Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

27 lines
523 B
C++

#ifndef _GAMA_CLIENT_UDP_SESSION_H_
#define _GAMA_CLIENT_UDP_SESSION_H_
#include "Session.h"
namespace ClientNet
{
class CSessionMgr;
class CUDPSession : public CSession
{
public:
CUDPSession(DWORD dwSessionID, CEventHandler* lpEventHandler);
virtual ~CUDPSession();
virtual int Open(INET_Addr& addr);
virtual int Open(INET_Addr& addr, SOCKET hSocket) { return -1; }
virtual int Recv();
virtual int Send(unsigned long dwMaxSendCount);
};
}
#endif