Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

36 lines
1.3 KiB
VB.net

Imports System
Imports System.Reflection
Imports System.Runtime.InteropServices
' General Information about an assembly is controlled through the following
' set of attributes. Change these attribute values to modify the information
' associated with an assembly.
' Review the values of the assembly attributes
<Assembly: AssemblyTitle("RYL data file editor")>
<Assembly: AssemblyDescription("R.Y.L mcf & gsf file decrypter, decompiler, crypter and compiler. Lets you directly edit the content of ryl data files" & vbnewline & vbnewline & "Official tester: MorbidA" & vbnewline & "Wrapper library by FischR")>
<Assembly: AssemblyCompany("Home ^_^")>
<Assembly: AssemblyProduct("rylCoder")>
<Assembly: AssemblyCopyright("Copyright © 2006 - 2007 AlphA")>
<Assembly: AssemblyTrademark("")>
<Assembly: ComVisible(False)>
'The following GUID is for the ID of the typelib if this project is exposed to COM
<Assembly: Guid("264991da-35ed-46be-b4cd-4fb3ca56b0ee")>
' Version information for an assembly consists of the following four values:
'
' Major Version
' Minor Version
' Build Number
' Revision
'
' You can specify all the values or you can default the Build and Revision Numbers
' by using the '*' as shown below:
' <Assembly: AssemblyVersion("1.0.*")>
<Assembly: AssemblyVersion("2.7.0.0")>
<Assembly: AssemblyFileVersion("2.7.0.0")>