||
// --- 4. Synthesize speech --- //
|
||||
for (int n = 0; n < nTest; n++)
|
||||
{
|
||||
Console.WriteLine($"\n[{n + 1}/{nTest}] Starting synthesis...");
|
||||
|
||||
var (wav, duration) = Helper.Timer("Generating speech from text", () =>
|
||||
{
|
||||
if (batch)
|
||||
{
|
||||
return textToSpeech.Batch(textList, style, totalStep, speed);
|
||||
}
|
||||
else
|
||||
{
|
||||
return textToSpeech.Call(textList[0], style, totalStep, speed);
|
||||
}
|
||||
});
|
||||
|
||||
if (!Directory.Exists(saveDir))
|
||||
{
|
||||
Directory.CreateDirectory(saveDir);
|
||||
}
|
||||
|
||||
var playbackTasks = new List<Task>();
|
||||
|
||||
for (int b = 0; b < bsz; b++)
|
||||
{
|
||||
string fname = $"{Helper.SanitizeFilename(textList[b], 20)}_{n + 1}.wav";
|
||||
|
||||
int wavLen = (int)(textToSpeech.SampleRate * duration[b]);
|
||||
var wavOut = new float[wavLen];
|
||||
Array.Copy(wav, b * wav.Length / bsz, wavOut, 0, Math.Min(wavLen, wav.Length / bsz));
|
||||
|
||||
string outputPath = Path.Combine(saveDir, fname);
|
||||
Helper.WriteWavFile(outputPath, wavOut, textToSpeech.SampleRate);
|
||||
Console.WriteLine($"Saved: {outputPath}");
|
||||
|
||||
// 비동기로 오디오 재생 (파일 저장과 동시에)
|
||||
Console.WriteLine($"Playing audio [{b + 1}/{bsz}]...");
|
||||
var playTask = Helper.PlayAudioAsync(wavOut, textToSpeech.SampleRate);
|
||||
playbackTasks.Add(playTask);
|
||||
}
|
||||
|
||||
// 모든 재생이 완료될 때까지 대기
|
||||
await Task.WhenAll(playbackTasks);
|
||||
Console.WriteLine("Playback completed.");
|
||||
}
|
||||
|
||||
Console.WriteLine("\n=== Synthesis completed successfully! ===");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
944
Cs_HMI/SubProject/SuperTonic/Helper.cs
Normal file
944
Cs_HMI/SubProject/SuperTonic/Helper.cs
Normal file
@@ -0,0 +1,944 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
using System.Text.RegularExpressions;
|
||||
using System.Threading.Tasks;
|
||||
using System.Media;
|
||||
using Microsoft.ML.OnnxRuntime;
|
||||
using Microsoft.ML.OnnxRuntime.Tensors;
|
||||
|
||||
namespace Supertonic
|
||||
{
|
||||
// ============================================================================
|
||||
// Configuration classes
|
||||
// ============================================================================
|
||||
|
||||
public class Config
|
||||
{
|
||||
public AEConfig AE { get; set; } = null;
|
||||
public TTLConfig TTL { get; set; } = null;
|
||||
|
||||
public class AEConfig
|
||||
{
|
||||
public int SampleRate { get; set; }
|
||||
public int BaseChunkSize { get; set; }
|
||||
}
|
||||
|
||||
public class TTLConfig
|
||||
{
|
||||
public int ChunkCompressFactor { get; set; }
|
||||
public int LatentDim { get; set; }
|
||||
}
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Style class
|
||||
// ============================================================================
|
||||
|
||||
public class Style
|
||||
{
|
||||
public float[] Ttl { get; set; }
|
||||
public long[] TtlShape { get; set; }
|
||||
public float[] Dp { get; set; }
|
||||
public long[] DpShape { get; set; }
|
||||
|
||||
public Style(float[] ttl, long[] ttlShape, float[] dp, long[] dpShape)
|
||||
{
|
||||
Ttl = ttl;
|
||||
TtlShape = ttlShape;
|
||||
Dp = dp;
|
||||
DpShape = dpShape;
|
||||
}
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Unicode text processor
|
||||
// ============================================================================
|
||||
|
||||
public class UnicodeProcessor
|
||||
{
|
||||
private readonly Dictionary<int, long> _indexer;
|
||||
|
||||
public UnicodeProcessor(string unicodeIndexerPath)
|
||||
{
|
||||
var json = File.ReadAllText(unicodeIndexerPath);
|
||||
var indexerArray = JsonSerializer.Deserialize<long[]>(json) ?? throw new Exception("Failed to load indexer");
|
||||
_indexer = new Dictionary<int, long>();
|
||||
for (int i = 0; i < indexerArray.Length; i++)
|
||||
{
|
||||
_indexer[i] = indexerArray[i];
|
||||
}
|
||||
}
|
||||
|
||||
private static string RemoveEmojis(string text)
|
||||
{
|
||||
var result = new StringBuilder();
|
||||
for (int i = 0; i < text.Length; i++)
|
||||
{
|
||||
int codePoint;
|
||||
if (char.IsHighSurrogate(text[i]) && i + 1 < text.Length && char.IsLowSurrogate(text[i + 1]))
|
||||
{
|
||||
// Get the full code point from surrogate pair
|
||||
codePoint = char.ConvertToUtf32(text[i], text[i + 1]);
|
||||
i++; // Skip the low surrogate
|
||||
}
|
||||
else
|
||||
{
|
||||
codePoint = text[i];
|
||||
}
|
||||
|
||||
// Check if code point is in emoji ranges
|
||||
bool isEmoji = (codePoint >= 0x1F600 && codePoint <= 0x1F64F) ||
|
||||
(codePoint >= 0x1F300 && codePoint <= 0x1F5FF) ||
|
||||
(codePoint >= 0x1F680 && codePoint <= 0x1F6FF) ||
|
||||
(codePoint >= 0x1F700 && codePoint <= 0x1F77F) ||
|
||||
(codePoint >= 0x1F780 && codePoint <= 0x1F7FF) ||
|
||||
(codePoint >= 0x1F800 && codePoint <= 0x1F8FF) ||
|
||||
(codePoint >= 0x1F900 && codePoint <= 0x1F9FF) ||
|
||||
(codePoint >= 0x1FA00 && codePoint <= 0x1FA6F) ||
|
||||
(codePoint >= 0x1FA70 && codePoint <= 0x1FAFF) ||
|
||||
(codePoint >= 0x2600 && codePoint <= 0x26FF) ||
|
||||
(codePoint >= 0x2700 && codePoint <= 0x27BF) ||
|
||||
(codePoint >= 0x1F1E6 && codePoint <= 0x1F1FF);
|
||||
|
||||
if (!isEmoji)
|
||||
{
|
||||
if (codePoint > 0xFFFF)
|
||||
{
|
||||
// Add back as surrogate pair
|
||||
result.Append(char.ConvertFromUtf32(codePoint));
|
||||
}
|
||||
else
|
||||
{
|
||||
result.Append((char)codePoint);
|
||||
}
|
||||
}
|
||||
}
|
||||
return result.ToString();
|
||||
}
|
||||
|
||||
private string PreprocessText(string text)
|
||||
{
|
||||
// TODO: Need advanced normalizer for better performance
|
||||
text = text.Normalize(NormalizationForm.FormKD);
|
||||
|
||||
// FIXME: this should be fixed for non-English languages
|
||||
|
||||
// Remove emojis (wide Unicode range)
|
||||
// C# doesn't support \u{...} syntax in regex, so we use character filtering instead
|
||||
text = RemoveEmojis(text);
|
||||
|
||||
// Replace various dashes and symbols
|
||||
var replacements = new Dictionary<string, string>
|
||||
{
|
||||
{"–", "-"}, // en dash
|
||||
{"‑", "-"}, // non-breaking hyphen
|
||||
{"—", "-"}, // em dash
|
||||
{"¯", " "}, // macron
|
||||
{"_", " "}, // underscore
|
||||
{"\u201C", "\""}, // left double quote
|
||||
{"\u201D", "\""}, // right double quote
|
||||
{"\u2018", "'"}, // left single quote
|
||||
{"\u2019", "'"}, // right single quote
|
||||
{"´", "'"}, // acute accent
|
||||
{"`", "'"}, // grave accent
|
||||
{"[", " "}, // left bracket
|
||||
{"]", " "}, // right bracket
|
||||
{"|", " "}, // vertical bar
|
||||
{"/", " "}, // slash
|
||||
{"#", " "}, // hash
|
||||
{"→", " "}, // right arrow
|
||||
{"←", " "}, // left arrow
|
||||
};
|
||||
|
||||
foreach (var kvp in replacements)
|
||||
{
|
||||
text = text.Replace(kvp.Key, kvp.Value);
|
||||
}
|
||||
|
||||
// Remove combining diacritics // FIXME: this should be fixed for non-English languages
|
||||
text = Regex.Replace(text, @"[\u0302\u0303\u0304\u0305\u0306\u0307\u0308\u030A\u030B\u030C\u0327\u0328\u0329\u032A\u032B\u032C\u032D\u032E\u032F]", "");
|
||||
|
||||
// Remove special symbols
|
||||
text = Regex.Replace(text, @"[♥☆♡©\\]", "");
|
||||
|
||||
// Replace known expressions
|
||||
var exprReplacements = new Dictionary<string, string>
|
||||
{
|
||||
{"@", " at "},
|
||||
{"e.g.,", "for example, "},
|
||||
{"i.e.,", "that is, "},
|
||||
};
|
||||
|
||||
foreach (var kvp in exprReplacements)
|
||||
{
|
||||
text = text.Replace(kvp.Key, kvp.Value);
|
||||
}
|
||||
|
||||
// Fix spacing around punctuation
|
||||
text = Regex.Replace(text, @" ,", ",");
|
||||
text = Regex.Replace(text, @" \.", ".");
|
||||
text = Regex.Replace(text, @" !", "!");
|
||||
text = Regex.Replace(text, @" \?", "?");
|
||||
text = Regex.Replace(text, @" ;", ";");
|
||||
text = Regex.Replace(text, @" :", ":");
|
||||
text = Regex.Replace(text, @" '", "'");
|
||||
|
||||
// Remove duplicate quotes
|
||||
while (text.Contains("\"\""))
|
||||
{
|
||||
text = text.Replace("\"\"", "\"");
|
||||
}
|
||||
while (text.Contains("''"))
|
||||
{
|
||||
text = text.Replace("''", "'");
|
||||
}
|
||||
while (text.Contains("``"))
|
||||
{
|
||||
text = text.Replace("``", "`");
|
||||
}
|
||||
|
||||
// Remove extra spaces
|
||||
text = Regex.Replace(text, @"\s+", " ").Trim();
|
||||
|
||||
// If text doesn't end with punctuation, quotes, or closing brackets, add a period
|
||||
if (!Regex.IsMatch(text, @"[.!?;:,'\u0022\u201C\u201D\u2018\u2019)\]}…。」』】〉》›»]$"))
|
||||
{
|
||||
text += ".";
|
||||
}
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
private int[] TextToUnicodeValues(string text)
|
||||
{
|
||||
return text.Select(c => (int)c).ToArray();
|
||||
}
|
||||
|
||||
private float[][][] GetTextMask(long[] textIdsLengths)
|
||||
{
|
||||
return Helper.LengthToMask(textIdsLengths);
|
||||
}
|
||||
|
||||
public (long[][] textIds, float[][][] textMask) Call(List<string> textList)
|
||||
{
|
||||
var processedTexts = textList.Select(t => PreprocessText(t)).ToList();
|
||||
var textIdsLengths = processedTexts.Select(t => (long)t.Length).ToArray();
|
||||
long maxLen = textIdsLengths.Max();
|
||||
|
||||
var textIds = new long[textList.Count][];
|
||||
for (int i = 0; i < processedTexts.Count; i++)
|
||||
{
|
||||
textIds[i] = new long[maxLen];
|
||||
var unicodeVals = TextToUnicodeValues(processedTexts[i]);
|
||||
for (int j = 0; j < unicodeVals.Length; j++)
|
||||
{
|
||||
if (_indexer.TryGetValue(unicodeVals[j], out long val))
|
||||
{
|
||||
textIds[i][j] = val;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var textMask = GetTextMask(textIdsLengths);
|
||||
return (textIds, textMask);
|
||||
}
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// TextToSpeech class
|
||||
// ============================================================================
|
||||
|
||||
public class TextToSpeech
|
||||
{
|
||||
private readonly Config _cfgs;
|
||||
private readonly UnicodeProcessor _textProcessor;
|
||||
private readonly InferenceSession _dpOrt;
|
||||
private readonly InferenceSession _textEncOrt;
|
||||
private readonly InferenceSession _vectorEstOrt;
|
||||
private readonly InferenceSession _vocoderOrt;
|
||||
public readonly int SampleRate;
|
||||
private readonly int _baseChunkSize;
|
||||
private readonly int _chunkCompressFactor;
|
||||
private readonly int _ldim;
|
||||
|
||||
public TextToSpeech(
|
||||
Config cfgs,
|
||||
UnicodeProcessor textProcessor,
|
||||
InferenceSession dpOrt,
|
||||
InferenceSession textEncOrt,
|
||||
InferenceSession vectorEstOrt,
|
||||
InferenceSession vocoderOrt)
|
||||
{
|
||||
_cfgs = cfgs;
|
||||
_textProcessor = textProcessor;
|
||||
_dpOrt = dpOrt;
|
||||
_textEncOrt = textEncOrt;
|
||||
_vectorEstOrt = vectorEstOrt;
|
||||
_vocoderOrt = vocoderOrt;
|
||||
SampleRate = cfgs.AE.SampleRate;
|
||||
_baseChunkSize = cfgs.AE.BaseChunkSize;
|
||||
_chunkCompressFactor = cfgs.TTL.ChunkCompressFactor;
|
||||
_ldim = cfgs.TTL.LatentDim;
|
||||
}
|
||||
|
||||
private (float[][][] noisyLatent, float[][][] latentMask) SampleNoisyLatent(float[] duration)
|
||||
{
|
||||
int bsz = duration.Length;
|
||||
float wavLenMax = duration.Max() * SampleRate;
|
||||
var wavLengths = duration.Select(d => (long)(d * SampleRate)).ToArray();
|
||||
int chunkSize = _baseChunkSize * _chunkCompressFactor;
|
||||
int latentLen = (int)((wavLenMax + chunkSize - 1) / chunkSize);
|
||||
int latentDim = _ldim * _chunkCompressFactor;
|
||||
|
||||
// Generate random noise
|
||||
var random = new Random();
|
||||
var noisyLatent = new float[bsz][][];
|
||||
for (int b = 0; b < bsz; b++)
|
||||
{
|
||||
noisyLatent[b] = new float[latentDim][];
|
||||
for (int d = 0; d < latentDim; d++)
|
||||
{
|
||||
noisyLatent[b][d] = new float[latentLen];
|
||||
for (int t = 0; t < latentLen; t++)
|
||||
{
|
||||
// Box-Muller transform for normal distribution
|
||||
double u1 = 1.0 - random.NextDouble();
|
||||
double u2 = 1.0 - random.NextDouble();
|
||||
noisyLatent[b][d][t] = (float)(Math.Sqrt(-2.0 * Math.Log(u1)) * Math.Cos(2.0 * Math.PI * u2));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var latentMask = Helper.GetLatentMask(wavLengths, _baseChunkSize, _chunkCompressFactor);
|
||||
|
||||
// Apply mask
|
||||
for (int b = 0; b < bsz; b++)
|
||||
{
|
||||
for (int d = 0; d < latentDim; d++)
|
||||
{
|
||||
for (int t = 0; t < latentLen; t++)
|
||||
{
|
||||
noisyLatent[b][d][t] *= latentMask[b][0][t];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return (noisyLatent, latentMask);
|
||||
}
|
||||
|
||||
private (float[] wav, float[] duration) _Infer(List<string> textList, Style style, int totalStep, float speed = 1.05f)
|
||||
{
|
||||
int bsz = textList.Count;
|
||||
if (bsz != style.TtlShape[0])
|
||||
{
|
||||
throw new ArgumentException("Number of texts must match number of style vectors");
|
||||
}
|
||||
|
||||
// Process text
|
||||
var (textIds, textMask) = _textProcessor.Call(textList);
|
||||
var textIdsShape = new long[] { bsz, textIds[0].Length };
|
||||
var textMaskShape = new long[] { bsz, 1, textMask[0][0].Length };
|
||||
|
||||
var textIdsTensor = Helper.IntArrayToTensor(textIds, textIdsShape);
|
||||
var textMaskTensor = Helper.ArrayToTensor(textMask, textMaskShape);
|
||||
|
||||
var styleTtlTensor = new DenseTensor<float>(style.Ttl, style.TtlShape.Select(x => (int)x).ToArray());
|
||||
var styleDpTensor = new DenseTensor<float>(style.Dp, style.DpShape.Select(x => (int)x).ToArray());
|
||||
|
||||
// Run duration predictor
|
||||
var dpInputs = new List<NamedOnnxValue>
|
||||
{
|
||||
NamedOnnxValue.CreateFromTensor("text_ids", textIdsTensor),
|
||||
NamedOnnxValue.CreateFromTensor("style_dp", styleDpTensor),
|
||||
NamedOnnxValue.CreateFromTensor("text_mask", textMaskTensor)
|
||||
};
|
||||
using (var dpOutputs = _dpOrt.Run(dpInputs))
|
||||
{
|
||||
var durOnnx = dpOutputs.First(o => o.Name == "duration").AsTensor<float>().ToArray();
|
||||
// Apply speed factor to duration
|
||||
for (int i = 0; i < durOnnx.Length; i++)
|
||||
{
|
||||
durOnnx[i] /= speed;
|
||||
}
|
||||
|
||||
// Run text encoder
|
||||
var textEncInputs = new List<NamedOnnxValue>
|
||||
{
|
||||
NamedOnnxValue.CreateFromTensor("text_ids", textIdsTensor),
|
||||
NamedOnnxValue.CreateFromTensor("style_ttl", styleTtlTensor),
|
||||
NamedOnnxValue.CreateFromTensor("text_mask", textMaskTensor)
|
||||
};
|
||||
using (var textEncOutputs = _textEncOrt.Run(textEncInputs))
|
||||
{
|
||||
var textEmbTensor = textEncOutputs.First(o => o.Name == "text_emb").AsTensor<float>();
|
||||
// Sample noisy latent
|
||||
var (xt, latentMask) = SampleNoisyLatent(durOnnx);
|
||||
var latentShape = new long[] { bsz, xt[0].Length, xt[0][0].Length };
|
||||
var latentMaskShape = new long[] { bsz, 1, latentMask[0][0].Length };
|
||||
|
||||
var totalStepArray = Enumerable.Repeat((float)totalStep, bsz).ToArray();
|
||||
|
||||
// Iterative denoising
|
||||
for (int step = 0; step < totalStep; step++)
|
||||
{
|
||||
var currentStepArray = Enumerable.Repeat((float)step, bsz).ToArray();
|
||||
|
||||
var vectorEstInputs = new List<NamedOnnxValue>
|
||||
{
|
||||
NamedOnnxValue.CreateFromTensor("noisy_latent", Helper.ArrayToTensor(xt, latentShape)),
|
||||
NamedOnnxValue.CreateFromTensor("text_emb", textEmbTensor),
|
||||
NamedOnnxValue.CreateFromTensor("style_ttl", styleTtlTensor),
|
||||
NamedOnnxValue.CreateFromTensor("text_mask", textMaskTensor),
|
||||
NamedOnnxValue.CreateFromTensor("latent_mask", Helper.ArrayToTensor(latentMask, latentMaskShape)),
|
||||
NamedOnnxValue.CreateFromTensor("total_step", new DenseTensor<float>(totalStepArray, new int[] { bsz })),
|
||||
NamedOnnxValue.CreateFromTensor("current_step", new DenseTensor<float>(currentStepArray, new int[] { bsz }))
|
||||
};
|
||||
|
||||
using (var vectorEstOutputs = _vectorEstOrt.Run(vectorEstInputs))
|
||||
{
|
||||
var denoisedLatent = vectorEstOutputs.First(o => o.Name == "denoised_latent").AsTensor<float>();
|
||||
// Update xt
|
||||
int idx = 0;
|
||||
for (int b = 0; b < bsz; b++)
|
||||
{
|
||||
for (int d = 0; d < xt[b].Length; d++)
|
||||
{
|
||||
for (int t = 0; t < xt[b][d].Length; t++)
|
||||
{
|
||||
xt[b][d][t] = denoisedLatent.GetValue(idx++);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
// Run vocoder
|
||||
var vocoderInputs = new List<NamedOnnxValue>
|
||||
{
|
||||
NamedOnnxValue.CreateFromTensor("latent", Helper.ArrayToTensor(xt, latentShape))
|
||||
};
|
||||
using (var vocoderOutputs = _vocoderOrt.Run(vocoderInputs))
|
||||
{
|
||||
var wavTensor = vocoderOutputs.First(o => o.Name == "wav_tts").AsTensor<float>();
|
||||
return (wavTensor.ToArray(), durOnnx);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public (float[] wav, float[] duration) Call(string text, Style style, int totalStep, float speed = 1.05f, float silenceDuration = 0.3f)
|
||||
{
|
||||
if (style.TtlShape[0] != 1)
|
||||
{
|
||||
throw new ArgumentException("Single speaker text to speech only supports single style");
|
||||
}
|
||||
|
||||
var textList = Helper.ChunkText(text);
|
||||
var wavCat = new List<float>();
|
||||
float durCat = 0.0f;
|
||||
|
||||
foreach (var chunk in textList)
|
||||
{
|
||||
var (wav, duration) = _Infer(new List<string> { chunk }, style, totalStep, speed);
|
||||
|
||||
if (wavCat.Count == 0)
|
||||
{
|
||||
wavCat.AddRange(wav);
|
||||
durCat = duration[0];
|
||||
}
|
||||
else
|
||||
{
|
||||
int silenceLen = (int)(silenceDuration * SampleRate);
|
||||
var silence = new float[silenceLen];
|
||||
wavCat.AddRange(silence);
|
||||
wavCat.AddRange(wav);
|
||||
durCat += duration[0] + silenceDuration;
|
||||
}
|
||||
}
|
||||
|
||||
return (wavCat.ToArray(), new float[] { durCat });
|
||||
}
|
||||
|
||||
public (float[] wav, float[] duration) Batch(List<string> textList, Style style, int totalStep, float speed = 1.05f)
|
||||
{
|
||||
return _Infer(textList, style, totalStep, speed);
|
||||
}
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Helper class with utility functions
|
||||
// ============================================================================
|
||||
|
||||
public static class Helper
|
||||
{
|
||||
// ============================================================================
|
||||
// Utility functions
|
||||
// ============================================================================
|
||||
|
||||
public static float[][][] LengthToMask(long[] lengths, long maxLen = -1)
|
||||
{
|
||||
if (maxLen == -1)
|
||||
{
|
||||
maxLen = lengths.Max();
|
||||
}
|
||||
|
||||
var mask = new float[lengths.Length][][];
|
||||
for (int i = 0; i < lengths.Length; i++)
|
||||
{
|
||||
mask[i] = new float[1][];
|
||||
mask[i][0] = new float[maxLen];
|
||||
for (int j = 0; j < maxLen; j++)
|
||||
{
|
||||
mask[i][0][j] = j < lengths[i] ? 1.0f : 0.0f;
|
||||
}
|
||||
}
|
||||
return mask;
|
||||
}
|
||||
|
||||
public static float[][][] GetLatentMask(long[] wavLengths, int baseChunkSize, int chunkCompressFactor)
|
||||
{
|
||||
int latentSize = baseChunkSize * chunkCompressFactor;
|
||||
var latentLengths = wavLengths.Select(len => (len + latentSize - 1) / latentSize).ToArray();
|
||||
return LengthToMask(latentLengths);
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// ONNX model loading
|
||||
// ============================================================================
|
||||
|
||||
public static InferenceSession LoadOnnx(string onnxPath, SessionOptions opts)
|
||||
{
|
||||
return new InferenceSession(onnxPath, opts);
|
||||
}
|
||||
|
||||
public static (InferenceSession dp, InferenceSession textEnc, InferenceSession vectorEst, InferenceSession vocoder)
|
||||
LoadOnnxAll(string onnxDir, SessionOptions opts)
|
||||
{
|
||||
var dpPath = Path.Combine(onnxDir, "duration_predictor.onnx");
|
||||
var textEncPath = Path.Combine(onnxDir, "text_encoder.onnx");
|
||||
var vectorEstPath = Path.Combine(onnxDir, "vector_estimator.onnx");
|
||||
var vocoderPath = Path.Combine(onnxDir, "vocoder.onnx");
|
||||
|
||||
return (
|
||||
LoadOnnx(dpPath, opts),
|
||||
LoadOnnx(textEncPath, opts),
|
||||
LoadOnnx(vectorEstPath, opts),
|
||||
LoadOnnx(vocoderPath, opts)
|
||||
);
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Configuration loading
|
||||
// ============================================================================
|
||||
|
||||
public static Config LoadCfgs(string onnxDir)
|
||||
{
|
||||
var cfgPath = Path.Combine(onnxDir, "tts.json");
|
||||
var json = File.ReadAllText(cfgPath);
|
||||
|
||||
using (var doc = JsonDocument.Parse(json))
|
||||
{
|
||||
var root = doc.RootElement;
|
||||
return new Config
|
||||
{
|
||||
AE = new Config.AEConfig
|
||||
{
|
||||
SampleRate = root.GetProperty("ae").GetProperty("sample_rate").GetInt32(),
|
||||
BaseChunkSize = root.GetProperty("ae").GetProperty("base_chunk_size").GetInt32()
|
||||
},
|
||||
TTL = new Config.TTLConfig
|
||||
{
|
||||
ChunkCompressFactor = root.GetProperty("ttl").GetProperty("chunk_compress_factor").GetInt32(),
|
||||
LatentDim = root.GetProperty("ttl").GetProperty("latent_dim").GetInt32()
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
public static UnicodeProcessor LoadTextProcessor(string onnxDir)
|
||||
{
|
||||
var unicodeIndexerPath = Path.Combine(onnxDir, "unicode_indexer.json");
|
||||
return new UnicodeProcessor(unicodeIndexerPath);
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Voice style loading
|
||||
// ============================================================================
|
||||
|
||||
public static Style LoadVoiceStyle(List<string> voiceStylePaths, bool verbose = false)
|
||||
{
|
||||
int bsz = voiceStylePaths.Count;
|
||||
|
||||
// Read first file to get dimensions
|
||||
var firstJson = File.ReadAllText(voiceStylePaths[0]);
|
||||
using (var firstDoc = JsonDocument.Parse(firstJson))
|
||||
{
|
||||
var firstRoot = firstDoc.RootElement;
|
||||
|
||||
var ttlDims = ParseInt64Array(firstRoot.GetProperty("style_ttl").GetProperty("dims"));
|
||||
var dpDims = ParseInt64Array(firstRoot.GetProperty("style_dp").GetProperty("dims"));
|
||||
|
||||
long ttlDim1 = ttlDims[1];
|
||||
long ttlDim2 = ttlDims[2];
|
||||
long dpDim1 = dpDims[1];
|
||||
long dpDim2 = dpDims[2];
|
||||
|
||||
// Pre-allocate arrays with full batch size
|
||||
int ttlSize = (int)(bsz * ttlDim1 * ttlDim2);
|
||||
int dpSize = (int)(bsz * dpDim1 * dpDim2);
|
||||
var ttlFlat = new float[ttlSize];
|
||||
var dpFlat = new float[dpSize];
|
||||
|
||||
// Fill in the data
|
||||
for (int i = 0; i < bsz; i++)
|
||||
{
|
||||
var json = File.ReadAllText(voiceStylePaths[i]);
|
||||
using (var doc = JsonDocument.Parse(json))
|
||||
{
|
||||
var root = doc.RootElement;
|
||||
// Flatten data
|
||||
var ttlData3D = ParseFloat3DArray(root.GetProperty("style_ttl").GetProperty("data"));
|
||||
var ttlDataFlat = new List<float>();
|
||||
foreach (var batch in ttlData3D)
|
||||
{
|
||||
foreach (var row in batch)
|
||||
{
|
||||
ttlDataFlat.AddRange(row);
|
||||
}
|
||||
}
|
||||
|
||||
var dpData3D = ParseFloat3DArray(root.GetProperty("style_dp").GetProperty("data"));
|
||||
var dpDataFlat = new List<float>();
|
||||
foreach (var batch in dpData3D)
|
||||
{
|
||||
foreach (var row in batch)
|
||||
{
|
||||
dpDataFlat.AddRange(row);
|
||||
}
|
||||
}
|
||||
|
||||
// Copy to pre-allocated array
|
||||
int ttlOffset = (int)(i * ttlDim1 * ttlDim2);
|
||||
ttlDataFlat.CopyTo(ttlFlat, ttlOffset);
|
||||
|
||||
int dpOffset = (int)(i * dpDim1 * dpDim2);
|
||||
dpDataFlat.CopyTo(dpFlat, dpOffset);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
var ttlShape = new long[] { bsz, ttlDim1, ttlDim2 };
|
||||
var dpShape = new long[] { bsz, dpDim1, dpDim2 };
|
||||
|
||||
if (verbose)
|
||||
{
|
||||
Console.WriteLine($"Loaded {bsz} voice styles");
|
||||
}
|
||||
|
||||
return new Style(ttlFlat, ttlShape, dpFlat, dpShape);
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
private static float[][][] ParseFloat3DArray(JsonElement element)
|
||||
{
|
||||
var result = new List<float[][]>();
|
||||
foreach (var batch in element.EnumerateArray())
|
||||
{
|
||||
var batch2D = new List<float[]>();
|
||||
foreach (var row in batch.EnumerateArray())
|
||||
{
|
||||
var rowData = new List<float>();
|
||||
foreach (var val in row.EnumerateArray())
|
||||
{
|
||||
rowData.Add(val.GetSingle());
|
||||
}
|
||||
batch2D.Add(rowData.ToArray());
|
||||
}
|
||||
result.Add(batch2D.ToArray());
|
||||
}
|
||||
return result.ToArray();
|
||||
}
|
||||
|
||||
private static long[] ParseInt64Array(JsonElement element)
|
||||
{
|
||||
var result = new List<long>();
|
||||
foreach (var val in element.EnumerateArray())
|
||||
{
|
||||
result.Add(val.GetInt64());
|
||||
}
|
||||
return result.ToArray();
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// TextToSpeech loading
|
||||
// ============================================================================
|
||||
|
||||
public static TextToSpeech LoadTextToSpeech(string onnxDir, bool useGpu = false)
|
||||
{
|
||||
var opts = new SessionOptions();
|
||||
if (useGpu)
|
||||
{
|
||||
throw new NotImplementedException("GPU mode is not supported yet");
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("Using CPU for inference");
|
||||
}
|
||||
|
||||
var cfgs = LoadCfgs(onnxDir);
|
||||
var (dpOrt, textEncOrt, vectorEstOrt, vocoderOrt) = LoadOnnxAll(onnxDir, opts);
|
||||
var textProcessor = LoadTextProcessor(onnxDir);
|
||||
|
||||
return new TextToSpeech(cfgs, textProcessor, dpOrt, textEncOrt, vectorEstOrt, vocoderOrt);
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// WAV file writing
|
||||
// ============================================================================
|
||||
|
||||
public static void WriteWavFile(string filename, float[] audioData, int sampleRate)
|
||||
{
|
||||
using (var writer = new BinaryWriter(File.Open(filename, FileMode.Create)))
|
||||
{
|
||||
int numChannels = 1;
|
||||
int bitsPerSample = 16;
|
||||
int byteRate = sampleRate * numChannels * bitsPerSample / 8;
|
||||
short blockAlign = (short)(numChannels * bitsPerSample / 8);
|
||||
int dataSize = audioData.Length * bitsPerSample / 8;
|
||||
|
||||
// RIFF header
|
||||
writer.Write(Encoding.ASCII.GetBytes("RIFF"));
|
||||
writer.Write(36 + dataSize);
|
||||
writer.Write(Encoding.ASCII.GetBytes("WAVE"));
|
||||
|
||||
// fmt chunk
|
||||
writer.Write(Encoding.ASCII.GetBytes("fmt "));
|
||||
writer.Write(16); // fmt chunk size
|
||||
writer.Write((short)1); // audio format (PCM)
|
||||
writer.Write((short)numChannels);
|
||||
writer.Write(sampleRate);
|
||||
writer.Write(byteRate);
|
||||
writer.Write(blockAlign);
|
||||
writer.Write((short)bitsPerSample);
|
||||
|
||||
// data chunk
|
||||
writer.Write(Encoding.ASCII.GetBytes("data"));
|
||||
writer.Write(dataSize);
|
||||
|
||||
// Write audio data
|
||||
foreach (var sample in audioData)
|
||||
{
|
||||
float clamped = Math.Max(-1.0f, Math.Min(1.0f, sample));
|
||||
short intSample = (short)(clamped * 32767);
|
||||
writer.Write(intSample);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Tensor conversion utilities
|
||||
// ============================================================================
|
||||
|
||||
public static DenseTensor<float> ArrayToTensor(float[][][] array, long[] dims)
|
||||
{
|
||||
var flat = new List<float>();
|
||||
foreach (var batch in array)
|
||||
{
|
||||
foreach (var row in batch)
|
||||
{
|
||||
flat.AddRange(row);
|
||||
}
|
||||
}
|
||||
return new DenseTensor<float>(flat.ToArray(), dims.Select(x => (int)x).ToArray());
|
||||
}
|
||||
|
||||
public static DenseTensor<long> IntArrayToTensor(long[][] array, long[] dims)
|
||||
{
|
||||
var flat = new List<long>();
|
||||
foreach (var row in array)
|
||||
{
|
||||
flat.AddRange(row);
|
||||
}
|
||||
return new DenseTensor<long>(flat.ToArray(), dims.Select(x => (int)x).ToArray());
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Timer utility
|
||||
// ============================================================================
|
||||
|
||||
public static T Timer<T>(string name, Func<T> func)
|
||||
{
|
||||
var start = DateTime.Now;
|
||||
Console.WriteLine($"{name}...");
|
||||
var result = func();
|
||||
var elapsed = (DateTime.Now - start).TotalSeconds;
|
||||
Console.WriteLine($" -> {name} completed in {elapsed:F2} sec");
|
||||
return result;
|
||||
}
|
||||
|
||||
public static string SanitizeFilename(string text, int maxLen)
|
||||
{
|
||||
var result = new StringBuilder();
|
||||
int count = 0;
|
||||
foreach (char c in text)
|
||||
{
|
||||
if (count >= maxLen) break;
|
||||
if (char.IsLetterOrDigit(c))
|
||||
{
|
||||
result.Append(c);
|
||||
}
|
||||
else
|
||||
{
|
||||
result.Append('_');
|
||||
}
|
||||
count++;
|
||||
}
|
||||
return result.ToString();
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Chunk text
|
||||
// ============================================================================
|
||||
|
||||
public static List<string> ChunkText(string text, int maxLen = 300)
|
||||
{
|
||||
var chunks = new List<string>();
|
||||
|
||||
// Split by paragraph (two or more newlines)
|
||||
var paragraphRegex = new Regex(@"\n\s*\n+");
|
||||
var paragraphs = paragraphRegex.Split(text.Trim())
|
||||
.Select(p => p.Trim())
|
||||
.Where(p => !string.IsNullOrEmpty(p))
|
||||
.ToList();
|
||||
|
||||
// Split by sentence boundaries, excluding abbreviations
|
||||
var sentenceRegex = new Regex(@"(?<!Mr\.|Mrs\.|Ms\.|Dr\.|Prof\.|Sr\.|Jr\.|Ph\.D\.|etc\.|e\.g\.|i\.e\.|vs\.|Inc\.|Ltd\.|Co\.|Corp\.|St\.|Ave\.|Blvd\.)(?<!\b[A-Z]\.)(?<=[.!?])\s+");
|
||||
|
||||
foreach (var paragraph in paragraphs)
|
||||
{
|
||||
var sentences = sentenceRegex.Split(paragraph);
|
||||
string currentChunk = "";
|
||||
|
||||
foreach (var sentence in sentences)
|
||||
{
|
||||
if (string.IsNullOrEmpty(sentence)) continue;
|
||||
|
||||
if (currentChunk.Length + sentence.Length + 1 <= maxLen)
|
||||
{
|
||||
if (!string.IsNullOrEmpty(currentChunk))
|
||||
{
|
||||
currentChunk += " ";
|
||||
}
|
||||
currentChunk += sentence;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!string.IsNullOrEmpty(currentChunk))
|
||||
{
|
||||
chunks.Add(currentChunk.Trim());
|
||||
}
|
||||
currentChunk = sentence;
|
||||
}
|
||||
}
|
||||
|
||||
if (!string.IsNullOrEmpty(currentChunk))
|
||||
{
|
||||
chunks.Add(currentChunk.Trim());
|
||||
}
|
||||
}
|
||||
|
||||
// If no chunks were created, return the original text
|
||||
if (chunks.Count == 0)
|
||||
{
|
||||
chunks.Add(text.Trim());
|
||||
}
|
||||
|
||||
return chunks;
|
||||
}
|
||||
|
||||
// ============================================================================
|
||||
// Audio Playback
|
||||
// ============================================================================
|
||||
|
||||
/// <summary>
|
||||
/// 오디오를 스피커로 비동기 재생합니다.
|
||||
/// </summary>
|
||||
/// <param name="audioData">float 배열 형태의 오디오 데이터 (-1.0 ~ 1.0)</param>
|
||||
/// <param name="sampleRate">샘플레이트 (예: 16000, 22050, 44100)</param>
|
||||
public static async Task PlayAudioAsync(float[] audioData, int sampleRate)
|
||||
{
|
||||
await Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
// 임시 WAV 파일 생성
|
||||
string tempWavFile = Path.Combine(Path.GetTempPath(), $"temp_audio_{Guid.NewGuid()}.wav");
|
||||
WriteWavFile(tempWavFile, audioData, sampleRate);
|
||||
|
||||
// SoundPlayer로 재생
|
||||
using (var player = new SoundPlayer(tempWavFile))
|
||||
{
|
||||
player.PlaySync(); // 재생이 끝날 때까지 대기
|
||||
}
|
||||
|
||||
// 임시 파일 삭제
|
||||
try
|
||||
{
|
||||
File.Delete(tempWavFile);
|
||||
}
|
||||
catch { /* 임시 파일 삭제 실패 무시 */ }
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine($"[Audio Playback Error] {ex.Message}");
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 오디오 파일을 스피커로 비동기 재생합니다.
|
||||
/// </summary>
|
||||
/// <param name="wavFilePath">WAV 파일 경로</param>
|
||||
public static async Task PlayWavFileAsync(string wavFilePath)
|
||||
{
|
||||
await Task.Run(() =>
|
||||
{
|
||||
try
|
||||
{
|
||||
using (var player = new SoundPlayer(wavFilePath))
|
||||
{
|
||||
player.PlaySync(); // 재생이 끝날 때까지 대기
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine($"[WAV Playback Error] {ex.Message}");
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
36
Cs_HMI/SubProject/SuperTonic/Properties/AssemblyInfo.cs
Normal file
36
Cs_HMI/SubProject/SuperTonic/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// 어셈블리에 대한 일반 정보는 다음 특성 집합을 통해
|
||||
// 제어됩니다. 어셈블리와 관련된 정보를 수정하려면
|
||||
// 이러한 특성 값을 변경하세요.
|
||||
[assembly: AssemblyTitle("ClassLibrary1")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("ClassLibrary1")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2025")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// ComVisible을 false로 설정하면 이 어셈블리의 형식이 COM 구성 요소에
|
||||
// 표시되지 않습니다. COM에서 이 어셈블리의 형식에 액세스하려면
|
||||
// 해당 형식에 대해 ComVisible 특성을 true로 설정하세요.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// 이 프로젝트가 COM에 노출되는 경우 다음 GUID는 typelib의 ID를 나타냅니다.
|
||||
[assembly: Guid("19675e19-eb91-493e-88c3-32b3c094b749")]
|
||||
|
||||
// 어셈블리의 버전 정보는 다음 네 가지 값으로 구성됩니다.
|
||||
//
|
||||
// 주 버전
|
||||
// 부 버전
|
||||
// 빌드 번호
|
||||
// 수정 버전
|
||||
//
|
||||
// 모든 값을 지정하거나 아래와 같이 '*'를 사용하여 빌드 번호 및 수정 번호를
|
||||
// 기본값으로 할 수 있습니다.
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
126
Cs_HMI/SubProject/SuperTonic/Supertonic.Netfx48.csproj
Normal file
126
Cs_HMI/SubProject/SuperTonic/Supertonic.Netfx48.csproj
Normal file
@@ -0,0 +1,126 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project=".\packages\Microsoft.ML.OnnxRuntime.1.23.2\build\netstandard2.0\Microsoft.ML.OnnxRuntime.props" Condition="Exists('.\packages\Microsoft.ML.OnnxRuntime.1.23.2\build\netstandard2.0\Microsoft.ML.OnnxRuntime.props')" />
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{19675E19-EB91-493E-88C3-32B3C094B749}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Supertonic</RootNamespace>
|
||||
<AssemblyName>Supertonic.Net48</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
<NuGetPackageImportStamp>
|
||||
</NuGetPackageImportStamp>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<StartupObject>Supertonic.Program</StartupObject>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|Win32'">
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<OutputPath>bin\x64\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<DebugType>full</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
||||
<OutputPath>bin\x64\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<Optimize>true</Optimize>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Microsoft.Bcl.AsyncInterfaces, Version=10.0.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>.\packages\Microsoft.Bcl.AsyncInterfaces.10.0.1\lib\net462\Microsoft.Bcl.AsyncInterfaces.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.ML.OnnxRuntime, Version=1.23.2.0, Culture=neutral, PublicKeyToken=f27f157f0a5b7bb6, processorArchitecture=MSIL">
|
||||
<HintPath>.\packages\Microsoft.ML.OnnxRuntime.Managed.1.23.2\lib\netstandard2.0\Microsoft.ML.OnnxRuntime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Buffers, Version=4.0.5.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>.\packages\System.Buffers.4.6.1\lib\net462\System.Buffers.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.IO.Pipelines, Version=10.0.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>.\packages\System.IO.Pipelines.10.0.1\lib\net462\System.IO.Pipelines.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Memory, Version=4.0.5.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>.\packages\System.Memory.4.6.3\lib\net462\System.Memory.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Numerics" />
|
||||
<Reference Include="System.Numerics.Vectors, Version=4.1.6.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>.\packages\System.Numerics.Vectors.4.6.1\lib\net462\System.Numerics.Vectors.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=6.0.3.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
|
||||
<HintPath>.\packages\System.Runtime.CompilerServices.Unsafe.6.1.2\lib\net462\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Encodings.Web, Version=10.0.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>.\packages\System.Text.Encodings.Web.10.0.1\lib\net462\System.Text.Encodings.Web.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Text.Json, Version=10.0.0.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>.\packages\System.Text.Json.10.0.1\lib\net462\System.Text.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Threading.Tasks.Extensions, Version=4.2.4.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
|
||||
<HintPath>.\packages\System.Threading.Tasks.Extensions.4.6.3\lib\net462\System.Threading.Tasks.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="ExampleONNX.cs" />
|
||||
<Compile Include="Helper.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="app.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project=".\packages\Microsoft.ML.OnnxRuntime.Managed.1.23.2\build\netstandard2.0\Microsoft.ML.OnnxRuntime.Managed.targets" Condition="Exists('.\packages\Microsoft.ML.OnnxRuntime.Managed.1.23.2\build\netstandard2.0\Microsoft.ML.OnnxRuntime.Managed.targets')" />
|
||||
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||
<PropertyGroup>
|
||||
<ErrorText>이 프로젝트는 이 컴퓨터에 없는 NuGet 패키지를 참조합니다. 해당 패키지를 다운로드하려면 NuGet 패키지 복원을 사용하십시오. 자세한 내용은 http://go.microsoft.com/fwlink/?LinkID=322105를 참조하십시오. 누락된 파일은 {0}입니다.</ErrorText>
|
||||
</PropertyGroup>
|
||||
<Error Condition="!Exists('.\packages\Microsoft.ML.OnnxRuntime.Managed.1.23.2\build\netstandard2.0\Microsoft.ML.OnnxRuntime.Managed.targets')" Text="$([System.String]::Format('$(ErrorText)', '.\packages\Microsoft.ML.OnnxRuntime.Managed.1.23.2\build\netstandard2.0\Microsoft.ML.OnnxRuntime.Managed.targets'))" />
|
||||
<Error Condition="!Exists('.\packages\Microsoft.ML.OnnxRuntime.1.23.2\build\netstandard2.0\Microsoft.ML.OnnxRuntime.props')" Text="$([System.String]::Format('$(ErrorText)', '.\packages\Microsoft.ML.OnnxRuntime.1.23.2\build\netstandard2.0\Microsoft.ML.OnnxRuntime.props'))" />
|
||||
<Error Condition="!Exists('.\packages\Microsoft.ML.OnnxRuntime.1.23.2\build\netstandard2.0\Microsoft.ML.OnnxRuntime.targets')" Text="$([System.String]::Format('$(ErrorText)', '.\packages\Microsoft.ML.OnnxRuntime.1.23.2\build\netstandard2.0\Microsoft.ML.OnnxRuntime.targets'))" />
|
||||
<Error Condition="!Exists('.\packages\System.ValueTuple.4.6.1\build\net471\System.ValueTuple.targets')" Text="$([System.String]::Format('$(ErrorText)', '.\packages\System.ValueTuple.4.6.1\build\net471\System.ValueTuple.targets'))" />
|
||||
</Target>
|
||||
<Import Project=".\packages\Microsoft.ML.OnnxRuntime.1.23.2\build\netstandard2.0\Microsoft.ML.OnnxRuntime.targets" Condition="Exists('.\packages\Microsoft.ML.OnnxRuntime.1.23.2\build\netstandard2.0\Microsoft.ML.OnnxRuntime.targets')" />
|
||||
<Import Project=".\packages\System.ValueTuple.4.6.1\build\net471\System.ValueTuple.targets" Condition="Exists('.\packages\System.ValueTuple.4.6.1\build\net471\System.ValueTuple.targets')" />
|
||||
</Project>
|
||||
49
Cs_HMI/SubProject/SuperTonic/Supertonic.Netfx48.sln
Normal file
49
Cs_HMI/SubProject/SuperTonic/Supertonic.Netfx48.sln
Normal file
@@ -0,0 +1,49 @@
|
||||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Express 15 for Windows Desktop
|
||||
VisualStudioVersion = 15.0.36324.19
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Supertonic.Netfx48", "Supertonic.Netfx48.csproj", "{19675E19-EB91-493E-88C3-32B3C094B749}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|ARM = Debug|ARM
|
||||
Debug|ARM64 = Debug|ARM64
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|ARM = Release|ARM
|
||||
Release|ARM64 = Release|ARM64
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|ARM.Build.0 = Debug|ARM
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|x64.Build.0 = Debug|x64
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|x86.ActiveCfg = Debug|Win32
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Debug|x86.Build.0 = Debug|Win32
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|ARM.ActiveCfg = Release|ARM
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|ARM.Build.0 = Release|ARM
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|ARM64.Build.0 = Release|ARM64
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|x64.ActiveCfg = Release|x64
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|x64.Build.0 = Release|x64
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|x86.ActiveCfg = Release|Win32
|
||||
{19675E19-EB91-493E-88C3-32B3C094B749}.Release|x86.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||
SolutionGuid = {5F2E20C5-E704-4B99-8FE9-54394113916E}
|
||||
EndGlobalSection
|
||||
EndGlobal
|
||||
11
Cs_HMI/SubProject/SuperTonic/app.config
Normal file
11
Cs_HMI/SubProject/SuperTonic/app.config
Normal file
@@ -0,0 +1,11 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
<runtime>
|
||||
<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<dependentAssembly>
|
||||
<assemblyIdentity name="System.Memory" publicKeyToken="cc7b13ffcd2ddd51" culture="neutral" />
|
||||
<bindingRedirect oldVersion="0.0.0.0-4.0.5.0" newVersion="4.0.5.0" />
|
||||
</dependentAssembly>
|
||||
</assemblyBinding>
|
||||
</runtime>
|
||||
</configuration>
|
||||
BIN
Cs_HMI/SubProject/SuperTonic/assets/onnx/duration_predictor.onnx
Normal file
BIN
Cs_HMI/SubProject/SuperTonic/assets/onnx/duration_predictor.onnx
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user