Initial commit: ROW Client source code

Game client codebase including:
- CharacterActionControl: Character and creature management
- GlobalScript: Network, items, skills, quests, utilities
- RYLClient: Main client application with GUI and event handlers
- Engine: 3D rendering engine (RYLGL)
- MemoryManager: Custom memory allocation
- Library: Third-party dependencies (DirectX, boost, etc.)
- Tools: Development utilities

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
2025-11-29 16:24:34 +09:00
commit e067522598
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//-----------------------------------------------------------------------------
//
// Sample Name: VoiceGroup Sample
//
// Copyright (c) 1999-2001 Microsoft Corporation. All rights reserved.
//
//-----------------------------------------------------------------------------
Description
===========
VoiceGroup is similar in form to VoiceConnect. VoiceGroup shows how use DirectPlay
along with DirectPlayVoice to allow talking in to a specific group of players.
Path
====
Source: DXSDK\Samples\Multimedia\DirectPlay\VoiceGroup
Executable: DXSDK\Samples\Multimedia\DirectPlay\Bin
User's Guide
============
Refer to User's Guide section of the VoiceConnect sample for the basics.
With VoiceGroup you can also click "Cycle Group Assignment" to change the local
player's group assignment between group 1 and 5 as well as "Unassigned". You
can also click "Cycle Target Assignment" to change the local player's voice target
assignment between group 1 and 5 to only talk to one of those groups, or "Everyone"
to talk to everyone in the session.

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//{{NO_DEPENDENCIES}}
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//
#define IDD_MAIN_GAME 103
#define IDD_VOICE_SETUP 108
#define IDC_NUM_PLAYERS 1030
#define IDC_PEOPLE_LIST 1035
#define IDC_SESSIONCOMPRESION_GROUP 1059
#define IDC_COMPRESSION_COMBO 1060
#define IDC_SETUP 1062
#define IDC_CYCLEGROUP 1064
#define IDC_CYCLETARGET 1065
#define IDC_GROUP_TEXT 1066
#define IDC_TARGET_TEXT 1067
#define IDC_QUALITY_DEFAULT 1201
#define IDC_QUALITY_SET 1202
#define IDC_QUALITY_SLIDER 1203
#define IDC_AGGRESSIVENESS_DEFAULT 1301
#define IDC_AGGRESSIVENESS_SET 1302
#define IDC_AGGRESSIVENESS_SLIDER 1303
#define IDC_RECORD_DEFAULT 1501
#define IDC_RECORD_SET 1502
#define IDC_RECORD_AUTO 1503
#define IDC_RECORD_SLIDER 1504
#define IDC_THRESHOLD_DEFAULT 1601
#define IDC_THRESHOLD_SET 1602
#define IDC_THRESHOLD_AUTO 1603
#define IDC_THRESHOLD_SLIDER 1604
#define IDC_PLAYBACK_DEFAULT 1701
#define IDC_PLAYBACK_SET 1702
#define IDC_PLAYBACK_SLIDER 1703
#define IDD_MULTIPLAYER_CONNECT 10001
#define IDD_MULTIPLAYER_GAMES 10002
#define IDD_MULTIPLAYER_CREATE 10003
#define IDD_LOBBY_WAIT_STATUS 10004
#define IDC_PLAYER_NAME_EDIT 11002
#define IDC_GAMES_LIST 11003
#define IDC_JOIN 11004
#define IDC_CREATE 11005
#define IDC_CONNECTION_LIST 11006
#define IDC_BACK 11007
#define IDC_EDIT_SESSION_NAME 11009
#define IDC_SEARCH_CHECK 11010
#define IDC_WAIT_TEXT 11012
#define IDC_MIGRATE_HOST 11013
#define IDI_MAIN 11014
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 109
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1064
#define _APS_NEXT_SYMED_VALUE 103
#endif
#endif

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Microsoft Developer Studio Workspace File, Format Version 6.00
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-@erase "$(INTDIR)\NetVoice.obj"
-@erase "$(INTDIR)\vc60.idb"
-@erase "$(INTDIR)\VoiceGroup.obj"
-@erase "$(INTDIR)\VoiceGroup.res"
-@erase "$(OUTDIR)\voicegroup.exe"
"$(OUTDIR)" :
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
CPP=cl.exe
CPP_PROJ=/nologo /MT /W3 /GX /O2 /I "..\..\common\include" /D "NDEBUG" /D "_MBCS" /D "_WINDOWS" /D "WIN32" /D "_WIN32_DCOM" /D "UNICODE" /D "_UNICODE" /Fp"$(INTDIR)\voicegroup.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
.c{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.obj::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.c{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cpp{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
.cxx{$(INTDIR)}.sbr::
$(CPP) @<<
$(CPP_PROJ) $<
<<
MTL=midl.exe
MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /win32
RSC=rc.exe
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\VoiceGroup.res" /d "NDEBUG"
BSC32=bscmake.exe
BSC32_FLAGS=/nologo /o"$(OUTDIR)\voicegroup.bsc"
BSC32_SBRS= \
LINK32=link.exe
LINK32_FLAGS=dplay.lib comctl32.lib dxguid.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib oleaut32.lib odbc32.lib odbccp32.lib dxerr8.lib winmm.lib kernel32.lib user32.lib ole32.lib uuid.lib /nologo /subsystem:windows /incremental:no /pdb:"$(OUTDIR)\voicegroup.pdb" /machine:I386 /out:"$(OUTDIR)\voicegroup.exe" /stack:0x10000,0x10000
LINK32_OBJS= \
"$(INTDIR)\VoiceGroup.obj" \
"$(INTDIR)\dxutil.obj" \
"$(INTDIR)\NetConnect.obj" \
"$(INTDIR)\NetVoice.obj" \
"$(INTDIR)\VoiceGroup.res"
"$(OUTDIR)\voicegroup.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
$(LINK32) @<<
$(LINK32_FLAGS) $(LINK32_OBJS)
<<
!ENDIF
!IF "$(NO_EXTERNAL_DEPS)" != "1"
!IF EXISTS("voicegroup.dep")
!INCLUDE "voicegroup.dep"
!ELSE
!MESSAGE Warning: cannot find "voicegroup.dep"
!ENDIF
!ENDIF
!IF "$(CFG)" == "VoiceGroup - Win32 Release" || "$(CFG)" == "VoiceGroup - Win32 Debug" || "$(CFG)" == "VoiceGroup - Win32 Debug Unicode" || "$(CFG)" == "VoiceGroup - Win32 Release Unicode"
SOURCE=.\VoiceGroup.cpp
"$(INTDIR)\VoiceGroup.obj" : $(SOURCE) "$(INTDIR)"
SOURCE=.\VoiceGroup.rc
"$(INTDIR)\VoiceGroup.res" : $(SOURCE) "$(INTDIR)"
$(RSC) $(RSC_PROJ) $(SOURCE)
SOURCE=..\..\common\src\dxutil.cpp
"$(INTDIR)\dxutil.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\common\src\NetConnect.cpp
"$(INTDIR)\NetConnect.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
SOURCE=..\..\common\src\NetVoice.cpp
"$(INTDIR)\NetVoice.obj" : $(SOURCE) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
!ENDIF

View File

@@ -0,0 +1,281 @@
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
IDD_MULTIPLAYER_CONNECT DIALOG DISCARDABLE 0, 0, 282, 151
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Multiplayer Connect"
FONT 8, "MS Shell Dlg"
BEGIN
LTEXT "Player Name:",IDC_STATIC,7,10,43,8
EDITTEXT IDC_PLAYER_NAME_EDIT,7,22,268,14,ES_AUTOHSCROLL
LTEXT "Connection Type:",IDC_STATIC,7,41,57,8
LISTBOX IDC_CONNECTION_LIST,7,53,268,72,LBS_SORT |
LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP
DEFPUSHBUTTON "OK",IDOK,171,130,50,14
PUSHBUTTON "Cancel",IDCANCEL,225,130,50,14
END
IDD_MULTIPLAYER_GAMES DIALOG DISCARDABLE 0, 0, 282, 140
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Multiplayer Games"
FONT 8, "MS Shell Dlg"
BEGIN
LTEXT "Select Game To Join:",-1,7,15,69,8
CONTROL "Start Search",IDC_SEARCH_CHECK,"Button",BS_AUTOCHECKBOX |
BS_PUSHLIKE | WS_TABSTOP,220,7,55,14
LISTBOX IDC_GAMES_LIST,7,24,268,91,LBS_SORT |
LBS_NOINTEGRALHEIGHT | WS_VSCROLL | WS_TABSTOP
PUSHBUTTON "Join",IDC_JOIN,7,119,50,14
PUSHBUTTON "Create",IDC_CREATE,61,119,50,14
PUSHBUTTON "Cancel",IDC_BACK,225,119,50,14
END
IDD_MULTIPLAYER_CREATE DIALOG DISCARDABLE 0, 0, 186, 77
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU
CAPTION "Create Game"
FONT 8, "MS Shell Dlg"
BEGIN
EDITTEXT IDC_EDIT_SESSION_NAME,7,19,172,14,ES_AUTOHSCROLL
DEFPUSHBUTTON "OK",IDOK,7,56,50,14
PUSHBUTTON "Cancel",IDCANCEL,129,56,50,14
LTEXT "Game Name:",IDC_STATIC,7,7,42,8
CONTROL "Migrate Host",IDC_MIGRATE_HOST,"Button",BS_AUTOCHECKBOX |
WS_TABSTOP,66,40,56,10
END
IDD_LOBBY_WAIT_STATUS DIALOG DISCARDABLE 120, 110, 162, 52
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_VISIBLE | WS_CAPTION
CAPTION "Lobby Connection Status"
FONT 8, "MS Shell Dlg"
BEGIN
DEFPUSHBUTTON "&Cancel",IDCANCEL,55,31,51,14
CTEXT "Finding Game...",IDC_WAIT_TEXT,7,14,141,8
END
IDD_VOICE_SETUP DIALOG DISCARDABLE 0, 0, 284, 206
STYLE DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_VISIBLE | WS_CAPTION |
WS_SYSMENU
CAPTION "DirectPlayVoice Configuration"
FONT 8, "MS Shell Dlg"
BEGIN
GROUPBOX "Client Options (adjust any time)",IDC_STATIC,7,7,270,
124
GROUPBOX "Playback Volume",IDC_STATIC,15,17,81,55,WS_GROUP
CONTROL "Default",IDC_PLAYBACK_DEFAULT,"Button",
BS_AUTORADIOBUTTON,23,27,39,10
CONTROL "Set",IDC_PLAYBACK_SET,"Button",BS_AUTORADIOBUTTON,63,27,
27,10
CONTROL "Slider1",IDC_PLAYBACK_SLIDER,"msctls_trackbar32",
TBS_NOTICKS | WS_TABSTOP,21,47,70,11
LTEXT "Min",IDC_STATIC,25,58,12,8
LTEXT "Max",IDC_STATIC,73,58,14,8
GROUPBOX "Record Volume",IDC_STATIC,102,17,81,55,WS_GROUP
CONTROL "Auto",IDC_RECORD_AUTO,"Button",BS_AUTORADIOBUTTON,110,
27,31,10
CONTROL "Default",IDC_RECORD_DEFAULT,"Button",BS_AUTORADIOBUTTON,
142,27,39,10
CONTROL "Set",IDC_RECORD_SET,"Button",BS_AUTORADIOBUTTON,130,37,
27,10
CONTROL "Slider1",IDC_RECORD_SLIDER,"msctls_trackbar32",
TBS_NOTICKS | WS_TABSTOP,108,47,70,11
LTEXT "Min",IDC_STATIC,112,58,12,8
LTEXT "Max",IDC_STATIC,160,58,14,8
GROUPBOX "Threshold",IDC_STATIC,189,17,81,55,WS_GROUP
CONTROL "Auto",IDC_THRESHOLD_AUTO,"Button",BS_AUTORADIOBUTTON,
197,27,31,10
CONTROL "Default",IDC_THRESHOLD_DEFAULT,"Button",
BS_AUTORADIOBUTTON,229,27,39,10
CONTROL "Set",IDC_THRESHOLD_SET,"Button",BS_AUTORADIOBUTTON,
217,37,27,10
CONTROL "Slider1",IDC_THRESHOLD_SLIDER,"msctls_trackbar32",
TBS_NOTICKS | WS_TABSTOP,195,47,70,11
LTEXT "Min",IDC_STATIC,199,58,12,8
LTEXT "Max",IDC_STATIC,247,58,14,8
GROUPBOX "Quality",IDC_STATIC,59,73,81,53,WS_GROUP
CONTROL "Default",IDC_QUALITY_DEFAULT,"Button",
BS_AUTORADIOBUTTON,69,86,39,10
CONTROL "Set",IDC_QUALITY_SET,"Button",BS_AUTORADIOBUTTON,111,86,
27,10
CONTROL "Slider1",IDC_QUALITY_SLIDER,"msctls_trackbar32",
TBS_NOTICKS | WS_TABSTOP,65,100,70,11
LTEXT "Min",IDC_STATIC,69,111,12,8
LTEXT "Max",IDC_STATIC,117,111,14,8
GROUPBOX "Aggressiveness",IDC_STATIC,146,73,81,53,WS_GROUP
CONTROL "Default",IDC_AGGRESSIVENESS_DEFAULT,"Button",
BS_AUTORADIOBUTTON,154,86,39,10
CONTROL "Set",IDC_AGGRESSIVENESS_SET,"Button",BS_AUTORADIOBUTTON,
198,86,27,10
CONTROL "Slider1",IDC_AGGRESSIVENESS_SLIDER,"msctls_trackbar32",
TBS_NOTICKS | WS_TABSTOP,150,100,70,11
LTEXT "Min",IDC_STATIC,154,111,12,8
LTEXT "Max",IDC_STATIC,202,111,14,8
GROUPBOX "Server Options (set only when creating a new game)",
IDC_STATIC,7,134,270,45
GROUPBOX "Compression Codec",IDC_SESSIONCOMPRESION_GROUP,17,143,
250,28,WS_GROUP
DEFPUSHBUTTON "OK",IDOK,173,184,50,14
PUSHBUTTON "Cancel",IDCANCEL,227,184,50,14
COMBOBOX IDC_COMPRESSION_COMBO,22,152,240,51,CBS_DROPDOWNLIST |
WS_VSCROLL | WS_TABSTOP
END
IDD_MAIN_GAME DIALOG DISCARDABLE 0, 0, 262, 191
STYLE DS_MODALFRAME | DS_CENTER | WS_MINIMIZEBOX | WS_POPUP | WS_VISIBLE |
WS_CAPTION | WS_SYSMENU
CAPTION "DirectPlayVoice Sample"
FONT 8, "MS Shell Dlg"
BEGIN
PUSHBUTTON "E&xit",IDCANCEL,199,16,50,14
LTEXT "Number of people in conversation:",IDC_STATIC,14,19,109,
8
LTEXT "0",IDC_NUM_PLAYERS,127,19,13,8
GROUPBOX "",IDC_STATIC,7,7,248,177
CONTROL "List1",IDC_PEOPLE_LIST,"SysListView32",LVS_REPORT |
LVS_SORTASCENDING | LVS_AUTOARRANGE | WS_BORDER |
WS_TABSTOP,13,34,236,109
PUSHBUTTON "&Setup",IDC_SETUP,146,16,50,14
PUSHBUTTON "Cycle &Group Assignment",IDC_CYCLEGROUP,161,146,88,14
LTEXT "DirectPlayVoice group: ",IDC_STATIC,13,149,75,8
LTEXT "Static",IDC_GROUP_TEXT,91,149,59,8
PUSHBUTTON "Cycle &Target Assignment",IDC_CYCLETARGET,161,163,88,14
LTEXT "DirectPlayVoice target:",IDC_STATIC,13,166,73,8
LTEXT "Static",IDC_TARGET_TEXT,91,166,59,8
END
/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//
#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE
BEGIN
IDD_MULTIPLAYER_CONNECT, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 275
TOPMARGIN, 7
BOTTOMMARGIN, 144
END
IDD_MULTIPLAYER_GAMES, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 275
VERTGUIDE, 141
TOPMARGIN, 7
BOTTOMMARGIN, 133
END
IDD_MULTIPLAYER_CREATE, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 179
VERTGUIDE, 94
TOPMARGIN, 7
BOTTOMMARGIN, 70
END
IDD_LOBBY_WAIT_STATUS, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 148
TOPMARGIN, 7
BOTTOMMARGIN, 45
END
IDD_VOICE_SETUP, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 277
TOPMARGIN, 7
BOTTOMMARGIN, 198
END
IDD_MAIN_GAME, DIALOG
BEGIN
LEFTMARGIN, 7
RIGHTMARGIN, 255
TOPMARGIN, 7
BOTTOMMARGIN, 184
END
END
#endif // APSTUDIO_INVOKED
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""afxres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_MAIN ICON DISCARDABLE "directx.ico"
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED