Game client codebase including: - CharacterActionControl: Character and creature management - GlobalScript: Network, items, skills, quests, utilities - RYLClient: Main client application with GUI and event handlers - Engine: 3D rendering engine (RYLGL) - MemoryManager: Custom memory allocation - Library: Third-party dependencies (DirectX, boost, etc.) - Tools: Development utilities 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
DirectShow Sample -- AMCap -------------------------- This sample application demonstrates the following tasks related to audio and video capture: - Capture to a file - Live preview - Allocation of the capture file - Display of device property pages - Device enumeration - Stream control AMCap replaces the Video For Windows VidCap sample.