Files
Client/Server/AdminTool/AdminToolClient/GuildInfoSheet.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

39 lines
949 B
C++

#pragma once
#include "GuildMemberPage.h"
#include "GuildGoldPage.h"
#include "GuildItemPage.h"
#include "GuildRelationshipPage.h"
#include "GuildCastlePage.h"
/*!
\class CGuildInfoSheet
길드 정보 페이지를 가지고 있는 시트
*/
class CGuildInfoSheet : public CPropertySheet
{
DECLARE_DYNAMIC(CGuildInfoSheet)
public:
CGuildInfoSheet(unsigned long dwSelServerGroup, unsigned long dwSelGID,
UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
CGuildInfoSheet(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
virtual ~CGuildInfoSheet();
virtual BOOL OnInitDialog();
protected:
DECLARE_MESSAGE_MAP()
public:
unsigned long m_dwSelServerGroup;
unsigned long m_dwSelGID;
CGuildMemberPage m_wndMemberPage;
CGuildGoldPage m_wndGoldPage;
CGuildItemPage m_wndItemPage;
CGuildRelationshipPage m_wndRelationshipPage;
CGuildCastlePage m_wndCastlePage;
};