fcf5a469c78c7ea1c92a7b8409e70c723ef02ea3
- Fix ScreenToWorld coordinate transformation bug in wheel event - Implement proper mouse cursor-centered zoom calculation - Calculate world coordinates before zoom and maintain them after zoom - Adjust pan offset to keep mouse cursor pointing at same world position - Remove matrix-based transformation that was causing coordinate issues Fixes: Wheel zoom now correctly centers on mouse cursor position and no longer causes erratic panning 🤖 Generated with Claude Code Co-Authored-By: Claude <noreply@anthropic.com>
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