Files
ENIG/Cs_HMI/AGVMapEditor/Controls/MapCanvas.Designer.cs
ChiKyun Kim 7567602479 feat: Add AGV Map Editor and Simulator tools
- Add AGVMapEditor: Visual map editing with drag-and-drop node placement
  * RFID mapping separation (physical ID ↔ logical node mapping)
  * A* pathfinding algorithm with AGV directional constraints
  * JSON map data persistence with structured format
  * Interactive map canvas with zoom/pan functionality

- Add AGVSimulator: Real-time AGV movement simulation
  * Virtual AGV with state machine (Idle, Moving, Rotating, Docking, Charging, Error)
  * Path execution and visualization from calculated routes
  * Real-time position tracking and battery simulation
  * Integration with map editor data format

- Update solution structure and build configuration
- Add comprehensive documentation in CLAUDE.md
- Implement AGV-specific constraints (forward/backward docking, rotation limits)

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-09-10 17:39:23 +09:00

59 lines
2.0 KiB
C#

namespace AGVMapEditor.Controls
{
partial class MapCanvas
{
/// <summary>
/// 필수 디자이너 변수입니다.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// 사용 중인 모든 리소스를 정리합니다.
/// </summary>
/// <param name="disposing">관리되는 리소스를 삭제해야 하면 true이고, 그렇지 않으면 false입니다.</param>
protected override void Dispose(bool disposing)
{
if (disposing)
{
if (components != null)
{
components.Dispose();
}
// MapCanvas의 추가 리소스 정리
_normalNodeBrush?.Dispose();
_rotationNodeBrush?.Dispose();
_dockingNodeBrush?.Dispose();
_chargingNodeBrush?.Dispose();
_selectedNodeBrush?.Dispose();
_hoveredNodeBrush?.Dispose();
_connectionPen?.Dispose();
_gridPen?.Dispose();
}
base.Dispose(disposing);
}
#region
/// <summary>
/// 디자이너 지원에 필요한 메서드입니다.
/// 이 메서드의 내용을 코드 편집기로 수정하지 마세요.
/// </summary>
private void InitializeComponent()
{
this.SuspendLayout();
//
// MapCanvas
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.Color.White;
this.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.Name = "MapCanvas";
this.ResumeLayout(false);
}
#endregion
}
}